This is vaguely reassuring...
As I said I think I am getting cynical, and you are right 7 MMO active is not the same as 60+ years comic writing. Think I have reached "burned out" status.
The first thing I know will be nip picking is "We've got seven years of content, lore, " my first words were so. The competition has what? 60 plus years of content/lore they can delve into, plus books,games, animated series etc. Overall like usual there was really nothing said that was not printed in other interviews, to me a let down.
|
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
@UberGuy
When you talk of raising the bar you would think of all or nothing. When I told my son that he can do something I tell him he can do more because I believe he can or he told me he can, so I tell him you done/set a expectation now have a goal and never stop achieving. So when you claim you reached something you should never rest on what you have now. Evolve, grow and that is how you win by never being complacent. For me that what City of did, they improved the environment(expectation for a changing market), head for the goal and win.
We have the Issue 19 Strike Pack, which is all the information I'm going to reveal just now (you're probably thinking, didn't they already release Issue 19? Yes, we did, but we have more for you) |
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Burn barrels and signs that say, "NO SCABBIES."
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I know alot of people (myself included) who are hoping for a booster with base love.
I know alot of people (myself included) who are hoping for a booster with base love.
|
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
I dont think the rest of the alpha slot will be in the booster but part of i19.5.
I do think and agree that the booster will be animal related.
Interested to see this monthly big post by a dev and wonder just how long it will last for.
Wish we had a proper i19.5 tease for something for us to really wild speculate about
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Where do you guys read "Strike pack"?
I read the interview and cant find nothing about Strike pack...
I think there will be a 19.5 patch before I20... A "Strike patch".
About boosters:
Ouroboros> Carnies> Animals...
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Massively: Are there any big plans for CoH's near future that can be discussed at this time? WW: Sure! We have the Issue 19 Strike Pack, which is all the information I'm going to reveal just now (you're probably thinking, didn't they already release Issue 19? Yes, we did, but we have more for you); Issue 20 is in the middle of production, and I'm sure our players are going to very excited about that as it offers even more of our unique take on End Game systems; and we have an upcoming Booster Pack that players have been asking for, and that is going to be pretty awesome. |
@Rylas
Kill 'em all. Let XP sort 'em out.
We already have had it confirmed by Noble Savage back when the wolf/fox tail was pulled from a future anthropomorphic booster and dropped into the mutant pack that a
furry/anthro/animal parts pack has been in the works. I think reference to animal parts in this thread is referring to that rather than new skeletons. Additionally, ever since [ninja run] was released with the martial arts pack, many people have been asking for some sort of beastly sprint that included bounding on all fours. Considering how relatively seamlessly the severe posture of [ninja run] blends with existing animations, it is not beyond the realm of possibility that a four footed beastly run power could happen without needing new skeletons for animation. Lastly, the strike pack is most likely the last two tiers for the alpha slot. All of which are already outlined on the Going Rogue page. Perhaps it was held back either to pace the more voracious players or to work out some final kinks with the "level shift" that the highest tiers offer amongst their bonuses. |
Oh and this is my favorite response:
DCUO will be somewhat unique in that it will launch on both the PC and the PS3 at once. CoH is currently playable on both the Mac and the PC; are there any plans for further platforms?
I wish them luck. Right now, we're focusing on the platforms we support and are neck deep in Issue 20.
Basically, "Yeah, console release worked great for CO; have fun with that DCUO, we'll be doing actual work."
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
|
I know alot of people (myself included) who are hoping for a booster with base love.
|
Issue, yes.
How would a booster with "base love" work? Few people work on the bases, compared with those that use it. If there's (for instance) a 4-location teleporter, do you not get to use it unless you also bought the "Base booster?" Not get to see the items on the wall/floor/etc? If it's (for instance) new wall textures, do you just see the generic one unless you have the pack?
Costumes are account specific, and don't really require interaction from anyone else. Bases are (generally) a shared resource.
It's probably a commonly-used shorthand for "anthropomorhpic animal," but it bugs me to see it used this way. "Anthro" means "Man." We already have plenty of "man-parts."
|
Yeah it's kind of obvious that the new booster is going to be the long awaited (for most people) animal pack.
Even the new dev post suggested it (saying we would be "going wild over it").
Though I would still personally assassinate SexyJay for the Carnie outfit but then thinking this through it's been what...6 months or more since the 'All things art' talk started...so we're looking at quite a while to mull things over.
I19 Strike pack (I19.5) is one thing, and upcoming booster is a different one.
It's probably a commonly-used shorthand for "anthropomorhpic animal," but it bugs me to see it used this way. "Anthro" means "Man." We already have plenty of "man-parts."
|
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Quote from interview
I'm sure they'll pounce on it the second it hits the store. |
Either way, it's going to be long awaited.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
Well, prior dev comments have indicated that the Incarnate material won't necessarily coincide with the issue release schedule. Besides, it's something else (besides events) they can drop between issue releases.
|
d
Well, prior dev comments have indicated that the Incarnate material won't necessarily coincide with the issue release schedule. Besides, it's something else (besides events) they can drop between issue releases.
|
Well yeah but do you agree with me that they wont be PAID FOR content? Maybe in the future after it isnt so new, but i really dont think they will make us PAY for content, we all know how that went down in the other game.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Sorry if I seem cynical, I just want more and this game can do more, just needs the right push.
Guys, this game is going on seven years old. I want them to continue to push boundaries, but when we're talking about things this game can do to try and compete with brand new games whose engines are starting from ground zero with five-to-seven more years of PC and MMO innovation under the industry's belt, I think there's stuff that's going to get them way, way more mileage with way more people than this kind of visual fluff, even acknowledging that visual "fluff" is very important to a video game. Visuals are not going to bring people here from competing games if those games have better gameplay or content, and anyone who is going to leave this game for better eye candy alone probably wasn't going to stay no matter what.
Non-mitten hands that don't actually have individual bones for each finger they could slip in by accepting a potential hit to the minimum spec to the game. That's basically just a poly count increase per character model being rendered. More realistic faces, with things like bones or deformers for facial animation? That's tech that just doesn't exist here, and I have a hard time imagining adding it would be remotely trivial.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA