First 50?


Ad Astra

 

Posted

My first and only 50 turned out to be a DM/SR Stalker.

Hit 50 about a week before the i12 Stalker upgrade too...


 

Posted

Absolutely go for what's fun to play, but more importantly play with folk, ideally the same folk, often.
I played with a great VG and a handful of friends from a previous game (DAoC) the 1st time I played, around i2-i3. Came back to blue a couple years later and had to start a new account, which I've reactivated a couple more times, yet hadn't earned a 50 until fairly late in my 2nd bout with CoX. A fire/rad troll, cuz everybody had a kin. He's still my main and most complete toon, though he's far from finished, and now i19 will cause further delays...

Shortly after hitting 50 with the fire/rad, I also managed to have last dings on my ill/rad and grav/kin trolls. But even today, my first character (not since deleted, as Chickenhawk was) is still a half bub shy of 50, shield/mace tank. He's got a pretty fair amount of AoE/CoE and even some splash-dmg type attacks...just need to make him more resistant. And 50. Eventually.


 

Posted

One of the issues I face is that I can't team all the time. I get oversocialed very easily, and then I can't really be on a group with people. I'm usually good for about one TF in a day, maybe two if I'm having a really mellow day.

Of course, that does add up pretty fast.


 

Posted

My question at this point is: Do you want suggestions on a AT/powerset to take to 50 from scratch? Or are you interested in which of your existing toons you could take to 50?

Taking an existing toon to 50 is gonna be a bit easier because you know most of their strengths and faults. What do you have sitting in your character selection?

btw, my first 50 was a fire/rad corr, but it did take me a while (About 2 years) because I did lots of lolRPs and alted around. My subsequent 50s ran around 9-12 months, but I don't really grind-grind much and solo a fair amount.


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Posted

Like those who've said it before me: Pick a character you like and level it, a concept is good too!

Join some channels, I know on my server (Victory) theres many. Join a SG/VG, I'm sure they would love to have you along. If you can't stick to one character, I have alt-itis myself but I'm obsessed with the costume creator (Thank teh devs for 5 costume slots!!), just keep making them until you find one that youre like "OMG! This is the one!" ..

When I first started playing, little under a year ago, I created a scrapper. I got him to about 30 and switched to playing a different toon... then another.. and another.. and then I decided on a brute. He ended up being my first 50, and one of my more played characters aswell!


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Posted

Quote:
Originally Posted by twelfth View Post
My question at this point is: Do you want suggestions on a AT/powerset to take to 50 from scratch? Or are you interested in which of your existing toons you could take to 50?
I honestly don't know.

Quote:
Taking an existing toon to 50 is gonna be a bit easier because you know most of their strengths and faults. What do you have sitting in your character selection?
dark/dark defender (36)
spiness/wp scrapper (20)
dark/dark tanker (32)
nrg/dev blaster (27)
fire/kin troller (22)
ds/dark mm (32)
dp/dev blaster (27)
elec/elec tanker (16)
ws (18)
traps/sonic def (28)
arch/ta corr (20)
bots/traps mm (35)
SoA (21)
pb (12)
km/nin stalker (22)
widow (13)
wm/sd brute (12)
elec/elec dom (14)
elec/rad troller (19)
fire/ice blaster (28)
ill/rad troller (20)
grav/storm troller (29)
plant/storm troller (21)
plant/thorn dom (12)

Hmm. Thinking it through a bit... They're all fun at least some of the time. The defenders tend to be more fun on teams, but sort of tedious to try to solo on. Same for the tankers -- fun on teams, too slow solo. The blasters tend to be a bit fragile solo, although the nrg/dev does okay just because knockback is decent mitigation and /dev has some nice mitigation tools. MMs are decent solo, and also okay on teams, but sometimes a bit frustrating to manage. Haven't gotten the hang of dominator yet, though it does look like it'd be fun once I got it.

And yes, concept is important. These are the characters where I liked the concept enough to keep playing them -- I've deleted probably another ten or twenty at levels anywhere from 5 to the early 20s because they Did Not Work Out. And that's purely a matter of concept; I have never found a combination in this game that wasn't playable mechanically.


 

Posted

Quote:
Originally Posted by seebs View Post

dark/dark defender (36)
dark/dark tanker (32)
fire/kin troller (22)
bots/traps mm (35)
ds/dark mm (32)
widow (13)
Edited for the ones I thought were interesting and/or closest to 50. Obviously your defender is the closest to 50, and dark/dark is kind of a dark horse combo (pun sorta intended) - it might not be the fastest, but it is plenty safe as long as you're avoiding mobs with negative damage resistance. Being a Dark/ defender means you shouldn't have too much trouble finding a team. I can't speak for a DA/ tank, but that's you're next highest on blueside - but that might be more leaning towards a something you'd want a team to help with.

Demon Summoning seems to be pretty dang popular and /dark is quite good on it - particularly as you're probably going to be right in combat with your pets. I agree that MM's can be quite overwhelming for management unless you spend time doing some preparatory /binds and macros. I'm no good at those things, but you might be. I've seen more than my share of bots/traps MMs too, and you've gotten mileage out of that toon so I would at least guess you're comfortable with it. /Traps is reportedly a slow-moving (but safe) secondary, so this might be a case of slow-and-steady wins the race.

People swear by fire/kin trollers as AOE monsters. I'm not much for control sets, but there you have it. You'll have a longer journey to 50, but teams will like what you bring to the table and I reckon soloing shouldn't be overly difficult either.

I put the widow on there because rare is the time I am playing my widow that I don't enjoy it utterly. A 13 widow is still very young, since you haven't gotten to your branching path, but I'd like to say that they bloom pretty quickly. I don't know that I'd recommend using that one toon as your "take it to 50" character, but if you're a little cool on the AT - you should give it only a little bit of time and love; I think you'll be pleased by it.


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Posted

Quote:
Originally Posted by twelfth View Post
I put the widow on there because rare is the time I am playing my widow that I don't enjoy it utterly. A 13 widow is still very young, since you haven't gotten to your branching path, but I'd like to say that they bloom pretty quickly. I don't know that I'd recommend using that one toon as your "take it to 50" character, but if you're a little cool on the AT - you should give it only a little bit of time and love; I think you'll be pleased by it.
That may be. I actually do enjoy it, but she's part of a duo with a SoA, whose player has been out of the loop for a bit, so she'll level slowly. Which may be livable.

I was thinking about working pretty hard on my dp/dev blaster, but I made a very poor slotting decision which has nerfed her substantially, and I think with I19 close I'll just wait for the freespec so I can extract the sorta pricey proc and put it to better use.


 

Posted

Easiest and qickest(that I didn't PL) for me was my Ice/energy blaster. Holds, stuns, tons of damage. That is my suggestion.


 

Posted

I just got my 72 month vet reward badge, and over that time I've gotten 13 level 50s out of 113 characters. They took...

7 months (Empathy/Electric Defender)
25 months (Claws/Invuln Scrapper)
16 1/2 months (Mercs/Poison Mastermind)
27 months (Stone/Stone Tanker)
34 months (Fire/Radiation Controller)
27 months (Ice/Ice Dominator)
33 months (Energy/Energy Stalker)
35 1/2 months (Warshade)
12 1/2 months (Stone/Willpower Brute) [Plus 6 months as Stone/Energy before I rerolled]
27 months (Earth/Sonic Controller)
42 1/2 months (Illusion/Trick Arrow Controller)
57 1/2 months (Spines/Regen Scrapper)
22 months (Night Widow)

Keep in mind I play pretty slowly over a ridiculous number of alts, and all those months of play on those various characters are overlapping... and in some cases, include up to six months of being ignored at a time. Because I just played whatever I felt like playing. From when I first got the game to my first level 50 took about 13 months for me (the 7-month Empathy Defender plus six months playing before I created them). The newest character I have that is closest to 50 is my 15-month-old level 41 Dark/Dark Tanker. On the other hand, I've been playing my level 19 Martial Arts/Invuln Scrapper for 68 months so far...

The rate at which I level depends on lots of variables... how often I play, how often my friends play, frequency of certain team-ups between characters, how much I like a certain character, how much a friend likes a character of theirs that my character always plays with, how good a character is at soloing, how good a character is at teaming, how often I can get a team on the server they're on, etc., etc...

Personally, I say just let it happen naturally. Play characters that are fun. If you want to play a lot of different characters, enjoy that. If you find you really like a certain character, play them a lot. If you want to get someone higher, a couple hours on good team and/or TF can get you a lot of bang for your buck.


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Posted

Pattertoast's post amused me. Leaving aside the AE stupidities and doorsit farming which are not my thing, my fastest 50 is Friday afternoon to Sunday night (a team of us started a 2xXP weekend at level 1 and finished at 50 mainly doing TFs, about 38 hours play) and my slowest is upwards of 5 years.

If you want to rush a toon to 50 doing real content, I'd recommend a scrapper or brute. I found kat/SR solos well and can handle difficulty increases quite early (very early with I19 stamina). The key to this is that you can softcap melee def with just one application of divine avalanche from about level 17 onwards. Once you don't need DA, you can respec it out or make 2 builds, one with, one without. Run at +2x2 from fairly early.

Alternatively make an AoE toon like elec melee/shield and run on +1x5 no bosses or similar from late 20s on until you can eventually handle +2x8.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

I have got the 68 month veteran badge and still dont have a 50


 

Posted

How about picking, say, three of your current characters, and only playing those? Choose ones with very different play styles, and ones that will let you team or solo (or at least, don't pick three that need teams). You'll then still be able to switch characters after a couple of hours, to give you the variety you like, but at least you'll be working on a much smaller pool.


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Posted

Of course, since I posted that, I started another toon, a BS/WP scrapper. First time I've gotten anywhere on a scrapper. Killed monkeys to get to Quick Recovery, been playing more normally since -- and it's a blast. At level 26 I was easily handling +0/x4 missions, which is better than I expected.

I think I may narrow things down a bit. Currently leaning towards my dark/dark defender, since she's 36. Just need to drop some enhancements in her attacks and she'll be good to go. And people seem to like teaming with a dark/dark defender. Sometimes they even let me use powers other than my heal!


 

Posted

back in I think issue 7,my first 50 was a thug/bubbles mm. i think MM's are easier to lvl to 50 because they allow you to solo higher lvl content at lower lvls. you can prolly do +2x5 or something at lvl 18
My second 50 was a fire /thorn dom an OMG back in those days it was hell to lvl him i died every mob no one wanted me on team cuz doms were squishy an useless (before they buffed domination ) lol it took forever to get him to 50


 

Posted

Quote:
Originally Posted by seebs View Post
Of course, since I posted that, I started another toon, a BS/WP scrapper. First time I've gotten anywhere on a scrapper. Killed monkeys to get to Quick Recovery, been playing more normally since -- and it's a blast. At level 26 I was easily handling +0/x4 missions, which is better than I expected.

I think I may narrow things down a bit. Currently leaning towards my dark/dark defender, since she's 36. Just need to drop some enhancements in her attacks and she'll be good to go. And people seem to like teaming with a dark/dark defender. Sometimes they even let me use powers other than my heal!
A D3 well played is an asset on any team. As I'm sure you know it's hardly a damage powerhouse even under optimal conditions but it is phenomenal at neutering mob's tohit. Mine's designed as a primary debuffer and before taking Fluffy into account I can maintain something just over -100% tohit debuff on a single foe and a bit over 50% tohit debuff on a group. Add that to Fearsome Stare, Tentacles and Tar Patch keeping them in a nice tight group and you're almost as good as a Controller.

I slot my D3 for tohit debuffs mainly, I only have damage in the ST blasts and Nightfall... Tentacles is slotted purely for debuff since it's damage stinks anyway. Fluffy is likewise slotted for debuff. My D3's pretty low damage output but I can make a huge difference on a team. Fortunately most PuG's nowadays are smart enough to know what a D3 brings to the table... and it 'ain't heals either. Debuffs, controls, some damage and defender level leadership buffs make a valuable teammate. Just look to someone else to do the killing.


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Posted

Quote:
Originally Posted by seebs View Post
Of course, since I posted that, I started another toon, a BS/WP scrapper. First time I've gotten anywhere on a scrapper. Killed monkeys to get to Quick Recovery, been playing more normally since -- and it's a blast. At level 26 I was easily handling +0/x4 missions, which is better than I expected.

I think I may narrow things down a bit. Currently leaning towards my dark/dark defender, since she's 36. Just need to drop some enhancements in her attacks and she'll be good to go. And people seem to like teaming with a dark/dark defender. Sometimes they even let me use powers other than my heal!
Between fearsome stare and howling twilight, you should be able to neuter every spawn.


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Posted

Yeah, got the defender to 37. Went running around with a DS/pain MM, we ended up at +0/x8 because there was no point in not getting extra XP. One ALMOST felt bad for the Rikti. Almost. Also got her enhancements fixed.

Is fun, and there is something pleasant about watching spawns completely fail to do damage. And easy to get teams. So, when I feel like teaming, I think that's what I'll do.


 

Posted

Quote:
Originally Posted by seebs View Post
Yeah, got the defender to 37. Went running around with a DS/pain MM, we ended up at +0/x8 because there was no point in not getting extra XP. One ALMOST felt bad for the Rikti. Almost. Also got her enhancements fixed.

Is fun, and there is something pleasant about watching spawns completely fail to do damage. And easy to get teams. So, when I feel like teaming, I think that's what I'll do.
I'm always happy to see a good dark defender on a team; they really do bring a lot to the table. Dark's one of the two or three sets I most like to see on a team.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

For the record, altitis struck again, and the dp/dev blaster is now 31. I happened to be on, someone was looking for a team, I made 28, and I got trip mines.

Mmm, trip mines.


 

Posted

My first was a spines/invulnerable scrapper. Good at just about everything, useful in groups, good solo. My second was the PB that came with the first 50, and was again good at just about everything, so I was valuable in groups but good solo as well. That being said, I played the game for about 4 years before I got someone to 50, as I too suffer alt-itis.

The key, as others have said, is playing something you like as often as you can. It flies by if you can team effectively and play solo, so there is little downtime for the character. If you are too purpose built, you may find that the purpose doesn't pop up often enough.

And, in my opinion, 50 is overrated. Play what you want, when you want, and have fun. Read everything. 50 will just sort of happen.


 

Posted

Quote:
Originally Posted by seebs View Post
So, I've been playing about 4 months, and I keep thinking I want to see some of the higher-level content, but I have serious altitis.

I seek advice: What's a good first character to try to get to 50? Either something that will really bloom post-30,

Things that bloom after 30 is a massive list, do you prefer ranged, melee, support, damage dealing, controls?


Quote:
Originally Posted by seebs View Post
or something that'll be easy to level, or... I dunno.
Katana/Willpower Scrapper is basically Cruise Control for easy levelling.


 

Posted

Quote:
Originally Posted by Bloodfox View Post
I have got the 68 month veteran badge and still dont have a 50
Preach it, Rev! Same here, only just 57 months. The hype over the new Incarnate system has me thinking that I might just have to hold off on cosplaying for a while and finally get to 50 on something or other. heh.


 

Posted

My first 50 was my MA/SR Scrapper, and my fastest to 50 was my Bane (132 hours--fast for me!).

I have a lot of characters with a wide variety of powersets. I also write bio's for each one. The alts that make it to 50 are the ones who, for whatever reason, seem to have just the right combination of personality, powers, and costume to make me want to play them more than my others. You never know in advance which characters these may be, either. All my 50's (all 5) were just regular characters who kind of "blossomed" at a certain point, and I ended up taking them all the way to 50.

Other characters seem to run out of gas at a certain point and get stuck. Why? Who knows. It's another thing that makes this game fun and challenging--which alts will maintain my interest the longest.


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Posted

Right now, it's looking like dp/dev blaster (now 33) may be the winner. Yeah, I know, dp is sorta gimped for blasters, and /dev is desperately in need of tune-ups. But the play style suits me quite well. I don't mind spending 3 minutes setting up for a single spawn if it means I can take the spawn with a single shot.