QoL goes up, QoL goes Down.


Ad Astra

 

Posted

Anyone else getting a team bug where when you zone (either into a new area or a mission door) you lose you ability to see your teammates status (no green or blue bar info) and it just says "On Mission Map" or "Atlas Park" and if your in the same zone you still cant see it?

Sigh.... Instead of having to click on everyone to buff, I now have to click on everyone to see if they need a heal...

6 of one, 1/2 dozen of the other.

Please fix this..

Note: I tried both the classic team UI and the new one, same thing. Fliping leadership around or leveling fixes this as well


 

Posted

Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.

At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while.

I didn't /bug cause I had to leave for work, but if it happens again, bug it.


 

Posted

Quote:
Originally Posted by Maniac_Raid View Post
Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.

At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while.

I didn't /bug cause I had to leave for work, but if it happens again, bug it.
Used ATT?


 

Posted

Oh, sorry. Assemble the Team It's a vet reward that summons all teammates in the zone to you. Not sure if any other teleport powers would work or not... I suppose recall friend, and team teleport would work.


 

Posted

Quote:
Originally Posted by Maniac_Raid View Post
Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.

At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while.

I didn't /bug cause I had to leave for work, but if it happens again, bug it.

Not what happened to us last night. Everyone was talking and joking but random people's names kept showing as not in the missions all night long.

I did notice that when their names were blacked out I couldn't target that person with Mystic Fortune, but theres always the possibility that someone else had cast it on them.


 

Posted

Noticed it w/the GF last night.

It didn't matter if it was a Zone or a Instance, her Character would appear as if it wasn't in the same Zone or Instance as me. Only times her Character would resync in the Team display (using Classic display) was either upon a Mission Complete or after being tagged by a Mystic Fortune. Very staragne indeed.

Thank you for the time...


@Travlr (Main) / @Tymers Realm (Test)

Arc 5299: Magic, Mystery, and Mayhem Updated!! 09/15/09

 

Posted

Had the same thing happen on my team last night. Happily, we were already done for the evening. It showed, blacked out, like he was in another zone, though the zone listed was the same zone that we were in.

Be Well!
Fireheart


 

Posted

just to chime in and say same here, didn't matter if we in an instance or not


 

Posted

Same.. on a team of 3 -
the 2 people I teamed with kept going back and forth between showing green and showing black and being targetable and non-targetable.


Virtue Server Forever !
Pure White Lightning - Level 50 Electric Brute
Purple Drop - work in progress Axe/Shield brute
Blue Icefall - Level 50 Ice Tank
@Blue Lava

 

Posted

We experienced this as well, no matter the team size. The blacked out person would be participating and for no discernible reason they would eventually show up on the team list as they should.


@titanium wall1 & @titanium wall2

 

Posted

I mentioned it in another thread about this, but this happened to me last night while being on an Eden trial.


[ @Zombie Fryer ][ @Zombie Smasher ]
| Home Server: Virtue |

Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]

 

Posted

This is actually a very old bug. I think typing /sync will clear it up for anyone that is affected.

Assemble Team - and for that matter, Recall Friend - does the same thing for the character by forcing the game server to 'place' them in the expected coordinates.


Test Subject 42 - lvl 50 Sp/DA Scrapper
Oku No Te - lvl 50 MA/SR Scrapper
Borg Master - lvl 24 Bots/traps MM
Pinnacle

Nyghtfyre - lvl 50 DM/SR Scrapper
Champion

 

Posted

We ran a Synapse last night beginning at about 10 p.m. Eastern. At the beginning when we were gathering the team (pre-arranged here on the forums) - one player displayed as grayed out, but in Skyway - when the guy was standing there next to the rest of us.

Somehow that issue worked itself out, but we did have three nasty disconnects during the TF. I was one of them and my computer wanted to review all the /pgg files before letting me back into the game.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

Well, good to see it's not me Misery LOVES company, as for this.

Quote:
Originally Posted by Mutant_Mike View Post
This is actually a very old bug. I think typing /sync will clear it up for anyone that is affected.

Assemble Team - and for that matter, Recall Friend - does the same thing for the character by forcing the game server to 'place' them in the expected coordinates.
I've had it happen perhaps 2 -3 times in all the time I have been playing (4 years or so, on and off) and had it happen 10 times today, something they did irritated this bug.


I tried that /SYNC, no luck


 

Posted

Figured something out here, if the leader zones in last, everyone sees everyone, if he zones in he sees no one and everyone gets a few more people on their list, weird.


 

Posted

And here I thought I was just losing my mind again.

Yeah, had it happen yesterday. Seriously, I'm all for new features, but TEST STUFF BEFORE YOU BREAK SOMETHING ELSE IN THE PROCESS. "Half-a**ed" is not an acceptable QA milestone.

Edit: And neither is "Hey, it compiles! Ship it!"


 

Posted

So you think this has something to do with Null the Gull options, Quinch?


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Largo View Post
So you think this has something to do with Null the Gull options, Quinch?
Interesting, I experienced it a few times last night both with teammates and myself (did not understand why the league leader kept saying we'd start when I finally zoned), and it's on the only character that has visited Null. I haven't experienced it on any other characters.

IIRC, the only setting I changed was to always accept Mystic Fortunes. I did check my Dimensional status. (a wonderful new feature).


My Characters

 

Posted

I was seeing this problem on multiple teams the other night and NONE of my characters have visited Null the Gull.

Interestingly (maybe), I was only seeing this in regular MISSIONS and never during a incarnate trial.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I've both on both sides of the bug, and I know I've never even clicked on Null.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Well maybe its only the people that have visited Null the Gull, when they're on your team, that are causing the errors? We're you showing up fine for everyone else?

None of my characters on live have visited Null, and I haven't had any zone peculiarities. Of course, I was only on two or three teams since the update, so my chances of seeing this have been small.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Ironblade View Post
Interestingly (maybe), I was only seeing this in regular MISSIONS and never during a incarnate trial.
I've only seen it on Incarnate Trials, and if the leader of the team that the person was on locked the team, it would fix the bug.


"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer

 

Posted

Quote:
Originally Posted by Largo View Post
Well maybe its only the people that have visited Null the Gull, when they're on your team, that are causing the errors? We're you showing up fine for everyone else?
No. I was invisible to people at various times.


Paragon City Search And Rescue
The Mentor Project

 

Posted

My buddy and I experienced this while running tips last night. Neither of us have visited Null.


 

Posted

Quote:
Originally Posted by Irish Fury View Post
My buddy and I experienced this while running tips last night. Neither of us have visited Null.
Guys since I triple-box all the time I tested this extensively, here are the simple results.

If the leader zones in (appears last) everyone can see everyone.

If the Leader zones in first, he see's only himself, everyone else sees whoever comes in AFTER them.

If the leader gives the star to someone else, everyone see's everyone.

It's just screwed up right now, as a temp. fix, since I don't have any teleport powers I'm just holding the leader back till everyone zones it, it makes playing a little slower but.....