Dev Chat Highlights, September 22: Flipping the Bird with Positron during the Downtime
I'll agree that changing a single value in a database isn't hard if it doesn't affect any other items in the database.
Re-evaluating also doesn't mean that they aren't happy with how something is. They may have re-evaluated the change to base storage and determined that it was where they wanted to keep it. They may have re-evaluated it and decided it should be changed but couldn't agree on what to change it to. |
Almost 3 years ago (11-20-2008):
Q. Salvage Storage Racks, Why only 30 pieces of invention salvage?
A. In short, the market. The market system is designed to have a steady supply of salvage coming in. If large salvage racks were added, it would create a temporary supply problem of unknown duration until the salvage racks filled up. Since having salvage temporarily dry up would be a big problem for all players, this number was intentionally kept low. Once the impact on the markets as a whole can be measured, we will look at adjusting these numbers again. |
It is more than past time they do something about this.
That doesn't mean that all of the players agree with the decisions they make when they re-evaluate things. But it also doesn't mean that it is code for "we won't do anything about it" as you put it.
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This isn't just Bases, it is PVP, Badges, Drop Rates, Incarnate Table Rewards, and many other aspects of the game.
You still haven't admitted you were wrong about the Praetorians choices as they level having no effect on the choice they get to make at level 20 as to whether they go hero or villain.
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The moral choices a player makes before 20 has no impact on 20+ play where they can switch sides like every other character.
We definitely could (and did) store event salvage in bases before the change. Now we have to leave it on characters because the storage limits are too low. The developers even acknowledged that.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Everyone seems to be getting on Zwill's case about not knowing something about the game.
The game is BIG. Everyone misses something. I told a designer the other day that you can combine two enhancements that are already IN a power (i.e. not including one in your tray) and they had no idea that was in the game. Been there since launch (or a little after), not many people know it can be done because the UI was set up for simplification in this case. |
Charged Aegis, 50 Shield/Elec Tank- Virtue
Frozen Thunder, 50 Ice/Storm Controller- Virtue
Lex Talionis, 50 Bots/Traps MM - Victory
Gee, I always thougth that male widows were called widowers.....
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For spiders, however, male widows are still called "widows"
Also, the male widow spiders around my place are actually not black, they are light brown, with a red hourglass, and quite a bit smaller than the females (maybe it makes them easier to eat?).
Another little factoid about widow spiders... they are essentially blind. They rely on the vibrations in their webs to let them know if something is around, and they can tell how large something is by those vibrations. That is why they don't usually bite unless they've been disturbed.
/end_Z_tangent
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Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
1) Real nerds celebrate Wintereenmas.
2) You guys do know that the only thing Ironic about "Ironic" is itself? That it's title is the only real irony it has>?
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
1 Storage Rack can hold enough Halloween Salvage for 7 new costume slots. How hard can it be to log on your Salvage Mule and restock it every now and then?
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A rack will barely hold enough for a single purchase, not including the recipes or the holiday respec (16/18 salvage racks needed to transfer enough Candy Canes to buy that).
http://wiki.cohtitan.com/wiki/Candy_Keeper
There were two very minor corrections of the end of arc merit rewards (very minor).
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
How many minutes does it take to transfer 100 canes from one toon to anther with only 1 storage rack? 5, 10 minutes?
I'll stand by my originali statement
I still think losing that cap so we could store invention salvage was a great trade off.
I don't even know why you brought up event salvage in the first place.
Smoke & Mirrors.
Thank you Troy Hickman.
Thank you Troy Hickman.
Thank you Troy Hickman.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
They can still do that. Now they can use it to store Invention Salvage also.
Charlie Sheen would call this winning.
I'll agree that changing a single value in a database isn't hard if it doesn't affect any other items in the database.
Re-evaluating also doesn't mean that they aren't happy with how something is. They may have re-evaluated the change to base storage and determined that it was where they wanted to keep it. They may have re-evaluated it and decided it should be changed but couldn't agree on what to change it to. That doesn't mean that all of the players agree with the decisions they make when they re-evaluate things. But it also doesn't mean that it is code for "we won't do anything about it" as you put it. Of course, we've had this discussion before about what they said and what was meant by what they said and what they really meant by what they said. |
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
Everyone seems to be getting on Zwill's case about not knowing something about the game.
The game is BIG. Everyone misses something. I told a designer the other day that you can combine two enhancements that are already IN a power (i.e. not including one in your tray) and they had no idea that was in the game. Been there since launch (or a little after), not many people know it can be done because the UI was set up for simplification in this case. |
Yeah, I mean, look at how many designers thought BAB was in the Phalanx!
*turns and runs before Matt can throw something at her*
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
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378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Everyone seems to be getting on Zwill's case about not knowing something about the game.
The game is BIG. Everyone misses something. I told a designer the other day that you can combine two enhancements that are already IN a power (i.e. not including one in your tray) and they had no idea that was in the game. Been there since launch (or a little after), not many people know it can be done because the UI was set up for simplification in this case. |
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They can still do that. Now they can use it to store Invention Salvage also.
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Agreed. Sometimes "we're re-evaluating" means that they do it, find no better alternative (despite the cries in the forums to the contrary. Your good idea may not fly when the coders/artists get a hold of it), and leave it alone. Doing nothing is a viable option, though you'd never know it in these forums.
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A player with more alts, higher Paragon Rewards levels, and purchased uprgades could hold more than a single group with 18 bins holding 2,500 pieces of salvage.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
and round up everyone that knows more than they do"-Dylan
Everyone seems to be getting on Zwill's case about not knowing something about the game.
The game is BIG. Everyone misses something. |
"Oh, no! I see that he has Hasten on! That changes... EVERYTHING!!!!"
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Oh well. If this is the worst thing I have to accept about this game, then I'll be okay I suppose. This is the coolest game I ever played. *Takes a deep breath* I guess I can let go of Hasten.
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"Will there be a new currency system put into place with the next set of incarnate slots?" Posi: "That is going to depend on how much you guys are currently banking the old currency.". |
If anything, use the same damn salvage, but increase quantities required.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I appreciate the developers coming out to talk to us. It's kind of a brave move, give our proclivity for spitballs and pitchforks.
I do have to echo the WTH about Hasten's graphics though. I really don't understand the comment and can only assume it was taken out of context. Hasten is not used tactically, and if it was, you could hide it by creating an exactly identical affect using auras. We want Hasten to not have a graphic because our Ice and Psi characters are running around with their hands on fire 24/7 because the power is NOT used tactically, it is set to auto, even on SO builds, and yes, even at level 10 (at least for me). It is the costume affects of Hasten that is so hated. It's not necessarily hideous, just "costume inappropriate" and constantly on because there is nothing strategic about Hasten whatsoever.
The free reward token for 1200 points is in the game now, if you don't get it, file an appeal.
Oh, and thanks for the recaps!