What's a poor wannabe vigilante to do?
I've started working on getting a few guys over to vigilante. And yes a lot of them are picking between doing the heroic thing or something not so heroic. Here is the thing about that. The V option more often then not is actually a more long term answer that falls under 'the ends justifies the means'. It is not out right villainy but it does brush up on criminal actions and gross disregard for public safety.
Like you can bust the huge meeting of drug dealers (H) or you can follow one of the high ups leave and bust him (V). When you complete these missions that little summery box that pops up tells you the outcome of your actions. In this case going vigilante some of the drug dealers get away but you put a major dent in there operations. Not so bad.
Then you have one of the more extreme ones I have done so far. You can disarm all these booms set all over paragon city (H) or you can go take down the bomber so he can not bomb again (V). In the end you stop the bomber but one of the bombs went off leveling a city block. Being a vigilante is braking the rules for the grater good and if that causes bystanders to get hurt so be it at lest more will not get hurt because you had to play by the rules.
What I would LOVE to see is a few vigilante missions were your choice to go V ended up in complete failure. Like the bomber thing. Instead of saving the day it would be nice show up and when you get to the last room your greeted with a huge monitor with the boomer giving this huge dialogue how you fell for the wrong thing. You know something to re-enforce that your choice sometimes has really bad side effects and that sometimes it is just better to be the hero and go for the safety of the citizens first answer.
Vigilante is not really villainy it is doing what you think is the best answer regardless of the risk to public safety. I'd like to point out in all of them you 'leave (option one) to the heroes' which to me suggests you some how tip them off. Apparently every other hero in Paragon sucks since every time you leave something to them things go wrong.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

I've got to say, Rogue has been absolutely perfect for one of my characters (my MA/Regen stalker,) all the way down to the morality mission. Fit her perfectly.
Though I've got to say, I'm getting sick of Flambeaux. Makes Fusionette seem like a fun, intelligent person by comparison. (And wasn't she one of the other Nuclear 90?)

Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"
Flambeaux is great. She uses her flame powers to smother you all in flame grilled hamminess.
I had a villain alignment mission that made me feel guilty. It involves kidnapping a property developer.
Villain mission. Bwahaha. I like it. (And tied in to the OP's post, too.... ) Another mission that fit another character frighteningly well.
dude, hit up the wiki, phipps is a polarizing figure, a horrid, evil, depraved scumbag of a man that he is self-referentially funny. my vills will not do his missions, but at least read up on them, they are twisted. im not going to spoil how completely depraved one of his missions is, but the one where you are poisoning poor children's food was memorably evil, particularly his reaction. as my in-game characters go, my heroes want to brutally beat him and my vills would likely kill him, even my steadfastly non-killing dom violet tendencies.
|
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
It makes me SO HAPPY how well-done the alignment stuff is. I mean, look at this thread, it's proof of greatness, right here.
At the same time, I'm not happy about how well-done the alignment stuff is. I won't be able to do a large number of the missions! I am just not a fan of evil, and I can't properly roleplay a character who is. I'd delete them, for being horrible evil people. >:(
But.. wow. Yeah, the alignment missions and everything surrounding them are SO well done. Bravo
I put in my congratulations to the developers for making such entertaining choices with these alignment and moral missions. Cheers!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

The tip and alignment missions are incredibly well written. I was honestly surprised at the detail and intricacy of some of the arcs.
Perfect example is the "Your life story. Wait! What?" arc and it's related missions. I was planning on staying pure hero with the character I played them with, but I actually went vigilante on one mission just for the opportunity to take on Silent Blade one on one...and then to have an Arachnos punisher drop in to the middle of the fight and try and capture me for crimes against Arachnos in a previous mission which I had thought was unrelated really tied things together.
Plus Silent Blade's speech about what was right or not afterward was really well done.
I'm really looking forward to the end of the arc.
Eagles may soar, but Pigions don't get sucked into Jet engines.
I didn't feel so bad about going Vigilante on one of my Heroes since in like 75% of the tips I got everyone was a Nemesis Automaton. Took the guilt away a bit
There's more than one Morality Mission for each alignment, right? I loved the Vigilante one involving you releasing a certain someone from their cell to beat them up - some of the Longbow will actually run away from you when you get them low on HP, hollering about how they aren't going to sacrifice their lives for a criminal.
~union4lyfe~
I started down the Vigilante path with one character and for two missions he was fine with it. But then I had to decide if I let a Hero die or save him. I honestly couldn't turn my back on him. Shades of grey indeed.
Have not done any of the Vigilante missions yet, but after reading some of the posts really do not seem vigilante at all. I was kinda hoping for The Crow, Punisher, Batman, Shadowhawk (break their spines baby), or even DarkMan, who want to deliver justice in a cold and efficient manner. Not border line villain missions for heroes. Where is the kill "X" and his goons because they bombed a pet store missions?

Have not done any of the Vigilante missions yet, but after reading some of the posts really do not seem vigilante at all. I was kinda hoping for The Crow, Punisher, Batman, Shadowhawk (break their spines baby), or even DarkMan, who want to deliver justice in a cold and efficient manner. Not border line villain missions for heroes. Where is the kill "X" and his goons because they bombed a pet store missions?
|
bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!
Well that sucks, I wanted to walk the line as advertised.

That would just be straight up hero in the context of this game... I guess, other than the "kill" part. This game is defining vigilante in a very specific way, differently than the colloquial usage. A Vigilante here is a hero that seeks to stop criminals by any means necessary, even if that means going through innocent people to do it, and it often does. Remember, the whole point of the vigilante missions is that you're on the path to villainy.
|
I could understand if every once in a while they made you choose between killing a few innocent people yourself to save a lot of people, but not only does it sound like they really over did that, it sounds like they have you killing a lot of people just for the hell of it as well. Like the one mentioned where you run around mercilessly slaughtering reformed ex-freaks who are no harm to anyone, while they beg for their lives.
Vigilantes/Rogues are supposed to be in a morally gray area, but from what I've read Rogues sound like a bunch of Robin Hoods, running around causing innocent mischief while saving random bystanders. While the Vigilantes sound like the kind of lunatics that would run around shouting "My dark god tells me that you are all sinners, and demands that you die in righteous hellfire! Muahaha!"
Not really all that.
For example, a Hero / Vigilante involve Freymuth, a Longbow. This is a guy who has been using exsesive force in the fight against crime and is known to have ruthlessly killed some notorious criminals instead of bringing them to justice. Longbow is washing their hands and saying he has gone to far and plan on bringing him to justice.
Hero: Freymuth is dangerous, go ahead and capture him yourself to avoid Longbow casualty.
Vigilante: Help Freymuth escape, which means you'll have to beat up Longbow.
There's a lot Kingdom Come in the Vigilante missions.

Have not done any of the Vigilante missions yet, but after reading some of the posts really do not seem vigilante at all. I was kinda hoping for The Crow, Punisher, Batman, Shadowhawk (break their spines baby), or even DarkMan, who want to deliver justice in a cold and efficient manner. Not border line villain missions for heroes. Where is the kill "X" and his goons because they bombed a pet store missions?
|
You can play however you like in them. It's just that it'll take you slightly longer.
Not really all that.
For example, a Hero / Vigilante involve Freymuth, a Longbow. This is a guy who has been using exsesive force in the fight against crime and is known to have ruthlessly killed some notorious criminals instead of bringing them to justice. Longbow is washing their hands and saying he has gone to far and plan on bringing him to justice. Hero: Freymuth is dangerous, go ahead and capture him yourself to avoid Longbow casualty. Vigilante: Help Freymuth escape, which means you'll have to beat up Longbow. |
Those are the only two Tip missions I've done, and they were last week. I've got two more waiting for me in Contacts, but I'm leaning more toward the Hero options on both of those.
Does it take 10 tip missions in general or 10 of a specific morality choice before a Morality Mission comes up? I usually like being a casual player, but in this case, it does have its detriments.
Edit: How can I get me some of those Nemesis tip missions? I keep getting DE and Malta, which I always delete. Also, does anyone know if there are Rikti tip missions heroside? I have a character who would love them.
Champion: Feride Edain, Level 50 Vigilante Blaster; Quicksilver Cure, Level 33 Controller; Silent Gemini, Level 44 Tanker; Aisa Moirai, Level 19 Villain Dominator
Virtue: Aurora's Blaze, Level 50 Peacebringer; Atrytone, Level 50 Tanker
Vigilantes/Rogues are supposed to be in a morally gray area, but from what I've read Rogues sound like a bunch of Robin Hoods, running around causing innocent mischief while saving random bystanders. While the Vigilantes sound like the kind of lunatics that would run around shouting "My dark god tells me that you are all sinners, and demands that you die in righteous hellfire! Muahaha!"
|
bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!
The Vigilante missions are great. I honestly where not able to do all of them. There are different levels of Vigilante. My Hero will turn a vigilante eventually, but it might just take him a bit longer. Even as a Vigilante he has a line that he won't cross.
There is also the cowardly way of just dropping that tip and hunting for tips that suit you.
First tip: Frostfire (and friend) are trying to become more heroic! Frosty, a hero? But he's gone off and tried something very brave and foolhardy, and needs your help...
The vigilante option, of course, is to use the information given to you but ignore Frosty and his dilemma. |
Yeah, becoming a Vigilante makes you feel like scum.
Personally, I feel that the whole Hero/Vigilante thing is a sliding scale. It isn't actually like Batman and Darkman and those other heroes are on the Vigilante side of the scale. It's more like:
Superman ----- Batman ----- Punisher
The truly "dedicated" Vigilantes are the ones that are for the most part off their rocker. They will kill without remorse, they will hurt innocents to punish the guilty, and they are incapable of showing mercy. Frostfire is a villain, thus he deserves to be punished, not reformed. Likewise, the Freakshow "students" who are trying to turn their lives around, the Vigilante doesn't believe them, and just takes them all down.
Characters like Batman are more the "grey area" between the two. They would choose the Hero option sometimes, and the Vigilante option other times. Then again, those characters are not the ones who traditionally "go over the line" and turn villainous. So if you're a Vigilante as the game defines it, you're already in danger of becoming a Villain. You've gone beyond the grey.
@Golden Girl
City of Heroes comics and artwork