Keyes Island badges
I like a challenge as much as the next guy BUT...
Loves a Challenge * - Pre-beta: Complete the Keyes Island Reactor Incarnate Trial without having anyone die or destroy any terminals in the final battle versus Anti-Matter. Currently: Complete the Keyes Island Reactor Incarnate Trial without having anyone die or destroy any terminals in the final battle versus Anti-Matter. This particular badge is the one i was refering to that harkens back to the old master style, exclusion of AT's runs. I do agree, that unless you have a FINELY tuned league (not a PuG) this is going to be a VERY hard badge to get, and even with a good league it will be hard. I also understand that it is still "in beta", but previous experience has shown, once it hits open, aside from a bit of tweaking here and there, it goes live "as is". |
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
All you badgers are working on your Rebirth powers, right?
Max HP at Max Regen -- the blueside Hami strategy.
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Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
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Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
It took me awhile to get mt MoLambda badges by building PuGs... I imagine it will be equally as difficult with MoKeyes... can this all be done in in one run?
1396 Badges... here's hoping this won't be the end! SAVE PARAGON CITY
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
It took me awhile to get mt MoLambda badges by building PuGs... I imagine it will be equally as difficult with MoKeyes... can this all be done in in one run?
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Note that I don't know if the no deaths is only for the final phase or for the whole trial, but no player to my knowledge has got either of the badges.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Given the competing requirements for Anti-Anti-Matter (Everyone taking up to 90% of their health every 30 seconds) and Loves a Challenge (no deaths), I somehow doubt it.
Note that I don't know if the no deaths is only for the final phase or for the whole trial, but no player to my knowledge has got either of the badges. |
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Given the competing requirements for Anti-Anti-Matter (Everyone taking up to 90% of their health every 30 seconds) and Loves a Challenge (no deaths), I somehow doubt it.
Note that I don't know if the no deaths is only for the final phase or for the whole trial, but no player to my knowledge has got either of the badges. |
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
some of these badges are ridiculous because the freezing time thing he does will make it virtually impossible to get the one to avoid obliteration beam unless you get insanely lucky and he doesnt get stuck or the beam misses while everyone is frozen
i think this whole trial is kind of ridiculous due to the antimatter beam and how strong it is, it seriously does force you to get rebirth or hover near the aoe spam healing, which is gonna make the no death one or the -90% antimatter beam will send you to the hosp every other hit
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Are you talking about Disintegration? Obliteration hits for like 1500, hardly unsurvivable.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Are you talking about Disintegration? Obliteration hits for like 1500, hardly unsurvivable.
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It still doesn't have a visual indicator that can be seen with 24 players firing off most of their powers, further hidden by the alpha and beta entanglements, with no indication who is the target in the team list or even flashed on the screen (ie no "X is being targeted by disintegration"). Add to that the time stop and power recharges, good luck saving the poor sucker that is the target.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
These badges seem impossible, especially "no deaths." I watched stone tanks drop like flies all day, not to mention my poor little blaster... Maybe when new slots and more level shifts come out.
The biggest problem with the idea of zero deaths during the final phase is that AM can freeze time just before or even while the Obliteration Beam is firing. The same seems to be true for disintegration. There's no defence against this.
I think I'll get the bunker buster badge and call it a day, then make a start on MoLambda. The thought of expecting a league to risk failure by knocking AM down to 10% early or not damaging the terminals just so I can get a badge seems daft.
And dodging the Obliteration Beam? Sure, if it was on an INDIVIDUAL basis that would actually be fun. As a league-wide badge? Yeah, riiiiight...that's like awarding the entire player population a badge on the condition that no one in the whole game travels to Ouroboros for 24 hours.
I still don't see the point of these kind of badges. They don't even give you bragging rights. If you earn them all you can say is "I managed to do something really difficult and was extremely lucky that everyone else in the league also managed to do it at the same time". That's like getting an extra gold medal in the 100m sprint ONLY if you win the race in under 10 seconds AND everyone else running against you also finishes in under 10 seconds.
Why aren't there nice badges for defeating 1,000 warworks, breaking 100 caches, defeating Siege 50 times, collecting 500 threads, standing in front of Marauder during his cut scene, collecting 20 acids and grenades in a single Lambda, etc? I like those kind of badges
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Well....the badge to bring AM down to 10 percent IS do-able...albeit harderer than typical. First reactor you just have to bring him down while the others power the terminals, you dont need to drag Anti-matter around for the first one.
The others, if you are fast enough, can also be done WITHOUT Anti-matter. You just have to be very fast (read well co-ordinated). Its only when he appears that you have to drag him around. You have roughly three minutes to get those terminals down, which is hard, but you can get a healthy dent so AM isn't out so long. In addition, I found the pulse hits harder with him out, but it may be just me.
He doesnt regen, which is troublesome if you get on a PuG trial that is going for these badges. I can foresee once this trial is more common place, and more people have a "feel" that this could be a pretty quick trial. It's just the level of coordination is pretty intense in my opinion.
I will be trying to get these badges, piecemeal if need be, from about 2 pm EST until 5-6 pm EST everyday on Freedom server if anyoen is interested in joining. I will be posting on the Freedom boards as well.
Random question...
There are only 2 bunkers in/near the eastern-most reactor right?
When I did it last night I saw 2 bunkers but...just wanted to make sure.
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Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm