Exploring the Haunted House
After you finish, you don't have to leave. You can go back and explore again.
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yah, just don't exit the mission, you can backtrack easy The only minor hitch is that all friendly NPCs will disappear and/or collapse. The front will be empty except for the dog, but otherwise everything is explorable
but unfortunately, every time I've gone through the trial, everyone has rocketed through much too quickly for me to take in the decor the way I wanted to.
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Cutscenes and text boxes are one way to go, but once you've seen these then you don't really want to see them again, and its a problem if some of the team has seen them, some haven't, and the rest just want to go kill something.
At the very least though, everything should be solo-able, even if its suicidal to try.
@Altus Vir
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I've loved Halloween since I was a wee tyke, so I love the haunted house in the Dr. Kane trial so very, very much -- but unfortunately, every time I've gone through the trial, everyone has rocketed through much too quickly for me to take in the decor the way I wanted to.
Will the set pieces here be added to the Mission Architect at some point? It'd be great to get to explore it more slowly at some point, or even to set a few new spooky missions there... |
@Golden Girl
City of Heroes comics and artwork
I know the first couple of times I tried it with just one friend, the others on the team would zip through it.
On time four or five a new person asked if we wanted to get Black Whip. Since the whole Dr. Kane thing is new, I said sure. I didn't even know what the Black Whip was at the time.
Now I always ask if someone hasn't done the trial before, so we can go slowly and explore the whole thing.
After you finish, you don't have to leave. You can go back and explore again.
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Still, I'd love to see these set pieces available for use in the Mission Architect. CoH needs more spooky set pieces.
TheScooter
Read my comic blog Hero Sandwich!
They did such great work on this map. I really wish it had been duplicated as a Halloween zone, like the ski chalet. Then we could all wander around it at our leisure, chat with the NPCs, and generally have fun with it. It's far too fabulous to be locked behind a mission.
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They did such great work on this map. I really wish it had been duplicated as a Halloween zone, like the ski chalet. Then we could all wander around it at our leisure, chat with the NPCs, and generally have fun with it. It's far too fabulous to be locked behind a mission.
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At the very least though, everything should be solo-able, even if its suicidal to try.
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And to think it wasn't too long ago that they introduced new difficulty settings so you didn't have to find fillers anymore... Ah well.
They did such great work on this map. I really wish it had been duplicated as a Halloween zone, like the ski chalet. Then we could all wander around it at our leisure, chat with the NPCs, and generally have fun with it. It's far too fabulous to be locked behind a mission.
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@Golden Girl
City of Heroes comics and artwork
Yeah, it is a very beautiful map. I'm pretty sure I recognized the basement from Manticore's mansion though.
Yeah, it is a very beautiful map. I'm pretty sure I recognized the basement from Manticore's mansion though.
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You're thinking of Dollface's decrepit mansion from the redside tutorials which is a rundown version of Manticore's mansion with a mad scientist lab in the basement. Also, Dollface's mansion has the upstairs bedroom.
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You all realise I want the wolf/dog as a pet now! He's so cute! (sorry doglover here!) Could this mean we get animals and an animal trainer/ beastmaster MM? ;-)
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Off Topic, I just happened to see this thread.
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TheScooter
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Well, don't get your hopes up for a MM set, or anything at all, really, but you can type [Wolf Pet] in-game to see a power that would summon a (nontargetable) version of the wolf. The most popular theory at the moment is that this power will eventually be purchasable on the Market.
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The Mentor Project
Manticore's basement has the sandy caverns that turn into Praetorian lab map.
You're thinking of Dollface's decrepit mansion from the redside tutorials which is a rundown version of Manticore's mansion with a mad scientist lab in the basement. Also, Dollface's mansion has the upstairs bedroom. |
I was referring purely to the "sandy caverns" as you label them. It's the same chipset.
Except I haven't been in Dollface's mansion yet.
I was referring purely to the "sandy caverns" as you label them. It's the same chipset. |
Dollface's mansion has no sandy caverns.
Manticore's mansion has sandy caverns.
Kane's mansion has spookified Cimeroran caverns. And the Cimeroran caverns are ruinified sandy caverns.
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I know the first couple of times I tried it with just one friend, the others on the team would zip through it.
On time four or five a new person asked if we wanted to get Black Whip. Since the whole Dr. Kane thing is new, I said sure. I didn't even know what the Black Whip was at the time. Now I always ask if someone hasn't done the trial before, so we can go slowly and explore the whole thing. |
Cancel the kitchen scraps for widows and lepers, no more merciful beheadings and call off christmas!
I found the bored people but never the person that starts the easter egg. I had a nice, patient stranger join our trio but after a few minutes of searching I started feeling bad for him and we went on into the mansion.
They did such great work on this map. I really wish it had been duplicated as a Halloween zone, like the ski chalet. Then we could all wander around it at our leisure, chat with the NPCs, and generally have fun with it. It's far too fabulous to be locked behind a mission.
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The Queen's Menagerie
Reading this thread makes me so glad I've gotten to know some people who are regular teammates. My first couple of runs through the haunted house, we took our time, enjoyed the sights, spoke with all the click-able NPCs (there are several), explored the graveyards outside the house, found the side mission, heck we even stopped to talk about the creepy art hanging on the walls. When the Abomination came, we all had each others backs, worked together as a team, and got the badge.
My third run through was on a random PUG. Good grief, these guys were acting like they had ants in their pants! They were in such a rush to get to the end, they simply ran past most of the zombies throughout the house. I felt sure this was because they'd done the haunted house many times, but nope--when asked, it was the first time for two of them! Later on, it dawned on me that this is probably the way most people play City of Heroes: missing 90 percent of the game in their mad rush to "experience" the game. When the Abomination came, it was everyone for themselves. When I lay defeated on the ground, unable to put holds on the GM or defend my team, someone actually typed, "Don't worry, I can solo this." The GM then proceeded to stomp him flat. Over and over. Needless to say, the PUG did not get the badge.
Anyway, for my fourth run through the haunted house, I waited until a few of my regular teammates were back around.
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I've loved Halloween since I was a wee tyke, so I love the haunted house in the Dr. Kane trial so very, very much -- but unfortunately, every time I've gone through the trial, everyone has rocketed through much too quickly for me to take in the decor the way I wanted to.
Will the set pieces here be added to the Mission Architect at some point? It'd be great to get to explore it more slowly at some point, or even to set a few new spooky missions there...
TheScooter
Read my comic blog Hero Sandwich!