Going Rogue Badges


0verload

 

Posted

Introduction
Thanks to all for helping to find these badges.

In an effort to minimize repeats of badge findings, I present the following consolidated list of Going Rogue badges. I will be updating this post as more badges or badge changes are found. Due to how much work is involved, the lists will be alphabetical for the most part.

New badge tab:
Closest to completion. This new tab will show players how close to finishing their badges. As badges get nearer to being finished, they rise to the top of the list.

Quick Links to the Sections:
Part 1: Known Bugs
Part 2: Badge Fixes
Part 3: New badges
Part 4: Alignment changes
Part 5: Praetoria exploration badges by zone
Part 6: Praetoria multiple zone and history badges
Part 7: Settitles
Part 8: Frequently Asked Questions

Part 1: Known Bugs

  • Level 50 Resistance critters in the Maria Jenkins revamp (3rd mission, the one with Nightstar) are NOT giving badge credit. (Has this been checked lately?)
  • Tiberian Overseer - ( (563.7 108.6 3168.1)) Has a gazebo hiding the marker.


Part 2: Badge Fixes
  • Rescuer/Big Softie has artwork.
  • Clothes Horse, Fashionable, and Ostentatious badges now have artwork. The hero versions are different than the villain versions.


Part 3: New badges
Incarnate system badges:
These badges with will not be a part of Issue 18 as the Alpha Slot has been removed until Issue 19.
  • Accomplishment - Empowered - You've crafted your first Uncommon Incarnate Ability earning yourself this badge.
  • Accomplishment - Initiate - You've crafted your first Common Incarnate Ability earning yourself this badge.
  • Accolade -Alpha Unlocked - You unlocked your Alpha Incarnate slot allowing you to create powerful new abilities that can be slotted there.

Exploration:


History:


Accomplishment:
  • Avid Reader - (Praetorian) (Tutorial badge) You take the time to listen to and read everything you run across. As a reward for this remarkable trait, Rothstein of the Resistance gave you this badge.
  • Denial of Service - (Praetorian) You crept a bit too close to the danger zone and got burned.
  • Ear To The Street - You completed a Hero Alignment Mission earning yourself the Ear to the Street badge.
  • Inquisitor - You completed a Villain Alignment Mission earning yourself the Inquisitor badge.
  • Loyalist - (Praetorian) You spent some effort bolstering the Praetorian regime of Emperor Cole, or at least appearing to do so.
  • Made A Stand - You strove for what you believe in and, against all odds, came out on top.
  • Moral High Ground - (Praetorian) (Choose morality 5 times)
  • Pain Killer - You've completed the Cathedral of Pain and thwarted the Aspect of Rularuu's plans.
  • Resistance Member - (Praetorian) You have lent your support to the Praetorian Resistance to overthrow Emperor Cole, or at least appeared to do so.
  • Streetwise - You completed a Vigilante Alignment Mission earning yourself the Streetwise badge.
  • Tested The Water - You're not quick to pass judgment on others, but will step in when things stray off course. You earned this badge by helping someone complete an Alignment Mission that is not the same as your current alignment.
  • Tipped Off - You received your first tip earning yourself the Tipped Off badge.
  • Walking The Path - You strove for what you believe in and, against all odds, came out on top. You've earned the Walking the Path badge by completing your first Alignment Mission.
  • Well Informed - You completed a Rogue Alignment Mission earning yourself the Well Informed badge.


Achievement:
  • Adventurer - (Villain) (750 badges) You've conquered, plotted against and crushed your enemies. However, none of this gives you total fulfillment, there's still so much left to be done.
  • Above The Law - (Hero) You are the law, you dispense your own kind of justice for the greater good. You have completed a Vigilante Morality Mission earning yourself this badge.
  • Ascended - (Hero) Despite your villainous beginnings you managed to redeem yourself. You have shifted your alignment from Villain to Hero earning yourself the Ascended badge.
  • Come Full Circle - You ended up right back where you started, coming full circle from hero to villain and back again. (Also in reverse for villains.)
  • Dastardly - (Villain) The mere mention of your name causes those that hear it to shiver in fear. You have completed a Villain Morality Mission earning yourself this badge.
  • Descended - (Villain) You have shrugged off the heavy binds of morality and selflessness and have become a Villain. You have shifted your alignment from Hero to Villain earning yourself the Descended badge.
  • Fearsome - (Hero) You completed a Vigilante Morality Mission and then maintained your Vigilante alignment for 7 days earning yourself this badge.
  • Frenzied - (Villain) You completed a Villain Morality Mission and then maintained your Villain alignment for 7 days earning yourself this badge.
  • Grass is Meaner - (Hero) (Going to the opposite faction's zones as a vigilante.) You have traveled from the relative safety of Paragon City to the rough and tumble Rogue Isles, where it seems even the grass is meaner. This is the version that hero/vigilantes see of the Grass is Greener badge.
  • Grass is Greener - (Villain) (Going to the opposite faction's zones as a rogue.) You have traveled from the cutthroat Rogue Isles to the relative calm and prosperity of Paragon City, where it definitely seems the grass is greener. This is the version that villains/rogues see of the Grass is Meaner badge.
  • Heard the Call - (Hero) You completed a Hero Morality Mission and then maintained your Hero alignment for 7 days earning yourself this badge.
  • Resolute - (Hero) You've proven time and time again that Paragon City can rely on you. You have completed a Hero Morality Mission earning yourself this badge.
  • Scoundrel - (Villain) You've got what it takes to get things done, you're not bogged down by things like morals or scruples. You have completed a Rogue Morality Mission earning yourself this badge.
  • Trickster - (Villain) You completed a Rogue Morality Mission and then maintained your Rogue alignment for 7 days earning yourself this badge.


Praetorian versions of Achievement badges:
  • Badges Collected Badges
    • Lead-Follower - (Praetorian) (10 badges earned) Keeping your eyes and ears open, you've earned 10 badges. Amongst those who follow these things, this qualifies you as a Lead-Follower.
    • Extractor of Secrets - (Praetorian) (25 badges earned) 25 badges later, it's clear now nothing will keep you from uncovering the secrets of Praetoria and beyond.
    • Knows the Truth - (Praetorian) (50 badges earned) From the depths of the Underground to the top of the Magisterium, Praetoria is built on lies. After 50 badges, you've learned this truth.
    • Knows He/She Knows Not - (Praetorian) (100 badges earned) The secrets of all dimensions lie before you. You realize 100 badges is but a step in the right direction.
    • Emissary - (Praetorian) (200 badges earned)
    • Overachiever - (Praetorian) (500 badges earned)
    • Doer - (Praetorian) (750 badges earned)
    • Prepared - (Praetorian) (1,000 badges earned)
    • No Road Not Taken - (Praetorian) (1,250 badges earned)

  • Level Badges
    • Praetorian Professional - (Praetorian) (Train to Level 10) Working your way through the ins-and-outs of Praetoria's political landscape has become second nature to you.
    • Survivor of Praetoria - (Praetorian) (Train to Level 20) Not many last so long in Praetoria as you have managed. Keep up the good work.
    • Rift Traveler - (Praetorian) (Train to Level 30) Coming to Primal Earth has allowed you to test yourself against many new challenges, which has increased your skills rapidly. You'll need them.
    • Primal Praetorian - (Praetorian) (Train to Level 40)
    • Praetor - (Praetorian) (Train to Level 50)

  • Debt Badges
    • Repaired - (Praetorian) (50,000 debt repaid) If you were just an ordinary Clockwork, you'd probably have been junked by now. But as it is, you continue to fight in honor of Praetoria.
    • Went the Extra Mile - (Praetorian) (100,000 debt repaid)
    • Undaunted - (Praetorian) (200,000 debt repaid)
    • Impulsive - (Praetorian) (400,000 debt repaid)
    • Never Learns - (Praetorian) (600,000 debt repaid)
    • Infinite Lives - (Praetorian) (1,000,000 debt repaid)

  • Damage Taken badges
    • Slammer - (Praetorian) (100,000 damage taken) You've taken such a beating the Resistance would certainly call you a Slammer. (One who can't be slammed).
    • Big Dog - (Praetorian) (500,000 damage taken) Like a big red punching bag, you take a beating but can't seem to call it quits.
    • Laughs it Off - (Praetorian) (1,000,000 damage taken) One million damage? Nothing to you, it seems. Though you probably wouldn't want to take it in one blow...
    • Iron Willed - (Praetorian) (10,000,000 damage taken)
    • Concussed - (Praetorian) (25,000,000 damage taken)
    • Marvel of Modern Medicine - (Praetorian) (50,000,000 damage taken)
    • Challenger of Gods - (Praetorian) (100,000,000 damage taken)

  • Healing Badges
    • Do Gooder - (Praetorian) (250,000 damage healed)
    • Safekeeper - (Praetorian) (1,000,000 damage healed)
    • Clutch - (Praetorian) (2,000,000 damage healed)
    • To The Rescue - (Praetorian) (3,000,000 damage healed)
    • Savior - (Praetorian) (5,000,000 damage healed)
    • Death's Jailer - (Praetorian) (10,000,000 damage healed)

  • Inf Badges
    • Who's Who - (Praetorian) (500,000 Inf earned)
    • Acclaimed - (Praetorian) (2,500,000 Inf earned)
    • Illustrious - (Praetorian) (10,000,000 Inf earned)
    • Renowned - (Praetorian) (50,000,000 Inf earned)
    • Living Legend - (Praetorian) (250,000,000 Inf earned)
    • The Chosen One - (Praetorian) (500,000,000 Inf earned)

  • Mentoring Badges
    • Encourager - (Praetorian) (Mentor 4 hours) There's always new blood flowing through Praetoria. You've spent some time trying to keep all of it from being spilled.
    • Motivator - (Praetorian) (Mentor 8 hours) If those you mentor slack off, you've got quite a few ways to motivate them. They're not all pleasant.
    • Teacher - (Praetorian) (Mentor 12 hours) Teaching those who want to learn the ways of Praetoria is more than a hobby to you. It's a mission.
    • Dean of Hard Knocks - (Praetorian) (Mentor 16 hours) There's a lot of harsh lessons common to all worlds. If you can spare some new kid just one, that's enough for you.
    • Philosopher - (Praetorian) (Mentor 20 hours) Like some Greek Philosopher, you're approached by wannabes and questioners who want to know the secrets of Praetoria. By fighting alongside them, in a way you're revealing those secrets. That's philosophical enough.
    • Old-Timer - (Praetorian) (Mentor 24 hours) There's no doubt that you've seen it all, and the young pups who look up to you have started calling you "Old-Timer." You'll take it as a term of endearment.

  • Mezzed Badges
    • Waiting - (Praetorian) (Held for 10 minutes) Wait long enough and those stuns will wear off. Any minute now...
    • Locked Out - (Praetorian) (Held for 30 minutes)
    • Trapped - (Praetorian) (Held for 60 minutes)
    • Stuck - (Praetorian) (Held for 3 hours)
    • Can't Do That - (Praetorian) (Held for 6 hours)
    • Lagged - (Praetorian) (Held for 12 hours )


Accolades:
  • A Neu Man/Woman - (Praetorian) Neutropolis Explore Accolade.
  • Agent Of Chaos - (Villain) You leave nothing but chaos and destruction in your wake! (Villain version of Agent Of Order or Agent of Praetoria)
  • Agent Of Order - (Hero) Without heroes like you the world would fall into chaos and despair. (Hero version of Agent Of Chaos or Agent of Praetoria)
  • Agent of Praetoria - (Praetorian) You stand on the fragile tipping point between Order and Chaos. Which way will you go? (Praetorian version of Agent Of Chaos or Agent of Order)
  • Beneath the Empire - (Praetorian) Imperial City Underground Explore Accolade.
  • Emperor for a Day - (Praetorian) Imperial City
  • Knows Nova's Nooks - (Praetorian) Nova Praetoria Underground Explore Accolade.
  • Neu You Could Do It - (Praetorian) Neutropolis Underground Explore Accolade.
  • Praetoria's Son/Daughter - (Praetorian) (V.I.P. / Destined One) Praetoria is your world, for better or worse.
  • Pure Praetorian - (Praetorian) Nova Praetoria Explore Accolade.
  • True to the Last - (Praetorian) (Vigilant/Determined) Wherever you must go, whatever you must do, Praetoria will always & forever be your home, and to it you shall be True to the Last.
  • Viva Praetoria - (Praetorian) (6 Praetorian Explore Accolades, Rail Rider, Going Rouge) Long live Praetoria. You are a well-traveled citizen.


Gladiator:

Veteran:

PVP:

Invention:

Defeats:
  • Blindsider - (Seers) The Seers never saw you coming! You defeated plenty of Seers to earn this badge.
  • Cannibal - (Ghouls) The Ghouls only understand one thing. Strength. You've proven that you have that in spades. You defeated hordes of Ghouls to earn this badge.
  • Escapee - (Failed Experiments) Despite all of their genetic modifications and cybernetics, the Failed Experiments were no match for you. You defeated several waves of Failed Experiments to earn this badge.
  • Eye of the Storm - (Defeat Maelstrom in a tip mission. Praetorian version doesn't count.) Maelstrom crossed the line and had to be stopped. Thankfully you were there to prevent things from getting out of hand.
  • Judge and Jury - (Hero) You defeated one of the signature "Rogue's Gallery" characters in an Alignment or Morality mission earning yourself this badge. (Hero version of Merciless below.)
  • Merciless - (Villain) You defeated one of the signature "Rogue's Gallery" characters in an Alignment or Morality mission earning yourself this badge. (Villain version of Judge and Jury above.)
  • Marked for Death - (Syndicate) The Syndicate has marked you for death, but if they're smart they won't get anywhere near you. You defeated several Syndicate members to earn this badge.
  • No Authority - (Praetorian Police Department) You're a wanted criminal according to the Praetorian Police. You defeated enough Praetorian Police Department members to earn this badge.
  • Redundant - (Destroyers) Destroying the Destroyers has destroyed their chance to cause destruction, even if saying out loud sounds a bit redundant. Those big and strangely colored targets are hard to resist. You destroyed many Destroyers to earn this badge.
  • Resistance is Futile - (Resistance) The Resistance considers you an obstacle to accomplishing their goal of overthrowing Emperor Cole. You defeated a number of Resistance members to earn this badge.
  • Technophobe - (Praetorian Clockwork) If the Praetorian Clockwork felt any emotion, they would learn to fear you. You defeated your fair share of Praetorian Clockwork to earn this badge.
  • Whip Cracker - (Defeat Desdemona in a tip mission) You defeated Desdemona and her demons, however you saw a glimmer of good within her heart. Perhaps there's hope for her yet.

Note that these badges need 100 points of defeats. Minions = 1 point, lieutenant points = 2, bosses =5 points. Some of the Praetorian Critters are in Tina Macintyre's and Maria Jenkins's new arcs.

Events:

Ouroboros:

Wentworths:

Day Jobs:

Architect Entertainment:
  • Cunning - You've earned this badge by playing an architect mission marked as rogue content.
  • Walks the Line - You've earned this badge by playing an architect mission marked as vigilante content.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Part 4: Alignment changes
This section intended for the badges with alignment changes or differences.

Exploration:
Lobbyist - Crooked Politician
Hungry - All Consuming
Temporal Fighter - Dark Victory
Paroled - Crimelord
Weapon Inspector - Weapon of Mass Destruction
Global Guardian - Global Threat
Revolutionary - Tyrannical
Libertarian - Anarchist
Gate Closer - Gate Crasher
Heart of the City - Hate of the City
King's Righteousness - King's Capriciousness
Courage Driven - Rage Driven
Freedom's Defender - Freedom's Crusher
Honorable Captain - Dishonorable Captain
Talos' Might - Talos' Blight
Cornerstone - Weak Point
Founders' Protector - Founders' Invader
Gatekeeper - Keymaster
Social Worker - Slumlord
Use Might for Right - Rookie's Mistake
Hero Corps Insider - Hero Corps Infiltrator
Patriot - International Spy
Freedom - Covert Operator
Shrouded - Shady
Justice Avenger - Socialite
Purifier - Defiler
Hero Corps Recruit - Hero Corps Reject
Nature Lover - Eco-warrior
Guardian Angel - Barely Contained
Founders' Hero - Founders' Loss

History:

Accomplishment:
Former Servant of Recluse - Servant of Recluse
Pirate Hunter - Air Pirate
Penitent of Vice - Paragon of Vice
Rescuer - Big Softie
Saved the World - Saved the World... For Later
Peerless - Recluse's Rival
The Fairest - Turf Protector
Dam Hero - Dam Villain
Positron's Ally - Positron's Betrayer
Synapse's Cohort - Synapse's Betrayer
Sister Psyche's Comrade - Sister Psyche's Betrayer
Citadel's Assistant - Citadel's Betrayer
Manticore's Associate - Manticore's Betrayer
Numina's Compatriot - Numina's Betrayer
Liberator - Destroyer of Earth
Plague Stopper - Deadly Virus
Redeemer - Conqueror
Mystical Savior - Mystical Adept
War Wall Defender - Saboteur
Honorary Peacebringer - Alien Fighter
Protector of Kindness - Thorn Crusher

Achievement:
Reformed Firebug - Firebug
Pedestrian - Impounder
Fire Marshal - Fired
Bomb Squad - Blue Wire
PPD Deputy - Disgraced Deputy
Security Expert - Inside Man/Woman
Grass Is Meaner - Grass Is Greener
Firebase Zulu Security Detail - Firebase Zulu Deserter
Tourist - Visitor
Collector - Native
Explorer - Obsessed
Tough - Stoic
Indestructible - Hard Case
Adamant - Ironman/Ironwoman
The Unwavering - Punch Drunk
The Unyielding - Unbroken
The Unbroken Spirit - Relentless
Medic - Fixer
Surgeon - Doc
Doctor - Mad Scientist
Restrained - Slacker
Entangled - Sleepy
Imprisoned - Dazed and Confused
Celebrity - Bling
Sensation - Mr. Big/Ms. Big
Superstar - Midas Touch
Protector of Innocents - Soldier
Keeper of Peace - Insider
Defender of Truth - Wiseguy/Wisegal
Justice Incarnate - Captain
Hero of the City - Made
Advisor - Comrade
Guide - Drill Instructor
Paragon - Svengali

Accolades:
False Image - Mirage
Shark Bait - Bloodletter
Anti-Venom - Spider's Kiss
Fwoosh - The Stinger
Ex-Marshal - Marshal
Yesterday's News - Headline Stealer
Gotten Soft - High Pain Threshold
Exorcised - Demonic
In Therapy - Megalomaniac
Uninsurable - Force of Nature
Return Visitor - Invader
Task Force Commander - Task Force Abandoner
Force of Justice - Force of Injustice
Stouthearted - Stonehearted
Vigilant - Determined
Police Chief - Corrupt Commissioner
Security Chief - Security Breach
Traveler - Border Crosser
Entrepreneur - Free Trade Advocate
Scientist - Crackpot
Defector - Black Ops
Brood Leaver - Brood Leader
Whistleblower - Crey Scientist
Anti-Arachnos Activist - Web Weaver
Blockade Runner - Profiteer
Rapid Response Member - Trouble Maker
Johnny's Ex-Best Friend - Johnny's Go To Guy/Gal
Eye on Arachnos - Arachnos Spymaster
Wincott's Ally - Wincott's Betrayer
PPD Informant - Former PPD Stoolie
Zig Warden - Queen of the Zig
Agent of Order - Agent of Chaos
V.I.P. - Destined One
Received the Atlas Medallion - Atlas Shrugged
Freedom Phalanx Reserve Member - Freedom Phalanx Fallen
Received the Stalwart Medallion - Lost the Stalwart Medallion
Earned the Statesman Star - Denied the Statesman Star
Awarded the Freedom Cross - Stripped of the Freedom Cross

Gladiator:

Veteran:

PVP:
Power Liberator - Master Thief
Risk Taker - Most Wanted
Siren's Song - Raider
Vigilante - Wanted
Justiciar - Fallen Justiciar

Invention:

Defeats:
Coldblooded - Coldhearted
Reformed - Villain
Bloody Hands - Hero Slayer
Thin Line - Outlaw
Locksmith - Safecracker
Anger Manager - Vandal
Ex-Archvillain - Archvillain
Diplomat - Breathes Easy
Judge & Jury - Merciless
Knight Errant - Black Knight
Protectorate - Devourer of Earth
Statesman's Pal - Praetoria's Bane
Warden - Cruel Warden
Volunteer Firefighter - Fire Bane
Firefighter - Firestomper
Fire Chief - Asbestos

Events:
Longbow Reservist - Jet-Setter
Holiday Spirit - Scrooge
Heart of Light - Heart of Darkness
Pursuer - Elusive

Ouroboros:

Wentworths/Black Market:
Marketer - Black Marketeer

Day Jobs:
City Official - Ousted Official
Law Enforcer - Dirty Cop
Commuter - Fare Jumper
Shop Keeper - Price Gouger
Dimensional Explorer - Dimensional Plunderer
Intern - Wage Slave
Caregiver - Pain Specialist
Patroller - Criminal
Banker - Thief
Day Trader - Marketeer
Grounded - Pilot
Crey Test Subject - Crey Employee
Arachnos Traitor - Arachnos Official
Cannon Fodder - Arachnos Agent
Gunrunner - Smuggler
Professional Liar - Demagogue

Architect Entertainment:




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Part 5: Praetoria exploration badges by zone
Note that on the maps the stars indicate badge markers and the arrows indicate the resistance plaques (and relative direction you should face). Click thumbnails for larger version. For convenience, the Rail Rider multiple part explore badge markers are on these maps as well.

Nova Praetoria: Accolade - Pure Praetorian

  • Ambitious - ( (-5398.5 190.6 -255.0))
  • Citizen Cole - ( (-3089.1 -3.7 -255.8))
  • Civic Minded - ( (-4862.5 33.4 -255.5))
  • Guardian of Justice - ( (-5098.5 289.4 -829.9))
  • Into the Wild - ( (-6637.0 -11.7 1727.6))
  • Technophile - ( (-6335.0 -15.6 1.8))
  • On the Waterfront - ( (-6747.1 -75.7 71.8))
  • Un-Civil Society - ( (-4519.9 32.0 -253.8))


Nova Praetoria Underground: Accolade - Knows Nova's Nooks

  • Clockwork Mechanic - ( (-3504 512.3 -783))
  • Disappeared - ( (-2640.7 640.5 -1311.8))
  • Ferryman of the Damned - ( (-1407 506.4 -1568))
  • Morbid - ( (-1281.2 640.4 -3024.2))
  • Secret Prisoner -
    • (Under Precinct 5 (South) (-1424 / 511.4 / 1957))
    • (Under Precinct 7 (North) (-2191.4 511.1 -2889.7))
  • Trainspotter - ( (-1840.4 511.4 -760.4))
  • Urban Spelunker -
    • (Underground A (-3095 704.3 1616))
    • (Underground B (-2976.4 704.3 -323.3))
    • (Underground C (-3839.0 704.4 -2134.6))
  • Warrior at the Gate - ( (-3200.0 511.4 -47.9))


Imperial City: Accolade - Emperor for a Day

  • Tiberian Overseer - ( (563.7 108.6 3168.1))
  • Praetorian of Privilege - ( (-1607.2 -12.8 2425.6))
  • Gold Digger - ( (279.8 27.8 -2289.3))
  • Tuned In - ( (-1370.7 -31.7 -1730.7))
  • Mercy Missionary - ( (-581.8 2.9 -3761.6))
  • Park Ranger - (At root of tree in a circle of grass (-1279.0 -87.3 -512.4))
  • Seen - ( (-460.5 -55.7 -336.3))
  • Seer - (On the walkway, running around the edge of the Four Gables. (-2837.7 -11.7 2603.2))
  • Going Rouge - ( (-2358.2 -16.2 924.0)) * Not needed for Imperial City explore accolade.


Imperial City Underground: Accolade - Beneath the Empire

  • Underground Explorer -
    • (Underground A (-1778.0 528.3 767.8))
    • (Underground B (-1744.4 528.3 -4690.8))
    • (Underground C (-2543.9 528.3 -4531.4))
  • Hoarder - ( (-1101.4 496.3 -4911.9))
  • Lowlife - ( (-862.6 271.5 -5215.6))
  • Condemning - ( (-816.6 330.3 -6169.2))
  • Broken Mind - ( (-1439.0 335.6 1713.2))
  • Engineer - ( (-2015.3 464.3 -192.3))
  • Eyes of the Dark - ( (-1246.1 335.6 -2429.2))
  • Silent Witness - ( (-2482.2 335.4 -591.1))


Neutropolis: Accolade - A Neu Man/Woman

  • Airlift - (Airstrip on the 01 (7229.0, -71.3, 1280.0))
  • Don't Drink It - ( (6905 -23.0 2460))
  • Eyes to the Future - (On top of tower (1854.0, 974.4, -648.0))
  • Moar Power - ( (5760.0, 224.4, 2244.0)) And yes, the spelling is correct
  • Longshoreman/Longshorewoman - ( (2924.2 -56.1 1374.2))
  • Stockpiling - (Driveway to big IDF complex (5182.0, -55.7, -457.0))
  • Stuff of Life - (In front of DNA strand (2226.0, -58.2, -649.0))
  • Urban Renewal - ( (6356.1 -63.7 -1205.4))


Neutropolis Underground: Accolade - Neu You Could Do It

  • Binge Eater - ( (-82.0 -1023.7 -3494.3))
  • Cluttered - ( (-2539.0 -1215.7 -3032.3))
  • Drink Enriche! - ( (-1230.6 -1248.7 -1316.6))
  • Grade F - ( (-3050.9 -1247.6 -2237.4))
  • Keeping the Lights On - (On Barge (-2377.9 -1221.6 -1454.6))
  • Ready for Anything - ( (-1857.9 -1247.7 -4112.0))
  • Nailbiter - ( (237.5 -1215.7 -2189.3))
  • The New Boss - ( (-398.2 -1199.7 -2694.6))


Still missing as of this posting:
All single zone explore badges that have been hinted at have been found.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Part 6: Praetoria multiple zone and history badges
Map for the River Rat multiple part explore badge, click for larger version.

History:

  • Starstruck - (Praetor History)
    Seeing the statues of the rulers of Praetoria is awe-inspiring, truly a must for any loyal citizen.
    • Emperor Marcus Cole - (Nova Praetoria (-5224.0 49.2 -256.6))
    • Praetor Tilman 'Mother' - (Nova Praetoria (-4132.0 36.3 299.2))
    • Praetor Duncan - (Nova Praetoria (-3838.9 40.4 -258.5))
    • Praetor White - (Nova Praetoria (-5646.8 37.0 -846.4))
    • Praetor Barry - (Nova Praetoria (-4124.8 36.0 -810.6))
    • Praetor Sinclair - (Nova Praetoria (-5602.5 45.0 320.3))
  • Headjuiced - (Resistance History)
    You followed all the fruity crumbs and peeped the 20 lessons brought to you by the letter 'Resistance.' Whether or not you chomp-a-chomp on this tasty knowing is up to you, but now you know it's time for the other half of the battle.
    • Lesson 01 - (Nova Praetoria, almost due south across the moat from the loyalist underground access (-5337, 17, 834))
    • Lesson 02 - (Nova Praetoria, on the lower walkway facing Imperial City (-3118.9 -76.0 545.4))
    • Lesson 03 - (Nova Praetoria, 253 yrds from the border warning on the NW bridge to Imperial City. Just follow the road, it is on the right. (-3708.8 -7.0 -1768.7))
    • Lesson 04 - (Nova Praetoria, near Underground Access C (-5882, -15, -2395))
    • Lesson 05 - (Nova Praetoria, 95yrds east of the southernmost vendor (-4962, -15, 2567))
    • Lesson 06 - (Imperial City (-2108, -36, -1655))
    • Lesson 07 - (Imperial City (-242, -47, -485))
    • Lesson 08 - (Imperial City (-2359, -16, -2927))
    • Lesson 09 - (Imperial City (590, -55, -1403))
    • Lesson 10 - (Imperial City, Four Gables (-2783.4 -10.2 3375.5))
    • Lesson 11 - (Neutropolis, just south of the northernmost bridge to Imperial City (1216.9 -56.0 -959.3))
    • Lesson 12 - (Neutropolis (4048.2 -71.8 -854.8))
    • Lesson 13 - (Neutropolis (3261.0 -59.5 512.9))
    • Lesson 14 - (Neutropolis (6324.0 -72.0 1073.3))
    • Lesson 15 - (Neutropolis 236 yards south of the Keyes Island marker(5811.0 -41.7 3049.5))
    • Lesson 16 - (Nova Praetoria Underground (-3160.8 512.2 60.0))
    • Lesson 17 - (Imperial City Underground (-1532.0 336.2 -2645.3))
    • Lesson 18 - (Imperial City Underground, just west of the Lowlife badge (-817.5 272.2 -5244.0))
    • Lesson 19 - (Neutropolis Underground near the section B marker. (-1313.7 -1088.0 -3626.6))
    • Lesson 20 - (Neutropolis Underground (-986.9 -1215.8 -2155.3))
  • Rail Rider - CTA explores
    • Nova Praetoria - ( (-4551.4 -187.3 469.7))
    • Imperial City - ( (-2383.9 -238.3 755.3))
    • Neutropolis - ( (2226.0 -212.8 1111.3))
  • River Rat - (Swim around all 19 rivers) *Note* There is some overlap between zones.
    • 4 locations in Nova Praetoria
      • These roughly correspond to the 3 Sewer Access points and the southern store.
      • Potentially +4 with overlap with Imperial City.
    • 12 in Imperial City.
      • 2 Bridges between Imperial City & Neutropolis count on either side.
      • 4 Bridges between Imperial City & Nova Praetoria might count on Nova side, but I can't confirm that at this time.
    • 5 in Neutropolis.
      • 2 Bridges between Imperial City & Neutropolis count on either side.
      • 2 Bridges you have to jump across the bridge in the middle instead of swimming under (which you can't do).

Still missing as of this posting:
Nothing.

Praetor Statues:

Emperor Marcus Cole - Our Mighty and Most Beneficent Leader Look now upon the face of your benefactor. His eyes cast always to the horizon of our collective prosperity, Emperor Marcus Cole bravely stands at the vanguard to vouchsafe our security. - "I call upon you, people of Praetoria, to cast aside all doubt and fear, to carry up your brothers and sisters so that all may stand tall and proud. Hold your head up high and challenge the darkness to cloud our growing dawn, for it is the fires of our righteous cause that shall carry the day."

Praetor Tilman: "Mother" - Mother is here for you. She will keep you safe. As our loving and protective Emperor Marcus Cole is the father of our great nation, so Praetor Tilman is the comforting mother who nurtures her many children: the people of Praetoria for who's welfare she has dedicated her life. - Her piercing gaze sweeps aside the veils of deception that hide the enemies of our glorious nation, securing a lasting peace for all Praetorians. So devoted is she, that she has given to us her daughters, our dedicated Seers, so that impure thoughts are never given a chance to become unlawful deeds.

Praetor Duncan - The pursuit of liberty requires sacrifice. What are you prepared to lose? Our masterful leader Emperor Marcus Cole has taught us that history is one of our greatest tools. A tool we use to build the foundation of our present and the framework of our future. - Praetor Duncan stands as an example of the power of history carrying into the present day, as the daughter of Miss Liberty she bears that proud heritage forward, continuing the tradition of service and sacrifice so that we may all have lives of comfort and safety without fear of destruction at the hand of our implacable enemies.

Praetor White - Maintain the order and conformity of Praetoria Praetor White is the mailed fist of Praetoria, throttling the life from its enemies. Our most mighty Emperor Marcus Cole's greatest weapon against injustice and tyranny. All people everywhere do justly praise their warrior protector, who's sacrifice of flesh, bone, and blood has ensured our continued prosperity. - Under the unerring generalship of our great and dear master Emperor Marcus Cole, Praetor White will forever stand steadfast against all threats to our national prosperity. Beloved warrior and selfless soldier, Praetor White shall never falter in the face of our enemies.

Praetor Barry - Better living through chemistry Praetoria stands as a shining example of mankind's technological prowess. Without it our enemies, envious of our prosperity and embittered by our success, would have long ago made slaves of us all. - Under the masterful direction of our most enlightened Emperor Marcus Cole, Praetoria's leading scientist has devoted himself to the betterment of the State and its people. Only through the guiding intellect of our august Emperor Marcus Cole, Praetor Barry has brought peace, comfort, ease, and relief from toil enjoyed by all Praetorians everywhere.

Praetor Sinclair - Only through social engineering can we keep the sheep from becoming the wolves. Few can match the love and devotion our masterful general and benefactor Emperor Marcus Cole feels for every last citizen of Praetoria, but of that few Praetor Sinclair is at the forefront. - Our tireless guardian is ever watchful for threats to the peace and security of Praetoria and its people. - There are none to whom the magnanimous Emperor Marcus Cole would entrust such an important task as this but the hunter without equal: Praetor Sinclair.

Resistance Lessons:

Lesson 1: Don't Believe Your Eyes - Just because it all looks jim-dandy don't mean that's what's really goin' on. You're dreamin', sleepyhead. Wake yer peepers and you'll see that it's not all sunshine, rainbows, and unicorns havin' a tea party.

Lesson 2: Don't Believe Everything You Read - Just because it's on a poster don't make it true. Someone got paid a fat wad of cash to put those words in print. And who was handing over those tasty bucks? Surprise! It's COLE! Read between the lines and you might just see his beady little eyes peeping you a good one right back.

Lesson 3: The Tunnels Are Your Refuge - Did you wake up and see that wonderland ain't all toothy cats and tea parties? Then go follow Alice down the rabbit hole and take a big ol' chomp from a slice of the tasty, tasty truth.

Lesson 4: Your Thoughts Are Not Your Own - Like all that flashy gizmo doodad biotech you see lately? Also like Seers reading your mind? You probably do, since they've been shovin' those thoughts in your scrambled little noggin. Think about that for a for a moment...or can you?

Lesson 5: The Police Are Not Your Protectors - Sticks and stones will break your bones, and so will the boys in blue and gold. They're here to keep you in line, not help you. You're a squealing little piggie and they're the big bad wolf, got it? And they've got the sticks and stones.

Lesson 6: This is the Cage and You're the Guinea Pig - Praetor Berry is the best propeller-head Praetoria has ever seen. And you're the best test subject he's ever seen, too. Welcome to your new life as a technologically assimilated lab mouse, chomper!

Lesson 7: All That Glitters is Not Gold - Like jumpbugging around in a world where the streets are paved with gold? Scratch that surface, chomper, and all that paint crumbles away showin' Cole's mug chortle-snortlin' in your face.

Lesson 8: Behavioral Adjustment = Thought Control - Gotta bugbump in your head and thinking of moseying up to the Behavioral Adjustment Facility for some attitude change? Well, Cole has something in mind for you. Your mind, which he's gonna scamp right out from outta your nose.

Lesson 9: Ghouls = Your Doom - They give you the shivery-wivveries every time you look at them, don't they? It's because you're peeping something that's gonna happen to you if you don't stop Neuron Technology Unlimited. It's unlimited, alright. Can't make a 'perfect' omelet without breaking a few citizens, right?

Lesson 10: There is No Mercy at the Psychiatric Hospital - Want a bowlful of brainbugs to slurp down in the morning? Then head on over to that Hospital and join in with those smilies, the Seers. How's that for a recommended daily serving of mercy for ya?

Lesson 11: You ARE Being Watched - Did you see that person on the street just disappear around the corner? Where do you think they went? Maybe they were following you? Anyone standing around watching you read this right now? Yeah, chomper, you're finally seeing it.

Lesson 12: Don't Drink the Cole-Aid - Got yourself a thirst that needs a-quenching? Chug down a can of Beefy Pop before you even think of slurpin' on that Enriche! Oh yeah!

Lesson 13: The Pen IS Mighty, but Swords Leave a Mark - Papa Vagabond always says 'don't bring a pen to a gunfight.' Words will never hurt you, but bullets sure will make you all Mister Swiss Cheese. So get your own and scamp it up!

Lesson 14: Knowledge is Power - All those Praetors know this, so you're just gettin' the gristly bits while they're mackin' down on a prime cut of Filet McPower. The truth - take a look, it's in a book.

Lesson 15: Be the Revolution - Shut your yaptrap and you'll get pushed outta the way like any other squiggly-zibble. Johnny, get your spine and take it to the Tyrant!

Lesson 16: The Tunnels are a Battleground - Sticking inside stinky shadows is all coolstyle, but you ain't the only chomper down there. Pick on someone your own size and you'll get scamped by anyone. Check your six and you'll be in the pipe five by five, capice?

Lesson 17: Beware Things That Go Bump in the Night - Listen up, boiz and ghouls! That bumpity bumpity you hear all the time in the tunnels? Those are Ghouls who are doublestyle lipsmacking thinkin' about mackin' down a helpin' of Hambone. And that Hambone is you, Flippy!

Lesson 18: Trust No One - Don't read this message, Chomper! There's all kinds of funkamunch that people are hiding, even signs. Use your brain and you won't obey the fnords!

Lesson 19: Look Up Often - Wanna be confusinated all slipperstyle? Then wait for your friendly neighborhood dropbears to pay you a visit, and they ain't bringin' you any tea and cookies! Keep an eye to the pie in the sky or cry and die. Know what I'm sayin'?

Lesson 20: There's Safety in Hubs - If you wanna be a chomper, stick your snout in the ground and hit the Hubs triple. But if you're a scamper, you, too, can be the next contestant on Yooz Gonna Get Blowed Up All Funstyle!




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Part 7: Settitles
Due to changes in the settitles that seem to happen with each issue, the revamped settitles will be listed here. There might be a few alignment issues, but I think I've found them all.

Edit:
Most of the settitles have changed.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Part 8: Frequently Asked Questions

Quote:
Can I lose badges if I switch sides?
Where a badge exists for both blue & red, the badge changes factions with you. Once you earn a badge, even a gladiator, you do not lose it. Look at "Part 4: Alignment changes" for these changes.

Quote:
Speaking of gladiators, what happens to the gladiators that award with level progression or that I've already met the requirements for?
As to the gladiators that award for the 10 level progression (10, 20, 30) badges and the 60 minute CoV mezzed badge you will get the gladiators if you qualify when you switch over. In other words if you are over level 30 and switch sides you get the level 10, 20, and 30 gladiators.

Quote:
My vigilante/rogue has met the requirements for several badges from the opposite side, why are they not awarded?
With some badges you have to switch fully to the other side to get them.

Heroes/Vigilantes:
  • Isolator
  • Multidimensional
  • Button Man Gunner
  • Fire Thorn Caster
  • Nebula Elite Buckshot
  • Arachnophobic
  • Wrangler
  • Poltergeist
  • Sandblasted
  • Shark Hunter
  • Lost Savior
  • City Official
  • Law Enforcer
  • Commuter
  • Shop Keeper
  • Dimensional Explorer
  • Intern
  • Police Chief
  • Security Chief
  • Traveler
  • Entrepreneur
  • Scientist
  • Heroic
  • Received the Atlas Medallion*
  • Conspiracy Theorist*
  • Portal Jockey*
  • Freedom Phalanx Reserve Member*
  • Archmage*
  • Vanguard*
  • Geas of the Kind Ones*
  • Task Force Commander*


Villains/Rogues:
  • Bloodletter
  • Mirage
  • Spider's Kiss
  • The Stinger
  • Usurper
  • Crab Spider Longfang
  • Efficiency Expert
  • Night Widow
  • Wolf Spider Tac Ops
  • Wailer Queen
  • Wolf Spider Enforcer
  • Oppressor
  • Destroyer
  • Dead-eye
  • Interrogator
  • Breakneck
  • Uppercut
  • Pilot
  • Crey Employee
  • Arachnos Official
  • Arachnos Agent
  • Smuggler
  • Demagogue
  • Black Ops
  • Brood Leader
  • Crey Scientist
  • Web Weaver
  • Profiteer
  • Villainous
  • Marshal*
  • Headline Stealer*
  • Born in Battle*
  • High Pain Threshold*
  • Demonic*
  • Megalomaniac*
  • Force of Nature*
  • Invader*

* A note on Accolades: When they fully switch sides, characters will receive the corresponding accolade badge and power to any they already own.

Quote:
Can I get both sets of respec badges?
[EDIT] With Issue 20, you can earn all 6 respec badges. Each Respec mission has it's own badge, and if you have previously tried to get the opposite badges, you'll have to do the missions again. [/EDIT]

Quote:
Are there more Day Job badges to collect?
Heroes can get 6 more Day Job badges from locations that only exist in the Rogue Isles and Villains can get 6 more Day Job badges from locations that only exist in Paragon City and the Shadow Shards. You can get credit for these as a vigilante or rogue, but the badges for these locations will only be granted when you fully switch sides.

Quote:
Where are these locations?
As a Vigilante you can earn credit (but not the badge) for:

  • Pilot
  • Crey Employee
  • Arachnos Agent
  • Smuggler
  • Arachnos Official
  • Demagogue


As a Rogue you can earn credit (but not the badge) for:

  • City Official
  • Law Enforcer
  • Commuter
  • Shop Keeper
  • Dimensional Explorer
  • Intern


Any accolades linked with these badges cannot be earned until you are on the appropriate side. In other words 6 x 21 more days of getting day job progress AND the need to fully switch sides.

Quote:
What happens to the accolades when I switch sides?
If you have one side's version of the following accolades, you will get another when you fully switch:

Portal Jockey Badge <-> Born in Battle Badge
Archmage Badge <-> Demonic Badge
Geas of the Kind Ones Badge <-> Force of Nature Badge
Conspiracy Theorist Badge <-> Headline Stealer Badge
Freedom Phalanx Reserve Member Badge <-> High Pain Threshold Badge
Task Force Commander Badge <-> Invader Badge
Received the Atlas Medallion Badge <-> Marshal Badge
Vanguard Badge <-> Megalomaniac Badge

You will get each badge's power. You will not automatically get the prerequisites though.

Quote:
Cool! Can I have both sets of accolade powers active at the same time or use both sets of click powers?
No, you cannot "double dip" the red & blue accolade powers.

If you are a hero then the villain accolade powers are non-functional (dimmed/greyed out). If you are a villain then the hero accolade powers are non-functional (dimmed/greyed out). If you change alignments later, then you have to swap out the power icons, use a different power tray, or use the available power names in your binds (for the powers that are not automatic).

Quote:
Can my existing badge character get into Praetoria?
Not at this time. The developers said we will be able to, they just didn't say when. Most likely you'll have to wait until Issue 19.

Quote:
How many unique badges are there for Praetorians?
Not as many as you'd think at this point.

  • 51 Explore badges
  • 7 explore accolades
  • Denial of Service
  • 6 Defeat badges




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

<Reserved if needed for more information.>




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Part 1: Known Bugs
  • Level 50 Resistance critters in the Maria Jenkins revamp (3rd mission, the one with Nightstar) are NOT giving badge credit. (Has this been checked lately?)
It was still the case late last week when I ran that arc the last time. For a while there, the Seers stopped counting, too, but that appears to have been fixed.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Ok, I'll assume that will be fixed post-launch.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Can you gain all the Achievement badges or are they restricted to what your current alignment is? For example, you can't have Fearsome and Heard the Call at the same time.


The first step in being sane is to admit that you are insane.

 

Posted

Quote:
Originally Posted by starphoenix View Post
Can you gain all the Achievement badges or are they restricted to what your current alignment is? For example, you can't have Fearsome and Heard the Call at the same time.
You can have both of those at the same time. Some, like the level badges, or Adventurer change factions with you.

It depends on the badge.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

So if I am a villain, then I can change my alignment to Rogue and get Scoundrel. Wait 7 days and get Trickster. Change my Alignment to Hero and get Ascended and Resolute. Wait 7 days and get Heard the Call. Change my Alignment to Vigilante and get Above the Law. Wait 7 days and get Fearsome. Change my Alignment to Villain and get Descended, Dastardly, and Come Full Circle. Wait 7 days and get Frenzied. Sounds interesting. Guess I have to remember to get rid of my Alignment merits every so often.


The first step in being sane is to admit that you are insane.

 

Posted

First Snow Globe you are rawrsome for getting this posted on the forums.

I desperately want all the "Neu" badges on my namesake...can these be obtained by my hero by entering Praetoria somehow, or am I out of luck?


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by Neuronia View Post
First Snow Globe you are rawrsome for getting this posted on the forums.

I desperately want all the "Neu" badges on my namesake...can these be obtained by my hero by entering Praetoria somehow, or am I out of luck?
Currently existing characters can't get into Praetoria. The devs have said that this will change at some point, but we don't know exactly when. It's highly likely you'll be able to get those badges eventually, just not at launch.


 

Posted

Quote:
296 - Task Force Commander - Task Force Abandoner

This. Going to change hero to villain just to get that as title.

Thanks for badges locations, it will be very helpful when GR goes live.


"If you want to win you must not lose."
"Easiest way to turn defeat into a victory is to put on the enemy's uniform"
"Better strategic retreat than dishonorable defeat"
- Il Numero Uno (The Number One)

 

Posted

Wow, thanks for all the hard work but... aren't you sort of breaking NDA from closed Beta by posting this on the regular forums?


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

Posted

Quote:
Originally Posted by Blue Rabbit View Post
Wow, thanks for all the hard work but... aren't you sort of breaking NDA from closed Beta by posting this on the regular forums?
NDA has been lifted:
Quote:
Originally Posted by TheOcho
As part of our continuing beta for City of Heroes: Going Rogue, we have now granted access to Pre-Purchase Customers into the Going Rogue Beta. Please go here to learn how to connect to the Going Rogue Closed Beta in order to start experiencing City of Heroes: Going Rogue.

As an added bonus, all of you who have had the chance to view City of Heroes: Going Rogue are now free to discuss City of Heroes: Going Rogue to your hearts’ content!. Have an exciting tidbit from Going Rogue you want to share? Go ahead. Screenshots you want to post? Now is the time.
(Apologies to Lewis Caroll):

`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.

"Beware the NDA, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!"

He took his vorpal sword in hand:
Long time the manxome foe he sought --
So rested he by the Tumtum tree,
And stood awhile in thought.

And, as in uffish thought he stood,
The NDA, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!

One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.

"And, has thou slain the NDA?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!'
He chortled in his joy.

`Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
367 - Gatekeeper - Keymaster
Hahaha! Cool.


 

Posted

Thanks for compiling all this info.

Quote:
Originally Posted by Snow Globe View Post
Clothes Horse, Fashionable, and Ostentatious badges now have artwork. The hero versions are different than the villain versions.

Hero versions:

Villain versions:
Not quite sure what skulls have to do with costumes (other than them being related to the Halloween Event I guess).
But since these badges have been otherwise artwork-less for like 3 years now it's not really that big a deal.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

I'm pretty sure that Issue 18/GR will mark the first time since CoV launched that EVERY badge will have proper artwork.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Added 3 praetorian badges thanks to Chaos Creator: Encourager, Motivator, Waiting.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Lothic View Post
Not quite sure what skulls have to do with costumes (other than them being related to the Halloween Event I guess).
But since these badges have been otherwise artwork-less for like 3 years now it's not really that big a deal.
It's art they had lying around. Those were originally the art for the mysterious "Spectral" and "Corsair" event badges that have gone unused for a very long time.


Never surrender! Never give up!
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