A new VIP's review of city of Heroes: Freedom
Awesome to know that there are some global channels, just a pity there isn't a default server wide one, for everyone to just chat
thanks for the warm welcomes, people and for those asking, I'm on Exalted, as my signature should now reflect
Welcome, Rapthorne. Freem!
(it's an in-joke)
- Green Lantern
"Say, Jim...woo! That's a bad out-FIT!" - Superman: The Movie
Me 'n my posse: http://www.citygametracker.com/site/....php?user=5608
- Green Lantern
"Say, Jim...woo! That's a bad out-FIT!" - Superman: The Movie
Me 'n my posse: http://www.citygametracker.com/site/....php?user=5608
/sounds yummy.
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
Before I start, I'd like to specify a few things about me as a player:
- I have never played City of Heroes before the launch of Freedom, though I had been constantly hounded by a friend to join (and so glad I did) - My game knowledge is, thus far, quite incomplete so I apologise for any mistakes, I'll just be saying things as I see them. I was be honest, when my friend first talked to me about City of Heroes, I was amazingly sceptical of the concept. I mean, if you're a super hero who is totally indestructible.. what's the point? Where would the challenge be? However, I am so very happy to announce that my initial impression was so far wrong I'm almost ashamed. The day since I started my subscription, I have done almost nothing else but sleep, eat and play CoH. The mission story lines are so well put together and linked up brilliantly, it really absorbs you in to the gameplay (my first day, after I'd figured things out, I was so zoned in to the game that I was at my computer for 19 hours before I realised that the time had... gone). The combat was amazingly sluggish for the first few levels (because I only had my short range origin attack, a power move, a toggle support move and brawl) but that very quickly changed so that, by level 8, I could seamlessly chain together a deadly barrage of attacks. The sewer trial is a lot of fun. Fast paced, the right level of challenge for a new player and an excellent way to make friends, however I'd love to see this trial fit in somewhere with one of the main story arcs. The graphics are amazing (ultra mode everything maxed, baby) and I do wonder exactly how much time and effort went in to the coding of those capes, as they seem near perfect. The character customisation is excellent. There are only a few games (which I won't name) that I have played with a more in depth character editor. I spent about 3 hours in my first character perfecting his looks before unleashing him on Paragon. Another thing I totally adore is the shared power pools. Once I hit level 4 and learn that "zOMG I CAN FLY" I seriously made a noise like a schoolgirl finding out her crush likes her >.> . I have never played an MMO before where the exploration was so open The badges are awesome. I've spent a good few hours flying around just looking in totally obscure places for explorer badges. I also hear that getting a certain set of badges awards you "accolades" or some such thing, which in turn unlock extra powers The task forces are... a grey area for me. They're brilliantly put together but some are just way too long seeing that, unlike missions, you can't just log off and log in later and carry on. I have already covered my opinion of the tutorial in another post, however I'll give a short version: I think it should teach you a little more while still keeping the same fast paced atmosphere. If a player doesn't know what they're doing by level 10, especially F2P (not really the same when you subscribe and pay to be able to play) then chance are they'll just quit and go off to find another game. Another thing that genuinely surprises me is lack of a global chat channel, or server wide chat. (most people seem to use the help channel for this, but that's not it's main purpose) The true make or break for ANY MMO, however, is it's community and, I have to say, you guy are totally damn amazing. Usually new players are met with hostility/indifference/"I'm better than you" attitudes but in CoH I feel welcome, there's always someone patient enough to answer my never ending questions about what to do Story Arcs: 10/10 Gameplay: 9/10 Combat System: 9/10 Archetypes/Powers/Power Pools: 10/10 Graphics: 9.8/10 Character Customisation: 9.9/10 Tutorial: 5/10 Community: 11/10 ( ) All in all, I give City of Heroes a 9.5/10. I love this game, Paragon Studios. You have yourself a totally loyal and submissive new follower. |
Welcome
There are a lot of great people here...a lot of us "old folks" here that have been here since the start so always ask away!
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
I remember your other thread, mainly because you only posted it a few days ago, and I commented it in. It's good to know you're enjoying the game. I hope other new players enjoy the CoH experience as much as you have so far. I can't remember whether I added you as a global friend, but if I haven't and you fancy some crazy teaming just add @CheeseSlicer
Contact me in-game: @CheeseSlicer
Welcome, great to hear you are enjoying it!
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
In regards to the TF length concern:
Most of the newer TFs are designed to take no more than a couple hours to complete. The older ones can be longer than that, but they've been gradually updating them (Synapse next? Please? I mean, do we REALLY need to go beat a boss in 5 missions in a row in 4 different zones?).
And with the longer ones, as long as the whole team is on board with it, you very much can log off and finish them later. In fact, they were originally designed to do exactly that with them. All you have to do is log off without quitting the TF and when you log that character back on you will still be on it (provided it isn't completed in the meantime).
Glad to see you're enjoying the game so much. My global is @Claws and Effect, I have a couple characters on Exalted, and will be transferring a couple of my seldom played 50s over there as well. Look me up in game sometime and I'd be happy to squash some baddies with ya.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
There is indeed a mixed bag of degenerates, heroes, and scoundrels wandering around Paragon City.
But, it appears you are going to fit in nicely.
Welcome, Rapthorne!
Well channels...there are some server wide channels and channels that hit all servers....
As you noticed help is one for server wide....another is the architect and there is a PVP one....and hmm there is a few others that are not automaticaly added to your global window.
There are also made channels for entire servers that go cross server as well.
I play on Guardian server....the chat channels i pay attention to most are mostly Guardian ones....Looking for Team.....Guardian TF, Guardian Team...among others...
But also I pay attention to the Legion of Catgirls channels which the memebers are on all servers sooo....its cross server.
So anywise these are open channels......i think...>_>
Anywise if anyone does have trouble finding people to play with....Guardian server has tons of people who play alot....and do the long task forces and things alot.....
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
Its not Mews Fault that the Kitty Ears and Tail look cute.
Mew Blames Noble Savage for that....
<_<
We all already know that underneath Positrons Helmet is some Kitty Ears and a Tail....and War Witch is hiding them too...using magic.
By the way think about the name Positron....(Paws-I-Tron).....coincidence??
I think not.
You all wondered what really Happened to Emporer Cole....and what the well did to him...well mew found a picture of him
http://batichistudios.com/blog/wp-co...8/cat-girl.jpg
Cole has changed alot....>_>
Positron doesb't wear his helmet in Steel Canyon
um...thats becasue he is using a costume power thats all......
Yah ...yah thats the ticket a costume power from ingame store.....
Special toggle power that only changes the head the graphic to looking like you are not wearing a helmet. (Costs 800 points...Positron got it for 450 on sale a long while back)
Just another welcome to the Game. Recently re-subbed myself after a long hiatus , glad to be back as well.
COH/CoV - Virtue
8 Ball - Lev 50 Kin/Energy Defender
The Canadian Fist - Lev 50 Ice/EM Blaster
Omega Ghost - Lev 50 Robo/Dark MM
Ghostfall - Lev 50 Arachnos Crab Soldier
Welcome to the game, Rapthorne!
One thing that hasn't been mentioned yet is that CoH is developing a significant endgame where you work on your Incarnate powers. It's totally optional, of course. But if you do find that character that you fall in love with it's a nice option to have. You can keep working on character progression beyond level 50.
It's still kind of early days for the Incarnate system. There aren't a large number of Incarnate Trials, and 2 of them get played WAY more than the others, so it can feel very grindy since you'll end up repeating them ad nauseum. My hope is over time as they add new iTrials and tweak some of the less commonly played ones, we'll see more variety. It'll still be a big time sink but hopefully a fun one.
Take your time leveling up, though. The journey really is the reward. You will be disappointed if you rush through normal leveling assuming that the endgame is what it's all about. Not so with CoH.
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.