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How much will this 1 cost???
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Rod IV: Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Power Blast
- (A) Devastation - Accuracy/Damage: Level 50
- (3) Devastation - Damage/Endurance: Level 50
- (7) Devastation - Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Recharge: Level 50
- (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (46) Devastation - Chance of Hold: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (3) Thunderstrike - Damage/Endurance: Level 50
- (9) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Air Burst - Accuracy/Damage: Level 50
- (5) Air Burst - Damage/Endurance: Level 50
- (11) Air Burst - Damage/Recharge: Level 50
- (37) Air Burst - Damage/Range: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (5) Thunderstrike - Damage/Endurance: Level 50
- (13) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Devastation - Accuracy/Damage: Level 50
- (7) Devastation - Damage/Endurance: Level 50
- (15) Devastation - Damage/Recharge: Level 50
- (34) Devastation - Accuracy/Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Devastation - Chance of Hold: Level 50
- (A) Apocalypse - Damage: Level 50
- (9) Apocalypse - Damage/Recharge: Level 50
- (15) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (19) Apocalypse - Accuracy/Recharge: Level 50
- (19) Apocalypse - Damage/Endurance: Level 50
- (31) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (11) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (13) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Flight Speed IO: Level 50
- (A) Flight Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (21) Thunderstrike - Damage/Endurance: Level 50
- (21) Thunderstrike - Damage/Recharge: Level 50
- (33) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Multi Strike - Accuracy/Damage: Level 50
- (23) Multi Strike - Damage/Endurance: Level 50
- (23) Multi Strike - Damage/Recharge: Level 50
- (33) Multi Strike - Accuracy/Endurance: Level 50
- (A) Rope A Dope - Endurance/Stun: Level 50
- (25) Rope A Dope - Stun/Range: Level 50
- (25) Rope A Dope - Accuracy/Stun: Level 50
- (33) Rope A Dope - Accuracy/Endurance: Level 50
- (A) Detonation - Accuracy/Damage: Level 50
- (27) Detonation - Damage/Endurance: Level 50
- (27) Detonation - Damage/Recharge: Level 50
- (31) Detonation - Damage/Range: Level 50
- (40) Detonation - Accuracy/Damage/Endurance: Level 50
- (42) Detonation - Damage/Endurance/Range: Level 50
- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (29) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (39) Crushing Impact - Damage/Endurance: Level 50
- (39) Crushing Impact - Damage/Recharge: Level 50
- (39) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Air Burst - Accuracy/Damage: Level 50
- (42) Air Burst - Damage/Endurance: Level 50
- (42) Air Burst - Damage/Recharge: Level 50
- (50) Air Burst - Damage/Range: Level 50
- (A) Titanium Coating - Resistance/Endurance: Level 50
- (45) Titanium Coating - Resistance/Recharge: Level 50
- (45) Titanium Coating - Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance: Level 50
- (50) Titanium Coating - Endurance: Level 50
- (A) Titanium Coating - Resistance/Endurance: Level 50
- (48) Titanium Coating - Resistance/Recharge: Level 50
- (48) Titanium Coating - Endurance/Recharge: Level 50
- (48) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (50) Titanium Coating - Resistance: Level 50
- (A) Recharge Reduction IO: Level 50
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Barrier Core Epiphany
Level 0: Eye of the Magus
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
------------
Level 1: Brawl
- (A) Damage Increase IO: Level 50
Level 1: Sprint
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
------------
Set Bonus Totals:
- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 3.13% Defense(Smashing)
- 3.13% Defense(Lethal)
- 0.94% Defense(Fire)
- 0.94% Defense(Cold)
- 7.5% Defense(Energy)
- 7.5% Defense(Negative)
- 12.5% Defense(Psionic)
- 6.25% Defense(Melee)
- 3.75% Defense(Ranged)
- 1.88% Defense(AoE)
- 15% Enhancement(RechargeTime)
- 2% Enhancement(Stun)
- 4% Enhancement(Knockup)
- 44% Enhancement(Accuracy)
- 4% Enhancement(Knockback)
- 198.8 HP (16.5%) HitPoints
- MezResist(Held) 12.1%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 7.7%
- MezResist(Stun) 8.25%
- 7.5% (0.13 End/sec) Recovery
- 56% (2.81 HP/sec) Regeneration
- 1.26% Resistance(Smashing)
- 1.26% Resistance(Lethal)
- 1.89% Resistance(Fire)
- 1.89% Resistance(Cold)
- 1.88% Resistance(Energy)
- 1.88% Resistance(Toxic)
- 1% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1549;711;1422;HEX;| |78DA6D94594F135114C767680B94B2158A806C652B5DA76D34718B92A8983481842| |0E14D71DA8E657432ADD3C1881AE3077079343EA824EEFBF269FC0C262EEF2EF5F4| |FC6FE19ADAA4E777F29F73CE3DF7CCBDB374E564A7A2DC9C57D4AE13965EADAE1F2| |7EB1A4EFBD2A6ABBB66D96E5D2917C3B9B536455146C4B3F515DD2E19456DC1369C| |D21632A28D67A7372B95B2E36A0B9651701DB360BA5BEB4BBA6D56362DAE17CCD91| |B8663D8AED67002CBE5B2A59DB2CCD286DBC7FEAA6119F522486029675F36AB66DE| |B4A85E0F2B8B865E349CEA8659195CA898859D05758BD6ABB7B235443D67E97F506| |9FC6A3EE5318B2D4F18AD4F1973CF18C9E78CD40B467137CBA33C40D64346FB23C6| |CC36E3105955C4A92F59F2BE6274BC46DC1BC601B21E11E7413D2FEA75FE53EF305| |99FE8D6876E5BD16D37BA9D44B773E8368E6E8F906D13596DC9166E33C5E8D6187D| |6920C318CF324A14EF173DF9CFA1699DD19BC75A0586413620E20288EBFC5F9C9F5| |AE8429CD235CD5280A41E15520FA408494111154CB074946CBF58A01FC309613821| |0C278CE19C273B806A9E810A4B7B2E010EE2AA0C93ECA0A8377855AD4B43D7811B8| |CF035C6318A1816631B7ECBA97BDF01EF19E31F30EC8F8CD827C685FA651059233F| |7992A3BF80DF18EF1F46BC06D4DF3BD5A06D8F896D8F4D72A1284913429AC0242E9| |29DE20355F34CDDE2FCE9DBC01DE02EC3A28859B1C359BC92085E4904AF24825772| |8FD68E8AB8288E670CC73386E399C5F1BC4F71094CD69788F370920920C948A5008| |D914D33BED0C7434375AF86AC34B2D2C84A232B8BAC790ACC88FD66B0DF51EFCE35| |C378E830791B57AA568BCB8F31B44CB3946D96F6354BFB9BA5C5DDA51AD2B277E73| |E2B2A7AFCDA41928852532C7D97A51996BEC95294A51FB214C615E9A5CF80D8DC7C| |3F3E50757F38B4EB7F96F46DC95FEDE03ED95F96FC35C93F23F967255F97FCBCE41| |724FF2F1AF7F859| |-------------------------------------------------------------------|
so how do i ad u as a frient aett?
nvr mind i found out how to, pls exept
its ok, first of all, i wont be using hasten, second, i dont use aim, third, y do u have lvl 40 enhancments on there????? 4th, sniper blst is my favorite attack, how much will this 1 cost, my other does alot more damage
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1) Why don't you use Hasten? If you want a lot of recharge, it's the easiest way to get it.
2) Why don't you use Aim? It's a decent damage buff, and you can make sure you hit stuff.
3) Snipes are good for what they do, but they're not great attacks. You shouldn't be using it all that often, unless you really need to pull.
4) I used level 40 enhancements because it puts in the max level enhancements of the set. Some sets don't go up to 50, but that doesn't make them worse. The enhancement values might be a little lower, but the set bonuses make up for it.
I took a look at the build you provided, and it's a lot worse. Your set bonuses are again all over the place. The sets that you do use you don't have enough in the power to get the bonuses you probably want, you're underslotting key powers for their effects, you've taken and slotted powers that you don't need, you haven't slotted Stamina, and again you've got two travel powers for seemingly no reason.
I honestly don't know what you're doing, and why you're doing it. I'm not trying to be rude, I'm just trying to understand why you'd ask for help, and then not actually take it.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Hover is for battles and fly is for moving
i mgiht change a few thing though, but how much will this build cost???
I honestly don't know what you're doing, and why you're doing it. I'm not trying to be rude, I'm just trying to understand why you'd ask for help, and then not actually take it.
|
"Help me to help you" is something you should be thinking about.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
OK ty, fly is for general, tp is for quick escapes and so i could get team tp
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Aett...
...something about saints and patience, I forget.
The Melee Teaming Guide for Melee Mans
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Just wait til he asks you to play it for him as well as build it....
Cheers,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
any critiques on my enhancments or enhancement slots are fine, but not changing powers sorry for all the truble
If you're not interested in getting rid of totally useless powers, then why do you care about slotting effectively?
Just turn down the difficulty to whatever your build can handle :\
ok, i made a few more changes this is it
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Rod IV: Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Power Blast
- (A) Devastation - Accuracy/Damage: Level 50
- (3) Devastation - Damage/Endurance: Level 50
- (7) Devastation - Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Recharge: Level 50
- (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (46) Devastation - Chance of Hold: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (3) Thunderstrike - Damage/Endurance: Level 50
- (9) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Air Burst - Accuracy/Damage: Level 50
- (5) Air Burst - Damage/Endurance: Level 50
- (11) Air Burst - Damage/Recharge: Level 50
- (37) Air Burst - Damage/Range: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (5) Thunderstrike - Damage/Endurance: Level 50
- (13) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Devastation - Accuracy/Damage: Level 50
- (7) Devastation - Damage/Endurance: Level 50
- (15) Devastation - Damage/Recharge: Level 50
- (34) Devastation - Accuracy/Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Devastation - Chance of Hold: Level 50
- (A) Apocalypse - Damage: Level 50
- (9) Apocalypse - Damage/Recharge: Level 50
- (15) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (19) Apocalypse - Accuracy/Recharge: Level 50
- (19) Apocalypse - Damage/Endurance: Level 50
- (31) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (11) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (13) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Flight Speed IO: Level 50
- (A) Flight Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (21) Thunderstrike - Damage/Endurance: Level 50
- (21) Thunderstrike - Damage/Recharge: Level 50
- (33) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (A) Multi Strike - Accuracy/Damage: Level 50
- (23) Multi Strike - Damage/Endurance: Level 50
- (23) Multi Strike - Damage/Recharge: Level 50
- (33) Multi Strike - Accuracy/Endurance: Level 50
- (A) Adjusted Targeting - Recharge: Level 50
- (25) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (25) Adjusted Targeting - Endurance/Recharge: Level 50
- (33) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
- (A) Detonation - Accuracy/Damage: Level 50
- (27) Detonation - Damage/Endurance: Level 50
- (27) Detonation - Damage/Recharge: Level 50
- (31) Detonation - Damage/Range: Level 50
- (40) Detonation - Accuracy/Damage/Endurance: Level 50
- (42) Detonation - Damage/Endurance/Range: Level 50
- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (29) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (39) Crushing Impact - Damage/Endurance: Level 50
- (39) Crushing Impact - Damage/Recharge: Level 50
- (39) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Air Burst - Accuracy/Damage: Level 50
- (42) Air Burst - Damage/Endurance: Level 50
- (42) Air Burst - Damage/Recharge: Level 50
- (50) Air Burst - Damage/Range: Level 50
- (A) Titanium Coating - Resistance/Endurance: Level 50
- (45) Titanium Coating - Resistance/Recharge: Level 50
- (45) Titanium Coating - Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance: Level 50
- (50) Titanium Coating - Endurance: Level 50
- (A) Titanium Coating - Resistance/Endurance: Level 50
- (48) Titanium Coating - Resistance/Recharge: Level 50
- (48) Titanium Coating - Endurance/Recharge: Level 50
- (48) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (50) Titanium Coating - Resistance: Level 50
- (A) Recharge Reduction IO: Level 50
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Barrier Core Epiphany
Level 0: Eye of the Magus
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
------------
Level 1: Brawl
- (A) Damage Increase IO: Level 50
Level 1: Sprint
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
------------
Set Bonus Totals:
- 15% DamageBuff(Smashing)
- 15% DamageBuff(Lethal)
- 15% DamageBuff(Fire)
- 15% DamageBuff(Cold)
- 15% DamageBuff(Energy)
- 15% DamageBuff(Negative)
- 15% DamageBuff(Toxic)
- 15% DamageBuff(Psionic)
- 3.13% Defense(Smashing)
- 3.13% Defense(Lethal)
- 0.94% Defense(Fire)
- 0.94% Defense(Cold)
- 7.5% Defense(Energy)
- 7.5% Defense(Negative)
- 12.5% Defense(Psionic)
- 6.25% Defense(Melee)
- 3.75% Defense(Ranged)
- 1.88% Defense(AoE)
- 15% Enhancement(RechargeTime)
- 4% Enhancement(Knockup)
- 53% Enhancement(Accuracy)
- 4% Enhancement(Knockback)
- 198.8 HP (16.5%) HitPoints
- MezResist(Held) 12.1%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 7.7%
- MezResist(Stun) 8.25%
- 7.5% (0.13 End/sec) Recovery
- 50% (2.51 HP/sec) Regeneration
- 1.26% Resistance(Smashing)
- 1.26% Resistance(Lethal)
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 3.14% Resistance(Energy)
- 1.26% Resistance(Negative)
- 1.88% Resistance(Toxic)
- 1% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1547;702;1404;HEX;| |78DA6D94594F135114C767E8C2D2B21510907D69292D9D76A2895B9444AD0909240| |4096F5A87766C47276D9D0E89BCF9015C1E8D0F0A06F75D3F8D9F81C4E5DDA59E9E| |FF6DB95A497A7E87FF9C73EE9973EF9D959BE7838A726B51513BCFD946A592394BD| |6359DB6952DD770AD52D1BF56CA4D2E6DB42A8A32229E65D68C62DECC69E9A2E9E4| |B79111AD3FBBB8552E971C574BDB66D675ACACE56E67568CA255DEB2B95EEF52B16| |03A66D1D5EA4E60B554B2B50BB6952FB821F6D74DDBAC15E1846E96964D23673A95| |8255FEF7FFC174D9CA3696336C5AADD6C8F61075ACD3EFB852FFABFA943D165B9E3| |0FC4F1973CF180BCF1989178CDC4196477988AC478CB61DC6EC2EE3045955C4A92F| |59F2BE6274BC46DC1BC631B21E11E7413D2FEA05FFAA7792AC4F74EB43B77E74DB8| |56EA7D0ED1CBA8DA1DB53645B4556EB420BB7996074698C50124831C675469EE2DB| |454FED57D0B4C1E8D9C45A5986493620E202880BFE2FAE9D5AE8449CD239C35280A| |46E155237A40849BD22AA37CED269B27D62813E0CA71FC3E9C77026319CAB640750| |CD335066E9D00DC0415C8551203B28EA0DEEF1BB0EED008F5B508F71862286C5D88| |6DF72EAE177C07BC6F8070CFB2363FE13E35AED2A88AC911F5C68F427F00BE3FDCD| |885581DABEEB4A985E7B4CBCF6D814170A913421A40948D7C94EF381AA7AA66F73F| |ECC1DE02E708F61534458BC61185B12C19644B025116CC97D5A3B2AE2A2389EF338| |9EF3389E3A8EE7038A8B63B2BE784CE5FB100716188904A031F424639F3E1D1AAA7| |B3564259195445612593AB216293025DE37859D1FF536AE19C64387C95BBF52D56A| |4C7E8C09A59A25BD593AD22C1D6D96960F96AA4BABDEC67D5654F4F8A5832411A52| |658FA264BB32C7D95A5284BDF65691257A4873E03E2E516FBF081AAF9C3FD07FE67| |49DF95FCF50EEE93FD55C9DF90FC4B927F59F20DC9DF94FCACE4FF01C138F7CE| |-------------------------------------------------------------------|
Team TP is nearly worthless, that's what I'm trying to tell you. For what you want to do, especially. And having it, plus Flight, means that you've got three power picks that could be going to something that makes your build better. Do you see what I'm trying to tell you?
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The great irony about concept-optimization is that it can often require a lot of experience playing other kinds of concept builds before you can really do a good job with the one. You need to be know intuitively what you're losing and what you're gaining with each power pick change, and someone that is not experienced in playing not just their build but different versions of their build won't have that intuitive grasp of the trade offs.
Another great irony is that it can be difficult to explain to a player that their build doesn't actually convey how that build is played, and its how a build is played that determines the best way to min/max it. It often seems to new players that their playstyle feels dictated by the powers they have, until they find someone with the exact same set of powers and plays their character totally differently.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Level 8: Sniper Blast
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As to the rest of your slotting, I personally find that you don't have enough accuracy. Just to be clear, do you know that you can use pieces from more than one Set in a power? You can mix and match pieces from several sets to get better attribute boost numbers.
Teams are the number one killer of soloists.
no i dont have neough inf, but i can get them with incarnate merits
Successful troll is successful? That is all I can think of reading this thread.
I didnt look at the builds yet, but team teleport? lol no way, I dont believe it.
no i dont have neough inf, but i can get them with incarnate merits
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As for teleport...
Team Teleport isn't as effective at irritating teammates and alienating other players as it used to be since players can now prevent it from affecting them. It does (very rarely) have other uses, but those uses are mostly limited to Masterminds or teams built around using it.
IMO, YMMV, BBR, WIKS, etcetera.
Dr. Todt's theme.
i make stuff...
I will only add this.
My most successful blasters utilize some form of stealth (or invisibility, if possible) to get a "leg-up" on the enemy by maximizing my ability to hit all the foes I need to hit as fast as possible, and by being able to Aim + BU before they even know Im there.
Blaster are not tank mages, in this game, at least not until incarnate level.
You can't just run in and start shooting. The mobs don't stand there in a line waiting for you to kill them.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
its ok, first of all, i wont be using hasten, second, i dont use aim, third, y do u have lvl 40 enhancments on there????? 4th, sniper blst is my favorite attack, how much will this 1 cost, my other does alot more damage