Very Best Farmer?
I think a lot depends on what level your farming at. If you're farming at level 50, hands down, it's going to be */fire/* brute.
However, as much as footstomp is used for an extra AoE at 50, even in AE fire maps, my SS/FA brute (level locked at 35) has to continually stay on top of the endurance issues. Kill speed is okay, but I honestly think Fire Sword Circle is better than Footstomp.
Given the recent AE nerfs, you can't really get close to ticket cap before the rage crash, have to suffer through a couple of the crashes. Given that, for me, fire/fire is better. (at level 35)
But, what's really better in my mind is the fire/fire tank at 35.
True, there's no fury, but there is more survivablility and bruising. It's pretty much mindless with the tank. No need to watch end, yet for some reason, on the brute, I do.
Again, depends on what you're farming, and a few other factors. Overall, I like fire/fire the best.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
I recently ran Claws/Fire(/Frost... which I regret, Energy would have been better) to 50. It was kind of like pouring gasoline on a blender, you always had an AoE going and all of them were good. It could get a little dicey if you didn't get enough purps or triples to keep yourself softcapped, and it can be a bit of an endurance hog, but you kill fast enough that you should be able to stay damage capped and defense softcapped (at least) without trouble.
I wouldn't say it's the best, it has endurance issues and most of it's AoE is very close range, but it's viable and very capable. Much more fun than my (admittedly limited) experience with SS.
I recently ran Claws/Fire(/Frost... which I regret, Energy would have been better) to 50. It was kind of like pouring gasoline on a blender, you always had an AoE going and all of them were good. It could get a little dicey if you didn't get enough purps or triples to keep yourself softcapped, and it can be a bit of an endurance hog, but you kill fast enough that you should be able to stay damage capped and defense softcapped (at least) without trouble.
I wouldn't say it's the best, it has endurance issues and most of it's AoE is very close range, but it's viable and very capable. Much more fun than my (admittedly limited) experience with SS. |
Farming is simply about xp per min. As such there are three components involved:
1 - How fast you kill mobs.
2 - How fast you can reset the mission.
3 - How much def and resistance you need to survive mobs with out slowing down.
The only way to know for sure which farming toon is best is to run with Hero stats installed. Which I have done of my main farming toons.
While any toon can farm to be the best you are really limited to Brutes and Scrappers. Blasters, Corruptors, Controlers, Dominations and so on all can farm and once you have them IOed and build they all perform descently. Four builds though in by experience excel. All of these builds have full tier 4 incarnate powers and are min maxed specifically for farming.
I ran two complete maps (SL/City map) and (Reds Fire City Map) with each to get a good settled xp rate. In each run I clocked the XP on a single lowbe (level 1 to 20) with Hero stats running. All missions were run at 54x8 with the map set for LTs only (Bosses slow the xp for any build by 100K per hour). All builds are macroed so that I always have 4 red inspirations running. Other inspirations are combined into reds when I move around.
The results were surprising.
Electric/Shield Scrapper: 500K XP per hour
Claws/Fire Brute: 275K XP per hour
Staff/Fire Brute: 250K XP per hour
SS/Fire Brute: 225K per hour
I was really surprised that Claws clearly beat SS until I looks at two items:
1 - how often the rage crash slowed things down.
2 - Claws with follow up stacks twice giving a nice constant damage buff.
In reality though none of the brutes could hold a candle to the electric / shield scrapper. Having lightning rod and shield charge up every 23 seconds or so makes it a goddess of destruction. LR+SC+FB and stuff is simply dead and you jump to the next group. By the time you get there LR has recharged or Tunderstrike is up. For the city map Shield Electric can clear it in 18 minutes compared to the brutes which took 22-23 minutes on the same map.
Interesting. Thanks!
My favorite is my elec/fire/soul brute, which definitely "feels" faster than ss/fire/mu brute (I got tired of the rage crashes), although I haven't measured them like you have. Normally the lack of taunt has made farming difficult for me on scrappers - but I guess if you just one shot every spawn, that's not much of an issue? :P
Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata
Shield has a very strong taunt aura
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Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata
Farming is simply about xp per min. As such there are three components involved:
1 - How fast you kill mobs. 2 - How fast you can reset the mission. 3 - How much def and resistance you need to survive mobs with out slowing down. The only way to know for sure which farming toon is best is to run with Hero stats installed. Which I have done of my main farming toons. While any toon can farm to be the best you are really limited to Brutes and Scrappers. Blasters, Corruptors, Controlers, Dominations and so on all can farm and once you have them IOed and build they all perform descently. Four builds though in by experience excel. All of these builds have full tier 4 incarnate powers and are min maxed specifically for farming. I ran two complete maps (SL/City map) and (Reds Fire City Map) with each to get a good settled xp rate. In each run I clocked the XP on a single lowbe (level 1 to 20) with Hero stats running. All missions were run at 54x8 with the map set for LTs only (Bosses slow the xp for any build by 100K per hour). All builds are macroed so that I always have 4 red inspirations running. Other inspirations are combined into reds when I move around. The results were surprising. Electric/Shield Scrapper: 500K XP per hour Claws/Fire Brute: 275K XP per hour Staff/Fire Brute: 250K XP per hour SS/Fire Brute: 225K per hour I was really surprised that Claws clearly beat SS until I looks at two items: 1 - how often the rage crash slowed things down. 2 - Claws with follow up stacks twice giving a nice constant damage buff. In reality though none of the brutes could hold a candle to the electric / shield scrapper. Having lightning rod and shield charge up every 23 seconds or so makes it a goddess of destruction. LR+SC+FB and stuff is simply dead and you jump to the next group. By the time you get there LR has recharged or Tunderstrike is up. For the city map Shield Electric can clear it in 18 minutes compared to the brutes which took 22-23 minutes on the same map. |
Farming is simply about xp per min. As such there are three components involved:
1 - How fast you kill mobs. 2 - How fast you can reset the mission. 3 - How much def and resistance you need to survive mobs with out slowing down. The only way to know for sure which farming toon is best is to run with Hero stats installed. Which I have done of my main farming toons. While any toon can farm to be the best you are really limited to Brutes and Scrappers. Blasters, Corruptors, Controlers, Dominations and so on all can farm and once you have them IOed and build they all perform descently. Four builds though in by experience excel. All of these builds have full tier 4 incarnate powers and are min maxed specifically for farming. I ran two complete maps (SL/City map) and (Reds Fire City Map) with each to get a good settled xp rate. In each run I clocked the XP on a single lowbe (level 1 to 20) with Hero stats running. All missions were run at 54x8 with the map set for LTs only (Bosses slow the xp for any build by 100K per hour). All builds are macroed so that I always have 4 red inspirations running. Other inspirations are combined into reds when I move around. The results were surprising. Electric/Shield Scrapper: 500K XP per hour Claws/Fire Brute: 275K XP per hour Staff/Fire Brute: 250K XP per hour SS/Fire Brute: 225K per hour I was really surprised that Claws clearly beat SS until I looks at two items: 1 - how often the rage crash slowed things down. 2 - Claws with follow up stacks twice giving a nice constant damage buff. In reality though none of the brutes could hold a candle to the electric / shield scrapper. Having lightning rod and shield charge up every 23 seconds or so makes it a goddess of destruction. LR+SC+FB and stuff is simply dead and you jump to the next group. By the time you get there LR has recharged or Tunderstrike is up. For the city map Shield Electric can clear it in 18 minutes compared to the brutes which took 22-23 minutes on the same map. |
Also, id be happy to race any of those mentioned above in a cave farm, seeing as they're all above SS/fire, you shouldn't have anything to worry about

I still don't understand what's the thought process leading people to repeat mistakes of the past when the evidence against their course of action is in the very thread they post in!
Granted, there has been numerous changes to the game since then, but the systemic issues preventing elm/sd from being a top performer are still alive and well. 23 seconds is not an acceptable amount of time to take down a mere 54/x8 group without bosses, you might as well run story arcs if you're going that slow, get some extra merits and more variety.
Farming is simply about xp per min. As such there are three components involved:
1 - How fast you kill mobs. 2 - How fast you can reset the mission. 3 - How much def and resistance you need to survive mobs with out slowing down. The only way to know for sure which farming toon is best is to run with Hero stats installed. Which I have done of my main farming toons. While any toon can farm to be the best you are really limited to Brutes and Scrappers. Blasters, Corruptors, Controlers, Dominations and so on all can farm and once you have them IOed and build they all perform descently. Four builds though in by experience excel. All of these builds have full tier 4 incarnate powers and are min maxed specifically for farming. I ran two complete maps (SL/City map) and (Reds Fire City Map) with each to get a good settled xp rate. In each run I clocked the XP on a single lowbe (level 1 to 20) with Hero stats running. All missions were run at 54x8 with the map set for LTs only (Bosses slow the xp for any build by 100K per hour). All builds are macroed so that I always have 4 red inspirations running. Other inspirations are combined into reds when I move around. The results were surprising. Electric/Shield Scrapper: 500K XP per hour Claws/Fire Brute: 275K XP per hour Staff/Fire Brute: 250K XP per hour SS/Fire Brute: 225K per hour I was really surprised that Claws clearly beat SS until I looks at two items: 1 - how often the rage crash slowed things down. 2 - Claws with follow up stacks twice giving a nice constant damage buff. In reality though none of the brutes could hold a candle to the electric / shield scrapper. Having lightning rod and shield charge up every 23 seconds or so makes it a goddess of destruction. LR+SC+FB and stuff is simply dead and you jump to the next group. By the time you get there LR has recharged or Tunderstrike is up. For the city map Shield Electric can clear it in 18 minutes compared to the brutes which took 22-23 minutes on the same map. |
@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr
don't you need something like 40million exp from 1-50? So @ 500k/hour that would be like 80 hours. nty
and (Reds Fire City Map)
That's my map
My Fire/Ice/Pyre Tanker has had success farming 54x8. Often people are surprised to discover he's a tank. BU + FE > Ice Stomp > Burn > Frost > FB takes care of Minions/Lts and the bosses are left with about 50%. I can clear the Dominion Cave in 45-50 Minutes. I'm excited to add the Assault Hybrid to see if it cuts any time off. Keeping my fingers crossed that Ice Melee comes to brutes at some point.
When there is no room left in Hell, the Dead shall walk the earth.
[QUOTE=Grendar;4154965]I recently ran Claws/Fire(/Frost... which I regret, Energy would have been better) to 50. It was kind of like pouring gasoline on a blender, you always had an AoE going and all of them were good.
Seriously, kids don't pour gasoline on a blender, we are brutes here at CoH and have a fury bar. Remember don't try any of this at home, even though its really really cool, and pretty easy to do.
"...well I have wrestled with reality for thirty-five years, Doctor and I am happy to state I finally won out over it." Elwood P Dowd (from the movie Harvey)
From what I have heard Ion is broken and hits the same target multiple times causing way more damage then it should.
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Hits up to 40 targets, and on the patrol cave I do (511104) often enough there is an excess of 40 enemies, so its a good aggro tool.
Hit ion, start killing, eventually the others hit by ion that have walked off, run back for some more butt-whoopin.
Happy to race you, I have raced several ss/fire and made believers out of them. Regarding xp it scales up when the lowbe levels. This is why I ran it from 1-20.
The total time it takes my elect/sheild to level a 1-50 is 3 hours 42 minutes. I did one run at 3 hours 19 minutes before the rez nerf. Anyway the best I have been able to do on the SS/Fire is 5 hours 42 minutes. So maybe i am doing something wrong? I am stacking rage so possibly i should not? But with rage not being stacked then the buff is less than the buff from claws so claws would be more effective which is what hero stats showed in my runs.
and one other item I kill 40 minions in 23 seconds not 16.
Would one of you Elec/Shield farmers be so kind as to post a build?
Would one of you Elec/Shield farmers be so kind as to post a build?
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http://www.cohplanner.com/mids/downl...07FF03E01FDCE1
When there is no room left in Hell, the Dead shall walk the earth.
Happy to race you, I have raced several ss/fire and made believers out of them. Regarding xp it scales up when the lowbe levels. This is why I ran it from 1-20.
The total time it takes my elect/sheild to level a 1-50 is 3 hours 42 minutes. I did one run at 3 hours 19 minutes before the rez nerf. Anyway the best I have been able to do on the SS/Fire is 5 hours 42 minutes. So maybe i am doing something wrong? I am stacking rage so possibly i should not? But with rage not being stacked then the buff is less than the buff from claws so claws would be more effective which is what hero stats showed in my runs. |
And I personally only one stack rage, was a hard habit to break but it certainly paid off. Your time is very nice, but how you can do it in that speed and ss/fire in almost 6 hours I'm a bit clueless about.
6 hours ... O.o ... my defender could do that. Tier 4 SS/Fire Brute should be 3 hours or less.
The total time it takes my elect/sheild to level a 1-50 is 3 hours 42 minutes. I did one run at 3 hours 19 minutes before the rez nerf. Anyway the best I have been able to do on the SS/Fire is 5 hours 42 minutes. So maybe i am doing something wrong? I am stacking rage so possibly i should not? But with rage not being stacked then the buff is less than the buff from claws so claws would be more effective which is what hero stats showed in my runs.
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...because obviously, the devs cannot datamine, nor log in their own accounts and ask Atlas broadcast what the best farm maps are. Come on, you think this stuff is sneaking by them?
People do exactly that in the market forums, by the way.