How long to hit the Inf Cap?


Archie Gremlin

 

Posted

Hi Folks,

I was really impressed by Fury Flechette's A Market Journal: From 0 to Millions. So I thought I'd have a go too!

I'm going to see how long it takes to hit the inf cap. (Double what FF made.) I'm going to do some farming but most of the inf is going to come from crafting. (No PvP and little or no flipping.)

If you like guessing games, then feel free to guess when I'll hit the cap. There won't be any prizes for the best guess, just a 'gratz' and a glow of satisfaction . It's probably easiest to express the time in elapsed days and hours. e.g. 13 days, 4 hours. This solves a whole load of issues with time zones!

To help you out, here are some details about what I'm going to do.

First off, I'm going to start on Monday morning. I'm in the UK and I work normal office hours.

Like FF I've got a job so I won't have more than a couple of hours a day to play during the week. I am taking Monday off both this week and next. I'm planning to play continuously over the weekends. (Unless my arms fall off!)

I'll start with no inf, tickets, merits, salvage, recipes or IOs; just a base full of empty salvage racks etc.

The toon is Blaise Corona who's a Fire/Kin. (Surprise, surprise.) He's got a full complement of trading slots, a farming build and a handy AE map.

I'll only use one toon and I won't get any help of any kind from anyone else.

I'll stop when my cash in hand hits the inf cap. I'll report my net worth at the end of each day. This will be an estimate but probably a good one.


 

Posted

Good to see you again, Archie - good luck with this!


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Hi EarthWyrm. Good to be back!


 

Posted

Oh hi Archie! Good to see you again and looking forward to your experiment.

My one suggestion would be to follow Fury's lead in posting screenshots of the action- visuals really spiced that thread up.

Best of luck!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Excellent! Looking forward to this. I'd say you can hit the cap in 6 days. It's how fast I can hit it if I try. I don't think you'll do any worse.

For screen shots with the user interface, type /screenshotui 1 before taking any shots. You can edit as you like with paint, though I never bothered.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Excellent! Looking forward to this. I'd say you can hit the cap in 6 days. It's how fast I can hit it if I try. I don't think you'll do any worse.

For screen shots with the user interface, type /screenshotui 1 before taking any shots. You can edit as you like with paint, though I never bothered.
err hit the printscreen button on your keyboard? than paste in paint


 

Posted

Quote:
Originally Posted by TrueDarkLord View Post
err hit the printscreen button on your keyboard? than paste in paint
most of my market documentation requires taking more than one screen at a sitting. Alt-tabbing to a graphics program every time would be annoying.

you can also bind 'toggle graphics UI' to a key in the options. I have mine set to 'insert'.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Welcome back Archie.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by TrueDarkLord View Post
err hit the printscreen button on your keyboard? than paste in paint
If you played in Windows mode like I do, you capture a lot more than just the game if you do that. By pressing prt scrn right after the ui command, you can get shots with a press of one key. You also only have to enter the ui command one or you can alternatively, bind the whole command string to a key.


 

Posted

11 days.


The Story of a Petless MM with a dream
Quote:
Originally Posted by Deus_Otiosus View Post
This entire post should receive some kind of award for being both hysterical and fantastic.
Well done.
I have a 50 in every AT, but Scrappers and Dominators are my favorites.

 

Posted



Day 0 - Blaise is penniless but determined.

Thanks for the good wishes.

I'm starting in a couple of minutes at 06:00 GMT.


 

Posted



This is 2 hours in. I got a better start than I was expecting.

Someone, somewhere, is feeling rather sad at the moment.


 

Posted

Hehe nice catch Archie.

It should be faster to hit the Inf Cap these days, if only because of PvP IOs. If you're lucky enough to get one of the big items, you can sell that for two billion right off the bat.

There's just so much inf in the game right now it's impossible not to swim in it once you're level 50. Heck, I just finished IOing my Grav/TA and I'm sitting on 1.2 billion on that character, with nothing to buy.

I'll hazard a guess that it will take you 1.5-2 weeks at most.
Good luck!


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted



End of day 1 total worth:- 442.1 million.

Cash:- 27.5 million.
Recipes and IOs owned:- 290.1 million.
Salvage:- 30 million.
Bids:- 94.5 million.

Getting the 200 million sale price definitely helped here.


 

Posted

Quote:
Originally Posted by Archie Gremlin View Post

This is 2 hours in. I got a better start than I was expecting.

Someone, somewhere, is feeling rather sad at the moment.
And people say what we do is "hard."


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Archie Gremlin View Post

This is 2 hours in. I got a better start than I was expecting.

Someone, somewhere, is feeling rather sad at the moment.

Okay....Im not knocking what youre doing...but this windfall is going to invalidate this....I know, gah, I can hear myself and even I want to punch myself in the face (if youre a brute, does that build double fury?).

One of the hurdles to overcome is the first nest egg to build with. Its easy to make inf when you have inf. Its that first couple million that are a pain. A 180 million inf mistake is not something you can count on everytime. The naysayers are going to jump on that...if they bother to read at all

Regardless thanks for the screen shots.

--Frog


 

Posted

Quote:
Originally Posted by Frogfather View Post
Okay....Im not knocking what youre doing...but this windfall is going to invalidate this....I know, gah, I can hear myself and even I want to punch myself in the face (if youre a brute, does that build double fury?).

One of the hurdles to overcome is the first nest egg to build with. Its easy to make inf when you have inf. Its that first couple million that are a pain. A 180 million inf mistake is not something you can count on everytime. The naysayers are going to jump on that...if they bother to read at all
I don't agree. As I understand it, the experiment is to see how long it will take Archie to hit the inf cap. To get some sort of generally applicable rule about how long it takes to hit the cap would take a statistically terrifying number of runs there, and that's not what this is about as I read it.

And since market conditions fluctuate constantly then a lucky windfall is just that, lucky. It could happen to anyone, and it happened to me several times while I was taking the long road to the inf cap. I sold a few (very few) level 50 generic IO's at 10 million each. WELL over the going rate. Does that mean my hitting the cap is invalid?

Anyway, since the journey to the cap is being documented then I personally see no problem, and the people who complain about inf being too hard to make were never going to be convinced by this sort of experiment anyway.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Quote:
Originally Posted by Frogfather View Post
Okay....Im not knocking what youre doing...but this windfall is going to invalidate this....
I disagree. Archie is conducting a case study, not seeking to make a statement about how long it will take people in general to hit the inf cap. Validity is dependent on the conclusions that you want to draw. As long as the question is about Archie's journey and not players-in-general, oddball datapoints like this are just part of the ride.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Quote:
Originally Posted by Frogfather View Post
Okay....Im not knocking what youre doing...but this windfall is going to invalidate this....I know, gah, I can hear myself and even I want to punch myself in the face (if youre a brute, does that build double fury?).
I don't think it does. The exact opposite can happen too. Just around the same time that Archie started the experiment, the Markets and servers started to get unstable. Would the experiment also be invalid if Archie wasn't able to use the market at all for the first day? I wouldn't think so.

Even on my own experiment, I had to contend with real life work pressures (I had a couple of days during my week where I only managed to log in for 20 mins) and even an ISP problem. You just have to roll with the punches good or bad.

And even if Archie managed to acquire the initial nest egg quickly, it's still going to be a lot of effort to get the rest of it.

EDIT: on a farming toon, the first few million is exceptionally easy to acquire. 10 mins in AE for 1000+ tickets and turning around and converting it to two pieces of rare salvage can instantly net you 4-5M, more than enough to start placing bids.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
I don't think it does. The exact opposite can happen too. Just around the same time that Archie started the experiment, the Markets and servers started to get unstable. Would the experiment also be invalid if Archie wasn't able to use the market at all for the first day? I wouldn't think so.

Even on my own experiment, I had to contend with real life work pressures (I had a couple of days during my week where I only managed to log in for 20 mins) and even an ISP problem. You just have to roll with the punches good or bad.

And even if Archie managed to acquire the initial nest egg quickly, it's still going to be a lot of effort to get the rest of it.

EDIT: on a farming toon, the first few million is exceptionally easy to acquire. 10 mins in AE for 1000+ tickets and turning around and converting it to two pieces of rare salvage can instantly net you 4-5M, more than enough to start placing bids.
Fair nuff. Im not going to argue with you and EarthWyrm. As I reread the initial post, this was less a "how to" and more a "how long" even though it was inspired by your 0 to Millions thread which was more "how to"....make sense?....

Now stop disagreeing with me and get back to playing your bane...that thread I love.


 

Posted



End of day 2 total worth:- 951.5 million.

Yesterday went really well. I made about 490 million from trading alone. That's a lot more than I thought was possible from a week day. I have been trading in every spare moment in order to do it though. (Including getting up in the middle of the night!)

As for the windfall, it did give me an easy ride on the first day. My trading strategy needs about 200 million capital to hit full speed ahead so it probably saved me a day's trading. Just add a day to the total if you want to adjust for it.

Cash:- 539.7 million.
Recipes and IOs owned:- 191.0 million.
Salvage:- 30 million.
Bids:- 190.8 million.

Trades today: 40
Profit today: 490.6M
Average profit per trade: 12.2M


 

Posted

Can you explain your day to day process like FF did in the guide? Maybe don't have to be as precise but can you show what you're selling and describe how you earned it. I'm guessing you're farming AE and rolling for ticket drops. What rolls are you doing, what types of things are you selling? What kind of mobs are on your AE map?


 

Posted

Quote:
Originally Posted by Neogumbercules View Post
Can you explain your day to day process like FF did in the guide? Maybe don't have to be as precise but can you show what you're selling and describe how you earned it. I'm guessing you're farming AE and rolling for ticket drops. What rolls are you doing, what types of things are you selling? What kind of mobs are on your AE map?
Sure. The short answer is that I farmed for startup cash and then crafted IOs to make the bulk of my inf.

Here's the long answer...

I make the bulk of my inf from buying recipes, crafting them and selling the IOs. i.e. the same process as Fury Flechette.

I won't give you a list of the niches I'm using 'til I've finished the experiment but here's how I pick them.

I look for niches with a high turnover and a decent profit margin. This means at least 5 sales a day of the crafted IO and a margin of 5 million+. Remember to factor in the cost of salvage, the bench cost and the Wentworth's tax when estimating the profit.

Nearly all my niches cost less than 10 million to buy and craft and sell for less than 30 million. This gives me a net profit of around 50%. I ignore the more expensive niches because they turnover too slowly or because the profit margin is too small. The profits often look good but fade away when you remember the 10% Consignment House fee. I also avoid anything where the net profit is less than 20% of the sale price. They're too sensitive to price changes.

I try to keep as many different IOs up for sale as I can. I only list one of each type at a time. About 12 or my 21 trading slots have listed IOs. The others are buying recipes or salvage.

I buy around 6 recipes and 8 pieces of salvage at a time and store the excess in my base. This gives a stock level of between 1 and 6 IOs of each type at any time.

If an IO fails to sell for 24 hours I pull it and re-list at a lower price. Likewise, I don't attempt to buy recipes for more than about 8 hours without getting any. I'll up the price or abandon the niche to avoid this.

My goal is to turnover each slot a couple of times a day. I've been logging in between once an hour and once every 4 hours to keep it rolling.

This is quite hard work and takes around 4-6 hours a day. I wouldn't normally spend more than around 1 hour a day trading and aim to turn over slots once a day or every other day.

As for farming, I'm really a newbie. If you're interested you should really ask others for advice rather than me.

I've got a Fire/Kin/Earth with a couple of farm maps. I use one of the Battle Maiden maps if I'm after drops. ("Save Warrior clan's village" from Maria Jenkins) My AE arc is on "City Map 02". The enemies are "Bobcat followers". You need to buy packs with tickets to get access to both of these. I play at +2x8 without bosses.

So far I only farmed on day 1 to get startup cash. I mostly went for tickets and bronze recipe rolls. You can see a full list of my ticket rolls here. I vendored anything that didn't have bidders.

I made about 40 million inf from defeats and about the same from recipe sales on day 1. I haven't done any farming since.

I found that recipe rolls are very awkward when my Wentworth's slots are already full of trades. I'll probably move out of AE for the rest of the week in the hope that I get a lucky purple drop.

Feel free to ask for more info if you've got any questions.