What do you always slot?
I'll slot the Miracle and Numi in Health (20 and 30, bought with merits as I'm levelling), the two Performance Shifters in Stamina, an LOTG +rech in Combat Jumping and -usually- a Stealth IO in one of the Prestige Sprints (not on my tank).
For most defense powers, I'll often slot Def and Def/End from GOTA, and an LOTG +rech. I'll stick a +Def Steadfast in somewhere, too. The rest is toon-dependent.
About the only thing I can say I *always* slot is a miracle proc in health, simply because there's almost no reason *not* to. It doesn't cost any extra slots, and it's not like there's anything else important to put in that base slot. Other than that, I find that when I plan out builds, it varies way too much from character to character to have a single 'standard' set of stuff to slot. In fact, I don't think there's even a single *power* that's actually common to all of my builds, let alone a single slotting.
@MuonNeutrino
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At least 2 kb protection ios in every build its a must
I always slot the usual suspects. I also frequently slot a full set of Gaussian's in Build Up or Aim if I can spare the slots.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Standard Equipment for my toons:
- Regen Tissue, Miracle and Numina procs in Health
- Perf Shifter in Stamina
- Rectified Reticle (for perception - I hate being "Blinded")
- Kismet 6% Proc -- Edit: forgot that one...
- Stealth IO - as a soloer, it lets me skip past the riff-raff if I wish.
- one -KB proc on any toon that doesn't have KB protection
- LotG's to suit - it varies by AT but most get at least one.
- Steadfast 3% Def proc on Defense Builds (least likely of the IOs usually).
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4
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there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
My go-to pieces look a lot like FourSpeed's.
- Miracle and Numina procs in Health. (I don't put a Regen Tissue on everyone - it depends on their HP, defense/resist and inherent healing ability.)
- A Performance Shifter in Stamina
- A Stealth IO in a "Vet Sprint"
- A KB protection IO on anyone that doesn't have KB protection. (If it's a melee I usually aim for 3, because I want immunity to things like Rikti Pylons and Hamidon.
- As many LotGs as is feasible, up to five, unless the character doesn't particularly benefit from lots of +recharge. Leveling up I'll usually "make do" with two.
- Steadfast +3% Defense on most characters eventually, though I don't normally slot these leveling up.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
The Miracle in Health... everything else is subject to the needs of a particular character. Frequently I do toss the Numina into Health as well but it's not a sure thing and depends on when I can get slots available.
My non-melee characters usually get a stealth IO in their travel power unless they have full invis already (Illusion for example) and most characters without KB protection get one KB IO or the Kinetic Crash bonus.
Beyond that each build will vary based on the strengths and weaknesses of the powersets; I usually try to build to the strength of a set and shore up as many weaknesses as I can without compromising the strengths.
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Regen Tissue, Miracle and Numina procs in Health |
@Deadboy
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
In addition to what a lot of people have already mentioned, I also always slot a Level 10 Kismet: +6% ToHit unique on all of my toons.
Winteriel Ice/Fire/Soul Tanker | @TBoxer Global | City of Heroes R.I.P. (2004-2012)
In addition to what a lot of people have already mentioned, I also always slot a Level 10 Kismet: +6% ToHit unique on all of my toons.
|

4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
kismet
numina proc, numina heal, miracle proc
performance shifter proc, performance shifter endmod
unless thematically inappropriate, stealth proc in sprint
kb proc for classes without
steadfast 3%
LOTG procs if appropriate and as many can fit
My toons all receive Numina and Miracle +recovery IOs in Health, Performance Shifter: +end proc, endmod, and endmod/rech or acc IOs in Stamina, two recred IOs in Hasten, and 3-5 LoTG: +recharge IOs depending on the barrage of +def powers I threw at the toon.
There's nothing I can say I always slot.
On a Tank, I'm more likely than not to slot either health or Fast Healing with:
Numina's Convalescence: Rec/Regen, Heal, Heal/End, Regenerative Tissue: Regen, and a common Heal IO.
If Stamina has two slots, I'm very likely to put a Performance Shifter: +End proc in one of the slots, if I'm not feeling cheap.
Currently the only thing that is in every set of mine is the Numina Regen/Recharge IO. Though I still have some endurance problems, and apparently I lacked the wit to realize I could slot both Numina and Miracle into Health at the same time, instead of one or the other. Well, that's asperger's for you. Excuse me while I get ready to respec all my builds for this change when I22 drops.
But before I leave, there are a couple of other things that I don't always put, but frequent my sets.
#1: Luck of the Gambler Def/Global Recharge: I didn't start doing this until I came into sudden wealth one day, but now I have at least one on all of my toons. The global recharge helps a bit.
#2: Kismet +6% accuracy. This is great on toons that end up trying to do a whole lot all at once (coughtrollerscough), since it lets me neglect accuracy a bit and let me get around to buffing secondary and tertiary effects.
#3: Karma/Steadfast Knockback Protection. On toons that don't have knockback protection, putting this into hover or combat jumping or some other power can save them a lot of trouble when dealing with something like the counsel.
#4: A stealth proc. Though, strangely, most of my builds have at least one stealth power in there, for the ones that don't I put this in. It makes for a great form of soft defense, since you don't take damage from an enemy that doesn't see you.
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Nearly always:
- A knock back protect IO for non melee types asap, normally a lvl 10 one in combat jumping at lvl 7.
- 3 knock back protects IOs for any melee type without knockback protect.
IME, you might as well stay with 1 (4points) for 90% of the knock back effects, and you need 10 points of protect at least for nearly everything else. - Stealth IO. Typically asap, I have low level ones in a base, and when I respec I change for a higher level one, putting the lowbie one back. Tanking types will put it in a Prestige sprint. Only my ill controller and stalkers don't have one as I find it useful stacking with other stealth powers like mist.
- Numinas/Miracle in health. AT least one, mostly both.
- Perform shift +end, and Endmod (most of my characters will later 3 or 4 slot with another perf shifter)
- Kismet +accuracy which really boosts tohit. I'll often have one while leveling but swap it out when it gets to higher levels and respecing when slots get tight & I'm getting global +accuracy
- Regen tissue - though I'll have to rethink if a numina's heal beats it when with the numina proc, I'll prob change method for future builds.
- Steadfast +def is in a lot of my end builds.
- LoTG global recharge(s) is in a lot of my builds.
- I like to have one attack/aura with a lot of damage procs
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I always slot Miracle and a Kismet early (@20) for leveling, but not necessarily at 50.
on a side note, RegenTissue:unique needs a buff.
perma jump is ---> /up 1
Never seen a Proc that needs to be in every build. I sometimes look at the actual change in real figures procs can give and think, that I don't really need it.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
LOTG 7.5's go into every level 50 build I make- Same with Steadfast 3% defense, and generally (but not always, strictly speaking) I'll use Numina and Miracle uniques in health and a perf. shifter +end in stamina.
performance shifter, miracle and numina procs in every toon no question
any toon without KB protection gets at least 1 -kb IO
any non illusion/stalker gets a +stealth IO in sprint
Beyond those... it varies. LotG +global recharges make appearances often but not always.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
Out of sheer habit now, I slot Numina's and Miracle proc in health, a performance shifter proc and end mod in stamina, a celerity in sprint, 6 slot tactics for Gaussian and 2 end mods for assaults.
What do you guys always slot?