Protester not Rewarding
Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
That's like saying I'm an enegy blaster but using energy bolt, energy blast and nova does not count as actively participating.
Actually, it's worse since I'd be uing 5 powers from my primary, 3 to summon the henches and 2 to buff them.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
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Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
You're a necro/dark /dark has the heal which counts as a "hit" to the baddie. (since there is a tohit roll) You were "participating" while you were spamhealing. :P
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It was very weird in a way; I'm used to my zombies being quickly hurt, but the ghouls and/or experiments weren't doing that much.
That said, I also had out my Dark Servant, who was doing its normal things. Did he spamheal off the boss? If so, that might be considered the participation on my part...
I find your lack of signature disturbing.
Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
Next time, I spam more controls
Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
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Damage, in itself, is not part of the reward criteria. Otherwise, we'd have situations where Scrapper vs. Defender would almost always yield smaller rewards for the defender.
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards. |
The guys who built the scoring system have gone to extreme lengths to ensure that everyone who is actively participating gets a fair share of the rewards.
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Regardless of what lengths the designers went to, the result seems a bit borked. Or rather more than a bit, actually.
There's plenty of content where my participation is limited it to "let the pets whale on it" and I consider that plenty active. Managing those guys is a chore, and that management is a big component of what a MM does. Any other theories misunderstand the MM style of play.
We don't get good personal attacks; most MM skip these entirely. Some secondaries like FF aren't terribly "active". Cast once and you're good. I'm not seeing how trying to force people to play differently than normal is good. I suspect some other play styles might get caught up in this too.
The "participation script" might have been a good idea or an interesting experiment, but if it isn't capturing actual participation, then it isn't working and may have to be scrapped.
The Zone event doesn't allow Masterminds to be active in them. There is no real point to debuff the npcs since they are usually dead before I can activate Darkest Night. Twilight Grasp works a bit, but if actual healing is tracked instead of total heals, then it is pointless to use since they are not a concern. Therefore, there is no point for MMs to do anything except buff their pets and guide their attacks.
The worst part of this event is that there is no indication that Masterminds have to be more active than their usual selfs. Either allow pet damage to count, give a contact by the event that tells players what counts as active participation, or make the mobs tougher are possible methods of fixing it for MMs.
The first step in being sane is to admit that you are insane.
Looking at the data, all AT's are within a few percentiles of one another for these events. Masterminds are not even the lowest of the ATs.
Interesting.
I would really love an explanation of what "actively participating" means. I realize that may not be possible, because if the Devs let us know exactly what that means I'm sure people will find a way to exploit it, but still. Does bubbling your pets count as "active participation"? Is it merely power execution? Or do you have to affect enemies in some way?
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50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
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Looking at the data, all AT's are within a few percentiles of one another for these events. Masterminds are not even the lowest of the ATs.
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Even so, the algorithm seems... dunno... chaotic? Not robust? Easily perturbed? It doesn't yield predicable, intuitive results. I think there's a class (or several classes) of algorithms that work this way. It might need some poking and prodding.
Maybe just increase the range where you check for participation to allow people who scored a little lower on the "participation score" to still be considered participants.
I have noticed this with The Neutropolis event on my Merc Dark MM. I have doe it 2x and neither time was I offered the badge. I took Merits the first time and Inspiration the second time, since they don't drop any.
As for this Active Participation... Tar Patch, Twilight Grasp, Howling Twilight, Darkest Night, Bile Spray, Burst, Black Wand, Nemesis Staff, Sands of Mu, almost forgot Fluffy.
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I have noticed this with The Neutropolis event on my Merc Dark MM. I have doe it 2x and neither time was I offered the badge. I took Merits the first time and Inspiration the second time, since they don't drop any.
As for this Active Participation... Tar Patch, Twilight Grasp, Howling Twilight, Darkest Night, Bile Spray, Burst, Black Wand, Nemesis Staff, Sands of Mu, almost forgot Fluffy. |
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
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I just went there at an off time and soloed the event to get the badge. That reminds me I haven't updated my Badge-Hunter pages all weekend...
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I am a bad speeler, use poorer grammar, and am a frequent typoist.
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You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill
What about those of us buff happy masterminds who let their pets do all the damage while we sit bakc and heal and debuff. We get NOTHING! NADA! ZIP!
so... this is working as intended?
no wonder the mastermind seciton of the forums is being ignored by the DEV team
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Gob, were you solo or teamed when you got the badges?
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
I detailed all of this in the post I linked, but...
Solo for Protester and Syndicate Takedown, teamed with a Scrapper for the Great Escape or whatever it's called. The Scrapper was lower level than my level 50 (I forget how low, teens maybe?) and was sidekicked to me, and he didn't get the badge.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
The Nova event I got on the first try, and was solo for it.
The Imperial event I got on the first try, and was solo for it.
The Neutropolis event I got on my second attempt. The first I was duo'ed with a Brute, and I suspect that the Boss escaped at the end. (I'm not sure either way.) I only got a small reward selection screen, so I chose merits. The second attempt I was solo, and defeated the boss. This got me the large reward table, so I got the badge. Did it again a third time for the Failed Experiments badge, defeated the boss again, and got the large table again.
My MM rarely uses any attacks; I only have the one from my PPP and my 2 vet reward attacks. I usually use debuffs, heals, etc. So, it is possibly to receive it just based on pets taking down the critters.
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