Discussion: Issue 21: Convergence - November 10, 2011 [Live]
DP ugly animation bug is fixed... that makes me happy
defiant only
@amartia
my public list : http://cit.cohtitan.com/profile/9355
We made the decision to pull the new Trial from this build. The feedback and testing we received during the beta was pretty clear that we needed to make some adjustments to TPN before it went live. This could not be accomplished in time to meet the publish schedule.
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Yes, store updates != patch updates. Trust me, I am also in that holding pattern
What the heck is up with knockback?
Seriously, 2 maybe 3 feet is all anything is knocked back now. That's not enough to get most things out of melee range.
My energy blaster gets retired until that changes.
My base is attacking me! HALP!
Seriously, all the items in my group's base which have attacks are attacking anyone who enters. And they can be destroyed. It's funny, but should really be fixed ASAP.
Quote:
Originally Posted by Blackleviathan Thank god I'm not an alt freak XD MUUAHAHAHAHA!!!! |
not really actually I have only 7 characters and 3 mains and their trays are all set up nicely until I get new vet powers I don't touch them
I do ask is the overhanging of when you go to "collect" it hangs like a 1 1/2 out of the navigation window.. Is that a bug? Or is that as intended?
I set up multiple explosives on my base for fun! wooo!
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Mace Mastery Costume Changes
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- Wrong. Still not working.
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
"Can play" is not a binary. It's a float.
There are some pretty low values of "can play" out there.
--Fulmens
The truth will set you free, but first it will piss you off
I foresee more downtime in the near future.
You did something for Bases... Wow... holy who are you people?
Do you know my wife will be happy over this? HAPPY even with no new textures.
Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)
resilient is still at 27%...SO!...is the text wrong or is the alpha not updated yet to the 33% is was said it would be?
Missing patch note on inspirations (not sure about other buffs. Too annoyed right now.)
INSPIRATIONS:
Effect of Inspirations taken BEFORE entering an AE mission will be stripped off the character.
So, have a boss fight you're buffing up for and hoping to have other insps in the tray as you go on? Forget it.
Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.
The window thing has reared its head for me. It'd be less annoying if the /wdw_save_file command actually saved everything, but it doesn't. So I'm having to hack the file by hand, which is incredibly annoying.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA