Longbow .. Friend? Foe? or whatever
Exactly. For years, there were running jokes about how we, as super heroes, seem to have no qualms about throwing incendiary grenades at people whose worst apparent crime is loitering, how we "arrest" people by spearing them through the chests with oversized spines or shooting them full of lead and so on... And we're chastising Longbow for doing it?
Yeah, you know how Aaron Thiery chastises player heroes for ignoring civilians in danger when the enemies in a zone turn grey and offer no reward, even though that's how the system is designed? Yeah, same thing here. People using grenades and flamethrowers and mindwiping each other is commonplace in our combat system. Everybody's doing it. The PPD have acid mortars and psychics and the game's apparently newest greatest premier hero's entire repertoire consists entirely of infecting people with nuclear radiation. Thing being set on fire is a nasty death? Yeah, it is, but at least it's quick. Getting blasted with high radiation causes the soft tissues of your intestines to break down and leads to a very nasty, protracted death. And he's the hero! Besides, please look past that jaded preconception and you'll quickly realise that Longbow are not much more than a reskin of the 5th Column. They have riflemen with the same rifles, miningun soldiers with the same miniguns and flamethrower soldiers with the same flamethrowers. Sure, they have a few more units than that, but it's clear the 5th Column was used as the base for the faction. |
On the note of the longbow and jurisdictions, those are fair points, and as far as them being a reskin of the council, I do agree and hate that terribly, I would personally LOVE to have chance to remake longbow from the ground up, missions included. It wouldn't even need to be a full Retcon, just Ms. Liberty deciding she needs to focus more on the Vindicators and helping out the Phalanx where she can and appointing someone new to be the director of Longbow, from there, Longbow takes a turn for the better with a gradual (as you progress through the levels) turn for the worse, the underlying principles being "he who fights with monsters".
Starts out better than before: they target yellow in Mercy and such, they're not actively out to fight villains anymore, they're doing relief work and dressed in t-shirts and such, and security is more showy and intimidating than actually threatening or sinister. It also adds a layer of "you *******" to villains, you meet a group of people who will be handing food to the poor in Mercy, and as you get ready to attack them, they might even offer you food, or just ask you not to hurt them... And then you do it anyway because getting a first free hit on them is faster EXP and rewards.
Then, they get a bit more militaristic, in this case, police-like with SWAT like "Peacekeepers" and recruiting low-ranked heroes and the like. And as the levels progress, they become more and more military, up to and including taking some cues from Crey and Malta. By the 40's and 50's, they're a vigilante organization beneath the shining exterior. Longbow Arbelasts are deployed against villains: titanic machines that use the brains of fallen Longbow agents to take revenge for their deaths. The arc that introduces them has them ambush a villain with the claim that you were their murderer. To make matters a bit scarier, villains find some evidence to suggest this process is not always voluntary, not always done on Longbow's dead, and their memories may have been altered by psychics and rage enhancers have been hooked up to their brains.
Like that, yeah. TVtropes calls it Flanderization, which is little more than taking one or a handful of minor aspects of a character, then twisting the character to be ABOUT those characteristics as though he has no others. The Freakshow were always somewhat goofy, though in a sinister way, for example. It's in their name - they're the "Freakshow" because they're a bunch of freaks. They're the Raiders in Fallout and any other post-apocalyptic setting, they're the people with the bad clothes and bad hair and bad breath that you DO NOT want to be captured by. They're "goofy" in the sense that they enjoy doing horrible things because they're twisted, demented and evil. They're the punks who surround you in a dark alley and start shouting obscenities at you and cackling like maniacs. They're the bad guys from every cyberpunk anime ever. But they are not funny. At least, they shouldn't have been, because seeing them as cute and adorable takes away from their menace.
And that's exactly what I don't want to see happen to City of Heroes. That kind of "funny" Flanderization just makes impossible to take any of the factions in question seriously, either because they're presented as comically inept buffoons or because they're presented like comic relief. |
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You're reminding me of the people who argued entirely seriously that heroic Zombies masterminds are totally ok. Not people who figured that the zombie was a construct of pure magic or something, or some sort of summoned ghost or spirit that didn't claim an existing physical body, they thought it was perfectly fine for heroes to be reanimating the bodies of anyone to use as expendable cannon fodder in the name of heroism. The relativism is disturbing, where obviously wretched acts are kinda ok because they're not visceral enough for you to give a damn (like brainwashing), or you just don't care what other people think (like raising them and their friends and their family from the dead as disposable toxin spewing horrors).
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When it comes to Zombie Masterminds, it's really a question of presentation. A Necromancer who commits the souls of the dead to eternal slavery is kind of hard to sympathise with, but a sorcerer who simply reanimates the bodies of the dead to move them about like puppets really isn't that bad. They're already dead, what do they care what happens to their bodies? If they had souls, those souls have moved on and they don't need the bodies any more. You can also argue that those aren't the bones of actual dead, but rather demons from the Netherworld, considering how they come to be.
You can argue morality, which is precisely why I'm against painting Longbow as "villains" when there's so much about their morality that can be argued and so much apparent intent in the way their original appearances were written.
5th Column, not Council. The one very positive thing about the switch from Column to Council is that the human Council soldiers became a LOT more diverse than the old Column ones. The Council start armed only with pistols and occasionally SMGs, with only lieutenants getting rifles and shotguns, and they don't really start getting miniguns and flamethrowers until the 20s. Later, they start developing martial arts as they start receiving super soldier serum. The 5th Column soldiers are exactly the same from level 1 to level 5, they just have different models.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Okay, why are you acting like I WROTE the story? |
That's not some archived quote, it's the website as of right now. |
It's apparently closer to Bermuda than anything else, or the description wouldn't have mentioned it, and it's around the 50 mile marker. |
If you need to reconcile this with real-world geography, tell yourself a teleporting supervillain moved Bermuda or something. Just don't jump down my throat for quoting the site. |

Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Longbow are stupid, arrogant, and stubborn children with guns. They're pretty reckless and will judge things right away.
"Vanguard is accepting Arachnos help? This must be a secret plot by Arachnos to stab us in the back!"
http://www.virtueverse.net/wiki/Shadow_Mokadara
Agreed, except for Sefu. Sefu is alright and I could certainly picture my Villains grabbing some drinks with him in neutral areas.
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Recent Longbow writing is either bad writing due to multiple people writing for them (same thing happened with Statesman) or it's poorly executed brilliance.
Longbow could very well represent young men back in the old days whom would be fired up to go to war, "fight the bad guys", and become a hero without knowing the cruel realty of actual war. They're so lost in the fantasy of living their dream as a hero they don't realize it isn't just women in skintight outfits, capes, masks, and beating up the baddies; it's responsbility and being able to make critical decisions.
Or it's just kind of mediocre writing.
http://www.virtueverse.net/wiki/Shadow_Mokadara
Sefu's a pretty cool bro.
Recent Longbow writing is either bad writing due to multiple people writing for them (same thing happened with Statesman) or it's poorly executed brilliance. Longbow could very well represent young men back in the old days whom would be fired up to go to war, "fight the bad guys", and become a hero without knowing the cruel realty of actual war. They're so lost in the fantasy of living their dream as a hero they don't realize it isn't just women in skintight outfits, capes, masks, and beating up the baddies; it's responsbility and being able to make critical decisions. Or it's just kind of mediocre writing. |
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Longbow arrived to pick up the pieces after Vanguard dropped the ball. If anything we, the heroes, were less than heroic in that arc.
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That wouldn't be that Ball would it?
The way I see it yes Vanguard dropped the ball,then when they tried to pick it up Longbow came and kicked it into a minefield. Good Job Longbow make a bad situation worse.
I played through RWZ on one of my Villains, now he doesn't kill indiscriminately, but after Longbow came in made everything worse and caused the death of one of the best NPCs I've seen in the game, the body count became significantly higher.
Because you're defending it. |
"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."
No, I'm STATING it. You're the one who jumped in and went all Yosemite Sam on a complete stranger for trying to be helpful, just because you don't like the answer. I don't care one way or the other, except that the Rogue Isles not being a part of the U.S. explains why nobody's stormed the place yet.
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You didn't post anything no one had seen before. We've been over this material many, many times, each time many of us pointing out that the official lore on the Isles is *****. So what really happened is you jumped without looking into a minefield in the middle of a shooting war and were shocked, shocked! when you caught shrapnel and stopped a bullet.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
This is gonna be fun.... no joke.
That you think brainwashing or medical study of captives doesn't reduce them to the same level as simply using a flamethrower, marks you as being intensely morally disturbed.
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Also, don't read Marvel's recent "Carnage: Family Feud" TPB because you just might have an aneurysm at what is done to Carnage in the name of science. Carnage is not at ALL a nice guy, but that's why I love him... and what is done to him is in no way right and backfires horribly on his tormentors. One example of DOZENS over the years.
I don't remember posting that I thought brainwashing was a peachy-keen thing to do to anyone. It would probably beat being roasted alive, though.
I'm not at all joking. It's people like you who worry me. A flamethrower is evil, but brainwashing, an act which adds obscene violation on top of what is ultimately personality death regardless, is fine, is what should be done instead of the flamethrower. That's not right. That's not right at all. I'll take the flamethrower rather than personality death leading to programmed servitude in battle until I die thanks. Pretty sure all those Germans who got cleaned out of bunkers on D-Day would have agreed too. |
[snip]
You're reminding me of the people who argued entirely seriously that heroic Zombies masterminds are totally ok. Not people who figured that the zombie was a construct of pure magic or something, or some sort of summoned ghost or spirit that didn't claim an existing physical body, they thought it was perfectly fine for heroes to be reanimating the bodies of anyone to use as expendable cannon fodder in the name of heroism. The relativism is disturbing, where obviously wretched acts are kinda ok because they're not visceral enough for you to give a damn (like brainwashing), or you just don't care what other people think (like raising them and their friends and their family from the dead as disposable toxin spewing horrors). |
But in answer to the above, you need to get out more. We are discussing comic books and games, not real-life acts. People summoning zombies can't happen in real life. Which is kind of a shame.... and would be morally wrong, but moving on:
Basic fact of the matter is that in CoX you can take a battleaxe to a Hellions face and the guy is tough enough, if you pull your punch so to speak if you also happen to be superstrong, to take it and just be subdued. Heroes hack, slash, burn, freeze, blast and irradiate their foes with what turns out to be a completely acceptable degree of non-lethality. To take that context and toss it away when defining the use of a flamethrower doesn't make sense in the slightest. It's like complaining that using a WMD is universally the act of a bad guy, just as Reed Richards is shooting Galactus in the face with one to stop him eating the planet. And Galactus won't even actually be very hurt by it. |
Moral of the story: stop setting my character on fire, tyvm! And take a deep breath, this is a game, these are comic books, we are here to have fun and the fact that I dislike my level 20 being flamethrowered for merely appearing in a mission does NOT mean I would have been wearing swastikas in WW2. Sheesh.
There is a grain of truth to the above, but I still hate Longbow and I still think they are douches. They're even douches when you show up to rescue them, like that Dietrich person in some RWZ arc somewhere! I always let her die first, whereas the force-field guy is a little politer, so I let him tag along.
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You're new around here. You didn't post anything no one had seen before. We've been over this material many, many times, each time many of us pointing out that the official lore on the Isles is *****. So what really happened is you jumped without looking into a minefield in the middle of a shooting war and were shocked, shocked! when you caught shrapnel and stopped a bullet. |
And just in general, can I not post anywhere on the internet without getting hostility and grief for the effort? I came here a few months ago with wide-eyed, gushing enthusiasm about the game. I'm now on the edge of cancelling my subscription and calling my attempt to be part of the CoH fandom a wash. I wonder how many other players who tried the forums made the same decision without saying anything?
"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."
So you're describing your own choices as "shrapnel?" No, you chose to act like a belligerent jerk and troll.
And just in general, can I not post anywhere on the internet without getting hostility and grief for the effort? I came here a few months ago with wide-eyed, gushing enthusiasm about the game. I'm now on the edge of cancelling my subscription and calling my attempt to be part of the CoH fandom a wash. I wonder how many other players who tried the forums made the same decision without saying anything? |
Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.
So you're describing your own choices as "shrapnel?" No, you chose to act like a belligerent jerk and troll.
And just in general, can I not post anywhere on the internet without getting hostility and grief for the effort? I came here a few months ago with wide-eyed, gushing enthusiasm about the game. I'm now on the edge of cancelling my subscription and calling my attempt to be part of the CoH fandom a wash. I wonder how many other players who tried the forums made the same decision without saying anything? |
Just shrug it off, or give the forums a break for a while, I find both of those tactics extremely effective. We have certain people who have been here a long time, who feel that that long-timeness gives them a License To Rude. Laugh it off and go on your way.
And just in general, can I not post anywhere on the internet without getting hostility and grief for the effort? |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
So you're describing your own choices as "shrapnel?" No, you chose to act like a belligerent jerk and troll.
And just in general, can I not post anywhere on the internet without getting hostility and grief for the effort? I came here a few months ago with wide-eyed, gushing enthusiasm about the game. I'm now on the edge of cancelling my subscription and calling my attempt to be part of the CoH fandom a wash. I wonder how many other players who tried the forums made the same decision without saying anything? |
Statesman said let there be heroes, and there were heroes.
Lord Recluse said let there be villains, and there were villains.
NCsoft said let there be nothing, and there was nothing.
Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.
I would ask if you could be more of a jerk, but the answer is probably 'yes'.
I've dealt with your kind since 56.6 was cool. And sad to say, with only three weeks in I've also met a few of you in this game, which I had, probably foolishly, believed was different.
Just because you've been here 8 years doesn't make you better than anyone else, nor does it make you some kind of game god. More the better for us, I think.
Someone comes in, gives the canon description of where the Rogue Isles are, and you probably just clicked on the profile, saw a relatively short-time player, and decided to get your jollies. Despite your blustering, you had not covered that in this topic, so how was someone supposed to know? Not all of us can commit every factoid to memory, not all of us have the time to scroll through years-old thread archives that discuss where the Isles are. Not all of us, but apparently you.
I've seen this happen so many times -- on the FFXI boards, with Bungie.net, hell, even on the repressive BioWare forums. New player comes in, asks a question, gets attacked for being a "stupid noob". New player comes in, joins a conversation that looks interesting, and gets flamed for being a "stupid noob" and not knowing something. People give up playing games over things like this, they willingly forgo some tiny little bit of joy just so they won't have to deal with idiots like you.
Newsflash, jackass: just because you think you're all that doesn't mean you are. You're no better, and from the tone of your posts most likely a worse, person than most of the people on these forums. But I have to give you this; you're the one people remember. When they're deciding whether to try out a new game, go back to an old one, or join a new message board, you're the type of person who influences their decisions. A troll.
An ill-tempered, mean-spirited, sad, powerless little troll.
I'd personally say ignore Venture.
While I will admit the story writing as of late has been fairly meh (dropping to 'pretty crappy' levels at times in my opinion with the SSAs), Venture hates all the lore and writing in this game with the very passion of his black little heart.
Hell the Dean McArthur arcs that actually got quite a bit of praise for being well written he was all like "it's not Shakespeare therefore it is terrible!", that is the mentality he has, if the writing isn't up to his amazingly high standard, it is not worth the time.
So yeah ignore what he says most of the time there Angel of Retribution, just continue the conversation anyway, hell slap him on ignore if you feel so inclined.
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A real showstopper!
Nice post,
as far as this case goes though Venture's reply would have been the same to anyone regardless of how long they've been here.
Can we get back to the facts as presented in game regardless of how good they are now?
So NE of Bermuda. about 50 miles long, parts of it filter into the US coast line, the others belong to Recluse.
Thank you everyone for posting (and though I'd hate to use it on anyone, I didn't notice there was an ignore function - I'll remember that!), and I'll still be here - one frustrating conversation can't begin to outweigh the months of fun before that, and I really appreciate all the replies and encouragement.
To help get things back on topic, Longbow's attitude kinda does make realistic sense to me. They started as Ms. Liberty's idealistic, if legally dubious, "Peace Corps with guns" and went in with the same gung-ho attitude and inexperience. To that extent, I don't think their actions are inherently bad, they just take the implicit comic book question of "what right does one private citizen have to go out, break into a bad guy's warehouse and capture everyone there?" and extends it to a bigger, organizational level, where the question becomes that much more noticeable.
But then they started dying in battle, getting tangled up in quagmire situations like the Rogue Isles and watching major villains like Recluse keep getting away scot-free and, as time passed, the ones who survived, succeeded and so became the experienced leaders of Longbow also became hardened and embittered by their lack of progress, giving them a very myopic "us versus the world" mindset. And so after that initial "we're gonna save the world" enthusiasm wore off, we start seeing things like the tip missions, where this or that rogue, vengeful Longbow unit decides it wants to kill a suspect rather than apprehend them.
None of this reflects very well on Megan, though. I'm not sure if it'd be better to have her character darken to reflect the change in Longbow, or if she needs to hand off Longbow altogether since her idealism and its increasingly vigilante methods have drifted so far apart. As it is, she kinda seems like a public figurehead who really doesn't have much interest in what's going on with them, and I don't think that's what the story's really aiming for (at least, I hope not - I like Ms. Liberty!).
But about the flamethrowers, I'd always thought that was harsh too (and the NPC desc makes it sound even worse), but a few other people made a good point: heroes can have fire powers too and, whatever rationales can be applied for a single fire-blaster hero fighting bad guys without killing them (they can control the temperature to incapacitate rather than kill, they're careful about where they aim, the flames are some special chemical or energy effect that doesn't cause permanent damage and so on), we could guess that Longbow's flamethrower tech can work the same way.
So NE of Bermuda. about 50 miles long, parts of it filter into the US coast line, the others belong to Recluse. |
"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."
I can do that as a villain, because I'm a villain. Longbow should just be honest and admit that they're not one whit less villainous than I am, despite the happy-happy joy-joy white outfits with stars on 'em. Using a flamethower on me reduces them to my level; they should be intent on capturing me and throwing me in the Zig for future study, or to brainwash me into working for them in the future.
Frying villains like a french-fry at McDonald's is not changing hearts or minds. And it makes them villains too, but ones unwilling to admit to themselves what they really are.
Its hypocritical.
I'm not at all joking. It's people like you who worry me. A flamethrower is evil, but brainwashing, an act which adds obscene violation on top of what is ultimately personality death regardless, is fine, is what should be done instead of the flamethrower. That's not right. That's not right at all. I'll take the flamethrower rather than personality death leading to programmed servitude in battle until I die thanks. Pretty sure all those Germans who got cleaned out of bunkers on D-Day would have agreed too.
"You can be subjected to a process of brainwashing, basically destroying who you are and turning you into a weapon suiting our needs to fight the people you previously stood with, or we burn out the bunker."
"Can I get a cigarette out first?"
"Sure, takes a moment to prep this thing."
I'm sure the US 1st Brainwashed Brigade would have been a big hit in the land of freedom. Well, maybe today, but not back when they still had an understanding of what that word meant.
You're reminding me of the people who argued entirely seriously that heroic Zombies masterminds are totally ok. Not people who figured that the zombie was a construct of pure magic or something, or some sort of summoned ghost or spirit that didn't claim an existing physical body, they thought it was perfectly fine for heroes to be reanimating the bodies of anyone to use as expendable cannon fodder in the name of heroism. The relativism is disturbing, where obviously wretched acts are kinda ok because they're not visceral enough for you to give a damn (like brainwashing), or you just don't care what other people think (like raising them and their friends and their family from the dead as disposable toxin spewing horrors).
Basic fact of the matter is that in CoX you can take a battleaxe to a Hellions face and the guy is tough enough, if you pull your punch so to speak if you also happen to be superstrong, to take it and just be subdued. Heroes hack, slash, burn, freeze, blast and irradiate their foes with what turns out to be a completely acceptable degree of non-lethality. To take that context and toss it away when defining the use of a flamethrower doesn't make sense in the slightest. It's like complaining that using a WMD is universally the act of a bad guy, just as Reed Richards is shooting Galactus in the face with one to stop him eating the planet. And Galactus won't even actually be very hurt by it.
Chairman of the Charity of Pain; accepting donations of blood and guts.
Prophet of the Creamy Truth; "If it's empty, fill it with cream."