Originally Posted by Psychoti
Vanessa DeVore seems to be set as a regular Carnival of Shadows enemy now. Doing a regular radio mission in PI I fought her 4 times in different enemy spawns. Kinda ridiculous.
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Discussion: Issue 21: Convergence - November 10, 2011 [Live]
Ok, logged in briefly for some KB testing. L50 energy blaster, location 1 Kings row, around the parking lot opposite the vault, enemeis L6 skulls. Blasted their corpses back some 10-15 feet. Bit of a decreace in usual KB distance.
Location 2 PI, enemies L47 nemisis, rikti and carnies. KB, 1-3 feet... ummmm definatly not right.
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
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Is she showing up as an AV or just like a regular Dark Ring Mistress replacement?
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If it's the same bug that I bugged in beta; she's an EB.
I did a random radio mission in beta (testing interfaces) and bam! there she was in her EB form heh...even at -1x0 settings (or was it +0x0 *shrugs*)...she was orange conned...
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If it's the same bug that I bugged in beta; she's an EB.
I did a random radio mission in beta (testing interfaces) and bam! there she was in her EB form heh...even at -1x0 settings (or was it +0x0 *shrugs*)...she was orange conned... |
And you bugged this in beta too? Seriously, who let this thing go live? >.<
Kinda sad the following command:
/buy_coh
was removed. Now I can't go to title screen without having to wait 30 seconds, haha.
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Vanessa DeVore seems to be set as a regular Carnival of Shadows enemy now. Doing a regular radio mission in PI I fought her 4 times in different enemy spawns. Kinda ridiculous.
And apparently Carnies have a higher-mag hold now? Getting held pretty quickly on my brute. |
Thanks for the report
Andy Belford
Community Manager
Paragon Studios
Which Mission was this on?
Is it one you acquired before the patch or after? If before, could you try dropping it and then retaking it and seeing if that's still the case? Thanks! |
EDIT: See Energizing Ion's post above. He was the leader of my team.
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
This was something that was happening on the beta server, and that I *believe* was reported. I was part of a foursome of Titan Weapon characters of various levels that were running radio missions in Peregrine Island. On two separate Carnie radio missions, Vanessa appeared multiple times as an Elite Boss spawn. I'm not sure WHY a EB would be spawning on a radio mission, but she was, and often. No EBs spawned during radio missions with other enemy factions.
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We should have it fixed in an upcoming build.
Andy Belford
Community Manager
Paragon Studios
Since the update I Have PHYSX>CPU in the top left corner of the screen I have A GForce GTX 560 Ti don't know how to get ride of it, not sure if this is a bug or not
@Struder
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This was something that was happening on the beta server, and that I *believe* was reported. I was part of a foursome of Titan Weapon characters of various levels that were running radio missions in Peregrine Island. On two separate Carnie radio missions, Vanessa appeared multiple times as an Elite Boss spawn. I'm not sure WHY a EB would be spawning on a radio mission, but she was, and often. No EBs spawned during radio missions with other enemy factions.
EDIT: See Energizing Ion's post above. He was the leader of my team. |
As much as I'd like to take credit for what you are talking about...I don't remember teaming with TW toons and noticing the Carnie EB bug.
Only time I saw it was when I was on my Mind/Emp. Controller and was solo'ing....
Maybe I was playing CoH in my sleep though?
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As much as I'd like to take credit for what you are talking about...I don't remember teaming with TW toons and noticing the Carnie EB bug.
Only time I saw it was when I was on my Mind/Emp. Controller and was solo'ing.... Maybe I was playing CoH in my sleep though? |
I'm probably mistaken. This particular beta - such as it was - was a bit of a blur to me.
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
WHAT. THE. HELL?!
Holy crap, this patch is broken.
I can confirm the knockback bug, the UI resetting bug, and the horrible placement on the 'Collection' window.
The knockback bug is seriously game-breaking for me. It's like all knockback has been turned into knock-down. This is... not workable, in any sense.
Additionally, the 'Long Range Teleport' door in Peregrine has been removed. I figured that was not WAI, but you guys could have logged the change in the patch notes.
I remember reading that there was a change to fix the estimated wait time on trials. I do not see that in the patch notes. Is it in or not?
Seriously, this is a roll-back quality patch, even with the trial changes. Roll it back and push the 'Future Build' version when it's ready. In many ways, the game is broken beyond playability for a LOT of characters.
Are you honestly trying to tell me that fixing game-breaking UI bugs is more important than selling an UNDEAD SURVIVAL KIT or PURCHASABLE WORTHLESS IOS?
It's not like you can get those things in game with minimal effort. ...oh wait. |
Touch of Death
...Worthless? How are scaling IOs worthless?
WHAT. THE. HELL?!
Additionally, the 'Long Range Teleport' door in Peregrine has been removed. I figured that was not WAI, but you guys could have logged the change in the patch notes. |
Ah well, such a waste.
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Seriously, this is a roll-back quality patch, even with the trial changes. Roll it back and push the 'Future Build' version when it's ready. In many ways, the game is broken beyond playability for a LOT of characters.
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The word Rollback has very, very serious implications when you're talking about a live product.
Andy Belford
Community Manager
Paragon Studios
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
I'm not saying everythings peachy keen, because there's certainly some serious issues, however it's not quite Rollback severity.
The word Rollback has very, very serious implications when you're talking about a live product. |
But....Rollback is used by Wal-Mart like it's going out of style!
Leader of The LEGION/Fallen LEGION on the Liberty server!
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Quote:
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Does that mean Wal-Mart is Memorex?
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
I'm not saying everythings peachy keen, because there's certainly some serious issues, however it's not quite Rollback severity. The word Rollback has very, very serious implications when you're talking about a live product. |
Adding in the other bugs, which are at least character breaking if not game-breaking, it seems like a straightforward decision.
I know that when I make major changes in a production environment, I keep a spreadsheet of essential steps necessary to back out a change. (This is usually reviewed a few times and gets devs, operators, and at least one manager to sign off on it.) Perhaps its time to consult such a spreadsheet if you guys have one?
Hopefully you didn't make any irreversible database changes?
I heard other folks on Victory trying to figure out how to reload their last window configuration. If you don't roll back, I would at the VERY least, set the GMOTD with instructions on how to reload their saved window configuration.
-- Edit --
I just read the 'Possible Maintenance' post, Z. Thank you for announcing that!
Again, I apologize if I sound like I'm howling. I'm certain you guys are getting it from all directions this evening and that it's as frustrating for you as it is for everyone else.
I just signed on to my Archery/Energy blaster to try this out. He's got his punch specificly slotted for KB (It's his answer to things that insist on trying to melee him. ) and typically he can launch even-level minions to the far side of an average-width room.
As-of this afternoon on live, he can only send them about a third of that distance. At most.
Life's going to be rough for him until this gets fixed.
On the good side, I also tried Knock Up with my claws stalker and that at least seemed to be working. I didn't notice a lot of difference there. Whisper was still bouncing goons off their feet with her ranged attack as usual.
@Brightfires - @Talisander
That chick what plays the bird-things...
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
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