Fitness is going inherent!


Baneful

 

Posted

I think it's obvious that these are the End Times.

So what are you going to do with all those extra powers/slots?


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

well i need health for the numi +/+ but if i can get away with not needed stamina i will be happy!!!


 

Posted

Quote:
Originally Posted by Mental_Giant View Post
I think it's obvious that these are the End Times.

So what are you going to do with all those extra powers/slots?
The problem is, a lot of power pool powers.........are worthless. Either as a whole, or just-about to every build out there. I'd kind of rather see they improve/change/fix the same tired power pools we've had for years now. They have got to have some numbers behind how many people use them, or have at least taken them at some point.

And if they change the values for the Fitness stuff, or muck with the slotting, I don't think that's going to be that great of a change at all.

I forsee Issue 19 going into testing (will they do a closed test again?) by around Halloween. - Already info being posted about how the next two updates will be tested. A little odd.


I've already forgotten about most of you

 

Posted

This is good for the most part. But I always kind of liked the emps and rads and stuff that I run that skip the pool altogether. Made me feel different.


 

Posted

What's the word on being able to slot them? If Stamina is an inherent that you can't put any enhancements into, it will be a definite step down from what we have now.


 

Posted

Quote:
Originally Posted by Rodion View Post
What's the word on being able to slot them? If Stamina is an inherent that you can't put any enhancements into, it will be a definite step down from what we have now.
Well, if they take away the ability to slot Stamina and set it at some some-optimal value, it's just a global recovery nerf. I find it highly unlikely that they would do that, since the game works fine with heavily slotted Stamina. I think they'll just give everyone the same recovery as if they had 3 IO-slotted Stamina. Anything less and they'll hear whining they haven't heard since ED-times.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Quote:
Originally Posted by Rodion View Post
What's the word on being able to slot them? If Stamina is an inherent that you can't put any enhancements into, it will be a definite step down from what we have now.
Um you might want to think of it like sprint or rest or brawl those are inherents. Most likely there won't be a change to what you can slot in them and how you can give them slots. Just details like what lvl we get them and stuff like that.


 

Posted

Quote:
Originally Posted by OmnipotentMerlin View Post
Um you might want to think of it like sprint or rest or brawl those are inherents. Most likely there won't be a change to what you can slot in them and how you can give them slots. Just details like what lvl we get them and stuff like that.
This is more along the lines of what I was thinking. I'd imagine we'd just have them at level 1 (or 4 or some later level like ninja run) and be able to slot them like sprint or rest. I originally thought of this as more like superior conditioning of VEATs, but that would be silly and a nerf, since most people would no longer have a place to slot numinas, miracles, or performance shifters (or panaceas if they like to blow money on things like that >.> <.<). If they left the base values and the enhanced values the same, and let us slot it, it should be nothing but good for us.

As far as pools go, I won't have to hear "I don't have enough pools to take recall friend!" quite as often :P With fitness out of the way, you could take Speed AND leaping and still have enough pools for stealth and recall. That even leaves you with one more power of your choice that you would have been using for stamina. Other than those, (to answer voodoo) I can't say I use any pool powers, other than the occasional fighting pool for scrappers or MAYBE leadership.

as far as emotion goes...

YAY


Dusty Trophies

 

Posted

Going to see how they do it. Will you be able to still slot these like brawl/spring/rest? ANd if that's the case, what the hell are we going to do with 3 extra powers and no extra slots to use with them?

Hmmm.

And, of course, a huge horror:
30 respecs to do.


Chief Hamster of the Fist of Justice / Shadows of Victory
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Rock, rock on Hamster.

 

Posted

It's nice if the powers will still take slots. Otherwise, it's a massive nerf.


Also, as Hamster pointed out, wtf am I going to do with 3 extra power selections that I most likely will be unable to do anything with slotting-wise.


Under those conditions I can see leadership becoming a very common pool for squishies. Mmmh, +perception and +tohit on my blasters w/o having to make the pri/sec power sacrifices on pve builds.


Better to reign in hell than serve in heaven.

 

Posted

the only thing im wondering about is how they are gonna do the change, jsut moving them into inherents will leave lvl 50s with 3 empty powers, or will we have to respec to get out of the fitness pool we have now?


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
the only thing im wondering about is how they are gonna do the change, jsut moving them into inherents will leave lvl 50s with 3 empty powers, or will we have to respec to get out of the fitness pool we have now?
http://boards.cityofheroes.com/showt...23#post3178723
Which means Shamster was right, the biggest downside is having to respec dozens of characters. fun time!

am I the only person who reads dev digest? I open it every time I open Vic forums..


Dusty Trophies

 

Posted

Quote:
Originally Posted by _Ryxx_ View Post
http://boards.cityofheroes.com/showt...23#post3178723
Which means Shamster was right, the biggest downside is having to respec dozens of characters. fun time!

am I the only person who reads dev digest? I open it every time I open Vic forums..
at 9:15 pm i was still in the middle of a faathim tf, so i wasnt exactly paying attention to the forums, but this does make sense (btw i do look at dev digest every couple of hours when im not in a tf or busy doing something)


 

Posted

Quote:
Originally Posted by _Ryxx_ View Post
am I the only person who reads dev digest? I open it every time I open Vic forums..
Nope, I read it too. In fact my bookmarks go Boards (user cp location so I can see the forums I'm most interested in) then Dev and then Community digest (the latter I don't read as often).


Victory PvP Boot Camp 2.0 - Rules Committee Member

 

Posted

Quote:
Originally Posted by _Flux_ View Post
It's nice if the powers will still take slots. Otherwise, it's a massive nerf.


Also, as Hamster pointed out, wtf am I going to do with 3 extra power selections that I most likely will be unable to do anything with slotting-wise.


Under those conditions I can see leadership becoming a very common pool for squishies. Mmmh, +perception and +tohit on my blasters w/o having to make the pri/sec power sacrifices on pve builds.
This is at the same time awesome, long over due, pointless, and horrifying.

On one paw, this will GREATLY improve the suck of the pre-level 32. Not just for the pre-20 no endurance suckfest; this is also going to improve the pre-32 time when most characters have the same, different, problem; too many awesome powers and too few choices. Freeing up three choices in this range will be a huge benefit. And LORD are melee characters going to like being able to use their toggles pre-level 20.

But now we have three (and in maybe one of ten cases, four) new powers to choose in our characters life. And due to the fact that no one generally puts more then 3-4 extra slots on health/stamina (and those people will continue to do so), you have three more powres and NO slots to put on them. Between primary set, secondary set, inherent powers, power pools, temp powers (and lord, mastermind pet commands), most of my characters have four nearly full power trays. Now I get three more powers to take to clutter them.

On this issue, I've long wished they would add more passive powers to seach of the power pools. I imagine people are going to be taking a lot of new power pools just for the tier 4 power and not even slotting or putting the others in their trays. Expect to see a lot of tanks with vengeance or the med pool rez. Plus more characters grabbing additional travel powers, hasten, hover, tp friend/foe....

And on the other paw, we have the most horrifying prospect. Thirty ******* respecs to do. And not only that, respecs that can NOT be done with existing freespecs and free time BEFORE the issue drops.

On that issue, hopefully the devs could be convinced to implement peoples second longest standing request/demand besides this change; some sort of "fast spec / autospec" feature. Specifically, autoslotting of enhancements and keeping power trays the same.

If I respec only to, say, pick three new powers due to this change, or switch slots out from one power to the next, or strip off a set of IO's, it's ridiculous that we have to spend five minutes dragging every damn IO back and then redoing the power tray. The game should have a quick logic check; "Ok, character at start of respec has propel six slotted with Devastation. After respec, character still have propel with six slots, so I the Game will automagically put Devastation back on propel to help out the Player."


Chief Hamster of the Fist of Justice / Shadows of Victory
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Rock, rock on Hamster.

 

Posted

Well, one thing they could do is do and enhancement overflow bag for respecs. I mean, if you could have a bag to hold up to say 20 or 30 enhancements that cant be added too unless your doing a respec. This keeps people from using it as an extra bag for enhancement but for people doing a respec they could leave the enhancements in there until they could store them in to an SG base or sell them off.

If there needs to be an addition limit to you could set it so that the bag only exists for x amount of days like email to help prevent hoarding.


Dreaded Wail hits things freakin' hard.. i like to hit things freakin' hard... so.. id go Wail... SAVE THE WAILS!!!! - Solar_Lunata

 

Posted

I am mixed on this. I already find this game easy enough. This just makes things like END management and deciding on builds (to fit in those powers or not or when to take them and slot them) out of the game.

A few other thoughts for me at least in that I can hold off on the bunch of respecs I was about to do for villain APPs and blue toons getting PPPs. But now it will suck if I want to respec toons and have to decide on what powers to add in. I really like the fact that I can take things like sprint and not worry about adding slots. I am not sure I want all my primaries/secondaries for each of my toons.


 

Posted

It seems to me that one of the reasons it's so easy is they've nerfed enough things to make it so any one can solo reasonably well. That didn't used to be the case. Hopefuly data mining from Preatoria will cause then to adjust CoH and CoV to that level of diffeculty.


Something witty and profound

 

Posted

Quote:
Originally Posted by PennyPA View Post
I am mixed on this. I already find this game easy enough. This just makes things like END management and deciding on builds (to fit in those powers or not or when to take them and slot them) out of the game.

A few other thoughts for me at least in that I can hold off on the bunch of respecs I was about to do for villain APPs and blue toons getting PPPs. But now it will suck if I want to respec toons and have to decide on what powers to add in. I really like the fact that I can take things like sprint and not worry about adding slots. I am not sure I want all my primaries/secondaries for each of my toons.
You know, kinda disagree. When it comes down to it, this won't change any of my builds in the long run / at level 50. This just makes them much more enjoyable to play in the sub level 30 range. All the the powers I take will have no slots and, in some cases, won't even be added to my power trays. Most of them will be taken in the 40's most likely, depending on the characters use of power pools.

In a way, that's a complaint about this change from me. We already have so many powers and now three more, generally useless ones at that? Need more passives... Maybe add a passive to every power pool. Move sprint from inherent to speed and hurdle to leaping. Add "random" passives to all the other pools.


Chief Hamster of the Fist of Justice / Shadows of Victory
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Rock, rock on Hamster.

 

Posted

I think the slot management will be difficult. But I predict a lot of people may select stealth, invis, and grant invis and just slot lotgs +rech in them. That wouldn't take any slots and would give a nice bonus! (for chars that don't already have a lot of defense powers I mean)


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Posted

Quote:
Originally Posted by MadamePistacio View Post
I think the slot management will be difficult. But I predict a lot of people may select stealth, invis, and grant invis and just slot lotgs +rech in them. That wouldn't take any slots and would give a nice bonus! (for chars that don't already have a lot of defense powers I mean)
As I said, I picture a lot of powers being taken that are utility only / no slots to be added. Leadership pool just for veng/tactics, tp friend/foe, etc. Every character taking stealth at 49.


Chief Hamster of the Fist of Justice / Shadows of Victory
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Rock, rock on Hamster.

 

Posted

Provoke, Intimidate, and Invoke Panic on everyone.


PenanceжTriage