Yes yes yes!!
Nitpicks aside, do you genuinely think that they'll allow a character to have both?
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But I will offer 3:2 odds against.
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Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Gotta admit... I feel an alt coming from this!
It's definitely been something I've been waiting for since they started proliferation.
Although, I hadn't really thought about concepts until now that I've heard it is happening... hmmm...
And... I don't care what it does or doesn't have. I'm sure I'll be happy with it, whatever they decide. I think I'll probably enjoy this powerset combo because of what they've said about it being control focused and such.
Sounds like my kind of blaptroller!!
and round up everyone that knows more than they do"-Dylan
I don't know how happy most teams will be with the new Night Torrent (or whatever they call it). Tents have no -kb component that I'm aware of, so knockabout will abound.
Another concern is will the kb be 100% like Torrent. With Nightfall you usually have to step back to get everything into the area you just tent'ed, so you can imagine the combo if Nighttorrent isn't 100%. tent/step back/Nighttorrent/kb some of em... then what? Might be a big ol mess.
Also, if they keep Life Drain, it hits only as well as the tier 1. True, it's a heal, but even on the fender set it's not a great heal. Something like 10%. My guess is frankenslotting will get you like 18% heal and 100 damage for like 10 or so endo. Great for utility, but blasters like to make things ded.
I don't know how happy most teams will be with the new Night Torrent (or whatever they call it). Tents have no -kb component that I'm aware of, so knockabout will abound.
Another concern is will the kb be 100% like Torrent. With Nightfall you usually have to step back to get everything into the area you just tent'ed, so you can imagine the combo if Nighttorrent isn't 100%. tent/step back/Nighttorrent/kb some of em... then what? Might be a big ol mess. |
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Nitpicks aside, do you genuinely think that they'll allow a character to have both?
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I get that TT and ST are VERY similar powers...with even almost identical animations (damn the funky ST colors). And the similarity is too much to think we'd get both.
Well, I really want to have both. And I think TT should be part of dark blast for blasters. Here's why.
1. Tenebrous Tentacles is one of the set defining powers of dark blast, imho. Why would you remove it if this is so?
2. We have plenty of doubling up on holds & stuns and even AOE sleeps from APP/PPP. For blasters and many other achetypes too. It's about time you have the ability to double up on immobilizers, AOE even.
3. AND there is already an archetype that HAS the ability to double on AOE Immobilizing....with very similar power names and animation with slightly differing recharge times, endurance cost, a tweaked secondary effects...similar (enough) to the difference in TT and ST. Soldiers of Arachnos can now get both the Wide Area Web Grenade AND Web Envelope from a PPP. It didn't stop the devs there.
I want my TT and I think it should be included in dark blast for blasters.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Firstly, Dark/Dark Blasters are what I've hoped for since before the first round of Proliferation was announced. You wouldn't believe how stoked I am about this, and even if they pull a Psi/Mental job on it, I'll still adore it. It'll be the first blaster that I can truly enjoy. (I've tried all the sets, and nothing's really done it for me, and solo I mostly play my D3 Fender likely a blaster, giving me melee attacks too is the icing on the cake).
My logical assumption, for the Night Fall and Torrent combination, is that NF has no KB, and torrent has KB, that this new Umbral Torrent might have knockdown instead. Much like the Lich's version of Torrent. If folk want it to KB, they can enhance that, if they don't they can just use it as a soft control and damage power.
That said, if it was to have KB, I would personally prefer it to be 100%, then I can position myself accordingly.
Dechs, even though I highly doubt we'll get Dark Regeneration on a blaster, put me down for 500m to get it. 9:1's good odds.
For the five speculative powers in manipulation, however, I think we'll get Touch of Fear (Melee), the stalker auto power that adds a bit of defence which replaced Cloak of Darkness (Armor) but as a toggle like Cloaking Device, Build Up, Death Shroud (Armor), and Tenebrous Tentacles (Blast). I think the text in the Intrepid Informer is wrong, and it's made up from Dark Melee, not Dark Miasma. Pretty much anything from Miasma would seem over powered on a Blaster. I also expect to get Dark Obliteration in the primary, as it's more blast and less control.
Regardless, this news has made i21 the best issue ever for me. Even if they removed everything else, I'd be ecstatic.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I think the text in the Intrepid Informer is wrong, and it's made up from Dark Melee, not Dark Miasma. Pretty much anything from Miasma would seem over powered on a Blaster. I also expect to get Dark Obliteration in the primary, as it's more blast and less control.
Regardless, this news has made i21 the best issue ever for me. Even if they removed everything else, I'd be ecstatic. |
Yeah not willing to take any bets (haven't kept up my inf farming in weeks), but I'd say the magic 8 ball points to Dark Regen NO WAY IN HELL being a part of it for blasters.
A watered down power that is no way near as strong as the REAL Dark Regen and retains similarity only in name? sure.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
Real Dark Regen on a blaster doesn't sound so crazy to me considering the limited HP/maxHP and defenses, and the precedent of Drain Psyche in Mental Manipulation.
It's admittedly a lot faster to get a full heal out of DR and it has the potential for much bigger healing over time, but also requires proper timing, takes a significant chunk of your endurance and doesn't come with end recovery.
I am not a betting man but I would probably say they would make a Dark Regen/Consume combination to even things out. It would make more sense overall, something of a Dark Recovery. I would bet money on that being somewhere in mix.
As for Dark.. what can I say? My first 50 is a Storm/Dark and after reaching the damage cap for a defender, I think its time I retire him to another server and start again. Professor Straenge might just make a good Dark/Dark blaster though, after my latest and only real blaster, AR/Fire, I may just go with Dark/Fire.
That being said, on the subject of tentacles. I adore/love the tentacles (I have spent the better part of a week making my AR/Fire into a villain JUST for Soul, if that tells you anything) and have had quite a bit of experience. However, I just don't see them adding it in.. A single target version I am actually expecting but not the full cone version. I would expect that Dark Manipulation will have more of a mix of -to hit and possibly one or two PBAOE while the rest are melee oriented and self buff like build up/dark recovery
Alright, I'm getting too much action against Dark Regen. I'll honor the old odds for anyone else, but any new bets will be made at 9:1 against Dark Regeneration.
Payout is reduced for bets against Dark Regeneration, but greatly increased for anyone betting for Dark Regeneration. |
Just to confirm I am betting for the name not the mechanic. My money is going toward a power being put in with the name that is probably closer to Drain Psyche than it is anything tank/scrappers/brutes get.
My Global is @Flaremare
Betting! What kind of heroes are you.
also: Dark blast! Squee! Just as I'd run out of blaster combos too.
In the room the women come and go
Talking of Michelangelo.
Honestly I don't see them giving blasters "Dark Regeneration" as it is. They make it a carbon copy of "Drain Psyche" though.
I would also hope that they wouldn't give blasters "Shadow Maul" because that animation is way too long. It's likely to get many a blaster killed unless they have some form of hold on the target
I'll put 100m for Dark Regen being put in.
Just to confirm I am betting for the name not the mechanic. My money is going toward a power being put in with the name that is probably closer to Drain Psyche than it is anything tank/scrappers/brutes get. My Global is @Flaremare |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Not going to take the bet but I'd put the answer somewhere around "unlikely, but possible, and I hope they do it." It would give the set a very different and interesting feel, and the power isn't too far gone from Psi's self heal.
I would also hope that they wouldn't give blasters "Shadow Maul" because that animation is way too long. It's likely to get many a blaster killed unless they have some form of hold on the target
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A) The devs have already more or less confirmed we're getting it.
B) Blasters already have: Short Circuit, Combustion, Total Focus, Thunderstrike, and Scramble Thoughts at 3 seconds or longer. Ignite, Consume, and Ice Patch at 3.5 seconds or longer. And they have Trip Mine, Time Bomb, and Gun Drone at 5, 9 and 7 seconds respectively.
Conversely, Shadow Maul is 3.07 seconds.
I don't think cast time is going to be as big of an issue as you're thinking. Shadow Maul is only longer than Short Circuit and Combustion by .07 seconds. The rest of the powers I listed have longer animation times.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I doubt blasters are getting dark regen. However, hopeful for soul drain, life drain or siphon life. I bet dark consumption will be in there along with soul transfer. Maybe mix in tof or fearsome stair.
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speak american godamnit
Everyone knows Elevator of Terror is a much better power.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Fearsome Stair? That power SUCKS!
Everyone knows Elevator of Terror is a much better power. |
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Not so simple, eh?