Did they remove the set bonus list from player info ????


Airhammer

 

Posted

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Originally Posted by Jade_Dragon View Post
It would be nice if they put it in a separate tab or something. It could then even be organized a little better, so I don't have to scan the whole list to see if I have more than 5 of the same bonus name.

Something like:

Moderate Damage Bonus: x2
Small Smash/Lethal Defense Bonus: x1

and so on...
This format will be nice to see


 

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Originally Posted by Bramphousian View Post
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Originally Posted by Father Xmas View Post
Then of course you have the few players who will boot you from a team, or simply pester you because your character isn't pimped out enough bonuses.
This is what I was going to say. When I got my first character to the late 40's, I got a "no sets? lol" and kicked from an ITF.

I've since left a handful of teams where the leader, or some other member made snide comments about someone's set bonuses or lack thereof, and kicked them from the team
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Originally Posted by Frost View Post
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Originally Posted by Jetpack View Post
If you got kicked from a team for no IO sets, you were done a favor.

You didn't want to be around that person for 2-3 hours.
Yeah. I consider it a bonus a-hole detector feature.
This reminds me of the complaint about people who look at the number of Veteran badges a player has and uses that as a excuse to boot people off teams if they are deemed a "noob" player. While I'm sure that happens (because there are always a handful of idiotic e-peen elitists out there) I'm also quite sure it happens so infrequently across the entire playerbase that it's hardly worth getting that upset about.

There will always be people who will be prejudiced against other players for any silly reason you can imagine so that's not a good enough justification for hiding information that could be POTENTIALLY used for that purpose. I don't want to play a game that tries to keep me too "safe" from that kind of thing because that kind of protection will only get in the way far more often than it ever helps anything.


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Posted

This reminds me one of the things I dislike from some other games:

The power to see what someone has equipped and use it against the others.
On (GAME NAME HERE) people inspect what the other have before letting then join a team. That was what got me out of that game, even with it being the online version of a PnP favorite, even with it going F2P. There is no way I will accept that kind of L337ism.


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Originally Posted by Rajani Isa View Post
That's what the power attribute monitor is for.
I think the point is so that other people can see those values.


 

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Originally Posted by Lothic View Post
T
There will always be people who will be prejudiced against other players for any silly reason you can imagine so that's not a good enough justification for hiding information that could be POTENTIALLY used for that purpose. I don't want to play a game that tries to keep me too "safe" from that kind of thing because that kind of protection will only get in the way far more often than it ever helps anything.
People who want to see bonuses already have the tools at their disposal to see exactly what numbers they have. There is no other reason why you'd want to see somebody else's set bonuses down to the bare numbers unless it was to compare your character against theirs, or use it against them.

You don't need to see other player's numbers in different attributes. No point in trying to want it now, since we've all gone 10+ issues without being able to, and we didn't have problems.


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Posted

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Originally Posted by Pinny View Post
People who want to see bonuses already have the tools at their disposal to see exactly what numbers they have. There is no other reason why you'd want to see somebody else's set bonuses down to the bare numbers unless it was to compare your character against theirs, or use it against them.

You don't need to see other player's numbers in different attributes. No point in trying to want it now, since we've all gone 10+ issues without being able to, and we didn't have problems.
You just said why you would want to. I personally would find it interesting to compare my character to others. It's not like my slotting is perfect, if I see someone outperforming me I'd like to know how.

Also I think a lot of people liked it for bragging rights. Now it doesn't matter how many billions of influence you spend on perfecting your character, other players are very unlikely to notice it.


 

Posted

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Originally Posted by Pinny View Post
You don't need to see other player's numbers in different attributes.
Okay, and I say we do.
It was a feature we had for a while. I liked it and I want it back.


Paragon City Search And Rescue
The Mentor Project

 

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Originally Posted by StabBot View Post
You just said why you would want to. I personally would find it interesting to compare my character to others. It's not like my slotting is perfect, if I see someone outperforming me I'd like to know how.

Also I think a lot of people liked it for bragging rights. Now it doesn't matter how many billions of influence you spend on perfecting your character, other players are very unlikely to notice it.
QFT

+1

Exactly the reason why i like it.


 

Posted

Quote:
Originally Posted by Pinny View Post
People who want to see bonuses already have the tools at their disposal to see exactly what numbers they have. There is no other reason why you'd want to see somebody else's set bonuses down to the bare numbers unless it was to compare your character against theirs, or use it against them.

You don't need to see other player's numbers in different attributes. No point in trying to want it now, since we've all gone 10+ issues without being able to, and we didn't have problems.
I'm not asking to see MORE detail about other players than we used to be able to.
I didn't say anything about wanting numbers.

I'm asking that we not LOSE features we've had for years.
I want KEEP the ability to see what we've be able to see for 10+ issues.
I think there IS a point to wanting to keep something we've pretty much had all along. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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Posted

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Originally Posted by Mjolnir875 View Post
I think the point is so that other people can see those values.
In PvE, it doesn't matter.

In PvP, doesn't the power analyzer work on other players?

I'm fine with them restoring what we had before, but not going beyond it (well, shorting it so it lists "Bonus 1 x 5, etc" would be fine)


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Posted

I just don't get why this was so important to folks. It didn't list specific sets, and didn't tell what powers those sets were placed into. It just listed bonuses.

It can't really show the viewer anything noteworthy that I can see, outside of maybe "I spent more money on this build than you did".


 

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Originally Posted by Kheldarn View Post
Because I don't care what set bonuses anyone else has. It doesn't really do me any good.

If it was on a seperate tab, that'd be fine, but otherwise, it was just filling up the Powers tab, and making it look ugly.

I agree, I found the whole thing a jumbled mess to look at, and that was just on my characters. I could care less about what they do to increase someone else's character. The ability to play a character as an expert player has nothing to do with what IO's are slotted. Remember there was a time before IO's and we all did just fine without them.

IO's; like a woman's undergarment drawer; should be a private thing.


 

Posted

My biggest issue with Loosing the list, is it was a quick way to see what you still had when exemplaring down. I do miss that.


 

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Originally Posted by Pinny View Post
There is no other reason why you'd want to see somebody else's set bonuses down to the bare numbers unless it was to compare your character against theirs, or use it against them.
Or you could just be nosy, like me. :-)

I find it interesting to see the huge variety of slotting that you actually get in the game. You can get an approximate idea from the bonuses whether people are running on SOs, just using a couple of the popular uniques, frankenslotted (random scatter of low-level bonuses), slotted with varying levels of sets, or with any purple sets. Characters really do run around with the full spectrum of slotting choices -- it's a quite different world out there than you might expect if you extrapolated from, say, builds showing up in the AT forums or the disgruntled demands in the IO forum.


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Posted

Quote:
Originally Posted by Pinny View Post
People who want to see bonuses already have the tools at their disposal to see exactly what numbers they have. There is no other reason why you'd want to see somebody else's set bonuses down to the bare numbers unless it was to compare your character against theirs, or use it against them.

You don't need to see other player's numbers in different attributes. No point in trying to want it now, since we've all gone 10+ issues without being able to, and we didn't have problems.
I don't understand people who say that information should be suppressed because they don't personally see a good reason to know it.

There are only two reasons why information should be suppressed. 1) It violates someone's privacy 2) It could hurt someone. Any data that does not fit those two categories should be as open as possible and I can't understand why someone would advocate to hide data simply because they don't see that knowledge as necessary.


 

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Originally Posted by thehallows View Post
I don't understand people who say that information should be suppressed because they don't personally see a good reason to know it.

There are only two reasons why information should be suppressed. 1) It violates someone's privacy 2) It could hurt someone. Any data that does not fit those two categories should be as open as possible and I can't understand why someone would advocate to hide data simply because they don't see that knowledge as necessary.
I'm not really arguing either side here, and I'm not sure myself if I miss the bonus list, but I think the people who ARE happy it's gone feel that it did, in fact, 1) violate people's privacy and 2) hurt someone, inasmuch as it enabled some people to scan some aspects of everyone's character slotting and kick players who didn't meet some arbitrary standard.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

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Originally Posted by Rajani Isa View Post
That's what the power attribute monitor is for.
Except if you have a lot of bonuses, the attribute monitor ranges from annoying to maddening to use.

I know why it does it, because the bonuses are implemented as short buffs that overlap for a split second so there's no gap, but it's still frustrating to try to look at details for an attribute at the bottom of one of the categories just to have it bounce around all over the page.

If they can't make the power monitor compensate for it, a stable sort order and the ability to lock the scroll location to whichever attribute you're looking at details on would be helpful.

It also seems to be rather inconsistent as to whether it stacks multiple instances of the same bonus together, or displays them separately. That might be related to the loss of buff source information when zoning, but I'm not sure.


 

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Originally Posted by MTS View Post
Except if you have a lot of bonuses, the attribute monitor ranges from annoying to maddening to use.

I know why it does it, because the bonuses are implemented as short buffs that overlap for a split second so there's no gap, but it's still frustrating to try to look at details for an attribute at the bottom of one of the categories just to have it bounce around all over the page.
That's "new" though. For a long time it did not do that, then suddenly it started. One has to assume that since it a) worked fine and b) was a lot easier to read before the "bouncing up and down" began, it must be a bug of some kind (since no human being would deliberately redesign it to function that way.)


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

So what's next? Remove the badge list from everyone's info???

Can't we just have what was there before, but in a more presentable way.

Seriously.. the people that require certain things for the most l33t and ub3r team are going to do that one way or another.


Yes.. I have been kicked due to not have the 42 month badge. Yes I have seen people kicked for not having 60 month or the +% to inspirations.

I left my previous MMO due to not having the 5 year (60 month) game breaking vet power as it was required, even on Guild applications..


My bigger concern is that I fear someday soon there will be plenty of people moving onto other MMO's whilst --
The DEVS themselves..
keep making game changing vet powers..
(permanent +% to prestige, permanent +% to ALL CANDY?? (inspirations).. come on... Elitism at its finest, propagated by the people that design and develop the game.


 

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Originally Posted by Tamerlayne View Post
Elitism at its finest, propagated by the people that design and develop the game.
How you can possibly blame the development team for players whose behavior makes them hindquarter-headgear is quite beyond me.

Where do these idiots hang out that you are describing, that I may avoid them? Because I've been on Virchoo for over 5 years, and never seen that kind of doltishness. And if I did?

I wouldn't blame the devs.


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