Is there a point to anything but fire?
Fire has Fireball, RoF is situational (With many drawbacks including long recharge), and Fire Breath sucks. Oh and the nuke has so many drawbacks I skip it entirely.
AR or archery probably out AoE fire by a factor of 2 or more.
British by act of union, English by grace of God, Northern by pure good fortune!
AR and Archery T9 are nice. Better than most nukes considering the recharge and end drain.
This still have average/bad DPA, Firaball alone is just crazy good. Like I said the best AoE would be imo AR/TA but considering the powerset alone Fire is supperior due to higher DPA.
However, it's an easy out if the devs ever feel the need to change RoF's Scourge.
Judging by how Defender's got a watered down RoF, the Blaster-level damage on other Rain Powers might also be considered a bug. |
Having said that, though, I think it's so low priority that it will be awhile before it's ever addressed.
What about he upcoming water attack that functions like a Rain power, does it use the proper AT damage mods? |
Strange little issue, though, Water Blast now shows up on City of Data, which means it's in the current Live build as a playable set, but players just have no way to get it yet. The issue is, while most of the set is there, the Whirlpool pet is mostly... not there.
http://tomax.cohtitan.com/data/power...rlpool_Blaster
http://tomax.cohtitan.com/data/power...lpool_Defender
http://tomax.cohtitan.com/data/power...pool_Corruptor
Whoops.
Even with Rain of Fire being bugged. It's still an extremely long DoT. Yeah, it's potential damage is quite impressive....
...too bad it's rare that it actually gets to do it's full damage. I again point out that this is the exact reason moves like Ball Lightning are simply 'meh' to most min/maxers or people who scream 'moar damage'
Meh, I guess it's just personal taste. Fire's AoE is Average simply due to Fireball to me if not less than stellar unless you have tons of +recharge (then we're splitting hairs).
Fire is over rated. It's extra damage is still in DoT form and thus it's usefulness is is questionable. If you like it, you like it but don't try and say that it is the de-facto bestest set evar you sound ignorant when you do.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
Fire's really good. If you feel like DOTs are bad, though, it's not the set for you.
I24 Water: Damage, Controls, Heal, Ranged Nuke.
It douses fire.
ICE may also freeze out fire.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
If you just want to tear into things and have them "burn" as you shoot them, roll a fire something.
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I'm not so sure about Water Blast against Fire/ toons that have access to a heal. I'll be interested to see one in play and judge for myself.
Current primary characters, all on Guardian:
The Amber Fist (Elec/Stone Tanker) | Pixelbeater (Fire/Kin Corr) | The Sequencer (Bots/Traps MM)
Blakkat (Claws/Dark Brute) | Mhogus'thra (Ill/Dark Cont) | Wyldhunt (Beast/Dark MM)
Honestly fire has a great appeal to it, many of the great Flavor of the Month's have had Fire Blsat... Fire/Mental Blasters, Fire/Cold Corruptors, Fire/Dark Corruptors, and many, many more I'm missing. I guess the answer to your question is yes, there is a point to non-fire blasting toons. Secondary affects pretty much covers it all.
If you go Electric you get some solid End Drain and a pet. It's cool to play an Elec/Dark as a corruptor and have up to 3 pets with your Mastery, and up to 5 if you pick up Lore.
Sonic obviously offers great control and resistance debuffs making each attack do more damage.
Ice blast's Blizzard is probably the best nuke available to Corruptors because it benefits most from scourge, and as targets die the new ones that walk into the patch they're damaged by it's affects while most other nukes just drop the intial targets. It pairs really well with the Ice Storm in Ice Blast and other rain type powers. (Sleet or Freezing Rain)
Rad Blast is a very powerful set as well, often underestimated. Has 2 really solid AOE attacks, you can perma stun a boss, and every attack lowers your enemies defense significantly (often helpful for kins who need accuracy for their powers)
Dark Blast's -ToHit, self heal, and control makes it very powerful many people are even able to tank with Dark/Dark Corruptors as Dark/Dark Defenders do.
Obviously there are many more options but these are just a few reasons to pick powersets other than fire.
Ice blast's Blizzard is probably the best nuke available to Corruptors because it benefits most from scourge, and as targets die the new ones that walk into the patch they're damaged by it's affects while most other nukes just drop the intial targets. It pairs really well with the Ice Storm in Ice Blast and other rain type powers. (Sleet or Freezing Rain)
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The nuke changes in i24 will probably end up nerfing the heck out of it, though.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Blizzard is also a rare Corruptor tier 9 that actually Scourges for full damage. Most only Scourge for scale 1 damage.
The nuke changes in i24 will probably end up nerfing the heck out of it, though. |
That's an evil thought. Probably true, but an evil thought.
Storm powers getting fixed to their appropriate damage scale...
That's an evil thought. Probably true, but an evil thought. |
Whelp, I'm probably gonna get shot for posting this, but here-goes!
At this point it needs to be done. There's too much discrepancy now between newer and older 'storm' powers.
Why should Water Blast be the only Corr set that uses the proper AT modifiers for its 'storm' pseudo pet?
Why should Corr Fire Blast get Blaster-level Rain of Fire, while Defender's version doesn't? Yet Defender's Ice Blast gets a full Ice Storm and Blizzard.
While they're at it, they should fix all pseudo pets.. Give Brutes a proper Shield Charge, Scrappers too. Scale Trip Mine/Time Bomb properly on MM/Corruptor Traps. Look into Domination effecting stuff like Volcanic Gases, Tar Patch should be best on Defenders, etc etc.
All this pseudo pet business is a huge mess now and reeks of lazy game design. It gives legacy sets advantages or disadvantages, depending on which way the pendulum swings.. In my humble opinion it needs to be sorted out, and has for a long time.
While they're at it, they should fix all pseudo pets.. Give Brutes a proper Shield Charge, Scrappers too.
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I specifically commented on Shield Charge (and Stalker Lightning Rod) when the Tanker and Scrapper versions of Lightning Rod were created stronger than the Brute version with the AT modifiers in mind during proliferation while all versions of Shield Charge and the Stalker version of Lightning Rod were equal to the Brute version. I wasn't expecting them to buff Shield Charge, but they did. Then they turned around and nerfed it a year later, saying it was too strong.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Whelp, I'm probably gonna get shot for posting this, but here-goes!
At this point it needs to be done. There's too much discrepancy now between newer and older 'storm' powers. Why should Water Blast be the only Corr set that uses the proper AT modifiers for its 'storm' pseudo pet? Why should Corr Fire Blast get Blaster-level Rain of Fire, while Defender's version doesn't? Yet Defender's Ice Blast gets a full Ice Storm and Blizzard. While they're at it, they should fix all pseudo pets.. Give Brutes a proper Shield Charge, Scrappers too. Scale Trip Mine/Time Bomb properly on MM/Corruptor Traps. Look into Domination effecting stuff like Volcanic Gases, Tar Patch should be best on Defenders, etc etc. All this pseudo pet business is a huge mess now and reeks of lazy game design. It gives legacy sets advantages or disadvantages, depending on which way the pendulum swings.. In my humble opinion it needs to be sorted out, and has for a long time. |
Some decisions were made after the fact to smooth over exploits that were found by the player base. Case in point, Voltaic Sentinel. It was a power that gave elec blast too much of an advantage over other blast sets due to being able to have multiple ones out at a time. Unfortunately, setting it so you can only have one out at a time has turned Elec blast into one of the least popular blast sets in the game.
I've seen players quit over single changes in this game. You all know this is delicate business for there to be so many things attempted at one time.
But Primantiss, I won't hit ya... I won't hit ya... like h*** I won't. Hmmm, i should make a Beam Rifle char named McClintock.
Well, with the snipe change, AR now gets great ST damage to go with its great AOE damage. It will give fire a run for its money and maybe even surpass it, assuming you can keep your +tohit high enough. I liked AR even before, can't wait.
Well with the patch notes for I24 it looks like the pseudopets are being corrected, which will take Ice out of the picture.
Well with the patch notes for I24 it looks like the pseudopets are being corrected, which will take Ice out of the picture.
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I'm not trying to say that it shouldn't ever have been done. I'm just going to be sad about it... and probably eventually whine a lot for buffs to Ice Blast, since Blizzard was my favorite nuke.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I made my Fire/Cold Corruptor instead of a Defender because of the unfair Blaster values in Rain of Fire for Corruptors, even though it meant giving up the self heal proc in the Defender set and waiting till 35 to get my double rain with Sleet.
But, I still think its good that these adjustments are being made. I didn't like making that decision at that time. And I doubt I'll really notice the slightly lower damage from one power to be honest. Sleet-Rain of Fire will still rock.
The "point" to anything other than fire goes beyond just effectiveness and is surely the reason we play games in the first place; for fun and entertainment. I have a number of blasters and corruptors with a range of different primaries that have nothing to do with their raw performance and everything to do with how much fun they are to play.
For example, I have a sonic / electric blaster called Megafone. He's at level 44, and I haven't played him in a while because he does tend to be a bit squishy solo. Maybe thats because of the way I play, maybe the build is less than optimum. Maybe it's even because Sonic performs less well with Elec than other sets or combos might. I don't care - defeating your enemies by shouting at them never gets old.
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