Two Curiosity Questions about the "old" game
1) I hear the game only went to level 40 when it started. I think my first 50 was i4 or i5, so can someone tell me when lvl 50 was added?
|
EDIT: Nope, the level cap was increaded with Issue 1.
2) Sorry if this sounds ridiculous, but I remember coming back from my break and it seemed like there was a new type of inspiration. I don't remember the "resist damage" inspirations when I was first playing. I only remember the "defense" ones. Am I crazy? I know I could be totally wrong about this, so I thought I would just ask.
|
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
1) Issue 1.
2) I don't remember that but they did have resist Mez ones back then Vs today's break and resist Mez ones. They were pinkish and resembled, to me at least, a head wearing headphones. Edit: That's right, orange resist damage are newer, not sure when they added it (Issue 5 or 6?).
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
1. Level 40 for heroes at launch. 50 was added in Issue 1. Level 40 for villains at CoV's launch and level 50 was added for them in Issue 7.
http://paragonwiki.com/wiki/Issues
2. http://paragonwiki.com/wiki/Inspirations Maybe you can find what you are looking for here.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Thanks Dech. Funny thing is, I have been "back" for quite some time. I just didn't know the answer to the questions!
Global Name: Denver Nugget
Playing since i3 on 8 servers
I want to say that the orange inspirations were in I5, as kind of a way to placate people who had just been hit with the global defense nerf (GDN). But I may be mistaken on that.
Edit -> And can I also say, that upon seeing the thread title, I jumped a bit for joy, and thought to myself, "Oh, I'll know this!" Not only did I admit to myself that I'm old, but I actually enjoyed it.
Sigh.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I don't remember that but they did have resist Mez ones back then Vs today's break and resist Mez ones. They were pinkish and resembled, to me at least, a head wearing headphones.
|
Discipline/Iron Will
Resolve/Determination/Sheer Willpower
http://www.fimfiction.net/story/36641/My-Little-Exalt
They lasted longer, but had to be used proactively.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Resolve/Determination/Sheer Willpower didn't have to be used proactively.
http://www.fimfiction.net/story/36641/My-Little-Exalt
It's a weird feeling thinking about how much you predate common game features.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
It's a weird feeling thinking about how much you predate common game features.
|
VEATs seem old now and they aren't 3 years old yet.
All that really seems new to me are the additions in the last year.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
It's a weird feeling thinking about how much you predate common game features.
|
Which means in 1 month I get a free self rez, so I started to dance a jig.
2 seconds later, I stopped and sat back down in my hoveround X.X
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I started this thread, but still have my 72 months badge, not I am not so new.
The market does feel like it has been around forever. I remember when the building itself popped up before we really knew what it was. Now I can't imagine CoX life without it. I remember the awesome reward for TFs was an SO. Now I am not so thrilled when an SO drops unless I am in my 20s or below.
Global Name: Denver Nugget
Playing since i3 on 8 servers
I can remember ranting, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!" and how wrong I ended up being.
This has no actual bearing on my most recent complaints and opposition to new game mechanics, wherein my response has been, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!"
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
The Market often has me thinking along those lines. We went 3 years without it and now are closing in on the 4th year with it.
VEATs seem old now and they aren't 3 years old yet. All that really seems new to me are the additions in the last year. |
Archery? New!
Sonic? New!
Thugs? New!
I want to say that the orange inspirations were in I5, as kind of a way to placate people who had just been hit with the global defense nerf (GDN). But I may be mistaken on that.
|
Added Damage Resistance Inspirations (Reduces the damage you take from an attack). Drop rate for non-defensive Inspirations has not changed. 50% of defensive Inspirations that drop will be the old Defense (avoid getting hit) Inspirations, and 50% will be the new Damage Resistance Inspiration. |
Oh, look, that's the same patch that reduced Believer from 10 defeats of Sally, who was still on a once in a blue moon spawn timer, to 2. I was just talking about that to someone while we were gathering for a Katie TF last week.
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
I can remember ranting, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!" and how wrong I ended up being.
This has no actual bearing on my most recent complaints and opposition to new game mechanics, wherein my response has been, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!" |
It's funny, I tried City of Heroes way back at release and was underwhelmed enough to not even play out the first month.
Now 3 years ago I tried it again and so much was different, I can't imagine what it was like for the folks who played the whole time as some of these changes took place. Heck, even in the 3 years that I have been actively playing, a lot of things have changed or been added.
Wonder how things will look in another 3 years, because City of has the same feel to me as Asheron's Call and Anarchy Online, games that filled a different niche or went their own way in doing so, and are both still live after 10+ years.
"Life is what happens when you are making other plans"
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Yeah, there are also now the Present Inspirations, from the Holiday Event, and the special Inspirations to help take down Hamidon.
I seem to remember some new Inspirations were introduced... oh, wait, that was in a Beta, probably shouldn't mention that. But, um, there might be some associated with the new Incarnate content. Just guesswork, not based on anything I've actually seen.
I can remember ranting, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!" and how wrong I ended up being.
This has no actual bearing on my most recent complaints and opposition to new game mechanics, wherein my response has been, "THIS GAME IS GOING TO BE JSUT LIEK WOW!!!!" |
Not right with Issue 5, but a mere 20 days after. The timing is still right on for them being a palliative effort from GDN.
Wiki copy of the notes. Oh, look, that's the same patch that reduced Believer from 10 defeats of Sally, who was still on a once in a blue moon spawn timer, to 2. I was just talking about that to someone while we were gathering for a Katie TF last week. |
Let me blow your mind: this game is older than World of Warcraft.
|
So no one else thought that Dumple was just, you know, joking?
|
Oh! OKAY!
No worries, mine was accidentally removed during a surgical procedure years ago.
No, the context of that earlier statement was that, even though City pre-dated WoW, it was going to developmentally trend towards WoW because that's what everyone held as the ideal for MMOs.
To be sure, there are "staples" of MMOs, but City has always done a good job (IMO) of turning the trope on its head and doing it in its own unique way. I have a...pessimistic view of the new raids, but we shall see.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
I started in i3 and left for a few months right around CoV went live (not sure of the specific issues I missed).
I just have a two questions that I have been wondering about:
1) I hear the game only went to level 40 when it started. I think my first 50 was i4 or i5, so can someone tell me when lvl 50 was added?
2) Sorry if this sounds ridiculous, but I remember coming back from my break and it seemed like there was a new type of inspiration. I don't remember the "resist damage" inspirations when I was first playing. I only remember the "defense" ones. Am I crazy? I know I could be totally wrong about this, so I thought I would just ask.
Global Name: Denver Nugget
Playing since i3 on 8 servers