I'll be damned
"The new pet choices are Arachnos, Carnival of Shadows, Cimeroran, , Longbow, Nemesis, Phantoms, Polar Lights, Robotic Drones, Rularuu, Rikti, Storm Elementals, and Vanguard."
1.) Rularuu Pets. Beyond Awesome. 2.) Storm Elemental Pets. Awesome. 3.) What was/is supposed to be between Cimeroran and Longbow? |
And... Hmmm... Maybe invisible pets!!
and round up everyone that knows more than they do"-Dylan
"The new pet choices are Arachnos, Carnival of Shadows, Cimeroran, , Longbow, Nemesis, Phantoms, Polar Lights, Robotic Drones, Rularuu, Rikti, Storm Elementals, and Vanguard."
1.) Rularuu Pets. Beyond Awesome. 2.) Storm Elemental Pets. Awesome. 3.) What was/is supposed to be between Cimeroran and Longbow? |
...and yeah, Storm Elementals - I think I have fought them twice in my entire 7 year sub.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~
- The new pet choices are Arachnos, Carnival of Shadows, Cimeroran, , Longbow, Nemesis, Phantoms, Polar Lights, Robotic Drones, Rularuu, Rikti, Storm Elementals, and Vanguard.
Holy !@#$. Choice overload? Now I don't know which one to choose!
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Group Area Buffs?!!!!!!!!!!!!!!!!!!!!
HOLY !@#$ x 100000
I am so going to play my Ninja/FF again. Now I only need to click once so it's less stressful if they die.
Oh my, I may just make my very first Kinetic because of this. I can't wait. I somehow think aoe Speed Boost is kinda... overpowered? Part of the trade off of having great speed boost is that you need to keep reapplying. It's a pain but it's worth it. Now that they make it AoE, I wonder if the recharge/endurance/value are changed as well?
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Now that they make it AoE, I wonder if the recharge/endurance/value are changed as well?
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Of course, I am pretty sure he would confirm that before he would speak on it with authority, cause that would be either insane, or dense considering how recent the reactive kerfuffle was.
He also explicitly stated that it would not buff the caster.
Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run
The AoE buffs is a godsent. I have a Bots/FF MM and on it I only buff my bots at times because of how much I need to keep track of. This will let me set it and forget it.
That's some really good QoL.
Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Woot now it will be so much easier to mess with costume contests with ice shields.
I'm definitely looking forward to this buff; I'm one of the people who finds the constant buff-buff-buff-buff routine maddening. I can typically play my Bots/FF only a short time before having to quit out of aggravation.
Arc #40529 : The Furies of the Earth
If he is right, and it isn't going to affect the end/recharge, then that ends up being a whole bunch of dps for the server to handle, no? It takes a looong time to buff a league with both ice shields, for example. Now you can blast away much more.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
That blue thing running around saying "Cookies are sometimes food" is Praetorian Cookie Monster!
Shoot on sight, please.
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
Tad bit upset, I chose to make the Very Rare Clockwork pets.
"Yes, winning all the time can be boring."
-Knight_Chill
"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."
-Spiritchaser speaking on Dom Revamp
Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~
QoL for most, nerf for me. I used to keep shields up *and* blast/debuff without a trouble, now I will have to either stick glued to the team (ugh) or buff significantly less people, even if the recharge stays the same - and I'm doubtful it will.
Complain about teeth gnashing all you want, this change will hurt my performance, so I feel justified in not being doubleplussed about it. I can understand why it was done - not only the current mechanics of buffing annoy a fair amount of people, but for those of us who could buff we're probably getting more out of the powers than what was intended. Making it AoE will even it out.
Hmm... There's a political statement to be made here.
Save for that, everything else ranges from cool to awesome, with the possible exception of the vouchers. One of the cool things of the Incarnate system is that you had to play the character you wanted to incarnate, rather than use your most powerful character to farm for others. It brought a bit more diversity to trials. If the conversion rate with vouchers is too good, this might hurt that diversity. If it's not good enough, the feature will be useless. This is going to be tricky to balance.
Subtle? Subtle like a jackhammer. Though I dunno...4 Threads doesn't really seem to offer much encouragement to sit around and do nothing not even know if your league is actually building or not, and the buff seems more to just balance for the fact that PuG leagues don't tend to have the organization (or, in some cases, the numbers) to do as well.
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The big problem I feel, still, is that you really can't do anything else while in the queue. And I think it's unfortunate that other 'perks' are getting introduced before addressing the big issue. Since that just makes it harder and harder as the system ages to get folks to use the LFG system once it is in a usable state.
Let's Dance!
QoL for most, nerf for me. I used to keep shields up *and* blast/debuff without a trouble, now I will have to either stick glued to the team (ugh) or buff significantly less people, even if the recharge stays the same - and I'm doubtful it will.
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I find it a little hard to wrap my head around that, since I think it throws a number of powers from different powersets out of whack with respect one another, but that's what we're being told.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
That's reassuring, Uber. I still think I'm going to be hurt in pure buffing power with this change, because typically I buffed people at maximum range with my shields (80 feet) while using the downwards momentum of a long jump to not lose any time. Add to that I play with 200-300ms ping, sometimes get extra "red spike hell" lag for days after patches, and play on a computer that occasionally slowdowns, and this makes catching people in a PBAoE, even a 30 feet one, much harder than simply clicking on their name.
Admittedly, I will get to blast even more than I do now, and that's something positive. I don't want to complain as much as explain my reasons for not being thrilled with this change. Ultimately I get that the needs of many outweigh the needs of a few, and all that, and I guess I'm going to get buffed more by other people who didn't buff as much because they didn't like it, so that's another plus.
That's reassuring, Uber. I still think I'm going to be hurt in pure buffing power with this change, because typically I buffed people at maximum range with my shields (80 feet) while using the downwards momentum of a long jump to not lose any time. Add to that I play with 200-300ms ping, sometimes get extra "red spike hell" lag for days after patches, and play on a computer that occasionally slowdowns, and this makes catching people in a PBAoE, even a 30 feet one, much harder than simply clicking on their name.
Admittedly, I will get to blast even more than I do now, and that's something positive. I don't want to complain as much as explain my reasons for not being thrilled with this change. Ultimately I get that the needs of many outweigh the needs of a few, and all that, and I guess I'm going to get buffed more by other people who didn't buff as much because they didn't like it, so that's another plus. |
Let's Dance!
this makes catching people in a PBAoE, even a 30 feet one, much harder than simply clicking on their name.
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Group Area Buffs: To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. |
within a 30-foot-radius around the targeted character |
targeted character |
Until I figured out your misunderstanding, I had absolutely no fathomable idea how it was going to slow the process down for you.
Edit: Sniped. :/
Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~
Just going to add something here, it doesn't look like it's changing to a PBAoE. It's changing to a targetted AoE. So you should still be able to milk the benefit from your range hopping.
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Group Area Buffs: To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. |
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
However, I will wait to see how it plays out in game before thinking negatively on it.
I also still don't get why we're keeping the no capes at level one when we have so many ways to work around that. I'd think it'd be far better to appeal to a new potential player by having regular capes, right there to use at level one when they first log in (without buying any boosters) to make a character.
blah blah blah... done voicing concerns and back to enjoying the game and thinking about the awesome things in that list!
Wild Streak - Lv. 50(+3) Beast Mastery/Sonic Resonance Mastermind, Amnesty - Lv. 50 Staff Fighting/Dark Armor Stalker