So, about that CoH2...
Goodbye, I guess.
@Lord_Nightblade in Champions/Star Trek Online
nightblade7295@gmail.com if you want to stay in touch
I figured they picked Rhode Island because its small and the original development team didn't have enough manpower to get the kind of scope of New York, Chicago, etc. done in a reasonable amount of time.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Old news. I told you they were making a sequel well over a year ago.... I scoooped you by a LOOOOOONG time
http://boards.cityofheroes.com/showthread.php?t=138497
Old news. I told you they were making a sequel well over a year ago.... I scoooped you by a LOOOOOONG time
http://boards.cityofheroes.com/showthread.php?t=138497 |
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Speaking of location, wonder why they chose Rhode island?
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And, amusingly, Rhode Island used to be known as the Rogue Island/Isle
@Golden Girl
City of Heroes comics and artwork
I'm putting down some wild and wacky speculation. Cities around the world. You'll get to visit many different cultures along with their own Heroes and Villains. It's not just about America anymore baby!
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WORLD OF HEROES: AFTERMATH
Following the apocalyptic events of the Coming Storm that saw the end to Statesman, Lord Recluse, unleashed the Leviathan from its tomb and set back Portal Research 40 years, World of Heroes takes you across the globe; from Rikti-ravaged Tokyo, to the Hamidon's new resting place in Rio de Janeiro, to the Freakshow-run military state formerly known as France. Encounter new foes, new friends, new powers, and a vast environment that not only answers the question of "What's outside the War Walls?" but also answers the question: "Where could I be safe from the Battalion?"
Stay tuned to 2013.
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
I can't really see the Freakshow ever running anything - certainly not a whole country
@Golden Girl
City of Heroes comics and artwork
I don't know if I like the "World of Heroes" name possibility. How about "Paragons"
Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn
Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
I just want to see scrap metal stapled all over the Eiffel Tower.
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What? I like making things go boom!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Question I've been meaning to throw out there about a CoH2: Would you prefer a sequel or a reboot?
Fans of the ingame lore would probably prefer a sequel that builds on the existing story, but I think I'd prefer a reboot. This game has a lot of great enemy groups and ideas, and I'd like new players to start right on the ground floor with them. Plus, re-using some story and mission ideas would help create a lot of content in a short time.
I'd prefer a sequel.
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
Sequel with some amount of character transfer.
A sequel definitely.
Move the time line along. Second Rikti war has come to a close, the friendly Rikti are now among the populous (Branching AT into either Soldier/Mentalist/Magus). Lord Recluse and Statesman have gone missing after a final showdown, leaving Paragon City without its mightiest defender and Arachnos (along with the Rogue Isles as villains make for power grabs) in turmoil.
Praetoria is well known about and both Emperor Cole and Calvin Scott have been imprisoned but neither side refuses to back down from their ideals, Vannessa De Vore taking control of the Resistance and Praetor White taking the reigns of the Loyalist (both sides becoming somewhat more brutal in their tactics).
Crey Corp has been broken up due to the arrest of Countess Crey and instead the small time Corporation from the new Villain arc slowly emerge as a villainous replacement both having schemes foiled by heroes and cover ups by hired villains. There are still remenants of Crey in both the Isles and Paragon...dazed and confused Protectors still 'fight the good fight' but nolonger have any idea why they're doing what they're doing without Crey control.
The Rogue Isles is a complete mess, the Freakshow (the Legionnaires of TV!), Nemesis, the rememants of Crey, Malta all fight it out over Grandville along with the 5 splintered factions of Arachnos, one controlled by each patron, a 5th faction controlled by the ever lovable Dr Aeon who has proclaimed himself direct Ruler of Cap Au. With this there are now 6 patrons for villains to side with (or sell out using the new branching mission dialogue), the original 4, Dr Aeon and Drek. There could be other factions that offer their leaders as patron options.
So yeah...just throwing those ideas out there...
Question I've been meaning to throw out there about a CoH2: Would you prefer a sequel or a reboot?
Fans of the ingame lore would probably prefer a sequel that builds on the existing story, but I think I'd prefer a reboot. This game has a lot of great enemy groups and ideas, and I'd like new players to start right on the ground floor with them. Plus, re-using some story and mission ideas would help create a lot of content in a short time. |
Goodbye, I guess.
@Lord_Nightblade in Champions/Star Trek Online
nightblade7295@gmail.com if you want to stay in touch
Praise jeebus for a sequel.
I love this game, I really do. I have BACKALLEYBRAWLER tattooed across my third eye and fouth inner chakra. But the truth is that the biggest thing that holds it back is the old Cryptic engine. Despite all the best efforts everything has to be built around a higgled jumble of an engine and how often do you hear cries of "the engine won't let us" rather than "we don't want to do it". There's an awful lot of development time that goes towards first preparing/renovating the old code to even accept the new stuffs. I can't help but think that with a new slate the rather friendly devs and War Witch with all her hand gestures would run rather rampant.
I mean that may all be poppycock as my coding knowledge is absolutely nul points from the Danish ambassador but I can't help but feel that whole steam powered furnace of squirrels that is COH doesn't seem very user friendly to enhance.
I can't draw.
(Even if I could, I live in Seattle now... that's a BIT long of a commute.)
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
I hope it's not too late for the CoH2 dev team to allow us to port our existing toons to that game. Then I would be all over it for sure.
I wonder when they will let us know about that game. Probably Jan 2011, I am guessing. That way they can sell as much GR and then move forward.
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.