January 2011 Producer's Letter to the Community
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
I have to say that after over 6 years playing, the new content (IE incarnate system) has really got me inspired again. It feels good to take some of my older lv 50 toons out of mothballs for more than to just help someone else accomplish an objective.
While I do not play as much as I did when I started (due to life issues not lack of game content), I am an altaholic and do enjoy new contect across the board. That being said, I would rather they just focus on the Incarnate materials and get them out quicker so they can return focus to the game as a whole.
The upcoming double XP weekend is always welcome news. It is a shame they do not incorporate a higher incarnate shard drop rate as well. Oh well, guess I will have to park the 50's for the weekend and bring a few more up to that rank.
Sounds like great news and congrats on the promotions guys. Only thing I'm worried about is this new launcher thing from what I'm reading about it. How bout backing up the new talkative and open thing, and discussing that with us a bit?
I really don't understand why so many folks are wielding the "If it's not content I or my friends like, you shouldn't spend time working on it" kludge. There is no content that will make everyone happy. If they work on giving us a thousand costume items, the people that just throw something together real fast just to get into the game and start playing won't be happy. If they devote an entire Issue to PvP (which they pretty much already did, adding in Arenas), those that don't care for it will complain. If they add more low or middle level content, those that want end game will complain. What makes their complaints about not getting what they want any less valid than your complaints? Why are the needs of you and your kind more important than the needs of the majority?
The Dev team is making decisions about what to focus on, which is entirely within their right to do. If you don't like the Incarnate content, for example, don't pass off that dislike for it as it being something inherently broken, or some "change in the direction of the game." Just don't participate in it, and wait for something new that you do like. If it's been a while since PvP was addressed, it doesn't mean it never will, though with what they did to it the last pass, it's kind of ironic people are wanting more attention for it (*invokes the "Be careful what you wish for" mantra).
It's perfectly fine if you don't like 100% of the content. No one, even the Devs, expect you or anyone else to. If there were a way to make everyone love their game 100%, they'd be printing their own money and sitting on golden toilets.
Living a cynical life is no way to go, folks. I used to think that way, and it's gotten me nowhere. Enjoy the small things. If you expect bad things, that's all you'll see, despite the evidence to the contrary.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
im just postin what some guy on fb said, cuz i like his comment:
"Not all of the servers are dead, this is true. However, it's also true that this game is in fact dying...blah blah blah |
Your "facts" aren't anything of the sort, just your assumptions based on incomplete info. As for releasing slower than other MMO's, I can't attest to that because I don't play a single other MMO. I've played COH for 5 years, ...and I beta tested Champions and found it to be dull, dull, dull. What I can tell you is that CoH is smaller than several of the big MMO's, and pretty much always has been. For a MMO of its size, it regularly releases great new content, and has greatly improved its release schedule and developer feedback since NCsoft took over. So, feel free to refrain from the cries of "DOOOOOM" anytime you like. |
And White_Hot_Flash, I agree wholeheartedly. Superb post.
Welcome to the forumns! After reading your post all i can think is I want more info!!!! Thank for what you gave us and I eagerly await next month!
I would like to state my disapproval of the ncsoft launcher being used. I have tried using it multiple times over the past year and have found it both frustrating and barely functional. Please do not make this a madatory change. However i do understand that is the parent company says jump you have to jump. So far though, I have not seen one post praising this change. We all have different opionions on how the game should be, but the the dislike of the NCSoft launcher seems to to fall under the, "No we do not want this," banner.
Paragon City Search And Rescue
The Mentor Project
Pressure? How about a vaccum. Moon Base 2011!!!
"Pressure?" Bowie/Queen booster pack confirmed for 2011!
It really bothers me seeing, I feel, the focus of Paragon Studios moving drastically farther and farther away from the community. I don't think I'm the only one that feels that Paragon Studios has little to no interest in a community that has existed since before the game even launched.
I am guardedly and cautiously optimistic about new communication and new red names, even though it seems to boil down to (thus far) a new advertising press release to read once a month. Please prove me wrong. |
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
This.
I was optimistic when they announced the changes to PvP...in divorcing the PvE from PvP, I thought they were on the right trail. I figured with two separate ways powers worked, they could fix stuff in PvP without worrying about how it was going to break PvE. It should be -easier- to make changes when things weren't working well, right. I admit it....I was so utterly wrong. Oh, so wrong. |
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit
Welcome to the forums Second Measure, be prepared to be reviled by everyone at one time or another depending on what you are talking about.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more.
--Wen Tzu
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
It really bothers me seeing, I feel, the focus of Paragon Studios moving drastically farther and farther away from the community. I don't think I'm the only one that feels that Paragon Studios has little to no interest in a community that has existed since before the game even launched.
I am guardedly and cautiously optimistic about new communication and new red names, even though it seems to boil down to (thus far) a new advertising press release to read once a month. Please prove me wrong. |
I'm sorry, but...no thanks.
P.S. - Thanks for all the posts David, if it weren't for you the connection between the players and devs would be non-existant.
This is your response to what is essentially a love letter from the producer to the players, talking about how much they want to keep the player base the focus, give us what we ask for and giving us hints and previews of things to come?
Am I missing a joke or sarcasm here? The letter just said they were going to focus more on communication, more on being on the forums, more on giving us previews of what's coming and you're saying they are taking the focus away from the community? |
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
I'll probably get flamed for this but it sounds like I20 is going to be Incarnate only stuff...again?
I know it's a neat system and all but I would like some content that my characters that I haven't maxed to 50 5 years ago and then grinded out a bunch of shards and purpled out can do. I really see the incarnate system as little more than the COH version of gear gating content, just not AS bad. This bothers me because I want to see the story of the game thats unfolding. However I'm getting worried I'm going to miss massive exciting chunks that are "Incarnate only! You must be this overpowered to ride". Personally I'd prefer adding more to Praetoria but thats me. |
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
I really don't understand why so many folks are wielding the "If it's not content I or my friends like, you shouldn't spend time working on it" kludge. There is no content that will make everyone happy. If they work on giving us a thousand costume items, the people that just throw something together real fast just to get into the game and start playing won't be happy. If they devote an entire Issue to PvP (which they pretty much already did, adding in Arenas), those that don't care for it will complain. If they add more low or middle level content, those that want end game will complain. What makes their complaints about not getting what they want any less valid than your complaints? Why are the needs of you and your kind more important than the needs of the majority?
The Dev team is making decisions about what to focus on, which is entirely within their right to do. If you don't like the Incarnate content, for example, don't pass off that dislike for it as it being something inherently broken, or some "change in the direction of the game." Just don't participate in it, and wait for something new that you do like. If it's been a while since PvP was addressed, it doesn't mean it never will, though with what they did to it the last pass, it's kind of ironic people are wanting more attention for it (*invokes the "Be careful what you wish for" mantra). |
I'm not demanding that they change the game to what *I* want or else. I'm simply stating that, in my opinion, Issue 19 and what I know of Issue 20 contain almost nothing that I find interesting or valuable. No, the rest of the game didn't suddenly go away. But tell me: if you were looking at spending time in a game where, for all intents and purposes, nothing was going to be added for at least a year that you haven't already been doing for at least two years already, how happy would you be?
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
so we get 2xp weekend AND winter event at the same time? WoW
Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
Because those were obviously about the main story of the world. So we can expect TF's for Incarnates and two arcs for everyone else that has nothing really to do with the world and are fillers?
Yay. |
Because an arc about the mediporter tech in Paragon, and how it applies to everyday citizens has "nothing to do with the world" and an arc about the monster sleeping under Sharkhead Isle, and Villains vying to control it has "nothing to do with the world." Right. yes. That. Of course. Move along.
"Superman died fighting Doomsday because he allowed his toggles to drop, and didn't beat Doomsday before Unstoppable wore off, sad really..."
If you aren't going to run the new TFs, Issue 19 contained essentially nothing of great interest, other than a handful of QoL changes that they could just as easily have slipped into any other patch.