What is a "Praetorian Chaser"?


Aggelakis

 

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Originally Posted by Red_Raccoon View Post
Secondly, I don't know that I agree with your equating of Resistance with Heroes and Loyalists with Villains--each faction seems to have its own heroic and villainous subfaction. Would you really considers crusaders "heroic?"
Well sure, anyone who would use a neutron bomb in an area full of non-combatants.... umm.... wait....


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Originally Posted by Red_Raccoon View Post
Secondly, I don't know that I agree with your equating of Resistance with Heroes and Loyalists with Villains--each faction seems to have its own heroic and villainous subfaction. Would you really considers crusaders "heroic?"
The game restricts them that way. Get some Praets involved in any holiday event (frinstance, Valentines Day event arcs, requiring a hero to run the arc and a villain to complete the mission, and the opposite) and the Resistance are stuck with the Heroes, and the Loyalists chum with the Villains.

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Sure would be awesome if the Prae Chaser stuck with you after your alignment choice. It should base itself off of an internal invisible badge that tells you what earth you originate from.


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Originally Posted by Aggelakis View Post
The game restricts them that way. Get some Praets involved in any holiday event (frinstance, Valentines Day event arcs, requiring a hero to run the arc and a villain to complete the mission, and the opposite) and the Resistance are stuck with the Heroes, and the Loyalists chum with the Villains.

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Sure would be awesome if the Prae Chaser stuck with you after your alignment choice. It should base itself off of an internal invisible badge that tells you what earth you originate from.
No need for an invisible one. Agent of Praetoria sticks around after you leave Prae, doesn't it?


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Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

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Originally Posted by ArcticFahx View Post
No need for an invisible one. Agent of Praetoria sticks around after you leave Prae, doesn't it?
You still keep your Loyalist or Resistance badge as well, from your original choice.


 

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Originally Posted by T_Immortalus View Post
Second part is a problem with the game's code. You can see this by trying to talk to a hero player while you chose Loyalist. The game code treats the Loyalist alignment as "villain" or "rogue"(which is essentially villain for the game code as well).

The developers just arbitrarily assigned Loyalists as villains, no matter how good they are or what they do in the story, probably because Emperor Cole is meant to be "the big bad villain" and they're "technically, on his side".
Ah, I didn't realize this was a coding issue. That's too bad, it seems like the Devs went to a lot of effort with the four factions to keep Praetoria from being completely black and white, and then the coding and its implied bias undermines that.

I bet Golden Girl is gloating over that one.


 

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Originally Posted by Red_Raccoon View Post
Ah, I didn't realize this was a coding issue. That's too bad, it seems like the Devs went to a lot of effort with the four factions to keep Praetoria from being completely black and white, and then the coding and its implied bias undermines that.

I bet Golden Girl is gloating over that one.
They also killed off the 4 faction idea quite quickly and everyone suddenly had to become anti-Cole.

Almost everything to do with Praetoria is 'a waste' not just this chaser.


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Originally Posted by Aggelakis View Post
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Since the question has been answered, this won't derail too badly (maybe). But I have to get this image out of my head.

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Originally Posted by Golden Girl View Post
Lore-wise
I read that as 'Low Rider' at first.

Then I imagined Des rolling up in one, with the demonlings in tow. "Hop in and hold on!" You know, if they offered that in the market, more people might play Praetorians.

(Who would it be for the Loyalists? Maelstrom or Dominatrix?)


 

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They should have just made it an attack chopper like we sometimes see in the going rogue warehouse maps


 

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Everyone's a villain in Praetoria.

Personally, I think the 'chaser' looks kinda cool. I wouldn't buy it because I have a travel power, but hey, if you've got the cash, knock yourself out.


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What is a "Praetorian Chaser"?
I believe most use citrus-flavored Enriche for this purpose.


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Originally Posted by RosaQuartz View Post
I believe most use citrus-flavored Enriche for this purpose.
I was going to say someone who finds Praetorians irresistibly attractive, but your answer works too.


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Originally Posted by InfamousBrad View Post
Since it's free on the Beta Server and only takes a couple of minutes to level to 4, I went and shot one for you:


Its... its green.


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Originally Posted by T_Immortalus View Post
The developers just arbitrarily assigned Loyalists as villains, no matter how good they are or what they do in the story, probably because Emperor Cole is meant to be "the big bad villain" and they're "technically, on his side".

I don't like it either as I always choose Loyalist, because I want peace and to keep the people safe and make Praetoria the utopia it has moved away from, and I like to do the right thing always.
In the meta-story, the Resistance are the right side, and Tyrant is in the wrong - with the world ruled by an immortal who thinks he knows what's best for everyone, and will use mass murder, torture, slavery, brain-washing, thought police, propaganda an so on to enforce what's "best" for everyone, there's no chance of changing the system without an armed uprising - which is why the loyalist path has been always been a dead end since GR was first developed.
At best, a "good" loyalist will be like a cop in Berlin in the 30s - they'll stop some genuine criminals, but the longer they're in the job and the higher up the ranks they rise, the more they get to see what the system is really like.


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Originally Posted by Arcanaville View Post


Its... its green.
Alcohol emotes and Platemail Armor powerset in I24!!! You heard it here first!

More on topic... actually, I have nothing. This entire thread was just silly. Complaining that the devs didn't spend time creating a unique model for the Prae's is like complaining that the Oro-portal isn't different between heroes and villains.

Although next time I go to a bar, I will ask for a Praetorian Chaser and see what happens.


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Originally Posted by Arcanaville View Post


Its... its green.
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Originally Posted by _Tacitala_ View Post
Since the question has been answered, this won't derail too badly (maybe). But I have to get this image out of my head.



I read that as 'Low Rider' at first.

Then I imagined Des rolling up in one, with the demonlings in tow. "Hop in and hold on!" You know, if they offered that in the market, more people might play Praetorians.
I imagined Praetorian Hamidon in the lowrider, personally. Bass booming, of course.

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(Who would it be for the Loyalists? Maelstrom or Dominatrix?)
Maelstrom teleports in, cuts himself while muttering about an invading monster, then teleports you to the mission door.

Otherwisse you hear Mother's voice in your heads reminding you to buckle up while a Seer in a station wagon beams in.


 

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Originally Posted by Lightbender View Post
More on topic... actually, I have nothing. This entire thread was just silly. Complaining that the devs didn't spend time creating a unique model for the Prae's is like complaining that the Oro-portal isn't different between heroes and villains.
It's as silly as thinking that an alternate world with many differences wouldn't have one more difference instead of using the same exact technology as developed by a group that doesn't exist on the other world....

Your "it's silly" comment was wrong the second they told us Praetoria was a different world with an alternate history for the past 40+ years.



They really NEED different technology.

The "Praetorian Chaser" just looks like they stole a longbow chaser and called it their own(never considering that there would be questions and confusion if longbow ever brought their chasers through the portal), or Praetorian authorities are stupid enough to think that it is their own simply by giving it a different coat of paint when it is really completely an enemy vehicle.
It's more silly to imagine reasons for it to be the same as the longbow version with a different coat of paint.



Also, Praetoria is severely lacking in any vehicles, especially ones that make sense.
The only vehicles there are the cars that are all the same as Primal earth, the same old tanks and the same old fighter jets and helicopters in that one room in certain mission maps. None of those vehicles fit the "Praetorian theme and style". The helicopters and fighter jets and tanks don't even have a Praetorian Loyalist color scheme or logo(not sure whether the tanks have a logo or not).

It's just....wrong.




Edit:
I mean, just look at the Rogue Isles and Arachnos. That's very different from Paragon City. You can look at the Sky Raiders for another example.
It's rather obvious that Praetoria could, and likely should, have very different vehicles designs and aesthetics.


 

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Originally Posted by T_Immortalus View Post
The helicopters and fighter jets and tanks don't even have a Praetorian Loyalist color scheme or logo(not sure whether the tanks have a logo or not).
They all have a distinctive loyalist logo and description:




@Golden Girl

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Posted

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Originally Posted by T_Immortalus View Post
It's as silly as thinking that an alternate world with many differences wouldn't have one more difference instead of using the same exact technology as developed by a group that doesn't exist on the other world....

Your "it's silly" comment was wrong the second they told us Praetoria was a different world with an alternate history for the past 40+ years.



They really NEED different technology.

The "Praetorian Chaser" just looks like they stole a longbow chaser and called it their own(never considering that there would be questions and confusion if longbow ever brought their chasers through the portal), or Praetorian authorities are stupid enough to think that it is their own simply by giving it a different coat of paint when it is really completely an enemy vehicle.
It's more silly to imagine reasons for it to be the same as the longbow version with a different coat of paint.



Also, Praetoria is severely lacking in any vehicles, especially ones that make sense.
The only vehicles there are the cars that are all the same as Primal earth, the same old tanks and the same old fighter jets and helicopters in that one room in certain mission maps. None of those vehicles fit the "Praetorian theme and style". The helicopters and fighter jets and tanks don't even have a Praetorian Loyalist color scheme or logo(not sure whether the tanks have a logo or not).

It's just....wrong.




Edit:
I mean, just look at the Rogue Isles and Arachnos. That's very different from Paragon City. You can look at the Sky Raiders for another example.
It's rather obvious that Praetoria could, and likely should, have very different vehicles designs and aesthetics.



Boy, I'd love to have the devs use their limited art resources on goldside stuff. The thousands of players that spend the majority of their time there would really appreciate a better ambiance instead of stupid things like new costumes, SSA mission scenery, market-bought powers and other such wastes.


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Originally Posted by Quantum Evil View Post
Boy, I'd love to have the devs use their limited art resources on goldside stuff. The thousands of players that spend the majority of their time there would really appreciate a better ambiance instead of stupid things like new costumes, SSA mission scenery, market-bought powers and other such wastes.
Maybe more people would spend more time there if....

1) ....they weren't locked there until 20 with nothing to do after 20.

2) ....the missions weren't so annoying with their all too short timers and enemies that have too many tricks compared to the older content, including "solo only" 2 elite boss fights(Wu Yin and Tub Ci Tang).

3) ....Praetoria actually had more effort put into making it a unique and believable place instead of the same "enemy on every street corner" chaos that they supposedly don't have because such a thing makes it as bad as Primal Earth that is supposedly "a lot worse".

4) ....they actually made a lot more interesting vehicles and buildings than plain old skyscrapers and gas-powered cars the same or similar to Primal Earth. They could have flying cars that look futuristic and buildings that look more like they were in an architectural design contest.

5) ....they could put an AE(under another name and story) in Praetoria and every other thing people like that Atlas has access to. They would need to put the stuff in Nova Praetoria though, rather than in a higher level zone like across Imperial City for the CDEC and Studio 55.

(Edit:
6) ....they made it go all the way to 50 right away.
The worst part about Praetoria is the fact that it is so much more of a pain during the time when characters are the weakest and spend the least time.
It needs to have some reason for mid and high level players to gather.)



Honestly, they built Praetoria to be a "temporary story pass through".
They didn't build it to be some place that people wanted to stick around, so people don't stick around.




Edit 2:
FYI, the post you quoted of mine was a perfect response to the poster I quoted in that post.
It was stupid to call this thread silly when the thread is about the fact that the "Praetorian Chaser" is silly if you take the story of Praetoria even remotely seriously(meaning if you take it as seriously as which breakfast cereal to have, which is not very serious and you don't even think about it for long).

For one, Longbow have had the chasers for much longer, obviously. They would certainly know them better than the Praetorians could, including weaknesses. The Praetorians using a repainted and unmodified Longbow Chaser would be an absolutely stupid tactical failure.

That doesn't even take into account the questions it would bring up within the Praetorian ranks about why the vehicles are identical. They would begin to question their leaders or at least have a difficult time distinguishing friend from foe if the only thing that tells them apart is an easily faked paint job.



Seriously, the whole story element of "it's a recolored Longbow Chaser so that visitors from Primal Earth can go unnoticed in Praetoria" is absolutely stupid because Praetoria doesn't have any flying vehicles, let alone Longbow Chasers recolored.

You don't go bringing pine boughs as camouflage in the jungle. You use the plants found there to look as much like you belong there as possible.

You don't bring your own vehicle, repainted, into enemy territory if you want to go unnoticed. You use one of their vehicles, or a really good fake.


 

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Originally Posted by T_Immortalus View Post
Maybe more people would spend more time there if....

1) ....they weren't locked there until 20 with nothing to do after 20.
First Ward and Night Ward bring the Praetorian level range up to 35. A Praet doesn't need to set foot in Primal until after that. Although technically, you can level to 50 in Praetoria by exemplaring but that requires at least one other person.


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Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

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Originally Posted by Aggelakis View Post
First Ward and Night Ward bring the Praetorian level range up to 35. A Praet doesn't need to set foot in Primal until after that. Although technically, you can level to 50 in Praetoria by exemplaring but that requires at least one other person.
First, I probably should have added:
"Let free players start there too."
Obviously, that is the biggest reason all the action is in Paragon City and the Rogue Isles.

Second, the mission content in those zones is not free to anybody but VIP.

Third, you need people who already have the missions for exemplar and have to leave their team every so many missions while they do certain missions alone.

Honestly, it seems to be made to keep people apart.
It has "single player" missions in almost every arc. It can't be done through Ouroboros. You need to buy every mission, or stay subscribed or level the absolute slowest way by "street-sweeping"(if you had free zone access).


And still, "you can't join any of your friends anywhere else for any content until after you hit level 20 and do a specific mission".


It's like a single player game in the middle of an MMO, that is more difficult to solo that the MMO content. No wonder people avoid it.


 

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Originally Posted by T_Immortalus View Post
First, I probably should have added:
"Let free players start there too."
Obviously, that is the biggest reason all the action is in Paragon City and the Rogue Isles.
Never gonna happen. You can start there if you're VIP, or if you buy GR. Because Praetoria was the whole point of GR, and why would they give away an expansion box that's still on store shelves?


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

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Originally Posted by ArcticFahx View Post
Never gonna happen. You can start there if you're VIP, or if you buy GR. Because Praetoria was the whole point of GR, and why would they give away an expansion box that's still on store shelves?
That was obvious.
I was just pointing out that it is the reason why Praetoria is empty, because it is restricted.