Yes yes yes!!
Here's my guess on Dark Blast:
1. Dark Blast 2. Gloom 3. Moonbeam 4. Something like Dark Detonation from Umbral Blast (Should be an AoE, but can't be Night Fall or Torrent or Tentacles) 5. Aim 6. Abyssal Gaze (DoT Hold) 7. Umbral Torrent (Night Fall/Torrent combo) 8. Life Drain 9. Blackstar And Darkness Mastery: 1. Gravimetric Snare (Probably named differently but the power from Umbral Blast set) 2. Shadow Punch 3. Smite 4. Dark Pit (Mag 2 AoE Stun) 5. Build Up (or maybe Soul Drain) 6. Shadow Fall (maybe single target Stealth instead of PBAoE? Doubt it will have the Defender resists, so it might have a different name) 7. Shadow Maul 8. Touch of Fear 9. Midnight Grasp |
Isn't Blackstar a PBAoE? If so, I would love if they made a targeted AoE for the nuke. I don't care if the secondary is blap, but PLEASE make the primary a ranged monster!
AND NO DAMN CONES!! (wishful thinking there I know)
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Isn't Blackstar a PBAoE? If so, I would love if they made a targeted AoE for the nuke. I don't care if the secondary is blap, but PLEASE make the primary a ranged monster!
AND NO DAMN CONES!! (wishful thinking there I know) |
Blackstar has -50% ToHit Debuff for support ATs. Even if that drops to 30-35% for us, that's a survivable PBAoE nuke.
Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
No one thinks Soul Transfer will make into dark manipulation?
From what I understand, you intend to bet against the Dark Regeneration inclusion, so it's the reverse. Every 13 units bet will return 7, plus what you put down. So if you win, you'd get 500m*(7/13)+500m = 769m and some change.
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Mmm. 2 self-rezzes. I want it!
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What the hell? Let's buff defenders.
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My take on Dark Manipulation:
1. Tenebrous Tentacle 2. Shadow Punch 3. Smite 4. Death Shroud 5. Build Up 6. Black Hole 7. Dark Consumption 8. Cloak of Fear 9. Dark Pit |
If they are shooting for something consistent with current blaster secondaries this would have my vote. The AoE immobilize and sutn puts it solidly at the top of current sets. Most of the other guesses are reasonable, but way overpowered relative to what is already available.
There is at least one "dark" themed power that would be absolutely fitting for a blaster (high damage, low-survival AT) that could be a heal in Dark Manipulation: Stygian Circle.
I'm not sure if anyone mentioned this elsewhere, but it certainly fits the idea of "defeat them as fast as you can if you want to stay alive" while not being as potent as Dark Regeneration is.
Also, 400 million *against* Dark Regeneration happening. Hell, I doubt if Stygian Circle would be considered, even though I think it would fit well with Blasters.
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Extremely unlikely it will keep Tenebrous Tentacles. Soul Mastery has Soul Tentacles, which is Tenebrous Tentacles in everything except name, in every other respect it is mechanically identical.
I'm betting it will be replaced with Dark Obliteration. |
I wish they'd keep it in there.. I love the dark blast tentacles rather than the shiny/girly GW version. But, eh, that's just me. & Soul Tentacles does kind of have seniority over TT, having been available to blasters longer.
Soul Tentacles does kind of have seniority over TT, having been available to blasters longer.
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As of right now, there are quite a few blasters with Soul Tentacles, while there are exactly zero with Tenebrous Tentacles because Dark Blast does npt exist yet for blasters.
It makes much more sense (and can't possibly break any characters) if they make the changes to the set that hasn't been introduced yet, than it does to try and alter a pre-existing Patron Pool in order to not have to change Dark Blast.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Well, I'm glad some people are excited. I don't really like shooting skulls, so I gave up on Dark Blast awhile ago. *sighs* And I guess I'll have to wait a little longer for a Martial Arts as a Secondary... at least they acknowledged it in the Ustream (along with saying Blasters are done for porting somehow... even though they still don't have many secondaries).
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Well, I'm glad some people are excited. I don't really like shooting skulls, so I gave up on Dark Blast awhile ago. *sighs* And I guess I'll have to wait a little longer for a Martial Arts as a Secondary... at least they acknowledged it in the Ustream (along with saying Blasters are done for porting somehow... even though they still don't have many secondaries).
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Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide
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Extremely unlikely it will keep Tenebrous Tentacles. Soul Mastery has Soul Tentacles, which is Tenebrous Tentacles in everything except name, in every other respect it is mechanically identical.
I'm betting it will be replaced with Dark Obliteration. |
For one thing, there was no mention of it being removed.
Second, Dark Blast is specifically mentioned as being "a fun control centric blast set for Blasters." and since we already know it's losing Dark Pit, if it ALSO loses TT then the -only- control it'd have is a single target hold and the Nightfall/Torrent mashup. Two powers does not a "control centric" set make.
Finally (and semi-non-seriously), screw Soul Tentacles and it's skinny-*** cone. (And while we're at it, screw Nightfall and it's even skinnier cone.)
Also, 400 million *against* Dark Regeneration happening. Hell, I doubt if Stygian Circle would be considered, even though I think it would fit well with Blasters.
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Payout is reduced for bets against Dark Regeneration, but greatly increased for anyone betting for Dark Regeneration.
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I actually think it will include TT.
For one thing, there was no mention of it being removed. Second, Dark Blast is specifically mentioned as being "a fun control centric blast set for Blasters." and since we already know it's losing Dark Pit, if it ALSO loses TT then the -only- control it'd have is a single target hold and the Nightfall/Torrent mashup. Two powers does not a "control centric" set make. Finally (and semi-non-seriously), screw Soul Tentacles and it's skinny-*** cone. (And while we're at it, screw Nightfall and it's even skinnier cone.) |
Hmm. You're probably right. The description was pretty precise. Merge Nightfall with torrent and remove Dark Pit filling the empty power slots with Aim and that ST hold.
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As far as I'm aware, Blaster Dark Blast hasn't even hit beta yet, and I highly doubt the devs are going to tell us exactly how the set is going to be set up before it's even beta tested.
For example: Since I was in Going Rogue closed beta, I happen to know that Electric Control originally had a combination stun/damage aura that was later deemed to be too powerful and removed. Can you imagine the outcry if they had said to the players as a whole "Electric Control will definitely have a stun/damage aura" prior to having decided that it was too powerful to be left in the set, and then the set went live without the power they promised would be there?
That's why the devs NEVER tell us that something is 100% sure to happen with a power set when they first announce it. I am quite sure Dark Blast for Blasters will be tweaked several times before it goes live, so I'm not taking what they've told us about it so far as gospel truth.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Just because that's all they told us about on the first day they mentioned it, doesn't mean that is ALL that is being done.
As far as I'm aware, Blaster Dark Blast hasn't even hit beta yet, and I highly doubt the devs are going to tell us exactly how the set is going to be set up before it's even beta tested. For example: Since I was in Going Rogue closed beta, I happen to know that Electric Control originally had a combination stun/damage aura that was later deemed to be too powerful and removed. Can you imagine the outcry if they had said to the players as a whole "Electric Control will definitely have a stun/damage aura" prior to having decided that it was too powerful to be left in the set, and then the set went live without the power they promised would be there? That's why the devs NEVER tell us that something is 100% sure to happen with a power set when they first announce it. I am quite sure Dark Blast for Blasters will be tweaked several times before it goes live, so I'm not taking what they've told us about it so far as gospel truth. |
I'm very glad to see that we will be getting a ST hold blast in the set, and that Torrent will not be its own power. Outside of that and the powers that they have told us will be in Dark Manipulation (Smite, Shadow Maul, Midnight Grasp, and Dark Pit) I am not making any assumptions nor getting my hopes up for anything until it hits test.
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Just because that's all they told us about on the first day they mentioned it, doesn't mean that is ALL that is being done.
As far as I'm aware, Blaster Dark Blast hasn't even hit beta yet, and I highly doubt the devs are going to tell us exactly how the set is going to be set up before it's even beta tested. For example: Since I was in Going Rogue closed beta, I happen to know that Electric Control originally had a combination stun/damage aura that was later deemed to be too powerful and removed. Can you imagine the outcry if they had said to the players as a whole "Electric Control will definitely have a stun/damage aura" prior to having decided that it was too powerful to be left in the set, and then the set went live without the power they promised would be there? That's why the devs NEVER tell us that something is 100% sure to happen with a power set when they first announce it. I am quite sure Dark Blast for Blasters will be tweaked several times before it goes live, so I'm not taking what they've told us about it so far as gospel truth. |
If anything, they seemed to be hedging their bets with the dark manipulation, what with them saying it could contain powers from just about every Dark set out there (although they did mention the melee and dark pit)
But you're right. It's still not in beta and they weren't explicit in listing all powers in it, so it's very possible my expectations are off.
It's fun to speculate though.
I actually think it will include TT.
For one thing, there was no mention of it being removed. Second, Dark Blast is specifically mentioned as being "a fun control centric blast set for Blasters." and since we already know it's losing Dark Pit, if it ALSO loses TT then the -only- control it'd have is a single target hold and the Nightfall/Torrent mashup. Two powers does not a "control centric" set make. Finally (and semi-non-seriously), screw Soul Tentacles and it's skinny-*** cone. (And while we're at it, screw Nightfall and it's even skinnier cone.) |
Thought I can say if I make a dark blaster it will probably be Dark Dark and I will more then likely get soul mastery so I can double stack tentacles. >
Every ounce of my excitement and positive feelings about I21 will disappear if they take Tentacles out of Dark Blast for blasters. That is not an exaggeration. I know it is irrational, but I have wanted Tentacles/Nightfall on a blaster since 2004. I am fine that Nightfall will have KB, but tentacles is a must for me. They ruined Psi blast for me, I hope they do not make the same error with Dark Blast.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Soul Tentacles already exists in blaster Soul Mastery. It's a carbon copy. Ergo TT will not be a part of Dark Blast. It really is that simple.
Soul Tentacles already exists in blaster Soul Mastery. It's a carbon copy. Ergo TT will not be a part of Dark Blast. It really is that simple.
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http://tomax.cohtitan.com/data/power...rous_Tentacles
They are far from identical. TT recharges in half the time and has a -tohit debuff, costs less endurance, and has a much wider cone.
Not so simple, eh?
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Here's my guess on Dark Blast:
1. Dark Blast
2. Gloom
3. Moonbeam
4. Something like Dark Detonation from Umbral Blast (Should be an AoE, but can't be Night Fall or Torrent or Tentacles)
5. Aim
6. Abyssal Gaze (DoT Hold)
7. Umbral Torrent (Night Fall/Torrent combo)
8. Life Drain
9. Blackstar
And Darkness Mastery:
1. Gravimetric Snare (Probably named differently but the power from Umbral Blast set)
2. Shadow Punch
3. Smite
4. Dark Pit (Mag 2 AoE Stun)
5. Build Up (or maybe Soul Drain)
6. Shadow Fall (maybe single target Stealth instead of PBAoE? Doubt it will have the Defender resists, so it might have a different name)
7. Shadow Maul
8. Touch of Fear
9. Midnight Grasp
Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide