How do you slot Stamina?
I have always just slotted with 3 stamina IOs and maybe a performance shifter (chance for end). But I was reading that some people use the End Mod sets in stamina. How many of you do that and to what success.
(Yes, I am aware how people slot may differ depending on powerset--regen, WP, come to mind). |
Normally it's 3 DO/SO/IOs unless I really need endurance, in which case I 4-slot the +End proc. At high levels it's 2 IOs (a 3rd level 50 IO doesn't really provide significantly more end) and the +End. If I get a Performance Shifter Endurance Mod as a drop or something I'll replace one of the generic IOs with it because hey, free movement buff.
@Mindshadow
I have always just slotted with 3 stamina IOs and maybe a performance shifter (chance for end). But I was reading that some people use the End Mod sets in stamina.
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10joy
Well, yea, it does depend on what your slotting. So leaving out WP and Regen.....
I slot about 3-5 in stamina on my defenders (also depending on what type it is) and i normally slot perform shifter. On occasion ill throw in the reg IO.
But i also build for endurance as well on most of my toons, aka: purple sets, or just anything that will fit in my build that gives u good endurance bonuses. I find building for Regeneration, Endurance, Def/Res, and recharge are all just as important as the other. If a toon sucks in a couple areas but has awesome defense, well, it doesn't really matter lol.
But on avg, anywhere from 2-5 depending on what AT and build i want.
@Karmaa
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It sort of depends on how badly I need endurance. Typically, at 50 I'm looking at a standard EndMod IO, a Performance Shifter +End proc, and a Performance Shifter EndMod IO, because I may as well get that set bonus too. On an end-heavy build, I might up things to four slots and drop in another non-set IO, but I'll usually make that up with some of the +Recovery Healing set IOs in Health instead.
That can all change as needed, though.
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Performance Shifter End, End/Acc, End/Rech, Proc
More movement speed, HP and recovery (helps counter the unuseful parts of the p.shifter parts).
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One common level 50, one L50 Performance Shifter End Mod, one Performance Shifter +end proc. I usually don't have more slots for it, and the proc adds more endurance recovery on average than a third level 50 enhancer would due to ED.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
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Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Standard build for me:
5x Perf Shifter, i leave out the one that soes Rech/Acc. I do this for the set bonuses. If i have a set bonus that would be over the cap, i can go with 4 while dropping the tri-factor.
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PShift +End, PShift EndMod, PShift EndMod/Rech, PShift EndMod/Acc. This gets set bonuses from the Performance Shifter pieces - +movement, +health, +recovery. If I wanted to squeeze a couple more percent out, I could Enhancement Boost one or more of them, but meh. Not worth the cost of the boosters.
edit: sometimes I leave out one of the EndMod/X pieces if I'm slot starved.
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Man, how do you guys have enough extra slots to dedicate 5-6 of them to Stamina? I usually just run with the standard 3 Common IOs. A character would have to be really, really sucking wind all the time for me to put the 4th slot for the +end one.
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Frankenslotting or using enhancement boosters to be able to drop enhancements/slots elsewhere.
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After you got Ageless T3 at least doesnt matter anymore lol
Kidding.
It depends, sometimes 2 of Performance shifter:End and Proc.
If I need more slots I add up to 4. Nice set bonuses too.
common slotting for me is Performance Shifter Proc,. Performance Shifter End Mod, Generic End Mod. at 50 you can be close to the ED cap
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In general I go with 4 pieces of Performance Shifter: End, End/Rch, End/Acc and Chance for +End proc.
it pretty much caps the enhancement of stamina (using lvl 50 versions of the first 3) and the proc (which i slot at lvl 18 using a lvl 21 version) lets you get more out of it beyond ED limits. The set bonuses are also decent... Some movement speed, a nice hp boost and more recovery.
The only time I seem to vary from this is if a) the character in question has quick recovery (which then gets the slotting I normally use for stamina while stamina just gets 2 lvl 50 IO end mods) or b) the character is just so end efficient and I am in deperate need for more recharge I MIGHT slot the full Efficacy Adapter set. But typically I stick with what I stated above.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
I've started dropping one from my standard slotting (three slots rather than the 4 I used to do on just about all my toons) and putting 2 generic End Mod IOs, each boosted by +5 (which gets VERY close to the same effect of 3 generic non-shifted End Mod IOs at level 50), and the good ol' Performance Shifter proc.
So far I've been SUPER happy with this strategy, and it gives me somewhere to use all those Enhancement Boosters I've picked up from the Tier 9 consumable slots.
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PShift +End, PShift EndMod, PShift EndMod/Rech, PShift EndMod/Acc. This gets set bonuses from the Performance Shifter pieces - +movement, +health, +recovery. If I wanted to squeeze a couple more percent out, I could Enhancement Boost one or more of them, but meh. Not worth the cost of the boosters.
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In Paragon City since June 2005.
I tend to use the same slotting (it seems pretty popular). How many Enhancement Boosters do you need to push the End Mod bonus to full ED level? I have a few vet reward ones lying around that I have not used yet.
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[EDIT]
To be honest, the difference is less than a full percent difference in endurance modification (47.95% vs 48.82%).
For some reason I was thinking it was a couple percent, but I think that's Hasten I'm thinking of. I've dropped hasten to 2 slots, with level 50 rech IOs boosted to +4 each which puts you just over the final threshold. That's a significant difference between 2 lv50s (245.5sec not including Hasten's own buff) verses 2 lv50+4s (230.5sec).
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Slap three on the EndMod and you're just over the final ED threshold. (if you're using all 50s)
[EDIT] To be honest, the difference is less than a full percent difference in endurance modification (47.95% vs 48.82%). For some reason I was thinking it was a couple percent, but I think that's Hasten I'm thinking of. I've dropped hasten to 2 slots, with level 50 rech IOs boosted to +4 each which puts you just over the final threshold. That's a significant difference between 2 lv50s (245.5 not including Hasten's own buff) verses 2 lv50+4s (230.5 not including Hasten's own buff). |
In Paragon City since June 2005.
standard pvp build: 4 performance shifters, including the proc.
pvp build capped out on 1.8% hp bonuses: 3 efficacy adaptrs w/ 1 performance shifter proc.
the one rare pvp build with desperate need for hp bonuses: 2 efficacy adaptrs + 4 performance shifters.
Varies between builds.
My Fire/Cold and 2 Fire/Kins only have base slot since heat loss and transference manage their endurance respectively. (1 Endmod IO)
My Mind/Fire, SS/Fire, and TW/Elec has it 3 slotted (1 perf shifter end, 1 perf shifter end/rech, 1 endmod proc)
My Fire/Time has it 4 slotted (same as above with an extra dual)
Sometimes a toon only needs 2 slots in which I use 2 efficacy adaptors for the small hp bonus.
It depends on the character, but my standard slotting is the Performance Shifter: End Mod, End/Acc, and End/rech. Just those. Sometimes I'll add the proc if I have an extra slot, but honestly, those are so close to the percentage of 3 level 50 end mod IO's that the difference doesn't matter, and you get set bonuses to boot.
I have always just slotted with 3 stamina IOs and maybe a performance shifter (chance for end). But I was reading that some people use the End Mod sets in stamina. How many of you do that and to what success.
(Yes, I am aware how people slot may differ depending on powerset--regen, WP, come to mind). |
The only exception I have is a stone/stone brute which I wanted to boost his run speed so in addition to the Perf Shifter + End I also slotted the Perf Shifter: End Mod.
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This is like having Ra's Al Ghul show up at your birthday party.
Well first there was 6-slotting and then I came back from 9mo of "saving money by not playing" and everyone told me to reroll things with 3 slots. Freedom and the expiration of my sub soon has me considering my choices as post i19 ("my coming out of game retirement") it has been basic IO's in stages.
I have always just slotted with 3 stamina IOs and maybe a performance shifter (chance for end). But I was reading that some people use the End Mod sets in stamina. How many of you do that and to what success.
(Yes, I am aware how people slot may differ depending on powerset--regen, WP, come to mind).
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