New set for Scrappers: Street Justice!


Akantor

 

Posted

Quote:
Originally Posted by Starflier View Post
Now I just have to figure out whether SD or WP works better for my concept. And find the animation for Spring Attack so I can check that out.
Spring Attack - think Hulk leaping onto a tank and smashing it to itty-bitty pieces.

***

StJ/EA is nice. Endurance heavy, but nice.
Fits my character quite well - concept wise. Sad that there isn't a no fx version of the stealth power. >.>


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Quote:
Originally Posted by War-Nugget View Post
Spring Attack - think Hulk leaping onto a tank and smashing it to itty-bitty pieces.

***

StJ/EA is nice. Endurance heavy, but nice.
Fits my character quite well - concept wise. Sad that there isn't a no fx version of the stealth power. >.>
How can you say StJ/EA is endurance heavy with Energize and Energy Drain?


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I can't choose between Invul Elec & EA, in no particular order. And maybe Fire, not sure yet.


The Only Token Black Guy

Quote:
Originally Posted by Murdok View Post
Your mom's real name is Castle.

 

Posted

Quote:
Originally Posted by Auroxis View Post
How can you say StJ/EA is endurance heavy with Energize and Energy Drain?
I don't know, I was also baffled on how 6.5% DEF through EAbsorb, which you can stack, on a set that can softcap its main typed defenses is "minor"


I'll be using it to get at or near the incarnate softcap, and just on SOs EA does not feel remotely endurance heavy.


 

Posted

No mention of StJ/SR huh? Something needs to be done about that set, and I thought with it being Proliferated over to Brutes and then later to Tanks would help give it some sort of new competitive edge with high end builds. Ice Armor gets a (2.6 Endurance cost) crashless Tier 9 that can be made to have a 1/3rd uptime and Energy Aura gets a bevy of changes that is making it go from an okay set to an awesome set.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
No mention of StJ/SR huh? Something needs to be done about that set, and I thought with it being Proliferated over to Brutes and then later to Tanks would help give it some sort of new competitive edge with high end builds. Ice Armor gets a (2.6 Endurance cost) crashless Tier 9 that can be made to have a 1/3rd uptime and Energy Aura gets a bevy of changes that is making it go from an okay set to an awesome set.
SR is easier to softcap than EA and has less holes, though it doesn't have its endurance management and self heal. As far as SR vs. SD, in this situation the only advantage SR has over SD is recharge, which might be helpful with the top attack chain.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Auroxis View Post
SR is easier to softcap than EA and has less holes, though it doesn't have its endurance management and self heal. As far as SR vs. SD, in this situation the only advantage SR has over SD is recharge, which might be helpful with the top attack chain.
You're forgetting the most incredible update for EA - the Recharge Debuff on enemies and scaling Recharge Buff for the player! All of those things combined for Energy Aura is really spectacular! You won't even need a high end build in order to keep Energize permanent with Energy Aura. That's a whopping 100% extra Regeneration and a 59.6% global Endurance Reduction! Permanent! My Elec/Elec/Elec Scrapper has perma-Energize in her build with it enhanced to 217.2% Regen!


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
You're forgetting the most incredible update for EA - the Recharge Debuff on enemies and scaling Recharge Buff for the player! All of those things combined for Energy Aura is really spectacular! You won't even need a high end build in order to keep Energize permanent with Energy Aura. That's a whopping 100% extra Regeneration and a 59.6% global Endurance Reduction! Permanent! My Elec/Elec/Elec Scrapper has perma-Energize in her build with it enhanced to 217.2% Regen!
It's an inferior recharge buff with only a single target in range, and having multiple targets around you isn't something you can rely upon, especially if you team. That being said, having Energize means you can go for Ageless(Instead of Rebirth) if you need the recharge.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted


Still feels minor to me. The defense portion only goes up to 10 targets, I am gaining about 1% defense per target hit. ::shrug::
My recharge constantly flickers between 212% and 275%. I should have 212% after factoring in target-capped Entropic Aura.
Energize does help, but I still need to hit ED while it is up. I still need to hit ED whenever it is up just to gain endurance.
To me this combo does feel endurance heavy. To you it may not.


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Quote:
Originally Posted by Auroxis View Post
SR is easier to softcap than EA and has less holes, though it doesn't have its endurance management and self heal. As far as SR vs. SD, in this situation the only advantage SR has over SD is recharge, which might be helpful with the top attack chain.
This.

Quote:
Originally Posted by Auroxis View Post
It's an inferior recharge buff with only a single target in range, and having multiple targets around you isn't something you can rely upon, especially if you team. That being said, having Energize means you can go for Ageless(Instead of Rebirth) if you need the recharge.
And this.

Quote:
Originally Posted by War-Nugget View Post

Still feels minor to me. The defense portion only goes up to 10 targets, I am gaining about 1% defense per target hit. To me it still feels minor ::shrug::
My recharge constantly flickers between 212% and 275%. I should have 212% after factoring in target-capped Entropic Aura.
Energize does help, but I still need to hit ED while it is up. I still need to hit ED whenever it is up just to gain endurance.
To me this combo does feel endurance heavy. To you it may not.
Its minor if you look at it on its own, its very large if you consider that it can give you cushion vs -Def debuffs (which EA is vulnerable to) and if you can use it to get to the incarnate softcap (which you can).

On top of this, its part of a power that will fill your END bar.


 

Posted

After playing the StJ/EA and then the Stone/Stone brute I have on live... I changed my mind. Both are endurance heavy in terms of attacking, /EA at least has an endurance heal. :-p


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Quote:
Originally Posted by Auroxis View Post
SR is easier to softcap than EA and has less holes, though it doesn't have its endurance management and self heal. As far as SR vs. SD, in this situation the only advantage SR has over SD is recharge, which might be helpful with the top attack chain.
See now SR would be difficult with StJ in trying to manage endurance, at least until you gain access to Body Mastery (which is what now, 35?). Because there's no safety net, and again, it's not just a problem with StJ but with all fast sets. SR has to be my favorite secondary but lacks any kind of tool to turn the tides when things go bad - making you have to go with First Aid (though if you're going for a 'natural' character concept, it works).


 

Posted

Folks, not much time until Street Justice access is removed from the Beta client! Try it now, or else!


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Stryph View Post
See now SR would be difficult with StJ in trying to manage endurance, at least until you gain access to Body Mastery (which is what now, 35?).
Same for SD, DA and Invuln.

Quote:
Because there's no safety net, and again, it's not just a problem with StJ but with all fast sets. SR has to be my favorite secondary but lacks any kind of tool to turn the tides when things go bad - making you have to go with First Aid (though if you're going for a 'natural' character concept, it works).
Aid Self, or Rebirth. And it shares the same problem with SD(and Invuln to a lesser extent).


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Folks, not much time until Street Justice access is removed from the Beta client! Try it now, or else!
Beta Server is going down in a few, so I am betting it will be today. After some tests today, I am going to go with Invul. It is the only scrapper secondary I have not played from 1-50. I am still deciding if I want to go Brute or Scrapper though.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by Zyphoid View Post
Beta Server is going down in a few, so I am betting it will be today. After some tests today, I am going to go with Invul. It is the only scrapper secondary I have not played from 1-50. I am still deciding if I want to go Brute or Scrapper though.
Invulnerability is incredible! My preference is to go StJ/Inv for playstyle.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Santorican View Post
I'm going StJ/Shield
That's what I was thinking too. I wish the animations with Shield showed in the character creator. Still deciding on Brute vs Scrapper and looking for a concept. My beta SJ/Shield was just the classic Steampunk chick with a round shield with the Gothic design. I'd rather come up with something different though. It's not like I don't have time.

I'm thinking if I do Shield it would be better to go Scrapper. Is that the case?

I really like SJ. It's very cool, and I think it will get better the closer it gets to release.


 

Posted

Quote:
I'm thinking if I do Shield it would be better to go Scrapper. Is that the case?
Yep. StJ having the lowest self damage buffing ability out of all primaries, and doing decent damage despite that, the impact of AaO on that powerset is very significant.


 

Posted

Quote:
Originally Posted by Nihilii View Post
Yep. StJ having the lowest self damage buffing ability out of all primaries, and doing decent damage despite that, the impact of AaO on that powerset is very significant.
That's what I thought. That works out fine, I haven't leveled a scrapper in years and it'll be with two sets I've never played: shield and street justice. Sounds like a good plan. Now I just need to come up with an angle.

I went through the shields to see if any of them struck a concept in my mind, but nothing has hit me thus far.


 

Posted

Quote:
Originally Posted by Nihilii View Post
AaO
Not familiar with the term. =/


 

Posted

Quote:
Originally Posted by Stryph View Post
Not familiar with the term. =/
Against all Odds- the Shield Defense Taunt Aura that buffs your damage per enemy in range




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Beta server will be down very soon for a new patch. Street Justice access will be removed. Scrappers, I hope you enjoyed a peek at the set. Soon after Freedom and Issue 21 launch, you'll be able to resume your Street Justice!







Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
That's what I was thinking too. I wish the animations with Shield showed in the character creator.
The animations with a shield are the same as without, except with a shield on the left arm.


Proud member of the Twilight Avengers
Shunya~DB/Electric Scrapper capable of 262 DPS pre Incarnate
Mindtrix~Ill/Cold Controller soloed Lusca pre Incarnate
Psyanara~Night Widow/Fortunata 300+ DPS w/ Reactive