A couple more judgement suggestions


Arilou

 

Posted

Here are some quick ideas for additional judgement abilities:

Fleet Judgement:

PbAoE, smashing damage

The character vanishes for a few seconds, as flashes of their presence whirl about them- (using the same flashes of a character form as seen in dual pistols) a wind whirls around them, as they speedily assault all enemies in the area. The blurring effects that whiz through the area would be tintable. Effects: chance of KU, higher chance of critical hits. Character is untouchable during power effect. SFX: Rushing wind, perhaps a sonic boom, and impact noises from hit targets.

Notes:

The idea is for the character to be moving with blinding swiftness, attacking nearby targets faster than the eye could follow. The theme is meant for character with superpeed, high agility, high stealth, and/or lack of projectiles. It's supposed to be for the physical superhero that lacks super strength, but is more based upon reflexes. Functionaly, this also has the side possibility of being a defensive power as well, given the brief untouchability.

Seismic Judgement:

Melee+PbAoE, smashing damage

You target a single foe, and hit them with and earth-shattering blow, pounding them into the ground. Near foes with take part of this damage, and it will extend outwards, but the further targets are from your target, the less damage they receive. The power causes the ground to break all around the target and its area. Effects: KD, chance of stun SFX: Rumble, crash from punch.

Notes:

This covers the super strong and stoney characters, and offers the highest single-target judgement damage. If possible, the KD would be unresistable. Power requires for the caster to be on the ground, and the impact crater and jutting rocks from the punch could stay for a little while, just for flavor.

Psionic Judgement

PbAoE DoT, psychic damage

You cause waves of deadly psychic energy to spread, damaging the minds of all nearby foes and causing mental instability. Unlike other judgement powers, this damage is not up front, but the power activates continually for a period from your character. Effects: chance of confusion, -recharge, chance of placate

Notes:

This power is for the mental manipulation-style character. It also offers a more control-centric approach to judgement with its confusion, but is also a bit riskier as the effect will continually damage foes in smaller damage, and requires you to stay nearby for full effect.

Photonic Judgement (or: death ray)

Locational Aoe, energy damage

The character targets an area, then causes a enormous, blinding ray beam to blast down from the sky, obliterating foes in the vicinity. Comes with two animations: a 'rain' animation, as though the caster is causing the blast, and a 'targeting' animation, using the 'surveillance' wrist-mounted targeting computer animation. After the ray has stopped, the power leaves a red-hot singed patch on the ground that does minor DoT to enemies. Effects: -tohit, extra range, no aggro. (the lack of aggro only available at high levels) SFX: thunderous ray blast hum, impact zapping noise when the beam hit the ground.

Notes:

This covers the energy-based character, more 'cosmic' type characters, light-using characters, as well as the gadgeteer, scientist, or technological themed character. This would also be the longest-range judgement power. It also offers the only judgement power not to alert foes- but that effect is only available at higher levels, and has an increased recharge and lower damage for powers of equivalent rank. (Though with heightened range.)

Anywise. Just a few thoughts, thangs I thought would make the incarnate pools cooler.


 

Posted

Well, it has the death ray, so I'm happy. It's strange that this one wasn't in Judgement from day one, really.


Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"

 

Posted

Would be nice if they did a spines Judgment with interchangeable styles. Just love the crystal style personally.


 

Posted

These all sound good. Your Seismic Judgement sounds like one of the two I've thought of (but never suggested). The other would be a rush of flying swords, inspired by Battle Maiden in the Apex TF.


@Roderick

 

Posted

Quote:
Originally Posted by Seldom View Post
Fleet Judgement
Someone call me?

Oh, darn...


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

All of these ideas sound awesome to me. I know I have a few characters that'd use each one of them.


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Posted


 

Posted

Quote:
Originally Posted by Seldom View Post
Photonic Judgement (or: death ray)

Locational Aoe, energy damage

The character targets an area, then causes a enormous, blinding ray beam to blast down from the sky, obliterating foes in the vicinity. Comes with two animations: a 'rain' animation, as though the caster is causing the blast, and a 'targeting' animation, using the 'surveillance' wrist-mounted targeting computer animation. After the ray has stopped, the power leaves a red-hot singed patch on the ground that does minor DoT to enemies. Effects: -tohit, extra range, no aggro. (the lack of aggro only available at high levels) SFX: thunderous ray blast hum, impact zapping noise when the beam hit the ground.

Notes:

This covers the energy-based character, more 'cosmic' type characters, light-using characters, as well as the gadgeteer, scientist, or technological themed character. This would also be the longest-range judgement power. It also offers the only judgement power not to alert foes- but that effect is only available at higher levels, and has an increased recharge and lower damage for powers of equivalent rank. (Though with heightened range.)
Completely agree with all of it, but if the above one's animation was simply your character casually pointing at the targetted location before it's smited by the heavens that would be FANTASTIC


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
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Posted

I personally need a Gravity-themed Judgement (Something meteor showery works too) and a Radiation one with more OMGWTFMUSHROOMCLOUD!!!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
I personally need a Gravity-themed Judgement (Something meteor showery works too) and a Radiation one with more OMGWTFMUSHROOMCLOUD!!!
Mushroom clouds don't have anything to do with radiation...

The facts that atomic bombs make mushrooms clouds and irradiate an area are separate things.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Seldom View Post
Photonic Judgement[/SIZE] (or: death ray)

Locational Aoe, energy damage

The character targets an area, then causes a enormous, blinding ray beam to blast down from the sky, obliterating foes in the vicinity. Comes with two animations: a 'rain' animation, as though the caster is causing the blast, and a 'targeting' animation, using the 'surveillance' wrist-mounted targeting computer animation. After the ray has stopped, the power leaves a red-hot singed patch on the ground that does minor DoT to enemies. Effects: -tohit, extra range, no aggro. (the lack of aggro only available at high levels) SFX: thunderous ray blast hum, impact zapping noise when the beam hit the ground.

Notes:

This covers the energy-based character, more 'cosmic' type characters, light-using characters, as well as the gadgeteer, scientist, or technological themed character. This would also be the longest-range judgement power. It also offers the only judgement power not to alert foes- but that effect is only available at higher levels, and has an increased recharge and lower damage for powers of equivalent rank. (Though with heightened range.)
As a player of energy-user characters, this does nothing for me because the energy doesn't come from my character.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Vanden View Post
Mushroom clouds don't have anything to do with radiation...

The facts that atomic bombs make mushrooms clouds and irradiate an area are separate things.
I know. But nuclear radiation and mushroom clouds are so intertwined in pop culture they're impossible to separate. Besides, how many characters in this game follow the laws of physics to a T like good little people should? Not very many.

I also have another contribution to this thread:

Sonic Judgement: (Cone) The character projects a huge battery of sonic waves accompanied with a loud noise. Delivers a lot of smashing damage and can even disorient any opponents that survive the attack at higher tiers.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

More variety is good and I like the idea of psionic judgement.

Only 4 different power is very limiting. Luckily ion fits my main perfectly but I'm worried about some other toons :/


Prunejuice is warriors drink.

 

Posted

/signed

Thankfully so far all of my incarnates have been able to find thematic reasons for the existing Judgements, but my other toons coming up will be hard pressed to find a good reason to pick one of those 4. I can defenitely see them with these, though.


Jazra -- Level 50 Illusion/Radiation Controller
Swayvill -- Level 50 Plant/Psi Dominator
Droshalla -- Level 50 Warshade
Latro Dectus -- Level 50 Fortunata
Starseeds -- Level 50 Elec/Storm controller

 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
I personally need a Gravity-themed Judgement (Something meteor showery works too)
Isn't Void Judgement sort of black hole-ly?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Vanden View Post
As a player of energy-user characters, this does nothing for me because the energy doesn't come from my character.
Hm. It may be a manner of taste, but the suggestion did mention the character causing the blast to come down. Or do you mean you would prefer a direct energy blast, rather than a character causing an energy blast from the sky?


 

Posted

Oh. Excuse me for stealing your thunder, but here's another idea to kick around!

Blitz Judgement:

TAOE, Lethal/fire damage. (Maybe just lethal, keeping in with the current scheme.)
Chance For: ... Hmm! Long immobilize up one side of the tree to the taste of added web grenades to the animation?

The character checks their wrist computer with its fancy little pop-up HUD display/ calls in on their oversized cell phone/ waves a cool, customizable weapon in the air and there's a very short moment of quiet. Then, some of the new missile animations, a few of the air raid gunfire animations from the new Sutter task forces, maybe some extraneousness explosions or new weapon animations go off in the designated area for a mess of mass, natural death from above.
I think that helps natural characters!


 

Posted

Quote:
Originally Posted by Seldom View Post
Hm. It may be a manner of taste, but the suggestion did mention the character causing the blast to come down. Or do you mean you would prefer a direct energy blast, rather than a character causing an energy blast from the sky?
I meant that it wasn't physically emanating from my character. A typical energy blaster in comics and games is generally assumed to somehow generate the energy in their body and then project it. What you suggest would work for some concepts, but not the Dragon Ball/Fusionette-style energy battery ones.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Isn't Void Judgement sort of black hole-ly?
Yes, it COULD be recolored to look like a black hole, and while that will suffice, a real black hole would not do Negative Energy damage, it would do Smashing damage which Void Judgement doesn't. Also the Gravitic Judgement I had in mind involves opening a rift over a mob and making junk rain down on them like a Propel on steroids.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

Propel on steroids sounds like a lag machine to me. Get it on!


 

Posted

I also like all the suggested Judgement tricks!

Am definently looking forward to see which Judgement powers the devs' will make next time!


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Posted

Quote:
Originally Posted by Evil_Sprout View Post
I think that helps natural characters!
No character who has Incarnate powers is "Natural" anymore. They are Incarnates and empowered by the Well which, I would surmise, is akin to some sort of magic.



 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
No character who has Incarnate powers is "Natural" anymore. They are Incarnates and empowered by the Well which, I would surmise, is akin to some sort of magic.

While I understand your point, I think it's worth noting that while an incarnate's powers are probably all going to be superhuman/extraordinary in scope, it would make sense to have incarnate abilities in the same theme/direction as the character's usual abilities. Hence why two of the suggestions are distinctly both superhuman and physical, themes not currently covered by judgement. Sprout's suggestion is similar to the photonic suggestion I made. While it may rub some the wrong way that some are still asking for armament/tech/etc. themed powers, these can be thought of as incarnations in a different way: the character has advanced by inventiveness/position/personality/etc. to command weaponry normal folks only dream of.