Is the MoM supposed to be completable by a PuG League?


Arilou

 

Posted

Just failed the MoM again, in Peny's room.

We got a void near, killed it, got penny down to about 70% and then the voids just seemed to stop coming near. I don't think we had any tanks, but we had some scrappers and brutes who were trying to pull the voids near her.

After a while, we league-wiped and then that was it really. No way to come back from that. I used a trayful of rezzes and break frees to repeatedly die and rez my way to the entry room, as i foolishly thought that was a safe place i could TP my leaguemates to, but wtf it's full of insta death too?

What an awful experience. Why the devs think this is fun is beyond me.

Please let us just buy these trial badges in the Paragon Store, so i don't have to suffer these 'epic' events any more.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Just failed the MoM again, in Penny's room.

We got a void near, killed it, got Penny down to about 70% and then the voids just seemed to stop coming near. I don't think we had any tanks, but we had some scrappers and brutes who were trying to pull the voids near her.

After a while, we league-wiped and then that was it really. No way to come back from that. I used a trayful of rezzes and break frees to repeatedly die and rez my way to the entry room, as I foolishly thought that was a safe place I could TP my leaguemates to, but wtf it's full of insta death too?

What an awful experience. Why the devs think this is fun is beyond me.

Please let us just buy these trial badges in the Paragon Store, so i don't have to suffer these 'epic' events any more.

Eco
And this is where most of our ire stems from Eco and why some of us were vehemently against having the DD trial where it was 'suggested' on beta at the level it is.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

I've rarely been on a MoM that failed and that's mostly with PuGs.

The Voids, while technically pullable and some claim to have done it, are generally not pullable such that so many more Taunters swear that Taunt doesn't work than those who say it does.

But Penny is Tauntable. Or even without Taunt, attack and hide behind a column and she'll come running to the middle of the room. The Voids take a path that goes right through the middle of the room, so, pull Penny there and a Void will eventually pass by. They can be immobilized and kept there until you need to kill it. Everyone should be using Single Target attacks so as not to kill the Voids prematurely or mez them when they're too far away.

While Voids are tempermental WRT being pulled, they can be pushed. Torrent and Hurricane and the like will neatly position the Voids where you want them to go. Just make sure people don't use Immobs or Holds on them that have -KB. My D3 has Torrent and Tentacles, so, I can deliver a Void next to Penny at will.


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Posted

We PuG everything all the time on Victory. The League Leader knows what they're doing, and there are a bunch of people who have done it before, but probably 75% of the League is.

Perhaps, since we have a small population, everybody who runs trials pretty much knows everybody else and knows what they're doing.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

News Flash! This just in! Incarnate content, specifically, new incarnate content, is HARD!

Take a moment. Let it sink in.

That's right, it is Hard.

It is no 'walk in the park that's also a crazy person storage unit' like BAF has become.

Sorry for the sarcasm. I understand that some, perhaps many people do not find the trials fun. The simple answer is...do not do them. Tricky concept. But, it seems you want the badges too? Well, you KNOW how to get the badges right? You actually have to participate and complete whatever the badge task is.

You know..I am getting a little tied of leveling 1-50 in this game. Let's just have an option to BUY a token for 50 levels from the market! Surely we can't have people doing things they don't enjoy, or are forced too.

Seriously though, sounds like your league was full of people who did not understand what that part of the trial actually needed. Which is not their fault, nor is it the Devs fault. I really doubt there were too many completed MoM's in the first few days, assuming mostly pug teams.

I failed it 5 times on the first day, completed it on the second. I rarely see them fail now.


 

Posted

I've never had issues taunting the voids *once*. And by that I mean I can hit them with taunt once, and they will obediently come to penny, however if I taunt them over to penny and then the void moves away from penny (by itself or from player knockback) then taunting it back becomes much more difficult and no I can't explain why the voids behave that way.

Basically you can taunt them to penny and they will linger momentarily giving you time to either burst them down or immobilize them. They will then begin to drift away, during which time taunt will fail to bring them back to penny. After they have moved away taunt will start working again, but generally you want to deal with the voids the first time they get near penny.

That's usually not an issue though, as typically they will be bursted down when they reach penny and I call for the attack. Immobilizes also help immensely both here and when fighting mother malaise, especially immobs that have -KB, since that can prevent some idiot player from knocking them away from where they should be or from knockdowns stacking into a knockback. As said they can also be used to hold the void in place if multiple are pulled so you can kill 1 at a time (and /really/ helpful for when going for the perfect storm badge)

I never allow people with knockback to attack the voids or use aoe knockback (like explosive blast) on the main target or use powers like hurricane. If you can do it that's great, but for the most part they can be extremely risky to use and can jeopardize the run, even moreso when pugging, you just don't know if the person using the knockback can use it as well as they claim to, and that's usually the case. The one exception to this being one run we had no one with taunt, we used a mind dom with telekinesis to position the voids and GMs in the mother malaise phase, and it worked quite well, however taunt is both more common, doesn't have a significant recharge, and is more simple to manage and use.


The most important thing is that they league understands how you plan to position the Voids and GMs, and make sure they know what powers and circumstances can interfere with that plan. If a void dies outside somewhat near penny but not close enough, make sure the league knows you may call for them to move into the bubble, getting penny to move to the bubble is significantly easier if she's not in the middle of of a mob.


 

Posted

If by PuGs you mean any group of any people at all, then yeah but it is hard to do, since there is a varying level of competence that you'll get. I have seen it done many times.

If you mean PuGs with stipulations, then also yes. Generally you'll need a team of mostly 52+ to complete it with a high frequency of success. Any ATs, any builds, ect. Most of the damage from this trial comes from the level differences, so if you can cut those down you'll do fine.



TPN trial guide video / MoM trial guide video / DD trial guide video / BAF trial guide video
/ Lambda trial guide video / Keyes trial guide video / Magisterium trial guide video / Underground trial guide

 

Posted

Quote:
Originally Posted by Blood Red Arachnid View Post
If you mean PuGs with stipulations, then also yes. Generally you'll need a team of mostly 52+ to complete it with a high frequency of success. Any ATs, any builds, ect. Most of the damage from this trial comes from the level differences, so if you can cut those down you'll do fine.
I forgot to mention this, but yes, absolutely. Level shifts can contribute greatly to the success rate in MoM, since basically all you do in MoM is fight a series of AVs, all of which are 54+2, if you're unshifted or with only 1 level shift you aren't going to be doing any significant damage throughout the trial, no matter how good of a player you are. If you're recruiting for MoM and you are noticing a general lack of level shifts, don't be afraid to ask for people to only bring +2s and +3s.


 

Posted

Whoever was leading the league should have been aware that the AVs are 54+2, so any unshifted 50s would be fighting at -6.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Most MoMs I have joined/led are simply just PUGs and most are completed without any major hiccups.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

had 2 fail and 1 pass. all were pugs(asterisk on that, of course, they were all from a global i have been around for a while, so it was not a blind stranger pug). Part of it is team make up and amount of shifts rather than pug. a pug can and will beat the mom trial.


 

Posted

Yes, it's supposed to be completed by PUG. Don't expect it to be completed by PUG that aren't at the very least 50+1 though. This is a 3rd gen iTrial and although it technically also unlocks Alpha I wouldn't advise using it for that purpose unless the majority of the players are 50+3.

That being said, Mother Penny is a cheating b**********!


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Just failed the MoM again, in Peny's room.

We got a void near, killed it, got penny down to about 70% and then the voids just seemed to stop coming near. I don't think we had any tanks, but we had some scrappers and brutes who were trying to pull the voids near her.

Eco
Yeah, for that part, the Tempest Gyro's herd the Voids so if you can, AoE them.

Basically, when I run it, we do this.

Run in. Kill the first storm void in the middle of the room, stand in it to prevent the unresitable damage. Stack up in the middle, spam heals and buffs, get Penny into the middle, AoE like mad while brutes/tankers/scrappers kill the gyros and pull the voids in.

It can be hard without any tankers or with a lot of +3s, but it is easilly PUGable so long as you get the +3s and make sure everyone knows what to do.


 

Posted

Thanks to all for the advice on how to complete this phase. Pulling penny rather than the voids is something we didn't try; if the voids have a set, consistent, predictable path then perhaps leaving them alone and just zapping them when they are next to penny is a good idea.

Are there any strategies for returning from a league-wipe in this room that I don't know about?

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Tyger View Post
And this is where most of our ire stems from Eco and why some of us were vehemently against having the DD trial where it was 'suggested' on beta at the level it is.
The DD trial is impossible for a low-level league, but at +3 its at least just a basic steamroll with minimal 'awesome' mechanical gimmicks.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Thanks to all for the advice on how to complete this phase. Pulling penny rather than the voids is something we didn't try; if the voids have a set, consistent, predictable path then perhaps leaving them alone and just zapping them when they are next to penny is a good idea.

Are there any strategies for returning from a league-wipe in this room that I don't know about?

Eco
You shouldn't get a League wipe if everyone is following the directions given above. If it happens, then they don't deserve to just get up and start from there. Start over and tell them to listen to directions or stop attempting this Trial.

Oh, yeah, another tip: healing bubble on.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Honestly, I've never done the any trial with an actually premade group, and I've done them all. So yes, it's defiinitely doable on a PUG.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Tyger View Post
And this is where most of our ire stems from Eco and why some of us were vehemently against having the DD trial where it was 'suggested' on beta at the level it is.

For a +3 Trial, DD is the easiest trial of them all


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by Trilby View Post
Run in. Kill the first storm void in the middle of the room, stand in it to prevent the unresitable damage. Stack up in the middle, spam heals and buffs, get Penny into the middle, AoE like mad while brutes/tankers/scrappers kill the gyros and pull the voids in.
The tempest gyros (or whatever they're called) can be completely ignored when fighting Penny. Only the storm voids matter.

Can just have your league's taunter pull the first void to penny where she spawns and kill it there. 1 Rebirth is more than enough to keep the league up before the first void is killed. Makes getting Perfect Storm much easier.

I wouldn't "AoE like mad" as a rule of thumb. AoE'ing is typically means less ST dmg and you want to kill her as fast as possible. Also you don't necessarily always want to kill the Voids as soon as they're near her, unless you don't have immobs. If you kill 2 at a time, it's not bad, but it won't help either, and it means another will have to be positioned, and it will probably ruin your chances at getting perfect storm.


 

Posted

This is another reason why adding more complex fights to the 1-50 game is a good idea - it helps to train players for the Trials.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
This is another reason why adding more complex fights to the 1-50 game is a good idea - it helps to train players for the Trials.
Would have to give people a reason to do something other than DFB first =/

Otherwise yeah, I would love to see more of the incarnate trial type stuff spread out throughout the game.


 

Posted

Quote:
Originally Posted by EU_Damz View Post
For a +3 Trial, DD is the easiest trial of them all
... for a team of +3s. As Eco has proven that for naughty-50s; it's impossible.

The other problem (for me) is the reputation of old Keyes, Underground and TPN have soured my expectation for these newer ones and even if DD is as 'easy' as claimed; I won't give it a chance.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Tyger View Post
... for a team of +3s. As Eco has proven that for naughty-50s; it's impossible.
And? The newer trials are meant for people who are already well into the incarnate system. New 50s still have their options to progress themselves (normal TFs, WST, Apex, Tin Mage, Lam, Baf, Keyes, and soon-to-be-added Dark Astoria). Asking for higher tier incarnate content to as accessable as low tier incarnate content for brand new incarnate characters is like asking for your level 20 to be able to do the STF, it's progression and it's not a bad thing.

Quote:
The other problem (for me) is the reputation of old Keyes, Underground and TPN have soured my expectation for these newer ones and even if DD is as 'easy' as claimed
Old keyes wasn't that bad, it just required people to put effort into it (which for the average coh player, is asking too much). TPN is an incredibly easy trial once you get the rhythm down. UGT can be hit and miss, most likely your league will either breeze through it or it will be your worst nightmare. Unless your server's community has a good amount of experience in UGT and you have a strong leader, your experience will most likely be the latter.

Quote:
I won't give it a chance.
That's your problem, not the game's. -_-


 

Posted

For the record, what's the definition of a PUG used?

To me, PUG means picking up players in chat or via message (not, not that kind of picking up! That's what goes on in Pocket D) IE: any time you're not doing a group specifically with people you know beforehand it's a PUG.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by DreadShinobi View Post
And? The newer trials are meant for people who are already well into the incarnate system. New 50s still have their options to progress themselves (normal TFs, WST, Apex, Tin Mage, Lam, Baf, Keyes, and soon-to-be-added Dark Astoria). Asking for higher tier incarnate content to as accessable as low tier incarnate content for brand new incarnate characters is like asking for your level 20 to be able to do the STF, it's progression and it's not a bad thing.

The DD trial is not meant for people well into the incarnate system. It is the end path of a short arc in Dark Astoria that in no way will let players get themselves to an adequate level to which they can complete it. Dark Astoria being the solo-able path for incarnates.



TPN trial guide video / MoM trial guide video / DD trial guide video / BAF trial guide video
/ Lambda trial guide video / Keyes trial guide video / Magisterium trial guide video / Underground trial guide