Hawkeye -- world's worst archer?
I was actually looking for a pic of this 14 year old performer I saw on a talent show but that was all I could find last night.
Here's the vid clip of the girl I was thinking of. And she's that way shooting blindfolded. http://www.youtube.com/watch?v=2GZjkLPMuUw |
I agree with a lot of what's been said, tbf, just amuses me that people will nitpick stuff like this when a giant green man is smashing buildings.
|
If someone said something like "City of Heroes is an MMO, just like all other MMOs, make character, push buttons, get levels, the end" pointing out all the differences between this game and other games, or between all MMOs in general, would not be nit picking if you like MMOs and play MMOs and know these things intrinsically. Its information at your fingertips, its like noticing the sun rose in the morning and the sky is blue.
But to someone who doesn't know, and doesn't care about those details, it could seem like nitpicking to say our character creator is better because of a bunch of costume details, and we have X chat channels and other games have only Y chat channels, where X and Y are both integers the other person could care less about. Is any of that remotely significant, interesting, or noteworthy?
To some people, yes.
Most importantly, the same exact impulse that gets people to "nit pick" also gets them to ask questions in general, to discuss topics within and beyond the source material. And without that desire, there would be no Star Trek franchise, or Star Wars franchise, and really no Avengers movie. Fanbases are built almost entirely by nitpickers, just nitpickers to different degrees. Someone who says "hey, lets see if Hawkeye's archery skill actually looks right" is making a connection to the material that no one who looks at it and says "eh, whatever" will ever make. Whether you make a connection to the archery, or the cool Stark tech, or the characters of Banner and Fury, the connection is important. And that connection will eventually get most people asking questions in an attempt to enhance that connection. And some of those question won't have positive answers. But its all part of the process.
Its sometimes amusing when someone else notices things we don't care as much about, and puts more thought into than we care to; then its nitpicking. But eventually it will be something we do care about, and then we'll have a ready-made reason to explain why our nitpicking isn't nitpicking. Which no one else will care about also, while they smirk at our attention to insignificant details.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Oi you, which part of "not arguing with Arcanaville" did you not understand?
No way am I taking on the CoH forums answer to Batman
We built this city on Rock and Roll!
If its something you love, its not nit-picking because you're *always* thinking about it. Its second nature. You don't have to look for it deliberately, you just see it. And even if you do go looking for it deliberately, its because you want to.
|
"If you love someone, you're allowed to tell them when they've got an unsightly bit of food on the corner of their mouth."
That's not a precise quote. I paraphrased from memory, so someone can have the pleasure of correcting me if they so desire.
I'm a published amateur comic book author: www.ericjohnsoncomics.com
******MA Arcs****
Arc 5909: "Amazon-Avatars"
Arc 6143: "Escalation" (Nominee: Architect Awards, Nominee: Player Awards, and Dev's Choice!)
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Paragon City Search And Rescue
The Mentor Project
For *all* technical issues? There's no such thing as laypersons in general. There are people not involved in any one particular area of expertise, but people who literally are not knowledgeable in *anything* are not laypeople, they are idiots. Applying this rule to all possible errors, we end up with movies that are allowed to make medical errors, legal errors, piloting errors, nautical errors, typing errors, plumbing errors, retail errors, architectural errors, psychological errors, mechanical errors, military errors - basically, each error only detectable only by people directly familiar with the topic, and yet eventually all but the most vacant vegetables in the audience would be noticing at least some of them.
|
But eventually it will be something we do care about, and then we'll have a ready-made reason to explain why our nitpicking isn't nitpicking. |
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
People are vehemently defending Renner (or excusing him, rather) right now because the Avengers is a highly anticipated movie for this year.
Even people like me, who gave up on Marvel and DC as pointless years ago, are waiting for this movie (mostly because this is a retelling of the classic stories that I enjoyed).
However, the author of that commentary did not say the movie would be bad. He in fact said that he expected that the movie would be enjoyable. He is an archery expert commenting on archery, pure and simple. He started with the Brave and decided to do the other two for fairness's sake. But his focus is purely on the archery, not the worth of the stories, acting or the movie in general.
Given that he is probably correct that these movies will spark an interest in archery, it is a good idea to point out what works and what doesn't to anybody that might be interested in actually doing archery.
He's not advising people not to see the movie. He's not advising people that it is a bad movie. He's advising potential archery enthusiasts on what is proper.
As to why that is a concern for the story.
Put simply, a level of accuracy in the more realistic elements of a fantasy lends credence to the fantastical elements. Everything in a story that has a real life element should be looked at closely. Those elements are dangerous.
Making errors in fantasy is relatively difficult as long as you remain consistent in how things are done. Everything is made up when you're talking about superpowers, working magic and some of the super-science stuff we see in soft-sci-fi (better labeled science fantasy).
Errors only exist in the fantasy elements in relation to the rules you set for them.
However, making errors on real, verfiable elements is cause for alarm. Someone will notice such errors. When errors are noticed, it breaks the state of suspended disbelief you have placed yourself in. If your audience has to remind themselves that "it's a superhero movie" or "why worry about that when there's a giant green ogre fighting aliens?" then you have already lost some of the atmosphere.
Fantasy errors will only be noticed when compared to other scenes in the same story. That will usually be a fridge issue sometime after the story finishes and it's not something that will have too much of an impact unless it is apparent that the writers are making no attempt to be consistent in the way the fantasy elements work. One error in fantastical consistency is a trivia discussion more than anything else.
But errors on anything with a touch on the real has the potential to be immediately jarring. The audience will already potentially have other situations from their past to compare it to. It will often make a person pause right there.
Which isn't to say that always have to be completely one-hundred percent accurate to reality.
As Arcanaville points out, two pistol rigs are more or less ridiculous (one of my favorite parts of Silverado is the way the other three main characters kind of roll their eyes at Kevin Costner's character's rig). However, this is because firing a pistol with one hand removes a lot of stability from the shot. When you're in action movie with larger than life heroes, you can imagine that they are in that prime of a condition that the loss of accuracy is not substantial enough for them to worry about.
Likewise, kicks above the waist are also Hollywood ridiculous. Tae Kwon Do, a very kick heavy art, has competition rules requiring a certain number of kicks in matches or else points are lost. This is because if the competition board doesn't require kicks, then the martial artists won't do them and the competition board wants to show case the kicks.
The only reason you practice kicks higher than the waist is to develop flexibility so that your usable kicks are easy to perform.
Despite my experiences with Tae Kwon Do (which are almost lost now after 7 years of stupidly not practicing), I have no trouble with the high kicks in movies. There ARE people who train so much with kicks like that that they are useful. Those people are rare, but they exist. There are also entire arts based around kicking under the assumption of the developers that the hands would be bound by chains or something else.
As such, I can tolerate high, flashy kicks.
On the other hand, I know you don't practice forms (kata or pumsae or whatever) in actual combat. Katas are meant to be practice in moving from one position to another and teaching you how to move well. You don't use them in a fight. Instead, you use the individual motions and elements and flow them together.
As such, when Equilibrium went on about "gun kata" and how these forms were the best way to avoid fire and what not, the entire movie was gone for me. Especially when the way they portrayed the fighting was exactly that: the character performing memorized routines to stay out of firing lines in the middle of a real fight. Everything was rigid and unyielding and we're led to believe that he could stand in the open without cover and avoid being shot because he knew the standard firing lines. It was patently ridiculous and I obsessed and laughed about the problem the whole movie. The character drama was well done, but I wouldn't recognize that until I watched the movie again a year or two later, because the whole "kata" thing destroyed the movie's credibility.
Likewise, Ed Greenwood's The Kingless Land had similar problems. Granted, I've long said that Ed Greenwood is an excellent game designer and Forgotten Realms is an awesome setting, but I've always said he's a B writer at best. The Kingless Land, not one of the TSR titles but something of his own, took his writing flaws to new heights. Ignoring the fact that he had somewhere around 3-5 separate storylines that never intersected, making this novel feel more llike he'd written several long short-stories and simply cut them up, which is a writing skill error, he had several points in his story that made me simply say "that can't work". Each of which pulled me out of the story and into having to analyze the story.
If I fall into analysis on the first read through (unless I've been specifically asked to analyze it), that tells me that the author failed somewhere. He didn't hold me. I found enjoyment in analyzing the writing. I didn't simply enjoy the story.
There are two of these points that I remember clearly.
The first was a particular mook who apparently had a very powerful backswing and specialized in the backswing....to the point that they'd pull their sword over into position for a backswing on every stroke. That's wasted motion. Worse, it's wasted motion crossing one arm over the other and making defensive action difficult thus leaving you WIDE open. The reason for a backswing is to make every motion you take part of an attack if at all possible. That, however, was one mook and I would have forgiven it as an amateur mook if the other flaws didn't exist.
The second realism point he failed on is having a crowd of men storming up a medieval, common inn's staircase while standing three-abreast....meaning three people standing side-by-side and many behind them in rows and columns. Anybody who has seen medieval style stairwells in commoner buildings will tell you that even a single person fills up most of the space of those stairs and they would be hampered for fighting by close walls. A stairwell big enough for three people to go up side-by-side and STILL be able to fight is not something you'd find in any inn. You probably wouldn't find many of them in the castles of the rich because they're something of a security risk.
You can't catch every nitpicker for the simple fact that you don't know everything and are not professional at everything. There will always be cases where you fail to get the right research, or fail to research at all because it didn't occur to you, and someone will catch you on it.
The main problem I have with Renner is the comment that he was receiving lessons to prepare for this. I probably wouldn't have noticed without it being pointed out, and now that's already been processed I probably won't notice it when the movie comes out...but it is still a very poor lapse in planning and I have more hope that it is because the instructor was bad than that he didn't listen or taught himself.
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
However, making errors on real, verfiable elements is cause for alarm. Someone will notice such errors. When errors are noticed, it breaks the state of suspended disbelief you have placed yourself in. If your audience has to remind themselves that "it's a superhero movie" or "why worry about that when there's a giant green ogre fighting aliens?" then you have already lost some of the atmosphere.
|
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
It's like when you realise that you're eating meatloaf with a salad fork and it completely ruins the experience of eating the meatloaf.
|
And the probability that you're going to convince someone else to forget they saw it is exactly zero.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Oi you, which part of "not arguing with Arcanaville" did you not understand?
No way am I taking on the CoH forums answer to Batman |
Its more like eating at a restaurant and finding a hair in your food. If you hadn't, you would have never known the difference. But once you see it, you can't unsee it, and you can't rationalize the notion that you probably missed it at least a few times in the past and it didn't impact your enjoyment of the food.
And the probability that you're going to convince someone else to forget they saw it is exactly zero. |
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Nope. What we're talking about are things that don't directly impact the experience. This isn't an ice cold spot in a ravioli, it's not liking the colour of the bowl it's served in. It's not a hair in the food, but rather being put off by the waiter's toupee. Someone with a peculiar fixation might be vexed to distraction by these things, but most people aren't Adrian Monk.
|
It is the difference between a decent movie and a great movie.
Anytime you find yourself pulled out of the story to ask "why did they do that?" or "that's not the way to do it" or "wouldn't it be easier to do X" it is because the story failed, at least as regards to you, in that one point. Asking this stuff on the second or third time, or well after you're finished is probably unavoidable...but you never want those questions or stuff like them to happen the first time through
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
No, they do. When you notice an error, your frame of mind changes. You are no longer engaged in the story.
|
Anytime you find yourself pulled out of the story to ask "why did they do that?" or "that's not the way to do it" or "wouldn't it be easier to do X" it is because the story failed, at least as regards to you, in that one point. |
Perhaps I give people in general more intellectual credit than they deserve, but I wouldn't think them simple minded enough to be jarred from a story by such fleeting qualms. Aren't most people capable of considering multiple ideas at once?
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Gotta go with Tenzhi on this one.
Besides, for $50 and/or a case of beer I'm pretty sure I could find an 'expert' that would confirm that the actor paid to impersonate an archer is in fact using perfect form.
My only issue with the nitpicking is that the expert is using a cartoon as an example of perfect form. (Sorry animated character)
The actress playing the role of the animated character probably never touched a bow and arrow in her life.
Even if the animated film used an archery expert to get the form correct before using computer wizardry to animate the character, that's like comparing the forms of a beginner martial artist to a kung fu master. What the beginner's making mistakes? I never would have guessed.
My only issue with the nitpicking is that the expert is using a cartoon as an example of perfect form. (Sorry animated character)
The actress playing the role of the animated character probably never touched a bow and arrow in her life. Even if the animated film used an archery expert to get the form correct before using computer wizardry to animate the character, that's like comparing the forms of a beginner martial artist to a kung fu master. What the beginner's making mistakes? I never would have guessed. |
As to why why questions like that aren't ones you want asked until after the story is done. It's because the frame of mind that those questions come out of is the same frame of mind that will start to tear apart and rationalize a story. The question you want is "what happens next?"
do these minor errors ruin a story?
no
will they prevent the movie from being good?
probably not, if the archery is the only extent of it
but it will be the difference between a movie that holds you in and grips you, keeps you enthralled the entire way through
I enjoy comic book movies, I really enjoyed Captain America and the Hulk...and though Batman is an okay character, he's not really my favorite but Dark Knight was captivating...thrilling...a movie I never stopped to analyze during the entire story....Summer Wars was beyond even that
Another comparison, Fellowship of the Ring kept me glued to the seat for the entire run of the movie....the two movies following had me thinking of the books instead of the movie in front of me. Both were good, but neither matched the first movie of that series
questions outside the events of the story but about the details take you out of captivating and bring you down to good
most people won't realize it consciously because the movie is still good and they're still having fun watching it....but they haven't been as completely captured as desired
the main issue isn't the mistake, I was just explaining why those mistakes should be avoided, I also said that every story is going to have those mistakes, even the great ones for the most part
The main issue is that it is an easily avoidable mistake, and statements were made that measures were taken to get it right despite apparent evidence.
All the Brave shows is that they worked at doing the research and programming things correctly.
Hunger Games' actress shows that a novice CAN gain develop an acceptable form with some teaching
So, either Renner had a bad teacher and nobody checked their credentials....Renner didn't listen to the advice....or Renner didn't look for lessons and just self taught
And, just a note, bent wrists like that are NOT good form in any martial art, and that's just basic
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
Why does everyone assume Renner didnt get a teacher and isn't doing it right? Even the blogger admitted to not seeing enough to make a judgement call.
So, you're going to go into the movie, not know anything about archery, and what, think Hawkeye is just doing it wrong?
the other two movies had a bit more screen time in the actual archery department, and likely because they're more centered around the archer.
BrandX Future Staff Fighter
The BrandX Collection
Why are we assuming there's only one way to shoot a bow correctly?
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
Why are we assuming there's only one way to shoot a bow correctly?
|
io9 also posted the article on Hawkeye's archery techniques a couple days ago, which is where i first read it.
Addendum to the article:
A commenter remarked that it is unfair to compare an actor’s ability to that of a pair of world-class Olympic athletes. That’s a valid point. It is unfair to expect an actor to perform a physical activity at such a level of expertise. So let’s compare Mr. Renner’s performance to an amateur and see how he does. This is Kate. She’s almost 11 in this photo (she’s 16 now). Note that she doesn’t bother with an arm guard. Rotating her elbow eliminates the need for one. Compare her arm and hand positions to Mr. Renner’s. Look at the alignment of that shot. Kate is demonstrating better, stronger, more athletic, cooler-looking archery technique than Mr. Renner. It’s really not that hard to learn to do it right. |
Dr. Todt's theme.
i make stuff...
One of the guys comments was that Renner was wearing an arm guard on both arms meaning that he really had to be doing things wrong if he was hurting both arms. I guess he's never heard of a costume before. Completely bare arms just don't look right with that costume. And the type of bracers the comic book Hawkeye uses really would interfere with firing the bow.
Plus of course the author probably thinks that nobody can hit the broad side of a barn without the correct form (hand to cheek, sight through string). Much like Adam and Jamie on Mythbusters decided it was impossible to be accurate firing a pistol from the hip just because it was something they couldn't do on their first try. The main concept behind Hawkeye is his skill is at a point that he is an instinctual archer. He doesn't have to bring the bow in line and sight through the string in order to hit something. He just knows where the arrow is going to go.
And you know, when I was a teen I taught myself to fire the bow with a very awkward form. Sure I could line up the bow and be more accurate at a longer range but I did it just because it was cool to be able to whip the bow up and fire before my arm was even fully extended and put the arrow in a milk carton from 50 feet. Hitting something that size from 50 feet is not exactly accurate archery, but it's fun when you are doing it all superhero like and firing from the hip.
Don't count your weasels before they pop dink!
Pfft, no way am I arguing with Arcanaville, I'm nowhere near that kind of level!
I agree with a lot of what's been said, tbf, just amuses me that people will nitpick stuff like this when a giant green man is smashing buildings.
If we wanted to, there's no doubt a stack of things we could get in all the movies and TV series we love
We built this city on Rock and Roll!