Why run Keyes Island?


Acemace

 

Posted

http://www.cityofheroes.com/news/gam...and_guide.html

Looking at the guide, it sounds considerably more complex and difficult than the existing trials, but as of now it only gives experience towards Incarnate slots the other trials already do. Unlocking and slotting Incarnate abilities is what drove people to BAF. When it comes down to grinding for their stuff, people will take the path of least resistance, and right now most people think that's the BAF.

So what is the motivation to run KI more than once, if at all? It would have to award many more Astral and E-merits than the existing trials, given what it sounds like on paper. And more to the point, did we really need a third, harder option for ground that was already covered?


.


 

Posted

Extra Emp merit a day, several extra ast merits a day, new badges, unlocks both sides of the Incarnate tree at the same time, fun.


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Posted

Because it's new and fun? BAF and Lambda have gotten kinda dull by now so something new and different is nice to have. There's more to the game than "how long to get a reward".


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
So you don't have to run the stupid BAF anymore?
So true. 33% more variety.


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Posted

Quote:
Originally Posted by Jake_Summers View Post
Extra Emp merit a day, several extra ast merits a day, new badges, unlocks both sides of the Incarnate tree at the same time, fun.
QFT!

Quote:
Originally Posted by IanTheM1 View Post
Not only does it look far more complicated than BAF or even Lambda, but following the guide, it has multiple phases and mechanics that look extremely griefable.
We heard the same thing about the Lambda and BAF but I haven't seen any of it since their release to the public. Besides with the new League system options, you can choose who does and doesn't come along and or you can vote them out and put a 1 star on the person, that way you never have to team with them again. Remember we do have a ranking system with notes for ourselves to use


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
...normal whiny Johnny stuff...
Because some of us actually like playing the game and having some challenges now and then...


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Posted

Quote:
Originally Posted by IanTheM1 View Post
it has multiple phases and mechanics that look extremely griefable.
If only they'd let us set up private Leagues.


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Posted

The one thing I want to know, above all others, is how much damage are we talking about with this Pulse thing. I've often wondered if the folks who complain that there's nothing in the game that's not trivial would enjoy a map with a kill switch that wipes the team. With this trial, at least from the sound of it, they could get a TPK every thirty seconds.


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Posted

It also seems to involve a lot more straight up killin' baddies than BAF, yet offers Psychic Incarnate XP for Judgement and Lore abilities, meaning you'll unlock those slots in fewer runs than you would by doing repeated BAFs.


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Originally Posted by Nethergoat View Post
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Posted

Quote:
Originally Posted by Jake_Summers View Post
Extra Emp merit a day, several extra ast merits a day, new badges, unlocks both sides of the Incarnate tree at the same time, fun.
Well I can only speak for myself, but I never found it hard unlocking both sides of the tree while only doing one of the trials. Once the armor costume parts are unlocked, I don't see myself having a real need to earn Incarnate merits faster than I am now(perhaps the devs could give me one).

Variety is nice, but resources and time for this game's development is finite and at a premium. This trial sounds like a retread of concepts from the existing trials: Eg. They took the annoying temp gathering from Lambda and the annoying prisoner chase from BAF and threw some annoying sword bombs in for good measure. Been there, done that. That and like I said, it just unlocks stuff I and many others already have unlocked.

As it looks now, I just don't think this trials was needed.

,


 

Posted

Quote:
Originally Posted by Jake_Summers View Post
Extra Emp merit a day, several extra ast merits a day, new badges, unlocks both sides of the Incarnate tree at the same time, fun.
This...

Quote:
Originally Posted by Eva Destruction View Post
So you don't have to run the stupid BAF anymore?

And this....


I for one "hate" running 14 BAFs (or so) to unlock the Judgement and Lore slots whereas I only need to run about 4-8 Lambdas (again, rough estimate) to unlock both the Interface and Destiny slots.

If the KIR can give more than 10-15% iXP per run towards Judgement/Lore, I'm all for it!


Plus more badges for my badger!


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Posted

Quote:
Originally Posted by Beef_Cake View Post
We heard the same thing about the Lambda and BAF but I haven't seen any of it since their release to the public.
Well, Lambda is much more griefable, and that's part of why it gets played less than the BAF.


.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
...
As it looks now, I just don't think this trials was needed.

,

Except for the whole "only 2 trials to do run over and over again" crowd that want something new to do.


You could apply what you said to almost any new content that came out after Issue 1.

Why did they do x in Issue 3? It all unlocks XP and not needed...


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Posted

Quote:
Originally Posted by IanTheM1 View Post
Not only does it look far more complicated than BAF or even Lambda, but following the guide, it has multiple phases and mechanics that look extremely griefable.
Lambda is even more griefable, and I have yet to have one griefed. Unless you count "stupidity griefing" from people who can't find their temps, which has never actually resulted in a failed trial.

Quote:
Originally Posted by M_I_Abrahms View Post
The one thing I want to know, above all others, is how much damage are we talking about with this Pulse thing. I've often wondered if the folks who complain that there's nothing in the game that's not trivial would enjoy a map with a kill switch that wipes the team. With this trial, at least from the sound of it, they could get a TPK every thirty seconds.
No, because a kill switch that wipes the team isn't a challenge, it's a cheat. A challenge can be overcome.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
Well, Lambda is much more griefable, and that's part of why it gets played less than the BAF.


.

Only reason I haven't done a Lambda in a while is because usually people don't want to do it because of lag (dc) issues....sad because I like doing lambda for the most part.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
Well, Lambda is much more griefable, and that's part of why it gets played less than the BAF.
Actually, it's very hard to grief the Lambda Trial, unless there are multiple griefers.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
Well, Lambda is much more griefable, and that's part of why it gets played less than the BAF.
Lambda is also harder and longer than BAF, and that's why it gets farmed less. You can't button mash your way through Lambda. You can through BAF. It's also a lot easier to multi-box and not have anyone notice.


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Posted

It does sound more complex, however, BAF sounded ridiculously complex to me initially too.

Will have to see how it pans out in the 'real' game.


Quote:
Originally Posted by Eva Destruction View Post
Lambda is also harder and longer than BAF, and that's why it gets farmed less. You can't button mash your way through Lambda. You can through BAF. It's also a lot easier to multi-box and not have anyone notice.
I think it's only longer because people regular do a full clear on Lam, which they really can't do in BAF [once you got your 40, you can't get any more]. 'Speed Runs' go reasonably fast, imo.


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Posted

Quote:
Originally Posted by Beef_Cake View Post
We heard the same thing about the Lambda and BAF but I haven't seen any of it since their release to the public. Besides with the new League system options, you can choose who does and doesn't come along and or you can vote them out and put a 1 star on the person, that way you never have to team with them again. Remember we do have a ranking system with notes for ourselves to use
Quote:
Originally Posted by Golden Girl View Post
If only they'd let us set up private Leagues.
And as usual the rabble out on the streets can starve, eh?

I'm not even sure BAF is griefable (unless perhaps you knocked escapees toward the exits? Or somehow contributed enough DPS to kill one of the AVs early?), but Lambda is definitely griefable. They've mitigated most of the ways, but it's still possible. Such as taking the elevators before the team is ready. Plus there's plenty of things you can do outside of raw game mechanics to doom a raid.

In this case though, it looks like the fail condition is literally just "deal damage to Anti-Matter". Who doesn't regenerate his HP, note.


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Posted

Christ, a few comments prompted me to read through the guide details.

Sounds like I'll sure as hell NOT be running that with Alpha. I can imagine the sheer JOY of that many auto-hit attacks. Bloody wonderful


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by IanTheM1 View Post
Lambda is definitely griefable. They've mitigated most of the ways, but it's still possible. Such as taking the elevators before the team is ready....
In this case though, it looks like the fail condition is literally just "deal damage to Anti-Matter". Who doesn't regenerate his HP, note.
In the case of Lambda, the fail condition is literally "make Marauder chase you." If someone is attacking Anti-Matter when they shouldn't be, you can kick them. If someone stands outside and taunts Marauder, you fail.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
Well, Lambda is much more griefable, and that's part of why it gets played less than the BAF.


.
Not sure what server you play on but on Pinnacle, this is played a bit more than the BAF. Mainly because you can do it with smaller teams. I haven't seen a single thread started on these boards talking about people griefing the Lambda, so I doubt this is the reason.


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