New set for Scrappers: Street Justice!


Akantor

 

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Originally Posted by Angelxman81 View Post
Go to his channel, so you can see the video
Very nice thank you.


 

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Originally Posted by Xinner View Post
Very nice thank you.
Yw.
I wanted you to see it, because I saw it in game and loved the animations.
Bad*ss!!


 

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Street Justice is lookin' to be a LOT better than Kinetic Melee. None of that swoopy, wavey crap.

Rib Cracker looks SAVAGE, and Shin Breaker looks ever worse.

Got a StJ/Elec brute to 8, very smooth with all three of the first attacks. Sweeping strike is a solid little cone.

Sadly, I could not find the secret passage in manti's mansion and ragequit. I'll figure it out tomorrow.


 

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The flying knee I've always wanted to be an alternate anima for MA. Could use a little more lift but it will do


 

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Originally Posted by mauk2 View Post
Sadly, I could not find the secret passage in manti's mansion and ragequit. I'll figure it out tomorrow.
Book case column on the left side of the fire place in the last room. Just did it myself and took a second. I kept looking around for the torches xD


 

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Question about that video, Stryph; it looks like there are two different animations for the second tier attack, but I'm not seeing you choose between them. Am I just not catching you making the switch, is the demo alternating between them on its own, or is that attack actually a slow, two-part animation? Really hoping it's not the last option.


 

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Alternate Animations. The set will swap back and forth between them as you activate. Heavy Strike had an Elbow Strike and a Fist Strike.


 

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So in regular gameplay, when you click Heavy Strike, it will execute either of those two animations? i.e., you don't actually choose which one it performs?


 

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Originally Posted by StormDevil View Post
So in regular gameplay, when you click Heavy Strike, it will execute either of those two animations? i.e., you don't actually choose which one it performs?
And it seems only Heavy Blow has two different animations. Everything else is pretty much constant.


 

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Quote:
Originally Posted by StormDevil View Post
So in regular gameplay, when you click Heavy Strike, it will execute either of those two animations? i.e., you don't actually choose which one it performs?
The same way Claws attacks and SS attacks alternate hands, it appears Street Justice has alternate animations that will fire off.


 

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OMG! Saw the animations and couldn't decide!

Reroll namesake into DP/TIME Corr OR SJ/Possibly Regen Scrapper! LOVE LOVE LOVE THE ANIMATIONS!

Spinning Strike is probably my FAVORITE animation.


BrandX Future Staff Fighter
The BrandX Collection

 

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I can't even get on my char who I was almost about to hit 14 to get Afterburner. Was on my way to help kill Lusca and got mapservered. Now I can't get on that character but I can make a new one and play him. -_-


 

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No worries. You'll have nearly a week to playtest the set.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

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Originally Posted by BrandX View Post
Spinning Strike is probably my FAVORITE animation.
Too bad it has a ridiculously tiny radius.


 

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Even the longest animation doesn't look that long which is rather nice.


 

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It looks like it's both the tier 1 and tier 2 that have rotating animations.


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by BrandX View Post
It looks like it's both the tier 1 and tier 2 that have rotating animations.
The t1 is a 1+2 punch every time. The t2 rotates between a left elbow, and a right uppercut.


Types of Swords
My Portfolio

 

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The animations look sweet! I was just wondering if there was any more information on the combo system? It seems like the information for Freedom is all over the place; even on the main website it's broken down into like 2 or 3 pages. Anyone have a link that explains the mechanics of the powerset in more detail?


Scarf_Girl�s Official Kid Brother!

 

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I *think* the 1 - 2 punch of initial strike (T1) rotates left and right hands tho. One time its Right then Left, next is Left then right. I could be wrong.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

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Originally Posted by Kractis_Sky View Post
I *think* the 1 - 2 punch of initial strike (T1) rotates left and right hands tho. One time its Right then Left, next is Left then right. I could be wrong.
Pretty sure it is L. Jab, R. Cross every time. I will hit up the training dummy after the ustream today.


Types of Swords
My Portfolio

 

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They've done studies and 60% of the time it works everytime


 

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Originally Posted by Zyphoid View Post
The t1 is a 1+2 punch every time. The t2 rotates between a left elbow, and a right uppercut.
Last night when I was testing it, I would see it only do one hand attack and then switch to a 1-2 punch. I'll have to watch it again today then.


BrandX Future Staff Fighter
The BrandX Collection

 

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Okay, testing it right now...

Always seems to be a 1-2 punch HOWEVER, the 1-2 punches don't look to always be the same.

Looks like a Jab - Jab and a Jab - Hook animation, and either animation looks like it can be left-right or right-left.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Okay, testing it right now...

Always seems to be a 1-2 punch HOWEVER, the 1-2 punches don't look to always be the same.

Looks like a Jab - Jab and a Jab - Hook animation, and either animation looks like it can be left-right or right-left.
Just checked (because I don't care about Time Manipulation) It does alternate between leading with Left and Right. My bad.


Types of Swords
My Portfolio

 

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So, any of the number crunchers get their hands on the set yet?


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it