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Aett_Thorn

 

Posted

Quote:
Originally Posted by Trilby View Post
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
I won't even respond to the OP post because I don't know if he's serious, but...from most important to least...

(1) Wormhole is your "up every fight" control power as a gravity dom. It needs to be at least 5-slotted, whether with stupefy (if you are cheap) or absolute amazement (if you can afford purples.)

(2) It is quite easy to softcap s/l def and have permadom. I have a build without any purples (or anything expensive even--no kinetic combats) that does it even without hasten. Just keep those as build goals in mind.

(3) To get softcap to s/l def, you need 45% def in those areas. For permadom (which I realize your build has) look at _Brev_'s old permadom faq.

(4) Power push is really good for dominator with /nrg. Don't skip it.

(5) If you are desparate, kinetic crash can be 6-slotted in attacks that you won't use much in your attack chain...it has lots of good bonuses and is dirt cheap and almost as good as a real attack set. If you are at the stage where you can afford purples, forget this.

(6) With the new gravity changes in the pipe, you are better off rolling a controller. If you got it for the knockback, try gravity/storm.


"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator