A couple more judgement suggestions


Arilou

 

Posted

I'd like a Judgement with Zero's Rekkoha animation.


 

Posted

I am REALLY surprised Techbot_Alpha hasn't posted in this thread, since Photonic is pretty much an exact description of the orbital railgun he wants.


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Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by Seldom View Post
Here are some quick ideas for additional judgement abilities:

Fleet Judgement:

PbAoE, smashing damage

The character vanishes for a few seconds, as flashes of their presence whirl about them- (using the same flashes of a character form as seen in dual pistols) a wind whirls around them, as they speedily assault all enemies in the area. The blurring effects that whiz through the area would be tintable. Effects: chance of KU, higher chance of critical hits. Character is untouchable during power effect. SFX: Rushing wind, perhaps a sonic boom, and impact noises from hit targets.

Notes:

The idea is for the character to be moving with blinding swiftness, attacking nearby targets faster than the eye could follow. The theme is meant for character with superpeed, high agility, high stealth, and/or lack of projectiles. It's supposed to be for the physical superhero that lacks super strength, but is more based upon reflexes. Functionaly, this also has the side possibility of being a defensive power as well, given the brief untouchability.

Seismic Judgement:

Melee+PbAoE, smashing damage

You target a single foe, and hit them with and earth-shattering blow, pounding them into the ground. Near foes with take part of this damage, and it will extend outwards, but the further targets are from your target, the less damage they receive. The power causes the ground to break all around the target and its area. Effects: KD, chance of stun SFX: Rumble, crash from punch.

Notes:

This covers the super strong and stoney characters, and offers the highest single-target judgement damage. If possible, the KD would be unresistable. Power requires for the caster to be on the ground, and the impact crater and jutting rocks from the punch could stay for a little while, just for flavor.

Psionic Judgement

PbAoE DoT, psychic damage

You cause waves of deadly psychic energy to spread, damaging the minds of all nearby foes and causing mental instability. Unlike other judgement powers, this damage is not up front, but the power activates continually for a period from your character. Effects: chance of confusion, -recharge, chance of placate

Notes:

This power is for the mental manipulation-style character. It also offers a more control-centric approach to judgement with its confusion, but is also a bit riskier as the effect will continually damage foes in smaller damage, and requires you to stay nearby for full effect.

Photonic Judgement (or: death ray)

Locational Aoe, energy damage

The character targets an area, then causes a enormous, blinding ray beam to blast down from the sky, obliterating foes in the vicinity. Comes with two animations: a 'rain' animation, as though the caster is causing the blast, and a 'targeting' animation, using the 'surveillance' wrist-mounted targeting computer animation. After the ray has stopped, the power leaves a red-hot singed patch on the ground that does minor DoT to enemies. Effects: -tohit, extra range, no aggro. (the lack of aggro only available at high levels) SFX: thunderous ray blast hum, impact zapping noise when the beam hit the ground.

Notes:

This covers the energy-based character, more 'cosmic' type characters, light-using characters, as well as the gadgeteer, scientist, or technological themed character. This would also be the longest-range judgement power. It also offers the only judgement power not to alert foes- but that effect is only available at higher levels, and has an increased recharge and lower damage for powers of equivalent rank. (Though with heightened range.)

Anywise. Just a few thoughts, thangs I thought would make the incarnate pools cooler.
I like them all especially #4


 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
Yes, it COULD be recolored to look like a black hole, and while that will suffice, a real black hole would not do Negative Energy damage, it would do Smashing damage which Void Judgement doesn't. Also the Gravitic Judgement I had in mind involves opening a rift over a mob and making junk rain down on them like a Propel on steroids.

If this actually came out, I'd be mad...real mad....it'd mean I would have to play my Grav/Thermal and get him all incarnate'd out! :P MMmmmm...propel on steroids....



Also I like the ideas here but the only one I kind of have an issue with is the Psy. based Judgement you have listed....the DoT would either have to do enough damage or do it fast enough. Looking at what you wrote for it, it sounds kind of meh...I know it's hard enough to get Void or the Ion judgement powers off sometimes without all the mobs dying (from other teammates killing them either with their powers or just pryonic/cryonic powers)...a DoT...might be not so great.


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Posted

I'd love the photonic one, as it matches the oribtal strike I so dearly want for my DP/Traps.

Quote:
Originally Posted by Thirty-Seven View Post
No character who has Incarnate powers is "Natural" anymore. They are Incarnates and empowered by the Well which, I would surmise, is akin to some sort of magic.
Eh. RP wise I ignore incarnate stuff altogether, cause how it works storywise is very meh for me. Easy enough to explain it with technology.


 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
No character who has Incarnate powers is "Natural" anymore.
The Incarnate powers are not part of their core powerset. The origin defines (roughly) what they are at the start. Just because, for instance, my MA/Regen stalker (natural) finds themselves able to blast a group with Ion, for instance, doesn't mean everything else is invalid - any more than their using jet boots (costume piece, but techy) to fly does.

/nitpick off.

(And "Fleet judgement" - *throws an aircraft carrier at a group of enemies* - ... wait, not othat?)


 

Posted

Quote:
(And "Fleet judgement" - *throws an aircraft carrier at a group of enemies* - ... wait, not othat?)
Ok, stuff the original idea. This is better.


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Posted

Quote:
Originally Posted by Thirty-Seven View Post
No character who has Incarnate powers is "Natural" anymore. They are Incarnates and empowered by the Well which, I would surmise, is akin to some sort of magic.
I thought the well was the source of all origins. So wouldn't that make anything coming from it Science, Tech, Natural, Mutation and Magic all at once?

Quote:
Originally Posted by cursedsorcerer View Post
Yes, it COULD be recolored to look like a black hole, and while that will suffice, a real black hole would not do Negative Energy damage, it would do Smashing damage which Void Judgement doesn't. Also the Gravitic Judgement I had in mind involves opening a rift over a mob and making junk rain down on them like a Propel on steroids.
I'd probably suggest we all keep ideas for possible judgements on a 'easy to customize as many themes' basis rather than 'oh that'd look cool' basis.

It'd be nice to have particularly-specific-to-certain-type-of-powers animations for them, but it's unrealistic.


 

Posted

How about a toxic DOT-based judgement? ("Acidic Judgement"?)


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Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Leo_G View Post
I thought the well was the source of all origins. So wouldn't that make anything coming from it Science, Tech, Natural, Mutation and Magic all at once?

It would, if that made any sense whatsoever (not a dig at you, just at that ludicrous bit of 'lore' someone dreamed up at Paragon Studios).


 

Posted

I just want more options, all of these here would be great. Add Botanic Judgement to the list.


 

Posted

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Originally Posted by Vanden View Post
I meant that it wasn't physically emanating from my character. A typical energy blaster in comics and games is generally assumed to somehow generate the energy in their body and then project it. What you suggest would work for some concepts, but not the Dragon Ball/Fusionette-style energy battery ones.
Considering Son Goku's Genki Dama (no idea what it's called in the dub) manifests as a ball of blue energy in the sky that he tends to just pull down like a colony drop, I'd say such a thing would work for him... Kind of. It might work for a more abstract energy user, specifically one defined by controlling some kind of energy inherent in everything, as opposed to generating said energy.

That's not to say this should be appropriate for everyone, of course, and I definitely see what you mean. Something more like a Mega Optic Blast, a larger-scale nova or the Egg Beam Cannonball from SonicX would be very much appreciated, as well. The thing, though, is that right now, a pure energy user doesn't really have an exactly applicable option. Ionic Judgement deals energy damage, but it's electricity, whereas generic energy in City of Heroes is more like... Light without much of a form.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Genki Dama (no idea what it's called in the dub)
Spirit Bomb.

So I've heard. >_>


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Quote:
Originally Posted by Chad Gulzow-Man View Post
Spirit Bomb.

So I've heard. >_>
I'll take your word for it. I HAAATE the English dub actors for that show and how intentionally goofy they act. That, and I don't think an English dub exists for Dragon Ball Kai


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Seldom View Post
Here are some quick ideas for additional judgement abilities:

Fleet Judgement:

PbAoE, smashing damage

The character vanishes for a few seconds, as flashes of their presence whirl about them- (using the same flashes of a character form as seen in dual pistols) a wind whirls around them, as they speedily assault all enemies in the area. The blurring effects that whiz through the area would be tintable. Effects: chance of KU, higher chance of critical hits. Character is untouchable during power effect. SFX: Rushing wind, perhaps a sonic boom, and impact noises from hit targets.

Notes:

The idea is for the character to be moving with blinding swiftness, attacking nearby targets faster than the eye could follow. The theme is meant for character with superpeed, high agility, high stealth, and/or lack of projectiles. It's supposed to be for the physical superhero that lacks super strength, but is more based upon reflexes. Functionaly, this also has the side possibility of being a defensive power as well, given the brief untouchability.
This is a lot like an idea I had, though I was going to call mine Accelerated Judgment or something along those lines. My idea was a targeted teleport AoE that caused the flashes of the character to jump between and attack nearby enemies, Ion Judgment-style, before the character appears at the targeted location.

I also kind of think there should be an Energy Judgment or Force Judgment that's something like a long-range, 30-degree cone with long-distance knockback and the kind of damage we all like in our Judgment attacks. But maybe I've just seen this scene one too many times. Bonus points if enemies get that kind of "oh crap" look on their faces during the initial charging animation.


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Posted

I really like these.

I've also long wanted either a Gravity Blast set with a Gravity nuke, or (now) a Gravitic Judgment of some sort. Basically something like this:


Gravitic Judgment (or "Big Bang")
Creates an event horizon centered on the targeted enemy. All foes within 20ft are warped to the target's location, then flung violently back outward as the system explodes under pressure. The target at the center of the explosion takes more damage than surrounding foes (extra damage for each additional foe hit?)


 

Posted

All these sound awesome and much needed. The one thing I would ask is make them all range. Out of all the current judgement incarnates. Void is my least favorite. Not that the power isnt good but to specific to melee toons. Fire, Ice and Electric are nice cause you can use them at range or close. I dont want to be playing my mind/psy dominator and have to be force to go into melee to use the psy judgement. Choice equal more fun.


 

Posted

Also for gravity. I think an awesome judgement incarnate would be Massive Propel. Send tons of junk on baddies lol


 

Posted

Quote:
Originally Posted by Morgan78 View Post
All these sound awesome and much needed. The one thing I would ask is make them all range. Out of all the current judgement incarnates. Void is my least favorite. Not that the power isnt good but to specific to melee toons. Fire, Ice and Electric are nice cause you can use them at range or close. I dont want to be playing my mind/psy dominator and have to be force to go into melee to use the psy judgement. Choice equal more fun.
To be clearer, fleet/seismic were suggested deliberately to be melee/physically focused, as many characters (especially melee archetypes) do not have blasting powers, and all existing judgments use some sort of big elemental blasts.

Psy judgement (I felt) should be a bit more control-based, so extending the duration to pulses mean a broader availability of that effect. The trade off is dual: first, things might live long enough to counterattack. Second: having an extended duration means it cannot be based off of a target. If it was, it would be 'wasted' if the target were weaker, dying quickly and killing the judgement. Having a PBAoE pulsing effect means not only does it continue so long as you survive, you can also easily adjust the position of the effect, and can hit newer enemies even after the first targets die. The closer-range nature means it is most likely to hit the more dangerously positioned foes, a good thing with a control component. Plus, it's coming from your brain. having you at the center reinforces the source of the waves. Also, the "over time' nature makes it unique from other judgments.

On a side note, my mind/psy gets close anywise for drain psyche, but to each their own.

Gravitic judgement: coolish ideas, but oddly specific. It only suits one, maybe two powersets from two, maybe three archetypes. Doesn't hurt to throw it out there, though. I will say this: as cool as a huge propel of an entire junkyard would be, the number of models from a whole league make me hesitate to consider....Yeh, I'm a wet blanket at times.

sorry, sorry.