Slotting Distortino Field (TIME)
I've been doing several builds for my Corruptor, and I'm stuck on Distortion Field.
It's easily one of my favourite defensive powers in the set. Right now I have it 6 slotted with Lockdowns. The advantage being the hold power, but I'm not sure if it actually helps with the hold part of the power, in the same way that the SLOW slots would help with Slowing NPC's. Lockdown also has that great chance for +2 mag hold, as well as the set bonuses help me soft cap ranged def. So what are you folks doing with slotting Distortion? |
If you're goal is to softcap range and you need that % from Lockdown to get it, I'd just stick with Lockdown. That said, 42% range def will serve you just as well, so you could probably do without the set, too.
Basically it depends on the rest of your build and if you can achieve your goals with it or not.
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Debuff is more important and I don't generally have a week to lay down non-damage AoEs before even starting to scratch the mobs.
Slowed Response needs casting and that takes long enough.
If I did take it I'd not look too much at the token hold, but slot the slow up 'cause that's what you really want it for. It's a mob lockdown. You wanna keep stuff from walking away from you, how doesn't matter, so you may as well opt for the reliable approach.
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Not picking it.
Debuff is more important and I don't generally have a week to lay down non-damage AoEs before even starting to scratch the mobs. Slowed Response needs casting and that takes long enough. If I did take it I'd not look too much at the token hold, but slot the slow up 'cause that's what you really want it for. It's a mob lockdown. You wanna keep stuff from walking away from you, how doesn't matter, so you may as well opt for the reliable approach. |
BrandX Future Staff Fighter
The BrandX Collection
Has anyone tried slotting the two Psi procs from the hold sets? Wasn't sure if they would proc enough during the life of this power to make it effective at AoE damage.
BrandX Future Staff Fighter
The BrandX Collection
Well, that's not a damage proc. And you can slot up to 3 damage procs in this power. It seems like it would work similar to Volanic Gasses from Earth Control.
|
Additionally, there's the Lockdown +2mag hold and 2 -rech procs from Pacing of the Turtle and Basilisk Gaze.
I'm starting to lean towards damage proc'ing it with 3 of the ones listed above (non purple/pvp) and a rech IO or two.
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Ok, well here's the deal....
I originally slotted Distortion field with slows... and it was mighty nice. I found it extremely useful, especially solo. It is very potent.
But the original question of my post was what to slot it with, and now I am starting to think from your posts that I should stick with slows over holds then.
Because with slows, I find it a must keep. I mean Rain, Fireball, Firebreath, with the mob nice and tight for the whole show... what's not to like? What I thought was it would get better with the holds. I think the reaction I'm getting here is it's not a good idea.
Too bad the slow I/O's are kind of... blah.
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Intergalaktic: Fire / Time Corruptor (Exalted)
Ok, well here's the deal....
I originally slotted Distortion field with slows... and it was mighty nice. I found it extremely useful, especially solo. It is very potent. But the original question of my post was what to slot it with, and now I am starting to think from your posts that I should stick with slows over holds then. Because with slows, I find it a must keep. I mean Rain, Fireball, Firebreath, with the mob nice and tight for the whole show... what's not to like? What I thought was it would get better with the holds. I think the reaction I'm getting here is it's not a good idea. Too bad the slow I/O's are kind of... blah. |
BrandX Future Staff Fighter
The BrandX Collection
I find the base slow to be more than enough, especially in conjunction with Time's Juncture. Throw RoF into the mix with its slow and stuff hardly survives, let alone escapes.
I'm also pretty unimpressed with the hold in it (though I'm not surprised about that, given the % chance), what I feel is valuable is that it allows you to slot the hold sets. Damage procs, lockdown procs, good times.
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Ok, well here's the deal....
I originally slotted Distortion field with slows... and it was mighty nice. I found it extremely useful, especially solo. It is very potent. But the original question of my post was what to slot it with, and now I am starting to think from your posts that I should stick with slows over holds then. Because with slows, I find it a must keep. I mean Rain, Fireball, Firebreath, with the mob nice and tight for the whole show... what's not to like? What I thought was it would get better with the holds. I think the reaction I'm getting here is it's not a good idea. Too bad the slow I/O's are kind of... blah. |
RoF is -40 movement speed. DF is -70. Movement floor is -90. http://wiki.cohtitan.com/wiki/Caps#Movement_Speed
If you lead with DF and RoF any more slow isn't doing any good unless the effect is fairly heavily resisted and the foes that resist your slows tend to resist to a point that enhancing the power isn't going to make a difference.
Global: @Kelig
I threw the Purple, Ghost Widow, and another Psi one to test if I would like it or not, with just those 3 it seemed like at least one proc went off almost everytime it pulsed? (Like 5-8 seconds?) What I plan to do is 6 slot it with nothing but procs, Lockdown, Purple proc, 2 Psi, Glad Net (maybe, this one is pricey) & The slow set proc. Since I'm Rad/ primary, everything won't die in my first volley of AoEs so All the procs will have chances to go off.
The Only Token Black Guy
I'm hard pressed to come up with a (much) better (6) slotting than this for Distortion Field. It crashes movement speeds within the AoE down (close to) the movement debuff cap, so Foes can't escape (quickly). It also has a chance to crash Recharge to the recharge debuff cap all on its own when cast (if that's important to anyone).
Distortion Field
- Basilisk's Gaze - Recharge/Hold: Level 27
- Basilisk's Gaze - Endurance/Recharge/Hold: Level 27
- Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 27
- Basilisk's Gaze - Chance for Recharge Slow: Level 10
- Tempered Readiness - Endurance/Recharge/Slow: Level 50
- Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
- Accuracy: 14.74% (not really relevant)
- Endurance Reduction: 73.59% (Pre-ED: 73.99%)
- Fly Speed: -85.44% (-60)
- Jump Speed: -99.86% (-70)
- Run Speed: -449.7% (-420)
- Slow: 42.40%
- Held: 52.66% (Mag 3 - 9.1s)
- Recharge : 91.54% (Pre-ED: 95.06%)
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 1.25% Defense(Ranged)
- 7.5% Enhancement(RechargeTime)
- 2% (0.03 End/sec) Recovery
Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.
I 4 slotted it with two Range/Slow IO's and two End/Rech/Slow IO's. I don't want it as a hold, I want it as a really debilitating slow patch.
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I'm giving it all five damage procs and (I think) a single recharge or possibly a slow/recharge. I'm not too worried about increasing the slow because I'm setting this up on an ice/time and between the built in hold proc, the three actual hold powers in the two sets, and snowstorm, I don't expect much to be able to just wander out of there short of an AV.
Honestly I don't see myself putting anything but 3 rech and 1 end cost IO in it.
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Just following up....
You guys are right. There's little sense in IO'ing this for my tastes. Basically I am going to do a touch of frankenslotting to keep it economical but I'm now looking at reducing recharge, and keeping it a little lighter on the endurance use.
Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)
I went with four BGs.
I have a hard time not slotting Basilisk's Gaze in any power that will take hold sets. It's really one of my favorite sets. It only takes 4 slots to get the set bonuses you want. It gives some ranged defense, it has some recovery, it gives the best recharge set bonus outside of a purple set. That plus the 7.5% set bonus is fairly rare outside of BG and a couple other sets, so your unlikely to run into the rule of 5. If I want something more out of the power, I use the last 2 slots to get it. So my suggestion would be 4 BG and 2 procs. Either Lockdown and a damage or 2x damage procs. Or just conserve slots and go with 4 BG. If you want some slow enhancement, 1 level 50 triple with slow in it is enough to get DF up to the cap for runspeed slow.
AH you guys...
You talk me into the expensive option every time.
Alright... finally get to use some enhancement de-slotters tonight.
Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)
I have it 4 slotted with Basilisk for the recharge and defense bonuses plus the lockdown proc on my build. If the lockdown proc really isn't doing much, then I can probably use that slot elsewhere.
I've been doing several builds for my Corruptor, and I'm stuck on Distortion Field.
It's easily one of my favourite defensive powers in the set. Right now I have it 6 slotted with Lockdowns. The advantage being the hold power, but I'm not sure if it actually helps with the hold part of the power, in the same way that the SLOW slots would help with Slowing NPC's.
Lockdown also has that great chance for +2 mag hold, as well as the set bonuses help me soft cap ranged def.
So what are you folks doing with slotting Distortion?
Nekron: Beam Rifle / Poison Corruptor and Slayer of Evil!! (Exalted)
Intergalaktic: Fire / Time Corruptor (Exalted)