A Thorny Sneakpeak?


Amanita

 

Posted

Quote:
Originally Posted by Amanita View Post
I don't think clipping was the REAL reason why they gave us so little. As others have said, surely the gauntlets we wanted are no more problematic in regards to clipping than things like ascension, which we can play with already. And even if the gauntlets DO clip with jacket, robe, or baggy shirt sleeves, then shouldn't we decide if it looks okay to us or not?
This reminds me of something of a tangent and an anecdote:

Have a look at my Stardiver, my all-time most linked costume Do you see how she came out? Do you know how much input I actually had over her costume? Not very. Why would I make a costume in such a hands-off approach? Because the editor conspired to restrict me. Here's how things are tied together:

I wanted a character with as many auras as I could use, so I used bot the Celestial wings and the Celestial aura. The Celestial aura HAD to be white because the boots and gloves glowed white. The boots and gloves glowed white because IDF gear is set to match the colour of its glow to the colour of its secondary colour, which encompasses close to half or the item's surface. A gold primary was by design, and to avoid making the costume TOO bright, I had to pick either a white or a black secondary, and since a black secondary makes the lights not glow, I had to choose white.

Her eyes were originally intended to be green, but since I'm limited to only one aura, I had to match the eye colour to the Celestial aura colour, and the Celestial aura had to be white, as I explained.

Her Celestial wings were initially intended to fold down when she was on the ground, as they are on the pic. When I played around with it, I found that the offset from the back prevented the folded wings from looking like jet exhausts like I'd planned and just made them look goofy, so I had to go with the always open wings. The wings were intended to be white like the aura, but with them always open, they consumed and completely covered the white shoulders of the Celestial aura. The only way to solve this was to use a different colour for them, hence why they're a fiery orange.

I originally wanted to use the new Defence set as an undershirt for the armour, but thought it would make me look like a ponce to use a full set as soon as it came out, so I used "Defence Lite," which is Stealth, essentially. The colours I picked by concept.

She is wearing IDF boots and gloves to begin with because the IDF boots are both the BEST-looking large boots for females AND the only boots that actually glow. I had no choice in the matter. Once I'd used the IDF boots, it only made sense to pair them up with their set-appropriate IDF gloves, hence I didn't really have a choice there, either.

I never wanted to use the Celestial shoulders or belt. Correction, I wanted to use the belt, but it didn't match anything. However, I looked through all of the existing shoulders, an only the Celestial Armour shoulders matched the Celestial shoulder aura in any way. I pretty much HAD to use them. Once I'd use the Celestial shoulders and introduced an off-colour element to the costume, I could easily justify having another off-colour element in the Celestial Belt, which is how that one ended up there.

When making her face, I had to pick the sightless one, as that was the only one without features. Since I wanted a "black hole for a face," I needed framing items, and the only ones that fit were either Half Helmets or Helmets and the Half Helmets looked more alien. Only that one single chin strap, however, had the effect I wanted, which is to frame the face from below without covering the mouth, suggesting that there actually IS a mouth under there. The only mask pattern I could use to colour the neck separate from the face so as to make the face stand out as a black hole was Neck Cover, and if you look closely, that actually bleeds though the chin guard a little bit in the corner.

---

Why am I retelling all this? Because I want to tell the Art Team that when I'm faced with costume items with limitations, I WILL work within those limitations and make a great costume regardless. Sometimes, the limitations are so severe and chain into each other so much that the costume ends up designing itself. And that's just fine, because if that's what it takes to make a good costume, then that's what it takes.

Please stop keeping pieces from me because they "clip." I trust I've proved that I can work around problems like that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
So you spent all this time redesigning the CoT group so you could release Player cossie pieces for it, attracted a vast thread criticizing many of the changes (as well as some hilarious new memes), redesigned it again and then when it comes to release many of the things people were looking forward to aren't included because of "clipping issues".


Time well spent. Kudos to the art team.

Carni pretty much sums up my feelings on this whole disaster. What an epic waste of time on everyone's part. /em golfclap

Personally, I don't think it's a clipping issue that's holding the parts back. It's because the Devs are sulking because we didn't like their vision of the Circle of Neon Hedgehogs.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Nah, I suspect that it's some lame-*** policy where we only get the minion-level NPC parts while the NPCs get the lion's share of the goodies (of course they don't come out and tell us this), or some sort of marketing horsepoop.


A (Golden Gate) Bridge Too Far- arc 299315
Crazy NIMBY's, Railroad robber barons, and kickboxing Engineers, Oh My! Go back in time and join the fight to save a San Francisco icon!

 

Posted

Quote:
Carni pretty much sums up my feelings on this whole disaster. What an epic waste of time on everyone's part. /em golfclap
The sad part is that while I went out and bought the pack right away I still don't think these costume parts work for the actual CoT.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
The sad part is that while I went out and bought the pack right away I still don't think these costume parts work for the actual CoT.
Null the Gull - Toggle on plain robes classic look for the Circle of Thorns :P


Member of:
Repeat Offenders Network - The Largest Coalition Network in the Game, across Virtue, Freedom, Justice and Exalted. Open to all, check us out.

Current Team Project: Pending

 

Posted

Quote:
Originally Posted by Venture View Post
The sad part is that while I went out and bought the pack right away I still don't think these costume parts work for the actual CoT.
I've come to the decision that the parts, themselves, work pretty darned well. Ran both parts of the Posi TF last weekend and the remade Thorns really just felt...right.

The problem is that we have our spritzy new sorcerers still lurking about in caves, sewers, and a buried city in desperate need of a vaccum cleaner. It's just not a very good match. The New!Thorns look decidedly like magical supervillains in the right environment, but in their most common ones, they leave one to wonder if they didn't just take a wrong turn somewhere.


 

Posted

Quote:
Originally Posted by Necrotron_RO View Post
Null the Gull - Toggle on plain robes classic look for the Circle of Thorns :P
HAH!
I almost want to put this in my sig...


Quote:
Originally Posted by gec72 View Post
No Roger, No Rerun, No Rent!



/apologizes
LOL!!

I have been known to say this more often that I'd care to admit!




Thanks for the laughs, people (as always!).


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Positron View Post
Hey everyone,

I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands.

What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of.

Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes.
Posi, I _saw_ the player versions of the Pope-hat and and long skirt (Via demo-edit nothing outlawed) and they looked just _fine_

So here's the thing: I'm not touching it with a bargepole unless the already-existing-and-already-made-as-player-player-parts (eg Pope hat/longer skirts) are added back into the pack.

Do you want my money or not?


 

Posted

Quote:
Originally Posted by Serva_Obscura View Post
Do you want my money or not?
Of course they do, which is why, rather than put all the pieces people wanted in this pack, marketing will be announce the rest of the pieces, available in an additional purchaseable pack "because you demanded it!" in another coupla weeks, thus assuring people pay twice. It's genius!


 

Posted

Quote:
Originally Posted by PownUnoobs View Post
I can't believe they did this. I'm sorry to say it, but I very much feel like I'm constantly being nickled and dimed. I also agree that the clipping can't be that bad, and that it should be our choice.

Between demorecording/editing and hand-edited costume files, it should be a piece of cake to generate screenshots proving these don't clip. I'll do that when I get home tonight.
Did this an age ago (before the re-re-design):



Funny... all the bits I was looking forward to aren't in the pack


 

Posted

That is awesome! Some of my skyscraper-incarnate characters might love to have that tall hat, I'm sure I could color it to resemble metal and glass.
And that skirt- need I say more?
Now, how did those pieces play when mix and matched with things from other sets? That seems to be the excuse here- "Oh, these things clip with other pieces so you can't have them, neener neener!"

Seriously, EVERY lieutenant or boss costume piece clips so horribly that we can't have it? Even if some of them do, they can't cherry pick the ones that don't have that problem and give them to us?

I hope some of us are right, and this is all just a marketing ploy to get us to buy another pack, as opposed to withholding everything above floor-scraping minion parts from us arbitrarily.


A (Golden Gate) Bridge Too Far- arc 299315
Crazy NIMBY's, Railroad robber barons, and kickboxing Engineers, Oh My! Go back in time and join the fight to save a San Francisco icon!

 

Posted

Quote:
Originally Posted by Lazarillo View Post
Of course they do, which is why, rather than put all the pieces people wanted in this pack, marketing will be announce the rest of the pieces, available in an additional purchaseable pack "because you demanded it!" in another coupla weeks, thus assuring people pay twice. It's genius!
I am also pretty sure this will be the case. Which as I said before is fine as long as I get them.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by Zyphoid View Post
I am also pretty sure this will be the case. Which as I said before is fine as long as I get them.
It would annoy me on principle if they did that... But you know, damned if I wouldn't buy the thing anyway. I want the mage pieces for Nemissary that much.

I honestly don't care if they clip with x-number of bulky boots, or if they look goofy with Martial Arts animations. I really don't... Boots can be changed and I'm playing a Dark defender for cryin' out loud... It's not like he (or most other characters-) will be busting out the acrobatic kung fu any time soon. o_0


@Brightfires - @Talisander
That chick what plays the bird-things...

 

Posted

Dunno if I'd hold my breath for another pack, but it'd be nice if it did happen. Well, I'd prefer to just get them in the bundle, but it's better than nothing.


 

Posted

I think the high collar was the piece I was most hoping for, clipping be damned.


 

Posted

Just to throw another shrimp on the barbie, it's not a "players only get minion costume parts" thing. This shot was taken while running one of my MA arcs:



Ice Thorn minions get the hat and belt....

(N.b.: none of my characters would be caught dead wearing that hat anyway.)


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
Just to throw another shrimp on the barbie, it's not a "players only get minion costume parts" thing. This shot was taken while running one of my MA arcs:



Ice Thorn minions get the hat and belt....

(N.b.: none of my characters would be caught dead wearing that hat anyway.)
AND the long skirt and the armored gloves. And probably the little demi-cape, but you can't see his back.


 

Posted

the shoulders are cool , and the long skirt is just amazing :3


 

Posted

Quote:
Originally Posted by Venture View Post
(N.b.: none of my characters would be caught dead wearing that hat anyway.)
Before the term "pope hat" gained popularity, those of us asking for the CoT mage hats were actually asking to use their "silly hats," instead. And I stand by that request. Yes, the hats are silly. I still want to wear their silly hats


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Additionally, as I'm going through the mission I notice there are no female Ice Thorns. I expect the collared robe might be incompatible with the female model.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
Additionally, as I'm going through the mission I notice there are no female Ice Thorns. I expect the collared robe might be incompatible with the female model.
Yeah, I haven't seen any of the requested parts on female models either. It's possible we're not getting them because porting them over to the female (and possibly huge) model would take more development time.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Before the term "pope hat" gained popularity, those of us asking for the CoT mage hats were actually asking to use their "silly hats," instead. And I stand by that request. Yes, the hats are silly. I still want to wear their silly hats
i just want a wizard hat for males , females characters got all the "wizzy" stuff in the magic booster


 

Posted

If I had to hazard a guess at some of the missing pieces:

1) The hat is connected to the cowl. This would make it clip with every chest detail.

2) The gloves are actually a chest detail. This would make them clip with nearly all of the glove options.

I still want the collar/cape and long skirt though.