Yo Vorpal Judgement, you're awesome and Imma let you finish, but...
You can only attack the ground so many ways. You can stomp it or punch it, and only in a handful of ways. Double fist, single fist, single stomp, hop-and-stomp, none of this really matters, as neither is "better" than the other. What would define a "super ground punch" would be the visual effects, the sound and the camera shale, as well as the power stats, obviously. That's why Reichsman's Foot Stomp is so much better than what we get in Super Strength and why Romulus' Nictus Stomp, while not as good, is still better than ours.
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
We can create characters that hurl cosmic/sound/brain/energy/lightning/fire/ice/thelistgoesonandon attacks... and you're worried about "suspension of disbelief"?..
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Oh, example! The animation for Punch from Super Strength is one I honestly really just hate. Luckily, with Power Customization, we got a replacement, and I use that on every Super Strength character I have.
So you're saying the animation isn't that matters, it's the visual effects that define it.
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It's a lot like Blast powersets. As far as I'm concerned, all Blast powersets could share the exact same animations, either between sets or between their own powers, and I'll still see them as vastly different if they had power effects that were distinct and impressive enough.
Sure, if we can come up with a way to attack the ground with your limbs that's sufficiently different from the three we already have, then why not? I'd go for it. I'm just saying I don't see a need to reanimating animations we already have.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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We already have a ground pound incarnate it's called Nova Fist and only Maraduar has it.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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http://www.youtube.com/watch?v=9JeUc...eature=related
You can barely see it @11:25-11:35 here. Basically its like footstamp except a pillar of light shoots up and a big cloud of smoke afterwards
http://www.youtube.com/watch?v=9JeUc...eature=related
You can barely see it @11:25-11:35 here. Basically its like footstamp except a pillar of light shoots up and a big cloud of smoke afterwards |
In fact, if we DO get a "ground punch" Judgement power, I'd want it to be customizable with all of those animations. Even if it has its own brand new one, I still want to be able to customize it to use Foot Stomp, Ground Punch and Tremor
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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if they could incorporate a flying elbow drop...that. would. be.
Vorpal Judgement should make the sound of sharp feet cutting into people.... No, I dunno what the sound of sharp feet sounds like, but that's what it should sound like... cuz... it's sharp feet... you know... cutting people...yeah...
"All that crap is grey to me, no XP." - Positron 5/15/05 8:36am . . . The world stopped and silence ensued except for the sound of a crying infant off in the distance.
"Everyone needs to chill the hell out." - BackAlleyBrawler 11/13/08 3:26pm . . . Geeks around the world stopped and blinked.
I think the sound here (when Raphael kicks a bunch of Foot Soldiers) would fit nicely.
http://www.youtube.com/watch?feature...cKHcig#t=4680s
My ideal Vorpal Judgement is to have the shadow/clones/whatever use random punch or kick animations out of Street Justice and Martial Arts, and stay in the attack pose after the attack lands for a second before fading.
Also, please give custom Vorpal Judgement sound effects too.
(edit - I just realised I necro'd this, so oops o_O)
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Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Stop. Stop right there.
I don't just want a more powerful version of (alternate animation) Foot Stomp. That would be the cheap way out. Incarnate powers deserve unique effects. Instead, how about a classic Hulk two-fisted ground slam? Now, the real question is: PBAoE, targeted AoE, or a new hybrid type where the area of effect is a targeted AoE as well as anything that happens to be between you and the targeted area? |
A purely physical judgement shouldn't be just pounding the ground. It should involve picking up a targetted enemy by his ankles, then rapidly spinning in a circle to do PBAOE damage by using him to hit the other mobs.
_________
@Inquisitor
I want a Judgement that gives a melee range PBAoE effect to the character which does massive damage and massive KB and lasts for like 10 seconds. That way one could activate it and run through a bunch of enemies, possible while screaming "HEADCRUSH!"...
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Screw you guys, I want statesman/Reichsman's Omega AOE lightning judgement, I don't care if it's damage sucks.
It's friggin' cool D:
I want a judgement power that has you pull out this giant oversized gavel...
...yeah? Whatever.
This flabbergasted me, as well. We already have all the animations in the game and striking the ground really really hard is a comic book classic. I could have sworn that would be next whenever we got more powers, but we turned out to get... Weird things, instead. I mean, don't get me wrong, I like weird things, but I'd prefer it if we covered our basics first.
A developer in a post somewhere explained this was designed for the "more natural" characters, but I honestly don't see it. I'd honestly have expected to see a "physical Judgement" power before anything else, and by "physical" I mean one that doesn't require the use of weird energies, teleportation or magic. A ground punch, a foot stomp, a Tremor clone and more would have been my first guess. Really odd choice of powers there. |
Est sularis oth Mithas
That geyser of dirt followed by rain of HUGE boulders the Talon's have in the new DA
I want that as a judgment
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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
I'd like a running clothesline. Maybe a porting PBAoE power.
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?;!hgfauirebcew
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