Issue 20 info is up!
To a certain extent, I agree with this. You do have a pathway to play one main for a long time. But then, that's really the point of the system. People wanted exactly what you posted. A MMORPG endgame.
For my part, I'm alted out. Alts only last a few levels before I tire of them and go back to my mains. But for some folks that's still a relevant style of play and Incarnates do not harm that play. In fact, the WST enhances it. Getting a Sister Psyche is not normally that easy since it's not a great TF. I was much easier when it was the target. Very friendly for altoholics, badgers, etc. I don't see much negative from Incarnates so long as a player can accept that it might not be for them and it's not the end of the game that this stuff will be added. I'm currently playing that market leader you mentioned. Super casually, highest character is 24. I have NO intention to raid there and don't have a problem with that. I play for enjoyment. If it feels like a job I stop. Incarnates don't feel like a job to me. It's fun. |
One of the problems with the market leader is that the Raiding Endgame system has caused the lower level areas to dry up in terms of available people to team with. Even after an expansion that was supposed to revitalize those lower level areas.
It's a constant problem with MMORPGs that keep upping the RAID system.
However with the way COH is set up I think they can avoid that.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
So was I. Not all of the Incarnate powers are going to be able to be role played as part of your character's inherent powers. My Scrapper whose mutant powers are flight and regeneration is gaining the power to do AoE damage (for example) from the Well of the Furies, not from some secondary mutation.
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Me I don't care. I'll take any power I can get at any time.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
I don't see much negative from Incarnates so long as a player can accept that it might not be for them and it's not the end of the game that this stuff will be added. I'm currently playing that market leader you mentioned. Super casually, highest character is 24. I have NO intention to raid there and don't have a problem with that. I play for enjoyment. If it feels like a job I stop. Incarnates don't feel like a job to me. It's fun. |
That's the thing though what happens next?
If a person doesn't want/isn't able to, take part in raids and so on, what are they to do? Especially when the next issue is Incarnate gated, and the issue after that? Well they can just leave, seems to be the response from the dev defense force.
Wow, what a great attitude, one I can only hope isn't shared by the devs "Oh you've been playing for seven years. Thank you, now play it the way we tell you to play, or you can **** right off!".
We've done fine without group only progression, we've done fine without 'real' time sinks and gating. Why after seven years have the devs decided to shift the spirit of the game?
Let's look at the market leader, when they add new raid content they add solo stuff as well, so that while raider Bob is getting his Tier X so he can do the raid for Tier X+1 gear, so six months down the line he can raid for Tier X+2. Solo Sue on the other hand is still able to get comparable gear on her own, at her own speed, through new missions or factions or crafting or so on.
Brawling Cactus from a distant planet.
I think the Incarnate pets will be optional, not mandatory.
I got 0 interest in pets.
Im a 45 vet players and never rolled a MM.
Reading my and EvilG's discussion again, I need clarify something.
There are 3 VERY distinct areas of this discussion:
The solo side, The teaming casually side (can be 8 man, but is often not), and the RAIDING/speed run side.
When I say teaming =/= social interaction I'm focused on RAIDING/speed run side. Casual teaming can infact lead to much social interaction, as there is no rush and team is going at their own pace cracking jokes, etc.
That's not the case with RAIDING or MOST (most not all) speed runs. And in RAIDING in other games that is DEFINETLY not the case from what I've experienced first hand.
Clarification off. Carry on.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Which is a problem for some folks, as the Well of the Furies is very origin specific.
Me I don't care. I'll take any power I can get at any time. |
That's a misunderstanding.
The Well of Furies isn't one origin, it is all of them. It's the reason why a rich boy whose parents got murdered trains himself to be an expert archer and kicks crime in the face, rather than pissing the family fortune away in a self destructive grief cycle. It's why a person can be born as a mutant with the ability to control fire, and not just be born with a few extra toes. It's the reason why an inventor can make a power suit, and not just a toaster. Why a scientist can be gifted with control over gravity after a lab accident, and not just end up in a hospital bed waiting to die.
Which is the whole point of the Alpha slot unlock arc.
Rather than tapping directly into the source, and thus having the source be able to tap into you. You go the other way, you become incarnate by being extra badass at what you did to reach threat/security level fifty in the first place.
Brawling Cactus from a distant planet.
To be fair these boards, while friendly most of the time, has always had different groups of players "fighting" against other groups.
Whenever the PvP group shout out/jack a thread they are shot down.
Whenever the Base builders shout out/jack a thread they are shot down.
Whenever roleplayers shout out/jack a thread they are shot down.
Whenever EU players shout out/jack a thread they are shot down [hehe im one of those!]
Plus many more groups of players, the only thing new here lately is that a new group of solo groupers are now shouting out. There is nothing new here that hasnt happened before but in a different form, the only thing is that its a different group of people now.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
I think the Incarnate pets will be optional, not mandatory.
I got 0 interest in pets. Im a 45 vet players and never rolled a MM. |
From what i've seen and understood, the incarnate xp that you get unlocks the next "level" so you can then slot the powers. Once you have unlocked that level the next lot of xp automatically goes towards unlocking the next "level".
So while you wont be able to chose which order to unlock them, you can skip one entirely AFTER unlocking it.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
That's the thing though what happens next?
If a person doesn't want/isn't able to, take part in raids and so on, what are they to do? Especially when the next issue is Incarnate gated, and the issue after that? Well they can just leave, seems to be the response from the dev defense force. |
We've done fine without group only progression, we've done fine without 'real' time sinks and gating. Why after seven years have the devs decided to shift the spirit of the game? |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Plus that Kronos monster class in that one mission Thats a toughie solo
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
This is nothing more than sticking one's head in the sand. The whole point of a discussion board is to encounter and challenge ideas that are different to yours.
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A discussion focuses focuses on arguments on the subject matter at hand, not on arguments ad hominem. People who resort to these are not people I'm interested in having a discussion with any more than I'm interested in having a discussion with my cat.
My life has been much happier once I learned to stay away from peer pressure and ignore, avoid and stay away from the things I don't like, and this is one more way to do so.
And this is why I, personally, attack Sams ideas as well as others - they come from a deep sea of unhappiness. Regardless of weather or not I find it enjoyable. How's that for taking responsibility for my actions, Sam? I do not want changes/'fixes"/additions to the game to have their genesis based upon such an unhealthy outlook. |
Ironically, to claim that you claim you don't want changes to the game based on the outlooks of people currently unhappy with specific aspects of it is the ultimate act of sticking your fingers in your ears and going "LALALALALAL I CAN'T HEAR YOU!" You're happy with the game (I assume) and are arguing that those who are not should be ignored, and the problems they bring up should be ignored, as well, by virtue of being brought up by contemptible people.
Finally, it is not my "ideas" you challenge by making your claim. You are challenging my person, by virtue of dismissing me entirely for being unhappy. No good ever comes from ignoring problems.
I respect every person as a human being who posts here. I do NOT respect every viewpoint, whack idea, vain posturing or attempted martyrdom espoused be the vocal minority for a very many things discussed on these forums. |
How you can take the moral high ground in this situation is beyond me. I'm not saying I've never intentionally played the bad guy in such situation, but at least when I do, I do so with the clear admission that I'll be the bad guy. You can be as much an intolerant Internet bully as is your fancy, that's fine. It comes with the territory. But you don't get to claim righteousness in doing so.
[/quote]As my wife is fond of saying, "If you don't wan't people to laugh at your beliefs, then perhaps you should not have such funny beliefs."[/QUOTE]
I agree. I should indeed not hold the funny opinions that I do, which make so many people laugh at me. Has this point not been made enough times already? Should I start a counter?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Plus that Kronos monster class in that one mission Thats a toughie solo
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But back in the early days, it sucks rather harshly to try to solo as a [most] controller before level 32. After 32, it was a joke because of perma-hasten + triple pet casts, but gah I remember how painful some missions were [Oh noes! Two bosses, I r teh bonzed]. It has improved a lot though. And this is a good thing.
Personally though, I'm ok with the ladder to the 'last level' being solo friendly, while the end-game is group/raid orientated. Now, the fake levels out of level shifts do make it awkward and different, but personally I just consider them another factor of a buff. I do understand that other people view them differently however.
Let's Dance!
Eh, from those statements of his it seems like he is coming at it from an RP perspective rather than a mechanics one.
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I'm well aware of the story of the Well of the Furies, and to be honest, I didn't find a problem with it originally. Back before we were given a specific explanation, I tended to interpret the Well's power more as a form of "inspiration," in that it makes us better at what we do, but doesn't actually let us do new things that we wouldn't normally be able to do with our powers. I'll have to re-examine the newer storylines, but it seems like this is no longer the case.
This represents a trend in writing that I've been arguing about for years now - the game becomes less and less tolerant towards allowing us to pretend this is our story. The old Launch content was very inclusive, permitting characters of all mentalities, all motivations and types of power. The Epics we got with I1 were even better - just more powers that could easily be used to extend the ones we already had, and seamlessly so. But ever since CoV came out, the storyline has assumed more and more, decreed more and more and excluded more and more, and we keep being allowed to borrow other people's powers, and thus lie our characters to other people narratively.
Having this as an option, such as the ability to use Vanguard gear to represent yourself as a Vanguard options is indeed very good. I'll go a step further and say that I no longer have a problem with Patron pools, now that villains got access to Epics. I mean, I might want to have some characters associate with some NPC factions, sure. But having no choice in the matter... Not my thing.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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That's a misunderstanding.
The Well of Furies isn't one origin, it is all of them. It's the reason why a rich boy whose parents got murdered trains himself to be an expert archer and kicks crime in the face, rather than pissing the family fortune away in a self destructive grief cycle. It's why a person can be born as a mutant with the ability to control fire, and not just be born with a few extra toes. It's the reason why an inventor can make a power suit, and not just a toaster. Why a scientist can be gifted with control over gravity after a lab accident, and not just end up in a hospital bed waiting to die. Which is the whole point of the Alpha slot unlock arc. Rather than tapping directly into the source, and thus having the source be able to tap into you. You go the other way, you become incarnate by being extra badass at what you did to reach threat/security level fifty in the first place. |
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
From what i've seen and understood, the incarnate xp that you get unlocks the next "level" so you can then slot the powers. Once you have unlocked that level the next lot of xp automatically goes towards unlocking the next "level".
So while you wont be able to chose which order to unlock them, you can skip one entirely AFTER unlocking it. |
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
I am. And this is not a new argument. It is, in fact, the same argument I made about Patron Powerpools in I7. Yes, I can see why the storyline would justify us borrowing other entities' powers, my beef isn't that it doesn't make sense. My beef is with why it was deemed necessary to write a story where we had no alternate explanations but that we are borrowing other entities' powers?
I'm well aware of the story of the Well of the Furies, and to be honest, I didn't find a problem with it originally. Back before we were given a specific explanation, I tended to interpret the Well's power more as a form of "inspiration," in that it makes us better at what we do, but doesn't actually let us do new things that we wouldn't normally be able to do with our powers. I'll have to re-examine the newer storylines, but it seems like this is no longer the case. This represents a trend in writing that I've been arguing about for years now - the game becomes less and less tolerant towards allowing us to pretend this is our story. The old Launch content was very inclusive, permitting characters of all mentalities, all motivations and types of power. The Epics we got with I1 were even better - just more powers that could easily be used to extend the ones we already had, and seamlessly so. But ever since CoV came out, the storyline has assumed more and more, decreed more and more and excluded more and more, and we keep being allowed to borrow other people's powers, and thus lie our characters to other people narratively. Having this as an option, such as the ability to use Vanguard gear to represent yourself as a Vanguard options is indeed very good. I'll go a step further and say that I no longer have a problem with Patron pools, now that villains got access to Epics. I mean, I might want to have some characters associate with some NPC factions, sure. But having no choice in the matter... Not my thing. |
As I already said, I can see them allowing us powers that come from the system but don't relate to the Mary Sue, Marcus Cole and his farts are omnipresent in every dimension, story we have going now, eventually.
Just . . . not right now.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
Not very good, because it's a flawed, one-sided view of the situation. We are all players here, and should really have equal "rights" to be happy. It's a mistake to only ever base development resources based on those who are happy and ignore those who are not. After all, isn't that precisely why the Incarnate system was introduced? I was perfectly happy not having an end game system, but others were not. An end game system was added, and those who were unhappy before are happy now. Do you view that as a positive change?
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Ironically, to claim that you claim you don't want changes to the game based on the outlooks of people currently unhappy with specific aspects of it is the ultimate act of sticking your fingers in your ears and going "LALALALALAL I CAN'T HEAR YOU!" |
Sam, what you don't realize, is that I have respected you as a poster and positive influence to the game for many years. We simply differ in our viewpoints on what will continue to make the game profitable.
Finally, it is not my "ideas" you challenge by making your claim. You are challenging my person, by virtue of dismissing me entirely for being unhappy. |
That still does not NOT mean I am challenging you as a human. I am dismissing your ideas about this game, not your life outlook. I am a fairly pessimistic pragmatist myself.
Then you only see what you want to see. |
With a very few exception, all cries of martyrdom have been levelled at the player base, and in particular a select few posters. "We people" don't feel wrong by the game or by the developers. Disappointed, maybe, but you can't always get what you want. What "we people" feel wrong by is "you people" who keep insisting on "challenging" us at every turn, stoutly determined to ensure nothing we say ever goes unspat on, lest we be allowed to feel we have a voice. |
How you can take the moral high ground in this situation is beyond me. I'm not saying I've never intentionally played the bad guy in such situation, but at least when I do, I do so with the clear admission that I'll be the bad guy. You can be as much an intolerant Internet bully as is your fancy, that's fine. It comes with the territory. But you don't get to claim righteousness in doing so. |
I agree. I should indeed not hold the funny opinions that I do, which make so many people laugh at me. Has this point not been made enough times already? Should I start a counter? |
Now, to re-iterate, show me where I prevented you from expressing your opinion? This, if anything, is the martyrdom I was referring to earlier. I am not doing anything more than expressing my opinions. I am simply not doing them in a way you find pleasing. I am not aware of a rule that says I must.
I have had many posts moderated over the years. Just as you like to toss out, please feel free to report me if you like. *shrug*
I will continue to rail against misinformation and half-baked 'feelings' about how the game should be modified.
Also note, not once, NOT ONCE, will you have seen me post that more solo content should get added to the game. I am, personally, about 70% a solo player. I would LOVE that. But I am not here bashing what has been added in an effort to get more solo content added. I have had enough of this incessant whining from certain posters. I am just as allowed to let that bother me, Sam, as you are allowed to let fire you cannot change the color of in game to bother you.
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
Just looking at this list (Not touching this running argument with a ten foot pole), there doesn't seem to be anything in this issue for me. It's a pity, I guess? I dunno, I don't really care either way, so long as I can still do my thing on my own like I've always done. I move slowly in this game and always have, so it's not like I still don't have tons of pre-existing content to go through that I haven't done. I solo, too, for the most part, so things tend to go extra slow.
Doesn't really bother me. Glad there's more Incarnate stuff for the people who like that sort of thing, and more Praetorian content for people who still want it, even if I don't personally care for it. Honestly, in the end I'm a soloist and an RPer, I've been making my own fun for almost two years now, and that's not really going to change just because a couple issues have focussed on end-game team content with a storyline I don't really personally like. I got no real reason to get upset because other people are happy with something. It's cool.
Meanwhile, everybody, I'd like you all to crack open a bottle of chillax-o-cola and kick up your feet. Sometimes I get what I want, sometimes you get what you want, but in the end we're all just playing a bunch of people in tights (figuratively speaking - I dunno man, some people like that whole spikes and demons thing). Just run with it, man.
Issue 20: Outrage for some, miniature American flags for others.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
Issue 20: Outrage for some, miniature American flags for others.
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No outrage or American flags, man, I'm all Kiwi. And part Canadian. And a little Scottish or something, I think. Man, I don't think I know who I'm supposed to raise a flag for even if I wanted to.
From what i've seen and understood, the incarnate xp that you get unlocks the next "level" so you can then slot the powers. Once you have unlocked that level the next lot of xp automatically goes towards unlocking the next "level".
So while you wont be able to chose which order to unlock them, you can skip one entirely AFTER unlocking it. |
If I want to unlock and slot lets say judgment, I cant?
I dont have interest in pets, but I do want AoE goodness NAO.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.