What's a poor wannabe vigilante to do?


Baler

 

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Originally Posted by Duncan_Frost View Post
I didn't feel so bad about going Vigilante on one of my Heroes since in like 75% of the tips I got everyone was a Nemesis Automaton. Took the guilt away a bit
Yeah, it's interesting because in some of the Hero missions you run across a Vigilante that was accused of killing a lot of people. After doing those missions you realize that the Vigilante really just "killed" a lot of Nemesis robots, probably the original victims were already dead.

That does tend to blur the line in the other direction. Sometimes Vigilantes are accused of being criminals when they aren't.

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There's more than one Morality Mission for each alignment, right? I loved the Vigilante one involving you releasing a certain someone from their cell to beat them up - some of the Longbow will actually run away from you when you get them low on HP, hollering about how they aren't going to sacrifice their lives for a criminal.
Yeah, I gave that one away, since it really related back to the first post. But yeah, it's a different mission for 20-30, 30-40 and 40-50. I believe there is just the one misson in each band, though. So you gotta do what you gotta do. (Although honestly if I could end the mission by beating up the two thugs that try to escape instead I think that would be cool)

Also, I let that guy who get away on my main vigilante, but on my Vigilante that's going Villain, I actually hunted him down and killed him just for saying that.


 

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Originally Posted by james_joyce View Post
That's actually a pretty accurate description - remember that Rogues are on their way to Heroes, and Vigilantes are on their way to Villains. I know they advertise it as being morally grey, but it's very hard to do that well when you're moving characters in a specific direction along the spectrum like that. A truly morally grey mission wouldn't move you anywhere on the moral spectrum - your choices would be ambiguous judgement calls, villainous to some, heroic to others. That's more like what Praetoria is (debatably), and not like what the alignment missions are. I'd love to see some truly ambiguous missions in the core game, but these are not them.
Really? That's not what saw at all. Robin Hood' shtick wasn't stealing from the everybody and keeping it.

The Rogue path seems more concerned with just going for the hard currency, while avoiding any situation that would be likely to escalate beyond what you care to do, and occasionally doing some charity work because somebody threatened your clientele.


 

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Originally Posted by uberschveinen View Post
Really? That's not what saw at all. Robin Hood' shtick wasn't stealing from the everybody and keeping it.

The Rogue path seems more concerned with just going for the hard currency, while avoiding any situation that would be likely to escalate beyond what you care to do, and occasionally doing some charity work because somebody threatened your clientele.
Robin Hood would not be a Rogue in this game. I'm not actually sure what he'd be. Rogues are Han Solo types, not Robin Hood types - they do good by accident or by contrivance, but act selfishly.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

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Originally Posted by Dr_Mechano View Post
I get to rescue Ms. Francine (whose ending in the Westin Phipps arcs is noted that she'll be tortured to death), Amanda Vimes and one other. It was because I'd managed to stave off my pure hatred of Phipps and the opportunity to smack him around (seriously, I was so incredibly tempted, it took me a while to decide) and actually made the heroic choice.
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Originally Posted by Golden Girl View Post
I never knew the original Phipps arc was that bad - that's just disgusting.
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Originally Posted by Canine View Post
You do know that there's an alternative ending to that arc, don't you?

Let the timer on the final mission expire. You get a different souvenir
Yeah. "Miss Francine the Freakshow Teacher" nets you either a bloodstained class syllabus you took from one of the Freakshow, or a class syllabus you got in the mail, from Miss Francine, who moved to Paragon City.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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I just did a very good Vigilante mission. To prevent a jury being intimidated, I volunteered to guard the villain who was having them intimidated and persuaded him that if any more jurors in his case got hurt then the beatdown I gave him would be a fond memory.

The challenge was leaving afterwards since he was in police custody when I beat him up. He pleaded guilty.


 

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Originally Posted by Dr_Mechano View Post
The villain morality mission is INCREDIBLY evil, like to a whole new level of evil, even beyond the Phipps stuff.

Basically you go in, threaten a guy (possible love interest of Overdrives from the dialogue) to have Overdrive turn up. You beat her down and ....
What level range is that one? The level 50 I did the other day as a villain locking in as villain was completely different.
In short, a future you where you took over and destroyed everything comes back to help you 'correct' a mistake in your past master plan... hijinks ensue.


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Originally Posted by Chompie View Post
It makes me SO HAPPY how well-done the alignment stuff is. I mean, look at this thread, it's proof of greatness, right here.
and
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Originally Posted by ClayPigion View Post
The tip and alignment missions are incredibly well written. I was honestly surprised at the detail and intricacy of some of the arcs.
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Originally Posted by bAss_ackwards View Post
I put in my congratulations to the developers for making such entertaining choices with these alignment and moral missions. Cheers!
I agree completely.


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

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Originally Posted by james_joyce View Post
Robin Hood would not be a Rogue in this game. I'm not actually sure what he'd be. Rogues are Han Solo types, not Robin Hood types - they do good by accident or by contrivance, but act selfishly.
Robin Hood would be a Resistance Warden. If there are powerful people standing up for justice for all there cannot be a Robin Hood, so he won't exist on Primal. He was as much a product of his setting as anything.