Is there more than one morality mission per-alignment shift?


Aura_Familia

 

Posted

Okay, by this I don't mean the transition of rogue to hero, I mean I was running around on my main hero, asserting my morality for hero merits, and hoping to see more of the new content.
And for the third time in a row, my morality mission tip was "Turn myself over to the police to clear my name" And for the third time I had to fight silent blade (I was so bored I let her get off Elude ala McNinja), for the third time I had to fight malta, and for the third time I had to fight my own, palette swapped clone and wonder WTF just happened.
One minute he's ambushing me, out for my blood and in the company of Malta, next he says 'let's talk', then he's claiming to have been the good guy (despite working for Malta and apparently contracting silent blade to kill me), and then he vanishes, and with the way the alignment thing pops up, it looks like he poofs in a pillar of blue light.
But I digress, this is the THIRD TIME IN A ROW I've done this damn mission, and I am getting sick of it.
Also, both characters I worked towards rogue did the same mission of helping Swift Blade, so in summary, is there only ONE morality mission alignment shift?


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Originally Posted by Samuel_Tow View Post
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Originally Posted by Kheldarn View Post
Nope. Each Level range, 20-30, 30-40, and 40-50, has 1 Morality Mission per Alignment (Hero, Vigilante, Rogue, Villain). It would be nice if there were multiples, but at this time, there aren't.
You have to hope that the Devs recognize the need for morality missions, especially at 40-50.

I want more tips for certain, but we really need more 40-50 moralities.


 

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well, this answers my first question, now for a second one: Is there an official thread or something to suggest to the Devs ideas for new morality missions or will an official one be set up in the suggestions and ideas board, or should we, the forumites attempt to make our own?


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Quote:
Originally Posted by Kheldarn View Post
Nope. Each Level range, 20-30, 30-40, and 40-50, has 1 Morality Mission per Alignment (Hero, Vigilante, Rogue, Villain). It would be nice if there were multiples, but at this time, there aren't.
Please tell me you mean that each character only has to do one morality mission per alignment that gets randomly picked from a pool.

Are you saying there are only FOUR morality missions per level range in total? That's all? If true, that's ridiculous, IMO.

So this means all level 50 Heroes who farm them for the Hero alignment points are truly doing the same exact mission over and over and over? Yes, I understand that the character also does more tip missions than morality missions, but come on. It sounds like a disturbing omission to me. We already have enough "reviewers" claiming all the missions in CoX are the same as it is...


 

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Originally Posted by NekoNeko View Post
Please tell me you mean that each character only has to do one morality mission per alignment that gets randomly picked from a pool.

Are you saying there are only FOUR morality missions per level range in total? That's all? If true, that's ridiculous, IMO.

So this means all level 50 Heroes who farm them for the Hero alignment points are truly doing the same exact mission over and over and over? Yes, I understand that the character also does more tip missions than morality missions, but come on. It sounds like a disturbing omission to me. We already have enough "reviewers" claiming all the missions in CoX are the same as it is...
It is a bit dissatisfying, that said, it comes up once every 2 days, so not too big of a deal. Just a bit of a let down.

The Villain one is personally getting really tired for me now .

Here's hoping the tools are such that they can churn out more content, but *shrug*.


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Quote:
Originally Posted by NekoNeko View Post
So this means all level 50 Heroes who farm them for the Hero alignment points are truly doing the same exact mission over and over and over?
Emphasis mine.

Whilst I agree that more choice would be good (sounds reminiscent of fighting Holo Man every single time my 50 wants to rob a bank) I imagine the devs assumed that we'd do morality missions occassionally, for the side switching, with the APs being a bonus rather than the object of the exercise. If you farm anything it'll get repetitive fast.


 

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Originally Posted by NightshadeLegree View Post
Emphasis mine.

Whilst I agree that more choice would be good (sounds reminiscent of fighting Holo Man every single time my 50 wants to rob a bank) I imagine the devs assumed that we'd do morality missions occassionally, for the side switching, with the APs being a bonus rather than the object of the exercise. If you farm anything it'll get repetitive fast.
The existence of hero/villain merits argues otherwise.


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Originally Posted by EvilGeko View Post
The existence of hero/villain merits argues otherwise.
I consider hero/villain merits to exist so that people who aren't side switching won't complain that there's no reason for them to do this content. Let's see if the existing reward structure survives the next round of 'balancing'.

Morality missions were designed for side switching, and I doubt the devs envisaged players would run them over and over and over again solely for the reward and to the exclusion of other content. But, as the Mission Architect fiasco emphatically proved, if it can be farmed it will be farmed, and farming is, by definition, repetitive.


 

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Originally Posted by NightshadeLegree View Post
I consider hero/villain merits to exist so that people who aren't side switching won't complain that there's no reason for them to do this content. Let's see if the existing reward structure survives the next round of 'balancing'.

Morality missions were designed for side switching, and I doubt the devs envisaged players would run them over and over and over again solely for the reward and to the exclusion of other content. But, as the Mission Architect fiasco emphatically proved, if it can be farmed it will be farmed, and farming is, by definition, repetitive.
Again, they created a reward that specifically REQUIRES that you run the content over and over again solely for the reward. Not sure why you're arguing this point as it's patently obvious that they do expect you to do this content multiple times. If they didn't they could just give you a free alignment merit every other day you remain a hero or villain. There's no need to tie that particular reward to content at all.

They didn't have enough time to put in multiple morality missions and I'm sure that will be corrected at some point. But to state something that directly contradicts the evidence seems a bit silly to me.


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That's a fair point, Geko. I'll concede that they have built in a reason to repeat the mission, and I'm sure that in due time it will be missions plural.

That said, they'll never be able to add enough morality missions to avoid a sense of deja vu, especially for those who are farming this system on their 50s. Presumably that'll become less of an issue when I19 provides new things for 50s to do.


 

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Quote:
Originally Posted by NightshadeLegree View Post
That's a fair point, Geko. I'll concede that they have built in a reason to repeat the mission, and I'm sure that in due time it will be missions plural.

That said, they'll never be able to add enough morality missions to avoid a sense of deja vu, especially for those who are farming this system on their 50s. Presumably that'll become less of an issue when I19 provides new things for 50s to do.
And I agree with that. The 40-50 hero morality is a dream for farmers. Takes about 5 min. The agri-business side of me is kinda annoyed that people are complaining about it. I wish they would hush!


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Quote:
Originally Posted by NightshadeLegree View Post
That's a fair point, Geko. I'll concede that they have built in a reason to repeat the mission, and I'm sure that in due time it will be missions plural.

That said, they'll never be able to add enough morality missions to avoid a sense of deja vu, especially for those who are farming this system on their 50s. Presumably that'll become less of an issue when I19 provides new things for 50s to do.
You know. I just don't see it as farming. I'm not saying they won't be repeating it every two days, but farming just doesn't seem the right word for it.

Not when it takes you two days to get it. And you can only buy one hero a merit a day. If anything, it's farming that people would be doing, so they can get the merits/influence to buy a hero merit a day.


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well it was an experiment, given the popularity of tip missions , i'd be surprised if this were the last we see of them., but for now, its like mayhems and safeguards. If anything it is the one area the devs have kind of put themselves into a tight spot with, when making content they have missions for the two alignments, oroboros missions, paper missions, mayhem/safeguard missions, ae special guest content, tf's and tip missions. Its kind of hard for them to not look like they are neglecting some side of the game with this many separate avenues of content, and now it looks like incarnates will have exclusive missions as well, its a lot to do. as stated upthread im hoping that ww distributes resources to filling out the spaces.


 

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Quote:
Originally Posted by rian_frostdrake View Post
well it was an experiment, given the popularity of tip missions , i'd be surprised if this were the last we see of them., but for now, its like mayhems and safeguards. If anything it is the one area the devs have kind of put themselves into a tight spot with, when making content they have missions for the two alignments, oroboros missions, paper missions, mayhem/safeguard missions, ae special guest content, tf's and tip missions. Its kind of hard for them to not look like they are neglecting some side of the game with this many separate avenues of content, and now it looks like incarnates will have exclusive missions as well, its a lot to do. as stated upthread im hoping that ww distributes resources to filling out the spaces.
Exactly

Think of it this way- the devs created 150+ missions for the tips and morality missions for one expansion/issue-- each with more complex options than the newspaper missions... along with the Praetoria arcs. that was a huge undertaking for something that they really weren't certain would pan out.

As for farming alignment rewards? I'd bet that was an afterthought. People started asking what the rewards would be for remaining loyal and someone went "umm..." and pitched an idea with minimal impact on the dev schedule (all existing assets and existing tech) and they went with it.

We should probably see more tips and morality options arise in the future, and I'm sure they now see the need for a bunch at level 50 now


 

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Quote:
Originally Posted by NekoNeko View Post
So this means all level 50 Heroes who farm them for the Hero alignment points are truly doing the same exact mission over and over and over?
If you're farming it, wouldn't you want to do the same thing over and over? That way you know what to expect and can do it faster. I thought that was pretty much the whole point of farming. Get an efficient repetetive method to get your desired reward.

Personally, I'd like to see more variety, but I wouldn't do the same morality mission with the same character more than once a month anyway. My characters need to work on their story arcs too.


 

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Originally Posted by Chase_Arcanum View Post
Exactly

Think of it this way- the devs created 150+ missions for the tips and morality missions for one expansion/issue-- each with more complex options than the newspaper missions... along with the Praetoria arcs. that was a huge undertaking for something that they really weren't certain would pan out.

As for farming alignment rewards? I'd bet that was an afterthought. People started asking what the rewards would be for remaining loyal and someone went "umm..." and pitched an idea with minimal impact on the dev schedule (all existing assets and existing tech) and they went with it.

We should probably see more tips and morality options arise in the future, and I'm sure they now see the need for a bunch at level 50 now
This is pretty much right. Hero/Villain merits were a quickly thought up reward for staying true.


 

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I hope so, can't stand doing the same one all the time. I admit we will be farming it whatever, but some variation would be welcome.


 

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The level 20 - 25 rogue to hero mission was . . . . . . . a really good mission lets say

Count me in on the "more tips/morality" band please


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So, as I asked earlier, is there an official thread I should go to or should we try to make out own unofficial Tips and Morality mission suggestions thread?


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by NightshadeLegree View Post
Emphasis mine.

Whilst I agree that more choice would be good (sounds reminiscent of fighting Holo Man every single time my 50 wants to rob a bank) I imagine the devs assumed that we'd do morality missions occassionally, for the side switching, with the APs being a bonus rather than the object of the exercise. If you farm anything it'll get repetitive fast.
They did add a badge for characters who do 5 morality missions for the same alignment, tho.


 

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Quote:
Originally Posted by EvilGeko View Post
And I agree with that. The 40-50 hero morality is a dream for farmers. Takes about 5 min. The agri-business side of me is kinda annoyed that people are complaining about it. I wish they would hush!
Uhh the villain one is pretty easy also. Did that one in 5 minutes also.


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Quote:
Originally Posted by AzureSkyCiel View Post
So, as I asked earlier, is there an official thread I should go to or should we try to make out own unofficial Tips and Morality mission suggestions thread?
Basically make your own.


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