Archie Gremlin

Rookie
  • Posts

    305
  • Joined

  1. I suspect that one side effect of the various merits, tickets and other and other non-liquid assets is to reduce supply. The reason is that a lot of players simply can't be bothered to mess around with them and so just ignore them. It's much easier to list the odd purple than to random roll merits!

    Of course, without any hard data on what happens to recipes, merits etc it's hard to know for sure. (For one thing, I'd love to know how much of the stuff in the market comes from farmers.)

    The devs seem to think that transferable wealth is a "bad thing" but all these alternative systems are make the game more complicated without adding much benefit. That seems like a poor trade off for a game that's aimed at casual players.
  2. Quote:
    Originally Posted by heffroncm View Post
    *ahem*



    So, I think this might set a new market benchmark. From ABSOLUTELY NOTHING to my first billion in exactly 2 weeks.
    That's very impressive Heffron. I wouldn't have thought that anyone could learn the ropes fast enough to do it in 2 weeks. Well done.
  3. Quote:
    Originally Posted by FourSpeed View Post
    2> ALWAYS start with a ludicrously low bid on anything you're buying - it works more often than common sense or logic would predict. Ramp up to normal bids if it doesn't fill immediately, but the 5 seconds it takes to try it first can save millions.
    Here's an interesting exercise: create 3 or 4 IOs for a popular niche with lots of bidders and then list them for 1 inf one at a time.

    I did this with about 7 niches once 'cos I was trying to convert stock to inf in a hurry. What I found was that a few items went for 1/2 or 1/3 of the going rate. The rest went for less than the crafting cost. i.e. even though there were 100's of bids in these niches, only 1 or 2 were anywhere near the "going rate."

    4's advice works because virtually all outstanding bids are stupidly low. Your bid only has to be slightly sane in order to outbid everyone else. Now all you have to do is wait for a seller to list stupidly low as well.

    FWIW I've noticed that the market can take a minute or two to "notice" a new bid so waiting a few seconds isn't long enough to guarantee that it will fill your order even when it should have done.
  4. Quote:
    Originally Posted by heffroncm View Post
    I seem to be plateauing at 75M to 100M profit a day. Not that I'm complaining, but I know better is possible. I just need to figure out what I'm doing wrong.
    Here are some tips for increasing profit per day:-
    • buy in bulk to minimise the number of slots used for buying
    • use a base to store excess stuff
    • use multiple toons
    • stick to niches that buy and sell fast
    • check the market more often (every 3-4 hours is good)
    • work more niches at once and only list 1 IO from each niche
    • temporarily abandon niches when the prices drop

    The down side is that most of these tips involve more work.

    (P.S. I appreciate that you already know most of this stuff but I thought it might be worth stating them as this thread is quite a good guide.)
  5. Quote:
    Originally Posted by heffroncm View Post
    What's interesting is how much of it sold for almost exactly what I listed it at. Looks like someone decided it was worth flipping something they saw in this thread.
    I was worried that that might happen when I did my race to the inf cap. That's why I hid the niches in my screen shots.

    Quote:
    Originally Posted by heffroncm View Post
    This brings me to another rule: NEVER list something for less Inf than you will be happy with.
    This.

    Quote:
    Originally Posted by heffroncm View Post
    Currently sitting on 464M Liquid. Still have that l16 Steadfast Protection: Knockback Protection, it's not a very fast mover. Debating whether to go back on the hunt for something to make a profit today, try to buy up a bunch of something to resale after the merger, or sit on my capital until after the merger.
    I had a look at my niches yesterday and they looked a bit odd. IO prices were well down. I suspect that lots of people are dumping stock before GR happens.
  6. Quote:
    Originally Posted by FallenValkyrja View Post
    Does this happen a lot across the board with common IOs?
    Yes. Prices bounce up and down all the time but the peaks and troughs rarely last more than 24 hours.

    Crafting commons is a really good way to learn the ropes. Set IOs have similar behaviour but the cycle time is much longer; days rather than hours. Oh, and mistakes with commons are much cheaper!

    When I'm working commons, I tend to work 4 or 5 niches at a time. At least one of them will be stuck at any one time but the others will be moving. IIRC the big sellers are Acc, Dam, End Red and End Mod at levels 30, 35 and 40. There are also decent margins with some level 50's as long as you have the badges.

    Having a base really helps. It gives you somewhere to dump stuff that isn't selling.

    Have fun!
    Archie
  7. Thanks for the info folks. It's much appreciated.

    I'm currently running through it pretty smoothly at +2 or +3 without bosses. Maybe I'll give bosses a go. Some pool C/D random rares would be nice!
  8. Hi Folks,

    I'm trying to hone my Fire/Kin farming skills which are a bit weak at the mo. I'm a newb when it comes to farming and could use some advice.

    I'm currently working Maria Jenkins "Save Warrior clan's village" mission. I see that Maria Jenkins has two other Battle Maiden missions; "Defeat Battle Maiden & her guards" and "Defeat Battle Maiden & her minions".

    What's the difference between these missions? Is one of them better for farming?

    Are there any non-AE missions which are better for a Fire/Kin than this?

    cheers,
    Archie
  9. Hi Heff. I like your list.

    If you're looking for niches then you might like to check out the ones I used in my inf cap challenge. All my trades are listed here.

    Here are a couple of extra tips for you:-

    8. Get badges etc to increase your consignment house and salvage capacity. See this handy list on the wiki for details.

    9. Get a base with an Invention Worktable, some Salvage Racks and an Enhancement Table. It really helps with point 6.

    Have fun!
  10. The others have already answered the question but I'd like to emphasise a couple of points.

    Remember that the total auction house fee is 10%. Make sure you have bigger profit margins that that.

    When people say "be patient", they mean that it's perfectly normal to wait a day or two for something to sell. Slow sellers can take a week or two.

    When you pick a listing price, remember that prices change all the time. If you list too high you're likely to be stuck with something that won't sell. If you list close to your break even point then the worst that can happen is that you'll make a small profit instead of a big one. You'll get a decent profit far more often than a poor one.
  11. Archie Gremlin

    Kismet +Accuracy

    Quote:
    Originally Posted by sprintstnyc View Post
    Any discussion as to the merits of this IO is welcome.
    It adds 6% to your "chance to hit" roll which makes it (very) roughly equivalent to half an accuracy IO in each power. You can monitor what you get at the moment in the combat attributes. It appears under Combat Attributes | Base | Last Hit Chance. If you're already seeing 95% for most rolls then it won't make much difference. If you're seeing 90% or less then it's a useful buff.

    FWIW all my damage toons have one.
  12. I thought some of you might be interested in seeing what I traded so I've posted a spreadsheet of all the trades in the experiment. This includes the ticket roll drops that I crafted and stuff that I didn't sell in time. It's in various versions to make it easier to use.

    Here's a web page with all trades in alphabetical order.

    Here's another web page with them in the order that I listed the IOs.

    I've put the list up in CSV format as well in case you want to load it into a spreadsheet and play with it.

    The value "<null>" means "didn't happen". e.g. if "Listing Price" == "<null>" then I didn't list it.

    Drops or ticket rolls have "Recipe Price" set to 0. If "Recipe Price" is "<null>" then I bought the IO.

    "Total IO Cost" includes the recipe price, the bench cost and an estimate of the salvage costs. If I bought the IO then it's the purchase price. "De-Listing Fees" is the total of the listing fees that I was charged for items that were listed and then de-listed. The listing fee for successful sales is factored into the "Profit" column.

    The "Listing Hours" column is the number of hours between listing the IO and selling it. It doesn't take account of IOs that were de-listed and then sucessfully sold again later. i.e. only the final listing period is included.

    Enjoy!
  13. Quote:
    Originally Posted by eryq2 View Post
    Imma start farming and selling only, no flipping or looking for niches, and see how long just selling drops takes. Bet it still takes less than a week. I'll do only PI, then do only AE.
    Cool. It'd be nice to see a list of the high value drops you get as you do it.

    Quote:
    Originally Posted by Nethergoat View Post
    track the hours, not the days.
    farming is much more labor intensive than marketeering.
    Perhaps it would be better to track both unless he's going to list all drops for 1. It takes time to shift some things.
  14. I applaud what you're trying to do here but I'm not sure it'd help me much. On the other hand, it should be easy to implement and it might help some people so maybe it's worth while.

    What I'd really like is a warning that tells me I've stuck and extra 0 on the end of the price.

    Maybe a warning could pop up if the bid is more than 3x the average of the last five sales and also more than 1,000,000 inf. (Prices vary too much on the cheap stuff.)
  15. I follow a very similar approach to Fury Flechette so most of what she said goes for me too.

    Here comes a wall of text. (Waves at Frogfather.)

    Quote:
    Originally Posted by Sir_Lionheart View Post
    1) Should I just wait to see if they move at my listed prices? And if so how long should I wait? Or just get rid of them at reduced prices, taking a loss on those items?
    I concentrate on niches with fast turnovers. (Selling at least 5 IOs a day.) The prices in these niches tend to vary over the course of a week or two by -50% to +100% of the average. e.g. Usually sells for around 10m, sometimes drops to 5m, sometimes rises to 20m. I suggest you watch the stuck items for a week to see what happens. If you listed at the top end then re-list near the average to get rid of them.

    If the stuck items don't sell 5 a day for several days in a row then I'd pull them and pass them to another alt and list them there at a low price.

    Some people target niches with low turnovers. They buy very cheap, list high and check on their niches once a week. In this case I wouldn't re-list unless I failed to sell in a couple of weeks.

    Quote:
    Originally Posted by Sir_Lionheart View Post
    2) Generally speaking, is it better to craft a recipe for an IO that is in lower supply but has a fewer bidders (but still more bids than supply), or one that has many more bidders, but is in higher supply. Is there a certain number/ratio I should look for?
    All the good niches have some bidders; often lots. Personally, I pay almost no attention to the number for sale and the number of bidders. I'm only interested in the profit margin and how many IOs sell in a day.

    Good supply is handy because it means you can get hold of the recipes easily.

    Quote:
    Originally Posted by Sir_Lionheart View Post
    3) Since I'm a beginner, I've stuck to relatively inexpensive recipes/IO's (selling in the 10M-15M range). Is it worth gambling on buying/crafting some big-ticket items, or should I wait and see if get lucky on drops?
    Sticking to the cheaper stuff is an excellent idea in my opinion.

    Funnily enough, there doesn't seem to be much correlation between selling price and profit margin. Lots of niches up to about 40 million have good profits but some of the best sell in the range you're using.

    The niches in the 100m+ range can have little or no profit. The consignment house fee of 10% eats most of the margin. I tend to avoid them.

    When you haven't got much inf it's a good idea to watch the niche for a week before trading. Find the prices that you can expect to buy recipes and expect to sell IOs. Buy one IO to start with and list at medium price that will give you some profit but not lots. It should sell within a day or 2. Don't let your listing price creep up until you're familiar with the niche. If you get stuck, re-list much lower and try again.

    I avoid niches where the profit is less than 10% of the selling price however much it is because it makes re-listing so painful.

    P.S. A base makes this much, much easier. It doesn't have to be fancy, just one workshop with some storage racks and a table to store IOs.
  16. I'd just like to say thanks to Grouchybeast who helped with the preparation. She spent ages surveying niches to see what was interesting and trying to find out when stuff sells. (We're on an EU server so peak trading time is in the middle of the night!)

    P.S. She didn't do anything to help during the challenge except to feed me!

    Thanks Grouchy.
  17. Thanks.

    Maybe someone could do it over a long weekend. e.g. Start first thing on Friday and finish before bed time on Sunday. That'd be cool.

    FWIW I did quite a lot of preparation for this including various bits of practice. I wanted to make sure that I had a base, a handy farm map etc and a reasonable trading strategy. I reckoned I had a 50/50 chance of finishing in under 7 days. I was surprised that it took less than 6.


  18. Finish total worth:- 2,415.4 million.
    Elapsed time:- 5 days, 8 hours, 36 minutes.
    The best guess was Fury Flechette. Gratz!

    Things were pretty slow this morning so I did some farming. I didn't fancy doing ticket rolls with full slots so I farmed the Battle Maiden map. I made about 40 million in cash and common IO sales. I also struck a bit of gold. 1 Hecatomb: Chance for Negative Energy Damage worth about 90 million and a respec recipe which I sold for 67 million. I actually hit the inf cap before the purple sold so it didn't actually help me hit the target.

    Cash:- 2,000.0 million.
    Recipes and IOs owned:- 393.7 million.
    Salvage:- 21.7 million.
    Bids:- 0.0 million.

    Trades today: 16
    Profit today: 245.7M
    Average profit per trade: 15.4M
    Turnover today: 531.3M
    Average sale price per trade: 33.2M
    Total purchase price: 231.3M
    Average purchase price per trade: 14.5M
  19. Quote:
    Originally Posted by Neuronia View Post
    Thing is, not everyone is market savvy or has a lot of time.
    In my own play groups, I have a fair number of people that log in, shoot bad guys or PvP then log out. ...
    Quite. It took me a few months to find out how to really work the markets and I was really interested. I made my first 100m by crafting commons. It was quite fun in a mad way. Sometimes they were selling faster than I could run back and forth to the university. (No SG then!)

    When I did start crafting sets I nearly gave it up. The first couple of things I crafted just wouldn't sell! I expected to sell them in a day and ended up stuck with them for weeks. I got hit by a particularly bad shift in market prices!

    So I agree with Neuronia, crafting is "easy" but you do need to know what you're doing. If you've only got a few million inf to your name then it feels like a horrible risk and it is. You can end up with all your inf tied up in stock that won't sell.

    The single biggest piece of advice I'd give to anyone who wants to start crafting is "start slow" and expect the price of a niche to collapse at any moment.

    Start slow means watch your chosen niche for a while (preferably a week) to see how it behaves. Then buy and sell 1 IO. If that works, buy a couple more. Don't risk more than 10% of your capital on any one trade 'cos you'll probably lose big on at least one of them! Don't buy lots of stock just because the profit margin is so big at the moment. It probably won't last!

    The other big bit of advice is, "do the maths". You've got to work out the likely profit. It's often not what it looks like. I'm always surprised by how little margin there is on big ticket items. Aim to double your money on your early trades and use a lowish listing price. That way, you're unlikely to get stuck.

    Of course, some people just don't want to mess with the markets. That's fine.


  20. End of day 5 total worth:- 2154.4 million.

    Nearly there. I just need to convert assets to cash.

    Yesterday was incredibly slow until about midnight GMT. It was the slowest day I'd had so far. After midnight, sales took off. Three quarters of these sales took place in the last 7 hours!

    Prices have been weird as well. In some of my niches, the recipes have been double the price of the IO's for quite some time. Very strange. Now that the sales volume is picking up the prices are returning to more normal amounts as well.

    As for my accounting irregularities, I think I got the maths wrong when added up my net worth the day before yesterday. I'm pretty sure these figures are correct. (I've calculated it in two different ways and the number match to within a couple of percent.)

    Cash:- 1522.5 million.
    Recipes and IOs owned:- 527.6 million.
    Salvage:- 82.9 million.
    Bids:- 21.5 million.

    Trades today: 42
    Profit today: 414.0M
    Average profit per trade: 10.0M
    Turnover today: 883.8M
    Average sale price per trade: 21.0M
    Total purchase price: 372.2M
    Average purchase price per trade: 8.9M


  21. End of day 4 total worth:- 1538.7 million.

    Errm.. the numbers don't seem to add up for today. I made 400m so I'd expect my net worth to have increased to about 1700m. I seem to have lost about 150m down the back of the sofa. I'll investigate this evening.

    It was a tough day trading even though I was able to check my niches during the day. Virtually all the niches I check have seen price falls and there didn't seem to be all the much activity. I've moved into several new niches and had to re-list quite a lot of stuff at lower prices.

    Cash:- 768.2 million.
    Recipes and IOs owned:- 476.5 million.
    Salvage:- 71.0 million.
    Bids:- 223.0 million.

    Trades today: 37
    Profit today: 426.6M
    Average profit per trade: 11.5M
    Turnover today: 1027.5M
    Average sale price per trade: 27.7M
    Total purchase price: 498.0M
    Average purchase price per trade: 13.4M
  22. Me too. It cost me about 40 million on Tuesday. Some you win, some you lose.


  23. End of day 3 total worth:- 1281.0 million.

    I wasn't able to check my trades at lunch time yesterday and things were quiet in the evening so profit is down quite a bit. I'm hoping for a better day today.

    Cash:- 675.3 million.
    Recipes and IOs owned:- 464.1 million.
    Salvage:- 63.0 million.
    Bids:- 78.6 million.

    Trades today: 30
    Profit today: 301.0M
    Average profit per trade: 10.0M
    Turnover today: 568.0M
    Average sale price per trade: 18.9M
    Total purchase price: 201.1M
    Average purchase price per trade: 7.0M
  24. Quote:
    Originally Posted by Neogumbercules View Post
    Can you explain your day to day process like FF did in the guide? Maybe don't have to be as precise but can you show what you're selling and describe how you earned it. I'm guessing you're farming AE and rolling for ticket drops. What rolls are you doing, what types of things are you selling? What kind of mobs are on your AE map?
    Sure. The short answer is that I farmed for startup cash and then crafted IOs to make the bulk of my inf.

    Here's the long answer...

    I make the bulk of my inf from buying recipes, crafting them and selling the IOs. i.e. the same process as Fury Flechette.

    I won't give you a list of the niches I'm using 'til I've finished the experiment but here's how I pick them.

    I look for niches with a high turnover and a decent profit margin. This means at least 5 sales a day of the crafted IO and a margin of 5 million+. Remember to factor in the cost of salvage, the bench cost and the Wentworth's tax when estimating the profit.

    Nearly all my niches cost less than 10 million to buy and craft and sell for less than 30 million. This gives me a net profit of around 50%. I ignore the more expensive niches because they turnover too slowly or because the profit margin is too small. The profits often look good but fade away when you remember the 10% Consignment House fee. I also avoid anything where the net profit is less than 20% of the sale price. They're too sensitive to price changes.

    I try to keep as many different IOs up for sale as I can. I only list one of each type at a time. About 12 or my 21 trading slots have listed IOs. The others are buying recipes or salvage.

    I buy around 6 recipes and 8 pieces of salvage at a time and store the excess in my base. This gives a stock level of between 1 and 6 IOs of each type at any time.

    If an IO fails to sell for 24 hours I pull it and re-list at a lower price. Likewise, I don't attempt to buy recipes for more than about 8 hours without getting any. I'll up the price or abandon the niche to avoid this.

    My goal is to turnover each slot a couple of times a day. I've been logging in between once an hour and once every 4 hours to keep it rolling.

    This is quite hard work and takes around 4-6 hours a day. I wouldn't normally spend more than around 1 hour a day trading and aim to turn over slots once a day or every other day.

    As for farming, I'm really a newbie. If you're interested you should really ask others for advice rather than me.

    I've got a Fire/Kin/Earth with a couple of farm maps. I use one of the Battle Maiden maps if I'm after drops. ("Save Warrior clan's village" from Maria Jenkins) My AE arc is on "City Map 02". The enemies are "Bobcat followers". You need to buy packs with tickets to get access to both of these. I play at +2x8 without bosses.

    So far I only farmed on day 1 to get startup cash. I mostly went for tickets and bronze recipe rolls. You can see a full list of my ticket rolls here. I vendored anything that didn't have bidders.

    I made about 40 million inf from defeats and about the same from recipe sales on day 1. I haven't done any farming since.

    I found that recipe rolls are very awkward when my Wentworth's slots are already full of trades. I'll probably move out of AE for the rest of the week in the hope that I get a lucky purple drop.

    Feel free to ask for more info if you've got any questions.