Lowbie Farming Maps


A Man In Black

 

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Originally Posted by TheBruteSquad View Post
You're not alone, but nobody has any sweet clue as to why.
Managed to stay alive by using the hand grenade and killing off the people closest to me. And bringing mostly purples into the mission with me.

That said, finally level 28. I'm farming "Beasts" but I'm not sure that's the best level for me to be farming.


 

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Maybe it has something to do with the map. That's really all I can think of. But I don't know why or what the map could be changing.


 

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Originally Posted by Blazing_Fist View Post
I've gotten to level 26 now, and I'm faceplanting like crazy. What's going on? Bad luck? I was doing fantastic before then. SO's are up to date if that matters. SS/Fire if I didn't specify that before.
Sorry I missed this before. You stop getting level-up inspiration boosts to cover up the gaps, so you spend more time below the defense softcap. That means you have more chances to get unlucky and go splat.


 

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Originally Posted by A Man In Black View Post
Sorry I missed this before. You stop getting level-up inspiration boosts to cover up the gaps, so you spend more time below the defense softcap. That means you have more chances to get unlucky and go splat.
Issue was brought up on the first page and this was my response as well. Interesting to see the number of people who suddenly get stuck at 22, or so. If you are /fire, I would grind it out till 28 and then maybe move onto higher maps since you have access to Burn. Inspirs binds help. I got my Claws/fire to 40 and my SS/fire to just about 48 and I still get kind of lost in the speed of things with the handling of the AoEs and inspirs.


 

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Originally Posted by Amy_Amp View Post
Issue was brought up on the first page and this was my response as well. Interesting to see the number of people who suddenly get stuck at 22, or so. If you are /fire, I would grind it out till 28 and then maybe move onto higher maps since you have access to Burn. Inspirs binds help. I got my Claws/fire to 40 and my SS/fire to just about 48 and I still get kind of lost in the speed of things with the handling of the AoEs and inspirs.
Yeah doing my WS up to 22 required me to pay a lot of attention to being softcapped all the time. With my Tanker it was even worse, didn't kill as fast and got shot down on a second easily when I got distracted.

Even on my (now Incarnate) SS/FA I made the macros and I change trays when farming the high maps - a tray with keys 1, 2, 3, 4 for converting small purps, medium and small/medium reds, and the rest are the AoEs, Haymaker and KO Blow (tho I don't use them anymore after getting some global rech) - heal insp drops are enough plus most of the time healing flames and consume are enough. But even with his build with about 30% rech (plus the T3 Spiritual which gives more depending on the powers) and far from the planned 'permahasten without iSlots' build I find myself using the insps before they expire or else I still faceplant on fire farms even level shifted when I go for like 10 seconds below 30% def. One thing that helped me was getting some Fire def with sets like Aegis and Mocking Berat because I only have to use two small purps to softcap now, or a medium, bosses drop lots of large and medium insps.

But even doing that I'm not farming at my optimal speed (using the AoEs whenever they're ready) because I get bored easily farming and if I try to focus too much on using FS, Fireball, FE, Rage and Burn whenever they're up I sometimes forget about my defence. That's why I'm keeping RoTP btw and thinking about not even changing to Mu because I'm liking Fire Blast for the TFs and Trials (maybe going Soul, Gloom is too good).


 

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I've updated my map title and all of the text to make the map much more clear and provide easy instructions for new players.


 

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Originally Posted by Neogumbercules View Post
I've updated my map title and all of the text to make the map much more clear and provide easy instructions for new players.
Update does help. Didn't know that I should have bosses on and, and that jettisoned my exp gain significantly.

That said, for the higher levels the hand grenade is absolutely vital. If I have it, I don't die, but if I don't, that's it for me.


 

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Originally Posted by Neogumbercules View Post
I've decided to upload a video I made a while back that will show you everything you need to know to run one of these maps.

http://www.youtube.com/watch?v=yi5t9g50bYM

The only thing I didn't do in this video was show the hand grenade temp power. Get that at the market for nothing and use it. Makes this even faster. Keep in mind that this is with bosses on.
This post right here is why I should never go to the forums while still half-asleep.

I clicked the video link and promptly forgot about it. Then my computer started making terrible sounds, it sounded like the fans were going berserk. I shut the computer down fast.

I wait a little bit, turned it back on, everything is fine as it loads up... I open up Firefox again and shortly afterward my computer starts making those terrible sounds again. I'm panicking, thinking my new computer is dying and I've only had it a few months.

I shut the PC down again, this time by holding the power key down. Not exactly healthy for a PC. I go downstairs, grab a drink, come back upstairs, decide to take my shower, then come back to the PC, cross my fingers, turn it back on.

I load up Firefox again and there's that sound - dagnabit, I left the headset on top of the PC. It was the sound of the video starting in a different tab.


 

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LOL! I had forgotten to remove the sound or lower the volume when I was making the video. Figured if people don't like it then they could just turn down their speakers haha. Sorry for freaking you out.


 

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Hi everyone!

I've uploaded a completely new video that is a FULL tutorial showing everything you need to do from the second you leave the tutorial to crafting grenades, what powers to take, what maps to use, etc. I have my new and improved map on showcase as well. I think it's pretty comprehensive and I put hours of work into it. This is by far the most complete explanation and showcase on how to run one of these lowbie maps. Watch it and let me know what you think!

http://www.youtube.com/watch?v=b4ziR1Y9-rM *edit. video updated


 

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Originally Posted by Neogumbercules View Post
Hi everyone!

I've uploaded a completely new video that is a FULL tutorial showing everything you need to do from the second you leave the tutorial to crafting grenades, what powers to take, what maps to use, etc. I have my new and improved map on showcase as well. I think it's pretty comprehensive and I put hours of work into it. This is by far the most complete explanation and showcase on how to run one of these lowbie maps. Watch it and let me know what you think!

http://www.youtube.com/watch?v=6thsGc42Tx0 *edit. Just watched it and noticed the second song repeats. Will fix that when I get home. *_*
Look's great. I've been farming the arc for most of a month and it never occurred to me to use the Crafter's Cafe to do the hand grenade crafting.


@Exabecquerel | 50s:
1 corr (fire/kin), 1 widow (tuna), 3 MM (bots/ff, demons/dark, demons/traps), 2 brutes (ss/wp, kin/sr)
1 def (kin/dp), 2 trollers (fire/rad, earth/storm), 2 scrappers (spines/dark, kat/sr)

 

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Originally Posted by Neogumbercules View Post
Hi everyone!

I've uploaded a completely new video that is a FULL tutorial showing everything you need to do from the second you leave the tutorial to crafting grenades, what powers to take, what maps to use, etc. I have my new and improved map on showcase as well. I think it's pretty comprehensive and I put hours of work into it. This is by far the most complete explanation and showcase on how to run one of these lowbie maps. Watch it and let me know what you think!

http://www.youtube.com/watch?v=6thsGc42Tx0 *edit. Just watched it and noticed the second song repeats. Will fix that when I get home. *_*
It took me me some time before I saw you were doing this in Shark. Not really sure why you started there. I still think street sweeping to level 3 and then doing this is better due to more inspir slots, but obviously not much of a difference. There is I believe a typo where you say "No" instead of "Now."


 

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Originally Posted by Amy_Amp View Post
It took me me some time before I saw you were doing this in Shark. Not really sure why you started there. I still think street sweeping to level 3 and then doing this is better due to more inspir slots, but obviously not much of a difference. There is I believe a typo where you say "No" instead of "Now."
Shark is the easiest/shortest trip from the BM to the AE.

Straight line less than 500 yards. Easy to avoid the mobs.

You can take the Black Helicopter from Mercy North right behind Kalinda to Shark and it is less than 700 yards to the BM. Shorter run than dragging butt cross Mercy I think.


Global: @Kelig

 

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Originally Posted by joebartender View Post
Shark is the easiest/shortest trip from the BM to the AE.

Straight line less than 500 yards. Easy to avoid the mobs.

You can take the Black Helicopter from Mercy North right behind Kalinda to Shark and it is less than 700 yards to the BM. Shorter run than dragging butt cross Mercy I think.
Yeah this is why. Fateweaver is right on the way to the AE building also. Only takes a few runs through the map to get high enough so that the mobs here don't really pose much threat either. I actually neglected to show/explain selling the two damage TOs at the store to get the starting money for the auction fee but I figure that's a really minor point and since I'm uploading the new version of the video now...a little late.

Edit* And the new video is up. New music added. Felt like The Final Countdown would get my video deleted so I got rid of it.


 

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I also started having trouble with this map around 22. Not sure why, but things just started dying slower so the insps weren't coming in fast enough. I switched to another one that is locked to level one and things have been fine. You may want to consider giving up on Integration and going back to level one on yours. Knockback isn't that big of a deal. Whatever isn't killed outright by the grenade just runs right back to you.

Another thing I noticed on this other map vs yours is that I get way more medium and large insps. I almost never seem to get them in your mish. Not sure what that's about.


 

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Originally Posted by Galactiman View Post
I also started having trouble with this map around 22. Not sure why, but things just started dying slower so the insps weren't coming in fast enough. I switched to another one that is locked to level one and things have been fine. You may want to consider giving up on Integration and going back to level one on yours. Knockback isn't that big of a deal. Whatever isn't killed outright by the grenade just runs right back to you.

Another thing I noticed on this other map vs yours is that I get way more medium and large insps. I almost never seem to get them in your mish. Not sure what that's about.
It's been pointed out that you level up slower by 22 so you aren't getting the level up inspirs as often either. My guess on the lack of bigger inspirs dropping is due to the map being level locked at such a low level. I'm sure I'll be proven wrong though.


 

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Originally Posted by Amy_Amp View Post
It's been pointed out that you level up slower by 22 so you aren't getting the level up inspirs as often either.
I really don't think that has anything to do with it. Like I said, the mobs just started dying slower. When I first started they died so fast that I received insps faster than I could use them. Around 22 I started having a lack of insps.

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My guess on the lack of bigger inspirs dropping is due to the map being level locked at such a low level. I'm sure I'll be proven wrong though.
Can't be it since the mission I switched to where I'm receiving loads of medium and large insps is locked to level 1.


 

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There should be absolutely no difference in the tier of inspirations you get from one mission to the next. That's based entirely off the class of enemy you defeat. There also shouldn't be any real difference in kill speed from level 1 to level 3 as far as I know. The reason I keep it at level 3 is so that you can fit in Hasten and so players who don't get an AoE till level 8 can still use it. According to paragonwiki enemies have slightly more HP at level 1 than 3. Maybe that makes the difference. I'll play around with it and see what happens.


 

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Well I've solved any issues and uploaded a second version of my map. Identical to the first, this one set to level 1! Try it out and let me know if it's easier. 512178

*Edit!

I think I may have had an epiphany concerning why people report my mission being harder. I originally gave my enemy group high damage long recharge attacks thinking I would reduce their damage/cast cycle. While it's true that I had accomplished that, I never took into account the fact that the sheer number of enemies surrounding and attacking at all times made that calculation completely irrelevant. You're still having to dice-roll on 16 sweeping strikes, and every time you kill an enemy and a new one aggros you it basically resets that timer. I've gone ahead and went back to using extremely low damage attacks. THAT should solve every problem.


 

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Originally Posted by Neogumbercules View Post
I think I may have had an epiphany concerning why people report my mission being harder. I originally gave my enemy group high damage long recharge attacks thinking I would reduce their damage/cast cycle. While it's true that I had accomplished that, I never took into account the fact that the sheer number of enemies surrounding and attacking at all times made that calculation completely irrelevant. You're still having to dice-roll on 16 sweeping strikes, and every time you kill an enemy and a new one aggros you it basically resets that timer. I've gone ahead and went back to using extremely low damage attacks. THAT should solve every problem.
No, I use Sweeping Strike as well. That shouldn't make your mission harder than mine.


 

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Well I still stand by my conclusion about damage per cast cycle but if that's not the reason my map is harder then it must either be perception or the level difference. Either way both issues are addressed


 

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Ok let me say this, whoever came up with this is awsome. I was skeptical at first but I tried it myself. Got to 22 in a little over an hour. My character is DB/Elec. Whats crazy is yesterday I was trying to level up another character doing AE stuff and completely skipped over this due to the exemplar to level 3 thing. Had I known this yesterday I would be almost 50 by now. That being said I need to know are there missions like that for an Elec/SD scrapper or Elec/Fire brute that isnt a fire cyborg farm?


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

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Originally Posted by EvilRyu View Post
Ok let me say this, whoever came up with this is awsome. I was skeptical at first but I tried it myself. Got to 22 in a little over an hour. My character is DB/Elec. Whats crazy is yesterday I was trying to level up another character doing AE stuff and completely skipped over this due to the exemplar to level 3 thing. Had I known this yesterday I would be almost 50 by now. That being said I need to know are there missions like that for an Elec/SD scrapper or Elec/Fire brute that isnt a fire cyborg farm?
512178 by Neogumbercules. At that low level you don't gain anything by running a map tailored to your secondary as your resists are to low to make that a leverage point. It is much more beneficial to find a low damage throughput combination like what Neogumbercules did here.

I don't know who originated the idea. I have been doing this for over 2 years now but I was inspired to try this from a post in an old Arcanaville thread titled I believe "The solo leveling conjecture". Someone in that thread blew away the leveling curve at the time by using a claws/wp brute on an all boss 32 spawn point map to go 1-22 in 90 minutes.

I took that concept of level locking to maximize % of enemy health taken per attack and married it to the popular concept of ambush farming but I highly doubt I was the 1st person to do this.


Global: @Kelig

 

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Yeah I wish I knew who to give credit to also. I was originally clued in to the idea in another thread by joebartender and made an ambush map that was a clone of frontload just stuck at level 3. It was pretty unsophisticated compared to what I have now. Then A Man In Black contacted me in-game and we talked about the best way to go about making one of these maps. Then he started this thread and it went from there.

I just wish double xp worked in AE...

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Originally Posted by EvilRyu View Post
That being said I need to know are there missions like that for an Elec/SD scrapper or Elec/Fire brute that isnt a fire cyborg farm?
I have 1 more publish slot and I wanted to make 2 more missions. Gonna have to choose which one is better. A map set to level 50 that is exactly the same as the ones I have but uses fire enemies, or a map set to level 31 that uses fire enemies. Level 31 was chosen because it gives you access to your powers and slots up to level 36 meaning you can have a fully slotted foot stomp with the +recharge proc and slotted Burn.

HP at level - 31 / 50

Minion -- 304 / 430
LT -- 606 / 857
Boss -- 1385 / 2570


 

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The number of slots shouldn't matter. Since you should get powers up to +5 of your level during the mission, you are more looking in the range of 27-29.