Stalker or Scrapper on your team?
We know that the Devs datamine for average leveling speed by AT, and can distinguish solo and teamed performance. This is the kind of metrics they used to determine that Blasters needed more help, leading to "Defiance 2.0". I generally assume if a Dev says an AT is "OK", this is probably what they're referring to. I doubt it's the only thing they consider, but I would think it's one that has high weighting in influencing whether an AT gets changes meant to improve it across the board. While there may be other things that devs see and they would like to eventually do something about, without the motivation to address that the AT actually underperforms at leveling, those changes may fall behind other feature releases in priority.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
The problems Stalkers have at this point are systemic, not specific to them. However, due to their intended playstyle, they are hit by these things in particularly harsh fashion.
... In the past, I've addressed this to a degree by increasing their damage, adding additional critical avenues and even adding a Fear debuff to their Assassin Strike abilities. At this point, they are about as strong as we want to make them, which means any further improvements have to lie in addressing those systemic problems. Frankly, that means it is a LOT more complicated and manpower consuming. And, that is where it stands. |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
There are clear cases where one AT in your list is a better choice than the other.
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There are cases where one AT is always better. I need buffs: Defender or Corruptor, the answer is always Defender.
A whole separate layer of stupidity creeps into this debate when we admit that what we're arguing only clearly applies if we assume equivalent powersets. Who's going to deal more damage: a DB/WP Scrapper, or KM/Nin Stalker? MA/Inv Scrapper or Elect/SR Stalker?
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I don't know if I am not being clear, or you are being intentionally obtuse.
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There are cases where one AT is always better. I need buffs: Defender or Corruptor, the answer is always Defender.
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This disparity I'm trying to make painfully obvious is that there are no cases where Stalker beats Scrapper when a team is looking for anything.
This is getting off topic, but I always figure that when comparing two ATs, you must assume all other things are equal: Budget, player ability, powersets. Otherwise it's not a meaningful comparison at all.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
This disparity I'm trying to make painfully obvious is that there are no cases where Stalker beats Scrapper when a team is looking for anything.
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My earlier posts stands. If you're going to focus on narrow roles, you can make this same argument with other ATs. That's all I said. It's stupid and people do it all the time. It's easier to do it with Stalkers because they and Scrappers share a narrow role. I get it, and I have agreed with that from the start. That doesn't mean I think it's any less dumb to bias against them on that basis, just as it's dumb to do it with other ATs. The fact that there's broader selection criteria that might sway you when asking who to invite with other ATs doesn't change that core contention.
This is getting off topic, but I always figure that when comparing two ATs, you must assume all other things are equal: Budget, player ability, powersets. Otherwise it's not a meaningful comparison at all. |
IMO, what's off-topic is the (sensible) discussion of whether Stalkers underperform, and what if anything can be done about it. The OP didn't ask that, and a fair number of respondents have actually answered what was asked. Mixing the two is making a mess.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
That argument always ignores that the Stalker does greater burst damage. It is always a comparison between sustained damage between the two ATs, and survivability.
There is also the tendency to underestimate the survivability of the Stalker. For the purposes of the argument, it always seems to be assumed that the Stalker is as fragile as, say, a Blaster. Adding the two together, it has never seemed to me that "the Stalker is a little worse". My perception is and has always been that "the Stalker always defeats foes a little faster at first, and then over time the Scrapper catches up." The lower hit points balance out because, as Dechs said, defeated enemies don't do much by way of damage. |
The only thing I can say for sure is that Stalker has a bit better ST Burst damage over Scrapper and that is it. I teamed with a level shift Fire/Fire Scrapper last night during Lady Grey and his burst damage seems very high while doing much better aoe damage than my level shiftKin/Dark (I only have Burst and it's kinda slow). Fire usually does more damage because its secondary effect is more damage but the point is that Stalker isn't always doing better "burst" damage.
In fact, I've also seen Elec/Shield Scrapper farming. There is no way Stalker can match that burst damage even with Spines. So does Stalker always have better burst damage? I don't think so.
I've been playing Stalkers for quite a while. So far I have:
50 Db/Nin
50 Spine/EA
50 Kin/Dark
50 Claw/Will
41 Spine/Nin
42 Nin/SR
37 Elec/Will
36 MA/Will
32 Broad/Elec
36 DM/Will
I don't just play one or two Stalkers and say they "need more help". In fact, I've been playing with some old veterans on Freedom server after I came back the 3rd time and they all hate Stalkers. They don't just think Stalker is 'alright'. They literally hate stalkers. It's basically one-trick-pony, weak and un-fun. I am the "lol" of them because I keep making new stalkers.
I usually have no problem on a team because my friends won't kick me just because I am stalker but I do know other stalker players feel they are not wanted. I invited a Stalker to my team several weeks ago in St. Martial and he said his stalker hasn't got invite for 2 weeks. (By the way, the only AT they hate more than Stalker is Peacebringer. lol)
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
I think this discussion about stalker underperformance may have been within the ulterior purpose of this thread, given the specificity of an original question that may well have been rhetorical, and the fact that the OP participates in this 'off-topic' discussion.
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Talking openly and plainly about why we think Stalkers have issues might, in a really optimistic and hopeful world,lead to insights or suggestions the Devs can use to improve the AT. Instead, we've got a hairball made of competing anecdotes, opinions of varying rationality, and earnest discussion of the basic numbers and facts. I really think that the rational discussion piece needs its own thread, away from the subjective stuff that the OP's question set up.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Why are you trying to make it obvious, when it already is? Do you see me arguing it?
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It's clear we agree on most things, especially that you (generic you this time) shouldn't exclude any AT.
I'm right there with you. I love the concept behind them, and I've given many stalkers very serious attempts, the most noteworthy were a claws/nin, elec/EA, and NB/dark. I've done everything I could to make them powerful, survivable, and enjoyable. I've failed at all three goals on all accounts.
I just can't enjoy an AT that, despite best efforts, will not compare to the same effort given a very similar AT.
Can't argue with that.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I'm right there with you. I love the concept behind them, and I've given many stalkers very serious attempts, the most noteworthy were a claws/nin, elec/EA, and NB/dark. I've done everything I could to make them powerful, survivable, and enjoyable. I've failed at all three goals on all accounts.
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I definitely feel their flaws, though.
I do have a particular resentment of what happened to the way Regen works on a Stalker once they increased the AT's base HP without increasing the HP cap. Because it dramatically truncates DP's +HP, one of the "business as usual" powers of the Regen powerset is not allowed to improve the base survival of the character as much as it does for Scrappers, or as much as it did for Stalkers at lower base HP. Obviously raising their base HP improved their survivability overall, Regen included, but that HP cap kept Regen from scaling with the HP increase the way every other Stalker secondary did.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
In fact, I've also seen Elec/Shield Scrapper farming. There is no way Stalker can match that burst damage even with Spines. So does Stalker always have better burst damage? I don't think so.
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If Stalkers had a SD equivalent, being able to launch 2 massive AoEs that don't break hide + another AoE that has a 50% chance to crit in AoE and a 100% chance to crit the target *is* better burst on average than the equivalent SD melee because a Stalker can make sure to use these powers in conjunction with Hide/placate/BU. The extra burst provided by the AT's inherent will make up for the slight variation in melee mods vs Scrapper while pushing beyond Brute when damage is capped.
Same goes for Fire Armor's Fiery Embrace working specifically *with* the burst abilities of a Stalker.
It's right there. Just transpose those sets to fit Stalker and you'll have your answer.
We can ask this same kind of loaded question about a bunch of other ATs. What would you choose?
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Tank or Brute: Brute
Defender or Corruptor: Corruptor
Tanker or Scrapper: Different roles, not a comparison
Brute or Scrapper: Scrapper unless we don't already have a Brute/Tanker
Defender or Controller: Controller
Blaster or Scrapper: Whichever one responds to /tell first
But that's not an all-encompassing answer. I don't dislike any of the ATs I didn't pick and I'd be glad to fill my team with them. I don't find them underpowered, I just tend to prefer to build my team in a certain way and I favor certain ATs. Ideally when I fill a team I'd be happy to just fill the entire thing with Corrs and VEATs. Maybe a Brute. Maybe.
The thing is, your comparisons pretty much compare ATs that do different things so there's no constant comparison between them, and which one you take will depend on the situation and the current team build.
Tank or Brute: One does more damage, one survives better. Which does your team need?
Defender or Corruptor: One does more damage, one buffs better. Which does your team need?
Tanker or Scrapper: Do you need a tank or a damage dealer?
Brute or Scrapper: Do you need a pseudotank or a damage dealer?
Defender or Controller: Buffs/damage, or mez/buffs?
Blaster or Scrapper: Pure damage (if your team can support them), or someone more self-contained?
When you compare a Scrapper to a Stalker, what do they do? They each deal damage, and try to not die. They don't manage aggro like a Brute or Tank. They don't mez or team buff (then again, Scrappers do get Shield). Their actions and roles are fairly comparable.
The problem arises because Stalkers are easier to kill, so they lose in the "try not to die" department. That would be okay if, like Blasters, they had super great damage advantages to go with it to justify being easier to kill. But they don't. They lose out on AoEs, and flat out do less damage unless on a large team and surrounded by allies. And even then it's only a small advantage. The burst damage they offer with AS and controlled crits isn't really needed or useful to a team. Teams look for AoE damage (which Stalkers fail at), and good ST DPS for AVs (which Stalkers are either less or only slightly more than Scrappers at). So they lose in the "deal damage" department too.
Scrapper vs Stalker is not some sort of Corruptor vs Defender situation. There are not pros and cons to consider and weigh based on what you feel your team needs. Stalkers are not weak in one aspect but strong in another. They are simply weak. They have only cons. They have no meaningful advantages over Scrappers.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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I invited a Stalker to my team several weeks ago in St. Martial and he said his stalker hasn't got invite for 2 weeks.
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Maybe that Stalker, and the others complaining of never getting invites, never participate in conversations in /broadcast (or are unpleasant jerks when they do) or offer polite advice in /help or are afraid of starting teams and just sit there endlessly "Stalker LFT!" instead of taking a little initiative and gathering up the others also LFTing? (like the Stalker who started the LGTF I was on yesterday [man, my frame rate sucked through most of it, and made me useless for the Hamidon portion :/])
The OP asked a question. It was not "do you think Stalkers underperform Scrappers." It was "given a restricted choice, what would you choose." The question implicitly assumes that everyone who responds here will always choose their answer based on superior performance, no matter what the actual performance gap. Some of us are answering in a way intended to make clear that we would not choose on that basis, or at least not on that basis alone.
We can ask this same kind of loaded question about a bunch of other ATs. What would you choose?
If the real point is to find out "do you think Stalkers underperform in their primary role?" then just ask that question. |
(runs home crying)
Dominators aren't even on your list? I see how it is.
(runs home crying) |
The correct answer is Dom.
My 3 favorite characters are a widow, Plant/Earth/Fire Dom, and DS/Pain/Cold MM.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Seriously, I I ever form teams and I find there's a dom come up on my window as not on a team, I'll ask em. More than one? You bet! But they seem to be rare, I'm not often on the same team as one with a dom.
They're just so fun to play and team with...the only one I kinda shake my head at is Gravity doms because they don't cause as much chaos-ownage as your standard dom.
Fix'd.
Seriously, I I ever form teams and I find there's a dom come up on my window as not on a team, I'll ask em. More than one? You bet! But they seem to be rare, I'm not often on the same team as one with a dom. They're just so fun to play and team with...the only one I kinda shake my head at is Gravity doms because they don't cause as much chaos-ownage as your standard dom. |
I have more Doms than anything else. I have at least one of every primary and multiples of a couple of them. I think the AT is just a blast to play. Often I am the only Dom on a team though. I've actually had people tell me they can't play Doms because they have "no survivability powers." I'd like to know what a Control Primary is good for then? Oh yeah, spamming fulcrum-shifted fire cages, I forgot.
Maybe that Stalker, and the others complaining of never getting invites, never participate in conversations in /broadcast (or are unpleasant jerks when they do) or offer polite advice in /help or are afraid of starting teams and just sit there endlessly "Stalker LFT!" instead of taking a little initiative and gathering up the others also LFTing? (like the Stalker who started the LGTF I was on yesterday [man, my frame rate sucked through most of it, and made me useless for the Hamidon portion :/])
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I play villains (my choice) on a low population server (my choice) at off peak times (my choice). During the week, 8 level 50 (one team) players not hidden can easily represent well over a third of the eligible people I can see to team with on the server to do the WST. I can tell you from direct observation that at first being a Stalker did not help matters. Being a painful introvert with a fear of rejection didn't help either (I like to stay hidden as a Stalker for a reason). I was discouraged and did say so on the forum.
I'm happy to say after a couple of weeks my situation has improved. I get a lot of repeat business. After doing this Stalker thing nigh on six years people realize I mostly know what I'm doing. Not being an unpleasant jerk does help too. Still not much of an "assemble the team" type though I admit. [edit add: also want to thank those who posted they would be willing to take me on their team].
Anyway, I do not know how many people are/were in the same boat as me. I also don't know how many people are still going to pick any other AT (including Scrapper) over Stalker to team with no matter what. But you are right, a Stalker can overcome it.
One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.
I took out my alpha Stalker the other day for LRSF and obviously nobody was interested in him and I didn't feel like forming my team. I wasn't mad or anything. I kinda knew it.
Now, we know Brute on villain side can tank and deal good damage which makes Stalker less important. (Stalker is not useless) Generally speaking, no AT is needed (except in very few situations where you need MM's temp power or have loads of debuffs) but who would you take if you are a team leader? Stalker or Scrapper? I don't want answers like I only take "experienced" players or whoever PM me first. If you run a full team and already have other areas covered (buffs/debuffs/tanking) and you are forced to pick one melee dps, who would you choose and why? Stalker or Scrapper? |
My first toon and first 50 was a stalker. I recently gutted her for IOs.
Last time I tanked for a team with a stalker I'd of had to say I'd of preferred a Scrapper for when I was already aggro capped the stalker brought back more showing off only to pass the aggro on everyone but me. Now nobody got defeated but it was close. As some died I aimed to save. People could say that the stalker sped things up but no they were getting extra in a direction we were going anyway. In that instance due to the player behind it I'd of preferred some scrapper with a taunt aura or any aura. I do put things onto players.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I choose scrappers when I need to provide an extra line of defense between the squishies, the one tank, and the enemies.
Stalkers I take if we've got damage control handled.
If there's not a ton of people looking I just form whoever's looking, then add support/aggro control in the 7th/8th slot.
"Fascinating. I'm not bored at all, I swear." -Kikuchiyo
That is so a "Oldschool "way of thinking either you got a good toon or not . My stalker is not platyed like a hey ill stealth to the end and scout type. in big mobs its one shot a guy one shot another one shot another
cone -crit a few more placate on boss assasinate . my bs/sr stalker is just a scrapper that can placate . a team up of diferent play styles an at's is what is the most fun on this game for me. If we got great buffs /debuffs i wont spend a hour looking for a healer an vise /versa .
Bring your stalker to champion he can join any of my sf/tf's its all about the fun in my book
Stalker or Scrapper on your team? |
You're here to kill things, can you do that?
You can?
You're in.
All I usually require in a teammate is a player that's not a complete idiot. Very seldom will I ever look for a teammate with a specific AT or powerset. Even when I do it's usually more like "something that can control agro" or "some kind of debuffs" than "I need a Stone tank" or "I need a Rad"
If you want to play a stalker on my team, understand that your job is to KILL STUFF. Your job is NOT to "scout ahead". We don't need to know what's ahead of us, because we already know what's ahead of us: Stuff to kill.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
There are clear cases where one AT in your list is a better choice than the other. There are not any clear cases where a stalker is a better choice than the scrapper.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.