(Warning: Highly Volatile Topic) Is Ghost Widow a Mary Sue?


AzureSkyCiel

 

Posted

Now before you flame me all to hell and back by either support or hate. (Yes, it can be possible to flame with blind support) realize that regardless of the evidence, debunks, support, or outcry you might see in this thread, the question about whether you like Ghost Widow (the character) lies solely with you and that should be all that matters.

Now then, let's look at the facts that I am presently aware of-

1. Ghost Widow is beautiful, loved by her allies and fans (both in and out of the game's universe) and respected of or feared by her enemies for her power.

2. Ghost Widow, despite being a villain who ascended to general rank under Lord Recluse and possibly his right hand as well, she is still portrayed with a great deal of sympathy (despite being a monster who ordered a woman to kill her lover to just to prove her loyalty).

3. Ghost Widow's alternate incarnations or analogues are also supposed to be beautiful and powerful.

4. Ghost Widow's costume is highly exclusive, possessing two capes, namely flowing hair, a waist cape that was not even available for Widow PCs at launch, and a color that actually isn't replicable in the present palette system and possessing the night widow patter we also cannot use.

5. Ghost Widow has a very cool unique Power, and PCs can get it too, but hers is much much more powerful as a mag 100 hold, and hers is an AoE. And when players found a means to defeat this since it bypassed all conventional mez-protection, the Devs sought to nerf the players abilities.

6. Ghost Widow's whole powersets are unique! She's supposed to be a dominator but she uses Dark Miasma, a Dark ARMOR power, and otherwise uses her special patron powers and Dark Blast, meaning unlike a real dom, she only needs to close into melee for a quick heal, which she can also do from a ranged with Drain Life and Twilight Grasp.


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Originally Posted by Samuel_Tow View Post
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I think you misappropriate what a Mary Sue even is. What you describe is an iconic character, not an unreasoably favoured one.

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Originally Posted by AzureSkyCiel View Post
1. Ghost Widow is beautiful, loved by her allies and fans (both in and out of the game's universe) and respected of or feared by her enemies for her power.
So is Tunnel Rat.

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2. Ghost Widow, despite being a villain who ascended to general rank under Lord Recluse and possibly his right hand as well, she is still portrayed with a great deal of sympathy (despite being a monster who ordered a woman to kill her lover to just to prove her loyalty).
So is Scirocco, whose entire story is one of human folly and human tragedy, and whose only apparent motivation seems to be to make the world a better place. So is, for that matter, Barakuda's backstory - she was just an ordinary diver who was somehow changed by the Coralax. In her words: "I didn't want to be a monster like... Like all of you!" So is, in fact, the backstory of the Wretch.

And if we look further, a lot of villainous contacts are given a great deal of sympathy. People like Captain Petrovic, who watched while Scrapyard was brutally murdered and carried the guilt of inaction for years, or even Dean McArthur, who was a PPD cop that got wronged by the system and disillusioned.

Almost universally, the Circle of Thorns are looked upon with sympathy for their plight despite being pretty definitive bad guys, and you'll notice that I entirely skipped Praetoria for obvious reasons.

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3. Ghost Widow's alternate incarnations or analogues are also supposed to be beautiful and powerful.
So are Miss Liberty's, Sister Psyche's (hell, sister Solaris wears an outfit to make Sleeze blush), Aurora Borealis (Check out Praetor Tillman's cleavage, yo!) and even Mynx/Bobcat, judging by that lounging pose. Oh, and Swan. Can't forget Swan.

Unless a female character is covered head to toe in armour (like Valkyrie) or riddled with ugly cybernetics (like Clamor) or otherwise meant to be specifically unattractive, all of their incarnation will be as attractive, if not more so.

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4. Ghost Widow's costume is highly exclusive, possessing two capes, namely flowing hair, a waist cape that was not even available for Widow PCs at launch, and a color that actually isn't replicable in the present palette system and possessing the night widow patter we also cannot use.
Foreshadow's costume is entirely unique, using off-model arms, I suspect using the Robotic Arms tech, something we can't do. Mirror Spirit's costume is similarly unique, sporting a distinctly Asian face (something the editor doesn't provide), a hairstyle with "hair loopies and a cape rig, as well as two cape rigs attacked to a unique robe. Scirocco is also unique, featuring a tunic with a hanging coat tail, unique headgear and a unique weapon, from what I can tell. Black Scorpion is COMPLETELY unique, featuring what is ostensibly a unique uni-model all to himself. The Statesman uses a cape that's not available to players and Lord Recluse has that eight-legged spider pack, when all players can get are the distinctly uglier four-legged Crab Spider backpacks. Captain Mako has a wholly unique fish head, when the game has nothing even close to resembling a fish head, with the majority of our monster heads resembling roadkill mammals that someone left out in the sun.

Oh, and lest we forget, Maelstrom has functional holsters, something that is not only wholly unique in both player and NPC pieces, but also something which was alluded to being impossible to do.

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5. Ghost Widow has a very cool unique Power, and PCs can get it too, but hers is much much more powerful as a mag 100 hold, and hers is an AoE. And when players found a means to defeat this since it bypassed all conventional mez-protection, the Devs sought to nerf the players abilities.
When players found ways to hold AVs, the developers introduced purple triangles. When players found ways to permahold the Hamidon, the developers redesigned the encounter. When players found ways to short-circuit the Katie Hannon TF, the developers made the Ten Times the Victory fight mandatory for mission completion. Balancing encounters so they work as designed is an ongoing process. And last I heard, that "nerf" was repealed before it even hit Live. Oh, and let we forget Jacks old idea that bosses should be team-only content, followed by the I4 boss buff that bombed.

Furthermore, Ghost Widow is hardly the only AV that has unique or strong powers. The Nemesis Staff, as used by players, is single-target, whereas the same power used by Fake Nemesis or Nemesis himself, is AoE, and a rather large one. Scirocco has a bunch of unique powers of his own, all of Black Scorpion powers are entirely unique to his model (well, and that of Dr. Quatrexin) and both Lord Recluse and the Statesman have signature powers of their own. The Statesman has his Zeus Lightning, which may or may not have transformed into a ground punch, and Recluse has, in addition to his Bane Spider reinforcements, a whole host of his own unique powers. And aside from Soul Storm, Ghost Widow's powers are just pastel coloured darkness, something which power custimization ought to be able to handle.

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6. Ghost Widow's whole powersets are unique! She's supposed to be a dominator but she uses Dark Miasma, a Dark ARMOR power, and otherwise uses her special patron powers and Dark Blast, meaning unlike a real dom, she only needs to close into melee for a quick heal, which she can also do from a ranged with Drain Life and Twilight Grasp.
Nosferatu uses Dark Blast, Dark Melee and Dark Armour, and I'm pretty sure he uses Chill of the Night, too. Positron, despite being a Rad/Rad Defender by design, nevertheless has access to Overload from Energy Aura, to say nothing of hit points and resistances to put Tankers to shame, which Defenders really shouldn't. Bastion has Energy Blast, Energy Melee and Energy Aura on him, as well. Synapse has Electrical Blast, Electrical Melee and what feels like Super Reflexes.

And that's just signature characters. Regular enemies mix sets all the time. Behemoths easily have access to Fire Blast, Fiery Melee and Invulnerability or, alternatively, Fiery Aura. Baphomet feels like he has all three and then some, and the Envoy of Shadows has Fire Blast, Fiery Melee, Fiery Aura AND Chill of the Night. Speaking of which, Infernal has half of Fire Blast, most of Battle Axe and some defence set which I think is Fiery Aura.

NPCs have never respected the same rules as players, not in power selection, not in power strength, not in stats. They cheat, because they pretty much have to.

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I think you're reading far, far too much into this. A Mary Sue is supposed to be a tacked-on character who puts established canon to shame and is beloved by all. Well, Black Scorpion hates her, Mako hates everybody, and while it looks like Scirocco likes her, he's actually trying to "save" her in a most patronising fashion. Additionally, the one time she tries to do something on her own, the narrative slaps her down hard and puts her in her place. She is strong, yes, but so are all AVs, and she does have unique powers, as has been the design principle behind signature characters. The story is not at all kind to her, either foiling her plans, painting her as a slave to fate or outright humiliating her.

If anything, Sister Airlia is much more a Mary Sue because she's never wrong.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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The character that I've always thought was an obvious Mary Sue is Statesman.

Jack even said that Statesman was a character that he created years before CoH/V in his table top RPG Champions game.

Statesman is supposed to be an Invuln/SS Tanker and yet he has a higher damage output than most Scrappers. In game, our characters might be able to take a Rikti dropship if there are 50 or more of us with a select combination of powers, but according to game lore, Statesman knocked a Rikti mothership out of the sky by himself with his bare hands.

So yeah. Maybe it's just me. Obvious Mary Sue.


 

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Originally Posted by Peregrine_Falcon View Post
The character that I've always thought was an obvious Mary Sue is Statesman.

Jack even said that Statesman was a character that he created years before CoH/V in his table top RPG Champions game.

Statesman is supposed to be an Invuln/SS Tanker and yet he has a higher damage output than most Scrappers. In game, our characters might be able to take a Rikti dropship if there are 50 or more of us with a select combination of powers, but according to game lore, Statesman knocked a Rikti mothership out of the sky by himself with his bare hands.

So yeah. Maybe it's just me. Obvious Mary Sue.
Yeah, that was something I forgot to mention. Jack's Statesman was an obvious Mary Sue if you read any stories about him. He flung Rikti shuttles (the big shuttles, I might add, like the one in the Crash Site) at each other and walked off a direct nuclear explosion to the back of the head. The old City of Heroes intro shows him taking down a huge Rikti saucer, possibly the one that ended up in the Crash Site, basically by flying into it.

He was such a Mary Sue that he didn't even appear in the game - such was his power that the game simply couldn't render it. One has to wonder why you design your flagship character to be so far beyond the scope of the game, but whatever. When he did show up in all of ONE mission, many Issues after it was originally created, he showed up as a level 54 Archvillain whose Punch could deal several thousand points of damage and who basically couldn't be defeated by anything the mission had to offer.

The different versions of the Statesman we've been getting haven't been any better. Tyrant was the strongest on his world and emperor of everything and Reichsman cheats by having eleventy billion hit points. Even his counterpart, Lord Recluse, is written as the big bad with his own county that everyone looks up to, and that our characters want to be like. Ugh!

Luckily, since Jack left, the development team have really eased up on the Statesman's Mary Sue. We can beat him in several TFs, we can beat him solo (I have) and he even comes along, chanting "You lead the way, this is your adventure!" over and over like a broken record. He shows up as an Elite Boss who visibly loses hit points when he gets swarmed and whose attacks, while strong, are still on a reasonable level. He's just a very strong hero these days, but easily within reach of our characters, at least when we're solo. Tyrant/Emperor Cole is still a bit of a Mary Sue by being revered, feared and, above all, pulling an Arthas by not showing up anywhere to be fought, but I'm sure that when higher-level Praetorian content comes about, he'll get his own Time After Time equivalent story.

These days, the game is pretty good about making us feel as though OUR characters are the major players in the story, rather than the nameless extras we were treated as before. Anyone who doubts this, go do the new Maria Jenkins arc. It will change your opinion.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Didn't Statesman actually just fly -thought- the Mothership?


Like it was in his way?


Yea.


 

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Ghost Widow? No. Jackma- Statesman? Yes.


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Originally Posted by The_Coming_Storm View Post
QR: What is a Mary Sue....?
You almost had me going there.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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IIRC, Positron was also DevPositron's old Champions PnP character.

One thing to note though is that Mary Sue traits, such as the ones espoused in those ridiculous Mary Sue Litmus testers, are not bad. When written well and setting appropriate, they can make very good characters. When not written well, and when not setting appropriate? They can make terrible characters.

Same with good character traits.

A sympathetic villain is not a sueish thing. It can be a good thing. Whether a well-intentioned extremist or someone who simply fell down the wrong path.

In this setting, it's natural to expect people to have unique, strong powers.

In comic book settings, appearance tends to alternate between handsome/beautiful, and ugly, with little in-between.

Signature characters are signature for a reason. Desdemona, Maelstrom, W.I.S.D.O.M, The Freedom Phalanx, Arachnos, so on. They get the fancy cool power sets and costumes and emotes (like Boobcat's lounging emote.)


 

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A Mary Sue is made as such by their collected traits. Pointing out that others share this trait or that trait doesn't make the subject not a Mary Sue, it just means that others might have some of the same qualities. You wouldn't argue that tigers are not felines by pointing out that dogs have four legs and rabbits have fur and piranha eat meat.

I usually see a Mary Sue type as being a wish fulfillment projection of the author and since I don't know who was behind Ghost Widow, it's hard to say.


 

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I think the argument could be made that all of the original Freedom Phalanx members named after developers are Mary Sue's. Statesman is a more obvious Mary Sue than others.

Anyways, I find myself agreeing that the original poster does not know what a Mary Sue is.

A Mary Sue is when an author of a story inserts their own self into the story in such a way as they become the central point of the story. A Mary Sue is a character that entirely represents the author alone, and is inserted purely for the benefit of the Authors Ego. A good example of this can be find in Girl Genius: http://www.girlgeniusonline.com/comic.php?date=20051212

In the Girl Genius world, the Super-Heroes of the story are the Heterodyne Brothers. A character retelling one of the Heterodyne Brother's adventures inserts her own self into the story, making herself not only a love interest, but also more competent and effectively more powerful than the Heterodyne Brothers themselves.

In City of Heroes, I think it's probably fair to say that several signature characters, such as Manticore (Sean Fish), War Witch (Melissa), BaB's (Chris Bruce), Castle (Castle), are also Mary Sue's since they have appearences in the game's canon story. However, I think it'd be hard to say that any one of them is an overpowered egomaniac. I don't know that each of the developers wrote their own character biographics, since some developers have picked existing canon lore characters rather than create new ones (Dr. Aeon, Television, Black Scorpion).

As far as I'm aware, the person behind the Ghost Widow character has never released any personal info: http://paragonwiki.com/wiki/Ghost_Widow_(Developer)

From the aspect of creating a character with the sole intent of having an ego trip, Ghost Widow just doesn't hold up.


 

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just from seeing the posts alone that actually debunk this quite nicely, I now have another question to ask... Is it possible to delete this thread while it's still decent?

Also Sam, on the note of Scirocco's sympathy, had mostly imagined that it was far more downplayed compared to Ghost Widow's, namely that until a Manticore lore post (which, yes, may still be questionable), Scirocco's "curse" was just something he made up to psychologically cope with the fact that he is actually evil, and unlike Ghost Widow, it was brought to the player's attention. (I mean, he attempted to remove all free will from the world in his betrayal arc!)

And yes, I seem to have fully misunderstood the full concept of Mary Sue, though I had thought Self-insertion was not entirely needed, but only what the author felt was cool. (After all, an author can admit weakness about themselves but can defend or coverup weaknesses of a fictional creation of theirs)

Finally, to Je Saist, well you do make a decent argument, when most of the Devs picked their in-game avatars After-the-fact, I think they dodge the bullet on the Self-insertion domain similarly to Gabe and Tycho.

Also, on the Note of Lord Recluse, yes, it was my oversight that in terms of Hax he's probably the Worst offender since his listed AT is Master Mind, but he has a powerful array of attacks, crazy resists, and can summon two boss-class henchmen. Though he may make up for it since he has no support skills for his henchmen.


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

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Originally Posted by Cade Lawson View Post
Didn't Statesman actually just fly -thought- the Mothership?


Like it was in his way?


Yea.
What most people don't realise is that Statesman is in actuallity, a complete raving moron. Piling into a Rikti Ship face first (no flyposes for you boy) then muttering extremeties to himself as it flattened all the people below (who were up until 10 seconds ago thinking "we're ok, Statesman is here").

However as powerful as his Zeus abilities are, his ability to do ad-hoc speeches and keep a straight face while saying "I meant to do that" are far more earth shatteringly amazing.



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Originally Posted by AzureSkyCiel View Post
just from seeing the posts alone that actually debunk this quite nicely, I now have another question to ask... Is it possible to delete this thread while it's still decent?
Perhaps Ghost Widow is a Mary Sue by proxy.


 

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The god modding and mary sueing of signature characters has always been one of my major beefs with the writing in most of this game. Lord Recluse is highest on my list personally.

I understand the desire for common framework and story based play. But I think my preference in this sort of game has always leaned more towards sandbox environments with open narrative created between players as they navigate the gamespace.


 

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Originally Posted by SilverAgeFan View Post
The god modding and mary sueing of signature characters has always been one of my major beefs with the writing in most of this game. Lord Recluse is highest on my list personally.

I understand the desire for common framework and story based play. But I think my preference in this sort of game has always leaned more towards sandbox environments with open narrative created between players as they navigate the gamespace.
Sandbox environments generally don't actually work that well for Mass Player Games. The effect is often referred to as the Least Common Denominator Effect.

Also, Lord Recluse isn't a Mary Sue. None of the developers have posed as him, nor was he taken from an existing developers character list as an ego trip.


 

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Ghost Widow is closer to an Anti Sue than a Mary Sue, but even that is a stretch.

Sueness is relative to setting. Character traits that would brand a character as a hell-worthy Sue in most settings barely register in a superhero work.


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That's not entirely true je saist.

The lead developer(Zeb Cook IIRC) for CoV actually used Recluse as his red name. Hmm Lead Dev on CoV, CoV being about Recluse...seems Mary Sueish to me.

After he left some Producer took up the name.


 

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Originally Posted by je_saist View Post
Sandbox environments generally don't actually work that well for Mass Player Games. The effect is often referred to as the Least Common Denominator Effect.

Also, Lord Recluse isn't a Mary Sue. None of the developers have posed as him, nor was he taken from an existing developers character list as an ego trip.
I was using sandbox as a loose term. In this case referring to what I prefer in terms of narrative particularly in "Mass" player games. Despite whatever pocket "effect," "law," or "rule" you may quote, my preference for open narrative settings remains just as valid.

Totally wrong on your point about developers: Zeb Cook was the original Lord Recluse. And IIRC had a personal history going way back with Jack. He was the original lead dev on CoV.

And I never said that Recluse in particular was a mary sue. But he is god modded to all heck. At release, all of CoV focused on your existence in his shadow. This has slowly changed over time, but it's still the theme there. Love it or hate it, you can't deny that he is (was? GR opens a few more doors) written in as a fact of nature redside that you either need to ignore or RP around.


 

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Originally Posted by Peregrine_Falcon View Post
The character that I've always thought was an obvious Mary Sue is Statesman.

Jack even said that Statesman was a character that he created years before CoH/V in his table top RPG Champions game.

Statesman is supposed to be an Invuln/SS Tanker and yet he has a higher damage output than most Scrappers. In game, our characters might be able to take a Rikti dropship if there are 50 or more of us with a select combination of powers, but according to game lore, Statesman knocked a Rikti mothership out of the sky by himself with his bare hands.

So yeah. Maybe it's just me. Obvious Mary Sue.
I always hated the term as grossly overgeneralized, but I went and grabbed the wilipedia entry.

A Mary Sue "is a fictional character with overly idealized and hackneyed mannerisms, lacking noteworthy flaws, and primarily functioning as a wish-fulfillment fantasy for the author or reader. The author may seem to push how exceptional and wonderful the "Mary Sue" character is on his or her audience, sometimes leading the audience to dislike or even resent the character fairly quickly; such a character could be described as an "author's pet.""

This differs from the OP's in a number of ways- the OP looks at general favorable elements, and if they seem "larger than life" they seem to be "Mary Sue" characteristics. If that's taken forward, virtually any story's protagonist could be considered a Mary sue. Ghost Widow does have significant character flaws and some weaknesses, she's not always right and she's not always on the right side when she wins.

While some may argue that she follows the geeky "wish fulfillment" of a dark, strong lady that's still vulnerable and in need of rescue, but that itself may be an intentional plot lure. That fantasy "lead" becomes the story behind the aspirations of Scirocco... who tragically fails.

2) Statesman: Well, anytime you have a character that you develop to play, there's an easy "wish fulfillment" case to be made, and as others have mentioned, Jack has said that he made Statesman in a Pen n Paper game. That argument is weighed against the fact that Jack played as GM a lot- he had to make characters of many various supporting roles that he couldn't get too attached to.

Not only that, but as Statesman was originally presented in the game- at the time when Jack's influence would have been strongest- he was heavily flawed: not in power, but the effect that power had on him: a growing gap between himself and mankind.

He followed a common thread in superman comics at that time-- an invulnerable and immortal hero of man that was nevertheless growing more and more distant from man. Statesman's generation gap was bad enough-- he's got your great-grandparents' values, interests, & experiences in the modern era-- but he's also been alienated by his apparent immortality-- nothing isolates you more than realizing you're the last man standing at ground zero of a nuke blast. People often associate him with a blend of "Captain America" and "Superman" but I'd throw in a bit of "Dr Manhattan" there... at least how he was initially portrayed.

We've seen less of that lately, though- the stories humanized him more & seemed to help him anchor himself with mankind. The stories have him dealing with the distance rather successfully and the game has him becoming more involved (in the addition of his task force.) I kinda wished they'd taken the opposite tack-- as events progress and more and more is sacrificed, Statesman becomes increasingly detached from man... until a new generation of heroes could step up to the task of filling the vacuum left behind.


----------------------------------------------------

Seriously, though, beware of overusing the "Mary Sue" label. While it may be popular with sneering critics that want to tear down others, its very easy to overuse it- disregard the parts that don't fit just so you can diminish the value of something you don't like, regardless of whether it's otherwise solid storytelling.


 

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Originally Posted by Chase_Arcanum View Post
I always hated the term as grossly overgeneralized, but I went and grabbed the wilipedia entry.

<snip for brevity>
As usual Chase, your rigor is enlightening. Thanks for the thoughtful post.


 

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Originally Posted by DMystic View Post
That's not entirely true je saist.

The lead developer(Zeb Cook IIRC) for CoV actually used Recluse as his red name. Hmm Lead Dev on CoV, CoV being about Recluse...seems Mary Sueish to me.

After he left some Producer took up the name.
That's a perfect example of overdone use of Mary Sue, though I think (hope) you do it in jest.

Let's see, a character that predates the lead dev's involvement and was always intended to be a central iconic counterbalance for Statesman, is the name taken for the title that deals with creating the counter to the city of heroes, where the lead developer took the mantle of Statesman?

Mary Sue focuses on wish fulfillment- on the character itself being the core achiever of incredible exception. CoV, he's the antagonist, and one that you, as the player, eventually work against, you "defeat" him by proving your mettle against him. While I'm not a fan of the "destined ones" arc, Presenting a powerful and immortal threat that your protagonists BEAT is hardly Mary Sue.


 

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We had a Lord Recluse during the early CoV days.

Can't recall if that was Shane or not. Or the D&D guy. Been too long.

Also, War Witch - wasn't she created for the comic first? And later used by Melissa B?

Edit - wow, I was way late on this one.


 

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Originally Posted by SilverAgeFan View Post
And I never said that Recluse in particular was a mary sue. But he is god modded to all heck. At release, all of CoV focused on your existence in his shadow. This has slowly changed over time, but it's still the theme there. Love it or hate it, you can't deny that he is (was? GR opens a few more doors) written in as a fact of nature redside that you either need to ignore or RP around.
Very very true...

Project Destiny was a constant annoyance that chafed at every villain story I ever made. I didn't want to be pitted against the guy in this great destiny. I wanted to write my characters' own destiny and found my characters' stories constantly hijacked by the pervasive "Destiny" arcs


 

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I don't recall any mention of Recluse anywhere in the game before CoV came out. If there is then that changes things.