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MA/SR build
Musculature Alpha and Longbow Lore...T4's for all the I20 Incarnate
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American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp
Dual Hammer, what I am seeing with your builds is that you are taking alot of powers for funs sake, but each power requires more slotting for better bonuses that will stack together and offer you something truly noticeable to the whole build. If that's intentional, if you've no real desire for a vast amount of defense or recharge, or anything else potentially achievable besides accuracy then thats fine. I personally would not IO set for small unnoticeable bonuses to mezz resistance, I'd just use basic IOs to simply slot a power cheaply.
Edit: Fewer powers, but with Haste to for the use of those powers over time might allow you to slot powers, not just well, but also for better bonuses. An energy/elec/elec would do well to have good recharge, ranged def when ranged, aoe def when in melee amongst numbers, and control for targets that will hit you back in melee.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Ok, this is another build i made, is it good?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Xelseus: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Dual Wield
- (A) Endurance Reduction IO
- (3) Endurance Reduction IO
- (3) Damage Increase IO
- (5) Damage Increase IO
- (5) Damage Increase IO
- (7) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Endurance Reduction IO
- (7) Damage Increase IO
- (9) Damage Increase IO
- (9) Damage Increase IO
- (11) Recharge Reduction IO
- (11) Range IO
- (A) Endurance Reduction IO
- (13) Endurance Reduction IO
- (13) Damage Increase IO
- (15) Damage Increase IO
- (15) Damage Increase IO
- (17) Recharge Reduction IO
Level 8: Bullet Rain
- (A) Endurance Reduction IO
- (17) Endurance Reduction IO
- (19) Endurance Reduction IO
- (19) Damage Increase IO
- (21) Damage Increase IO
- (21) Damage Increase IO
- (A) Endurance Reduction IO
- (40) Endurance Reduction IO
- (A) Endurance Reduction IO
- (25) Endurance Reduction IO
- (25) Damage Increase IO
- (27) Damage Increase IO
- (27) Recharge Reduction IO
- (29) Hold Duration IO
- (A) Defense Buff IO
- (A) Endurance Reduction IO
- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (31) Recharge Reduction IO
- (31) Damage Increase IO
- (31) Damage Increase IO
- (33) Damage Increase IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (33) Recharge Reduction IO
- (34) Recharge Reduction IO
- (34) Damage Increase IO
- (34) Damage Increase IO
- (A) Endurance Reduction IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Endurance Reduction IO
- (36) Endurance Reduction IO
- (36) Damage Increase IO
- (36) Damage Increase IO
- (37) Damage Increase IO
- (A) Endurance Reduction IO
- (43) Endurance Reduction IO
- (43) Damage Increase IO
- (45) Damage Increase IO
- (46) Damage Increase IO
- (46) Damage Increase IO
- (A) Endurance Reduction IO
- (39) Endurance Reduction IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (40) Recharge Reduction IO
- (40) Damage Increase IO
- (A) Endurance Reduction IO
- (42) Endurance Reduction IO
- (42) Defense Buff IO
- (42) Defense Buff IO
- (43) Defense Buff IO
- (A) Endurance Reduction IO
- (45) Endurance Reduction IO
- (45) Knockback Distance IO
- (46) Knockback Distance IO
- (A) Endurance Reduction IO
- (48) Endurance Reduction IO
- (48) Damage Increase IO
- (48) Damage Increase IO
- (A) Endurance Reduction IO
- (50) Resist Damage IO
- (50) Resist Damage IO
- (50) Resist Damage IO
Level 50: Cryonic Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Ageless Core Epiphany
------------
Level 1: Brawl
- (A) Damage Increase IO
Level 1: Sprint
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Flight Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 6: Incendiary Ammunition
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No, not really.
1) Why are your attacks not slotted for Accuracy? You're not likely to hit anything.
2) Why is Piercing Rounds not fully slotted for Damage?
3) Personal Force Field doesn't need any slotting for Defense. It gives you soft-capped defense just by itself, or close enough.
4) Trip Mine > Time Bomb. Slot Trip Mine (don't know why you took it and then didn't slot it). I'd actually say that it's not worth the power pick to take Time Bomb, but if you want it, go for it.
5) You're slotting a lot of EndRed in your powers, but then don't slot Stamina. Why?
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
On top of what Aett said, there is the test server. I remember having romantic notions of what my character was going to be like when I took certain powers and then once getting the powers I wasn't living the dream. With the test server, no matter what you do, you are not costing yourself anything except time but then you could be saving it in the long run.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
what do u mean?
you can get to level 50 instantly and have unlimited of all enhancments
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
oh ok
can this brute farm plus 4 times 8 with no insps? a simple yes or now is all i want.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Electro Fire X: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Havoc Punch
- (A) Damage Increase IO
- (A) Endurance Reduction IO
- (3) Resist Damage IO
- (3) Resist Damage IO
- (5) Resist Damage IO
- (5) Resist Damage IO
- (7) Resist Damage IO
- (A) Endurance Reduction IO
- (7) Damage Increase IO
- (45) Damage Increase IO
- (45) Damage Increase IO
- (A) Damage Increase IO
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
- (11) Damage Increase IO
- (11) Damage Increase IO
- (27) Damage Increase IO
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (34) Endurance Reduction IO
- (36) Healing IO
- (36) Healing IO
- (36) Healing IO
- (A) Resist Damage IO
- (13) Resist Damage IO
- (13) Resist Damage IO
- (15) Resist Damage IO
- (15) Resist Damage IO
- (17) Resist Damage IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Endurance Reduction IO
- (17) Resist Damage IO
- (19) Resist Damage IO
- (19) Resist Damage IO
- (21) Resist Damage IO
- (21) Resist Damage IO
- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (29) Damage Increase IO
- (31) Damage Increase IO
- (31) Damage Increase IO
- (50) Damage Increase IO
- (A) Endurance Modification IO
- (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (23) Defense Buff IO
- (25) Defense Buff IO
- (25) Defense Buff IO
- (27) Defense Buff IO
- (A) Defense Buff IO
- (31) Defense Buff IO
- (33) Defense Buff IO
- (33) Defense Buff IO
- (33) Defense Buff IO
- (34) Defense Buff IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Damage Increase IO
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (39) Resist Damage IO
- (39) Resist Damage IO
- (39) Resist Damage IO
- (40) Resist Damage IO
- (A) Recharge Reduction IO
- (A) Endurance Reduction IO
- (40) Endurance Reduction IO
- (40) Defense Buff IO
- (42) Defense Buff IO
- (42) Defense Buff IO
- (42) Defense Buff IO
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Endurance Modification IO
- (43) Endurance Modification IO
- (43) Endurance Modification IO
- (43) Endurance Modification IO
- (45) Endurance Modification IO
- (46) Endurance Modification IO
- (A) Endurance Reduction IO
- (A) Healing IO
- (48) Healing IO
- (48) Healing IO
- (48) Healing IO
- (50) Endurance Modification IO
- (50) Endurance Modification IO
- (A) Damage Increase IO
Level 50: Reactive Radial Flawless Interface
------------
Level 1: Brawl
- (A) Damage Increase IO
Level 1: Sprint
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
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Your builds are going from bad to worse. Starting to wonder if you're serious or not.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Why in the world would you want to farm without using inspirations? They drop like rain and you only gimp yourself by not using them.
And no that build wouldn't do it.
RotP?
Whats that, and could i do it without dieing?
ED
ty for explaining
You also slotted out physical perfection before health and stamina. Health and stamina have larger base bonuses, so give higher bonuses when slotted. Just because a power comes later in a build and requires a higher level doesn't mean that it's better. In particular, that is a power to take only when you have gotten what you can out of health and stamina and still need more.
You also slotted out physical perfection before health and stamina. Health and stamina have larger base bonuses, so give higher bonuses when slotted. Just because a power comes later in a build and requires a higher level doesn't mean that it's better. In particular, that is a power to take only when you have gotten what you can out of health and stamina and still need more.
|
Is This build good for a Grav/Energy Dom?
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Cyndron: Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Energy Assault
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Lift
- (A) Devastation - Accuracy/Damage
- (5) Devastation - Damage/Endurance
- (17) Devastation - Damage/Recharge
- (17) Devastation - Accuracy/Damage/Recharge
- (29) Knockback Distance IO
- (A) Devastation - Accuracy/Damage
- (27) Devastation - Damage/Endurance
- (45) Devastation - Damage/Recharge
- (A) Lockdown - Accuracy/Hold
- (23) Lockdown - Recharge/Hold
- (37) Lockdown - Endurance/Recharge/Hold
- (37) Lockdown - Accuracy/Endurance/Recharge/Hold
- (37) Devastation - Damage/Endurance
- (39) Devastation - Damage/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (36) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Damage/Endurance
- (7) Devastation - Damage/Recharge
- (13) Devastation - Accuracy/Damage/Recharge
- (15) Devastation - Accuracy/Damage/Endurance/Recharge
- (15) Devastation - Chance of Hold
- (A) Empty
- (9) Empty
- (9) Empty
- (11) Empty
- (11) Empty
- (13) Empty
- (A) Devastation - Accuracy/Damage
- (27) Devastation - Damage/Endurance
- (29) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Flight Speed IO
- (A) Flight Speed IO
- (A) Accuracy IO
- (A) Lockdown - Accuracy/Hold
- (19) Lockdown - Accuracy/Recharge
- (19) Lockdown - Recharge/Hold
- (21) Lockdown - Endurance/Recharge/Hold
- (21) Lockdown - Accuracy/Endurance/Recharge/Hold
- (23) Lockdown - Chance for +2 Mag Hold
- (A) Recharge Reduction IO
- (A) Healing IO
- (A) Endurance Reduction IO
- (25) Healing IO
- (25) Healing IO
- (A) Accuracy IO
- (A) Endurance Reduction IO
- (A) Mako's Bite - Accuracy/Damage
- (31) Mako's Bite - Damage/Endurance
- (31) Mako's Bite - Damage/Recharge
- (31) Mako's Bite - Accuracy/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (43) Mako's Bite - Chance of Damage(Lethal)
- (A) Sovereign Right - Accuracy/Damage
- (33) Sovereign Right - Damage/Endurance
- (33) Sovereign Right - Accuracy/Endurance
- (33) Sovereign Right - Accuracy/Damage/Endurance
- (34) Sovereign Right - Accuracy
- (34) Sovereign Right - Resistance Bonus
- (A) Sting of the Manticore - Accuracy/Damage
- (36) Sting of the Manticore - Damage/Endurance
- (36) Sting of the Manticore - Accuracy/Interrupt/Range
- (42) Sting of the Manticore - Damage/Interrupt/Recharge
- (42) Sting of the Manticore - Damage/Endurance/Recharge
- (42) Sting of the Manticore - Chance of Damage(Toxic)
- (A) Devastation - Accuracy/Damage
- (39) Devastation - Damage/Endurance
- (39) Devastation - Damage/Recharge
- (40) Devastation - Accuracy/Damage/Endurance/Recharge
- (40) Range IO
- (40) Range IO
- (A) Mako's Bite - Accuracy/Damage
- (43) Mako's Bite - Damage/Endurance
- (46) Mako's Bite - Damage/Recharge
- (46) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Resist Damage IO
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Accuracy/Damage/Endurance
------------
Level 2: Swift
- (A) Flight Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (3) Endurance Modification IO
- (3) Endurance Modification IO
- (5) Endurance Modification IO
- (A) Damage Increase IO
Level 1: Sprint
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1499;636;1272;HEX;| |78DA6D94C96EDA7010C66D30A10428D957F61042D88A9BDEAB8A2C87068943D42BB| |2884BDC3A36B2DDAA1CFB2C5D4FBDB4551FA3EB63340DCDD2ED4247CCC7128425FB| |677F9E6F66FE8B5D79B21D78B3F7F4B62086CABA62DBB56DF3583314C7B43C15A5A| |1D5053ABCE5967168998697EE13FDF7B5B2693896A917F72CE5B1E6B47ACFF141C4| |1DDB561EE94E71C750AD46ABF728F8AB26D97675AD71E404BBF715F550AB6B863AD| |37D3A5075B5695A8EE268A611E84AFBAAD2D48C466AA7A9D58B554B3B56F4DAAE69| |D555BB56516C47B55A83C697A8CD349D79B780A32309CF08B22448CF99532FC097C| |CF026F3BBABEF71F53C2BF0E4E129505E91633CE2A5ABAB2DFC66A6FE807F4178D3| |F09E90EC467EF77DD6D61AC87FC42C528007F93DE861027926902780BEAFBF025F3| |36F90D70BAFB74387706DE83A39740D74AFA7D48F0F73E41B196F18B5B2A895472D| |3F15F0B347F0AFB1E6232D082D08AD44BD84A085565893499B467FD398BB995F20E| |6700E733887395CF8C76C1366916F36C7F92254771EDA7C8AB518698B98E3C5046B| |4BA9ABBC497D2CC3B78CDEE2E45B85B60ADF19D58CA0DF08D62B8AF58A62BDA21A3| |3F100F3F590B9453562F0C6DAA8F1133C03CFE1BD002F99E75437096FF223F6C927| |F03373F30BF815FCC6BC20EF3ABCEB58D3F4C83EDCC05A6E64AF32428B93C17EC86| |0BC598CB780F11630DE02C61B274F4EE479CBE5B106A415398FBBF8167BF31DF81E| |FC8031536C09B125C4CA8895112B23F66492BE3DD412B1CF4E87B57B6257FB31AC6| |538AE3DD0DC629C35D70825302CF5FF03BC01484B0EB44E76F83DF64A698C268FD1| |B6C668B7C668FB63B4AAD4FFF70822BE01DF54FF9FD2B94B1F888CFBFFA56AF076| |-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Cyndron: Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Energy Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Lift -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5), FrcFbk-Rechg%:50(7)
Level 1: Power Bolt -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(7), Decim-Dmg/EndRdx:40(9), Decim-Acc/EndRdx/Rchg:40(9), Decim-Dmg/Rchg:40(11), FrcFbk-Rechg%:50(11)
Level 2: Gravity Distortion -- BasGaze-Acc/EndRdx/Rchg/Hold:30(A), BasGaze-Acc/Rchg:30(13), BasGaze-Acc/Hold:30(13), BasGaze-Rchg/Hold:30(15)
Level 4: Bone Smasher -- C'ngImp-Acc/Dmg:35(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Dmg/Rchg:50(17), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19)
Level 6: Propel -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(21), Decim-Dmg/Rchg:40(21), Decim-Acc/EndRdx/Rchg:40(23), Decim-Acc/Dmg/Rchg:40(23)
Level 8: Crushing Field -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(25), Ragnrk-Acc/Dmg/Rchg:50(25), Ragnrk-Acc/Rchg:50(27), Ragnrk-Dmg/EndRdx:50(27), Empty(29)
Level 10: Power Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(29), Decim-Dmg/Rchg:40(31), Decim-Acc/EndRdx/Rchg:40(31), Decim-Acc/Dmg/Rchg:40(31)
Level 12: Fly -- Flight-I:50(A)
Level 14: Hover -- LkGmblr-Rchg+:50(A)
Level 16: Dimension Shift -- EndRdx-I:50(A)
Level 18: Gravity Distortion Field -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(33), BasGaze-Rchg/Hold:30(33), BasGaze-Acc/EndRdx/Rchg/Hold:30(33), Lock-%Hold:50(34)
Level 20: Power Boost -- RechRdx-I:50(A)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
Level 24: Crush -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-Acc/EndRdx:50(36), Enf'dOp-EndRdx/Immob:50(36), Enf'dOp-Acc/Immob:50(36), Enf'dOp-Acc/Immob/Rchg:50(50)
Level 26: Wormhole -- Acc-I:50(A)
Level 28: Recall Friend -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(37)
Level 30: Total Focus -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(37), C'ngImp-Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Acc/Dmg/EndRdx:50(39)
Level 32: Singularity -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(39), ExRmnt-Dmg/EndRdx:50(40), ExRmnt-Acc/Dmg/Rchg:50(40), ExRmnt-EndRdx/Dmg/Rchg:50(40), ExRmnt-+Res(Pets):50(42)
Level 35: Sniper Blast -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/EndRdx:50(42), Mantic-Acc/ActRdx/Rng:50(42), Mantic-Dmg/ActRdx/Rchg:50(43), Mantic-Dmg/EndRdx/Rchg:50(43)
Level 38: Power Burst -- Thundr-Acc/Dmg:40(A), Thundr-Dmg/EndRdx:40(43), Thundr-Dmg/Rchg:40(45), Thundr-Acc/Dmg/Rchg:40(45), Thundr-Acc/Dmg/EndRdx:40(45), Thundr-Dmg/EndRdx/Rchg:50(46)
Level 41: Energy Transfer -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(46), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(48)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Whirling Hands -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(48), Oblit-Dmg/Rchg:50(48), Oblit-Acc/Dmg/Rchg:50(50), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
Level 49: Temp Invulnerability -- S'fstPrt-ResDam/Def+:30(A)
Level 50: Musculature Core Paragon
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Level 2: Swift -- Flight-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(15)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Brawl -- Dmg-I:50(A)
Level 1: Domination
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
It ain't perfect, but I think it is better.
Better defence, somewhat. Better slotting. You now are at almost perma dom, which refills you end and gives you better control. You are sitting at 11% s/l and 18% range, which should help.
I dropped the medicine pool because that is what barriers/defenders/wakies are for. Your job is to stop people dying by mezzing everything.
Successful troll is successful? That is all I can think of reading this thread.
I didnt look at the builds yet, but team teleport? lol no way, I dont believe it. |
edit to add: yep, i actually looked at all the OP's builds. priceless. i don't mean to insult, though, and on the off chance the OP is serious, i humbly recommend learning to play on SO's or generic IO's and getting a notion of how to play your toon and what you want from it
2nd edit: hehehe. necro'd your own post?
ok, what about this instead then????
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Rod IV: Level 50 Mutation Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Power Blast
- (A) Devastation - Accuracy/Damage: Level 50
- (3) Devastation - Damage/Endurance: Level 50
- (7) Devastation - Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Recharge: Level 50
- (45) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (46) Devastation - Chance of Hold: Level 50
Level 1: Electric Fence- (A) Thunderstrike - Accuracy/Damage: Level 50
- (3) Thunderstrike - Damage/Endurance: Level 50
- (9) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 2: Energy Torrent- (A) Air Burst - Accuracy/Damage: Level 50
- (5) Air Burst - Damage/Endurance: Level 50
- (11) Air Burst - Damage/Recharge: Level 50
- (37) Air Burst - Damage/Range: Level 50
Level 4: Power Bolt- (A) Thunderstrike - Accuracy/Damage: Level 50
- (5) Thunderstrike - Damage/Endurance: Level 50
- (13) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 6: Power Burst- (A) Devastation - Accuracy/Damage: Level 50
- (7) Devastation - Damage/Endurance: Level 50
- (15) Devastation - Damage/Recharge: Level 50
- (34) Devastation - Accuracy/Damage/Recharge: Level 50
- (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Devastation - Chance of Hold: Level 50
Level 8: Sniper Blast- (A) Apocalypse - Damage: Level 50
- (9) Apocalypse - Damage/Recharge: Level 50
- (15) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (19) Apocalypse - Accuracy/Recharge: Level 50
- (19) Apocalypse - Damage/Endurance: Level 50
- (31) Apocalypse - Chance of Damage(Negative): Level 50
Level 10: Havoc Punch- (A) Crushing Impact - Accuracy/Damage: Level 50
- (11) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
Level 12: Charged Brawl- (A) Crushing Impact - Accuracy/Damage: Level 50
- (13) Crushing Impact - Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Recharge: Level 50
- (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
Level 14: Hover- (A) Flight Speed IO: Level 50
Level 16: Fly- (A) Flight Speed IO: Level 50
Level 18: Teleport Foe- (A) Recharge Reduction IO: Level 50
Level 20: Power Push- (A) Thunderstrike - Accuracy/Damage: Level 50
- (21) Thunderstrike - Damage/Endurance: Level 50
- (21) Thunderstrike - Damage/Recharge: Level 50
- (33) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 22: Lightning Field- (A) Multi Strike - Accuracy/Damage: Level 50
- (23) Multi Strike - Damage/Endurance: Level 50
- (23) Multi Strike - Damage/Recharge: Level 50
- (33) Multi Strike - Accuracy/Endurance: Level 50
Level 24: Build Up- (A) Adjusted Targeting - Recharge: Level 50
- (25) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (25) Adjusted Targeting - Endurance/Recharge: Level 50
- (33) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
Level 26: Explosive Blast- (A) Detonation - Accuracy/Damage: Level 50
- (27) Detonation - Damage/Endurance: Level 50
- (27) Detonation - Damage/Recharge: Level 50
- (31) Detonation - Damage/Range: Level 50
- (40) Detonation - Accuracy/Damage/Endurance: Level 50
- (42) Detonation - Damage/Endurance/Range: Level 50
Level 28: Thunder Strike- (A) Obliteration - Damage: Level 50
- (29) Obliteration - Accuracy/Recharge: Level 50
- (29) Obliteration - Damage/Recharge: Level 50
- (31) Obliteration - Accuracy/Damage/Recharge: Level 50
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (43) Obliteration - Chance for Smashing Damage: Level 50
Level 30: Assault- (A) Endurance Reduction IO: Level 50
Level 32: Tactics- (A) Endurance Reduction IO: Level 50
Level 35: Power Sink- (A) Efficacy Adaptor - EndMod: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - Accuracy/Recharge: Level 50
Level 38: Shocking Grasp- (A) Crushing Impact - Accuracy/Damage: Level 50
- (39) Crushing Impact - Damage/Endurance: Level 50
- (39) Crushing Impact - Damage/Recharge: Level 50
- (39) Crushing Impact - Accuracy/Damage/Recharge: Level 50
Level 41: Static Discharge- (A) Air Burst - Accuracy/Damage: Level 50
- (42) Air Burst - Damage/Endurance: Level 50
- (42) Air Burst - Damage/Recharge: Level 50
- (50) Air Burst - Damage/Range: Level 50
Level 44: Charged Armor- (A) Titanium Coating - Resistance/Endurance: Level 50
- (45) Titanium Coating - Resistance/Recharge: Level 50
- (45) Titanium Coating - Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance: Level 50
- (50) Titanium Coating - Endurance: Level 50
Level 47: Surge of Power- (A) Titanium Coating - Resistance/Endurance: Level 50
- (48) Titanium Coating - Resistance/Recharge: Level 50
- (48) Titanium Coating - Endurance/Recharge: Level 50
- (48) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (50) Titanium Coating - Resistance: Level 50
Level 49: Nova- (A) Recharge Reduction IO: Level 50
Level 50: Cardiac Core ParagonLevel 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Barrier Core Epiphany
Level 0: Eye of the Magus
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
------------
Level 1: Brawl
- (A) Damage Increase IO: Level 50
Level 1: DefianceLevel 1: Sprint
- (A) Endurance Reduction IO: Level 50
Level 2: Rest- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50
Level 2: Health- (A) Healing IO: Level 50
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Stamina- (A) Endurance Modification IO: Level 50
Level 4: Ninja Run------------
Set Bonus Totals: