QoL goes up, QoL goes Down.
Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.
At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while.
I didn't /bug cause I had to leave for work, but if it happens again, bug it.
Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.
At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while. I didn't /bug cause I had to leave for work, but if it happens again, bug it. |
Oh, sorry. Assemble the Team It's a vet reward that summons all teammates in the zone to you. Not sure if any other teleport powers would work or not... I suppose recall friend, and team teleport would work.
Had this happen on a sewers team last night. Three people on the team showed as not being in zone, and we kept asking 'you guys coming?' cause we thought they were still in Atlas. Then someone saw they were right there with us, but none of them said anything... then I realized they NEVER said anything. So if they had said anything in team chat, we couldn't see it, and they weren't seeing what we said.
At some point, someone used ATT, and boom! Everything was normal. So if it happens again, there's a work around if you, or someone on the team doesn't mind burning that power for a while. I didn't /bug cause I had to leave for work, but if it happens again, bug it. |
Not what happened to us last night. Everyone was talking and joking but random people's names kept showing as not in the missions all night long.
I did notice that when their names were blacked out I couldn't target that person with Mystic Fortune, but theres always the possibility that someone else had cast it on them.
Noticed it w/the GF last night.
It didn't matter if it was a Zone or a Instance, her Character would appear as if it wasn't in the same Zone or Instance as me. Only times her Character would resync in the Team display (using Classic display) was either upon a Mission Complete or after being tagged by a Mystic Fortune. Very staragne indeed.
Thank you for the time...
Had the same thing happen on my team last night. Happily, we were already done for the evening. It showed, blacked out, like he was in another zone, though the zone listed was the same zone that we were in.
Be Well!
Fireheart
just to chime in and say same here, didn't matter if we in an instance or not
Same.. on a team of 3 -
the 2 people I teamed with kept going back and forth between showing green and showing black and being targetable and non-targetable.
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We experienced this as well, no matter the team size. The blacked out person would be participating and for no discernible reason they would eventually show up on the team list as they should.
@titanium wall1 & @titanium wall2
I mentioned it in another thread about this, but this happened to me last night while being on an Eden trial.
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This is actually a very old bug. I think typing /sync will clear it up for anyone that is affected.
Assemble Team - and for that matter, Recall Friend - does the same thing for the character by forcing the game server to 'place' them in the expected coordinates.
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We ran a Synapse last night beginning at about 10 p.m. Eastern. At the beginning when we were gathering the team (pre-arranged here on the forums) - one player displayed as grayed out, but in Skyway - when the guy was standing there next to the rest of us.
Somehow that issue worked itself out, but we did have three nasty disconnects during the TF. I was one of them and my computer wanted to review all the /pgg files before letting me back into the game.
Altoholic - but a Blaster at Heart!
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"You gave us a world where we could fly. I can't thank you enough for that."
Well, good to see it's not me Misery LOVES company, as for this.
This is actually a very old bug. I think typing /sync will clear it up for anyone that is affected.
Assemble Team - and for that matter, Recall Friend - does the same thing for the character by forcing the game server to 'place' them in the expected coordinates. |
I tried that /SYNC, no luck
Figured something out here, if the leader zones in last, everyone sees everyone, if he zones in he sees no one and everyone gets a few more people on their list, weird.
And here I thought I was just losing my mind again.
Yeah, had it happen yesterday. Seriously, I'm all for new features, but TEST STUFF BEFORE YOU BREAK SOMETHING ELSE IN THE PROCESS. "Half-a**ed" is not an acceptable QA milestone.
Edit: And neither is "Hey, it compiles! Ship it!"
So you think this has something to do with Null the Gull options, Quinch?
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
So you think this has something to do with Null the Gull options, Quinch?
|
IIRC, the only setting I changed was to always accept Mystic Fortunes. I did check my Dimensional status. (a wonderful new feature).
My Characters
I was seeing this problem on multiple teams the other night and NONE of my characters have visited Null the Gull.
Interestingly (maybe), I was only seeing this in regular MISSIONS and never during a incarnate trial.
Paragon City Search And Rescue
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I've both on both sides of the bug, and I know I've never even clicked on Null.
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Well maybe its only the people that have visited Null the Gull, when they're on your team, that are causing the errors? We're you showing up fine for everyone else?
None of my characters on live have visited Null, and I haven't had any zone peculiarities. Of course, I was only on two or three teams since the update, so my chances of seeing this have been small.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
"Champion (the Community Server... or GTFO) is like a small town where everyone knows each other's names, for better or worse." -kojirodensetsu.
"If all you have is a hammer, everything looks like a nail." - Maslow's Hammer
My buddy and I experienced this while running tips last night. Neither of us have visited Null.
My buddy and I experienced this while running tips last night. Neither of us have visited Null.
|
If the leader zones in (appears last) everyone can see everyone.
If the Leader zones in first, he see's only himself, everyone else sees whoever comes in AFTER them.
If the leader gives the star to someone else, everyone see's everyone.
It's just screwed up right now, as a temp. fix, since I don't have any teleport powers I'm just holding the leader back till everyone zones it, it makes playing a little slower but.....
Anyone else getting a team bug where when you zone (either into a new area or a mission door) you lose you ability to see your teammates status (no green or blue bar info) and it just says "On Mission Map" or "Atlas Park" and if your in the same zone you still cant see it?
Sigh.... Instead of having to click on everyone to buff, I now have to click on everyone to see if they need a heal...
6 of one, 1/2 dozen of the other.
Please fix this..
Note: I tried both the classic team UI and the new one, same thing. Fliping leadership around or leveling fixes this as well