Why aren't all cone powers...


Adeon Hawkwood

 

Posted

Why aren't all cones like that of PB/WS's cone while in Nova form?

If you pay attention to most cone powers, you'll notice that if you target the closest target, only those next to the closest target will be affected by the power, those further back will not be affected even though they are still within range; the effect just stops right at your target. This is why many people usually target the furthest target with their cone powers in order to effect everything in between the blast.

However, the cone power on Kheldian's Nova form is different. No matter who you target, the power will actually go for its full length and width. This means that even if I target the foremost mob, I will still hit all the mobs behind that one...at least until the power goes out of range.

What I'm wondering is, why aren't all other cone powers act this way? Does it have anything to do with the "physics" of the powers itself or is it because the Dev's wanted players to learn how to use them correctly as oppose to just target whatever and click a button?

Edit: Just checked and you guys are completely right! I guess I'm going crazy :[


 

Posted

Actually it's your imagination. The Nova form cones have a range of 60ft, most other blast set cones have a range of 40ft. This may not sound like much but a lot of the time the natural range for a fight is about 20-40ft so if you target the front person in that situation with a 40ft cone it will appear as if the cone is stopping simply because the guys behind him are out of range.

As someone who plays two assault rifle characters I can assure you that the cones do go past the targeted enemy, however with 40ft cones you really need to get in thier face to cover the entire group.


 

Posted

Quote:
Originally Posted by SPiNE View Post
If you pay attention to most cone powers, you'll notice that if you target the closest target, only those next to the closest target will be affected by the power, those further back will not be affected even though they are still within range; the effect just stops right at your target.
That's not my experience at all. Every ranged cone I've used hits out to its proper range even if I'm targetting an enemy point blank.


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Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Seriously? I swear Energy Torrent and Throw Spines will stop after it hits its target. Unless something changed recently, I remember having to target the furthest mob with my Throw Spines in order to hit most of the mobs.

Edit: Oops! Just checked again and you guys were right.


 

Posted

It's always possible there's a graphical bug of some sort but the damage is applied properly. The other thing to keep in mind (especially with narrower cones like energy torrent) is that targeting a further away enemy will make the cone line up more accurately. Targeting an enemy right next to you means that even small changes in relative positions will impact the line of the cone whereas targeting an enemy at the maximum range will angle the cone much more accurately.

If you're in doubt I recommend going to a low level hazard zone (Perez Park maybe) and experimenting on the groups there. Stand right next to one enemy and use him as your cone target and see what happens.


 

Posted

Quote:
Originally Posted by SPiNE View Post
Seriously? I swear Energy Torrent and Throw Spines will stop after it hits its target. Unless something changed recently, I remember having to target the furthest mob with my Throw Spines in order to hit most of the mobs.
I'm not sure it was ever changed. It's been that way since CoV came out at the very least. My Dark/Dark Corruptor's three cones always worked as I described. As as every AR, Archery, Dual Pistols, Sonic, Psy/Mental, Electric, Cold, and Fire cone I've used. I assume Energy Torrent and Throw Spines work as usual, also, but I can't personally verify those. I have used the Temp Power Plasmatic Taser, though, which I believe is pretty much just like Energy Torrent and it worked as I described.

Even Melee cones I've used will hit enemies behind the one I target, though it's more difficult to do so with those.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

I think there's a max number of targets for cones, 10 I think. But some cones are extremely narrow.

Edit: 10 for PBAoE cones, 5 for melee cones.


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Posted

Quote:
Originally Posted by Father Xmas View Post
I think there's a max number of targets for cones, 10 I think. But some cones are extremely narrow.

Edit: 10 for PBAoE cones, 5 for melee cones.
And 3 for Piercing Rounds.


@Roderick

 

Posted

I have been know to tag a group down the corridor with Full auto, despite targeting on the front critter.

3 dam/range Hamis in it makes for fun times.



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Posted

yep, range makes a huge difference.


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Posted

I target in the back just because it helps my aim (especially with melee cones). Everyone between me and the target's getting hit. It's easier for me to visualize than extending beyond a close enemy.


Dec out.

 

Posted

Quote:
Originally Posted by Catwhoorg View Post
I have been know to tag a group down the corridor with Full auto, despite targeting on the front critter.

3 dam/range Hamis in it makes for fun times.
Hee. I used to do that with Claws.Shockwave. Not many people complain about the KB when _everything_ in the corridor is against the far wall. In fact, at one time I had 12 Centrioles slotted in my scrapper. I still speculate that she was the only scrapper to have ever done that.


 

Posted

Quote:
Originally Posted by Decorum View Post
I target in the back just because it helps my aim (especially with melee cones). Everyone between me and the target's getting hit. It's easier for me to visualize than extending beyond a close enemy.
It's also more difficult to set up your lines targeting an enemy right beside you. If you're a tiny bit to the side, you end up turning and firing your cone off into no man's land.


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@Starflier

 

Posted

Quote:
Originally Posted by Catwhoorg View Post
I have been know to tag a group down the corridor with Full auto, despite targeting on the front critter.

3 dam/range Hamis in it makes for fun times.
3 Dam/range hamis and boost range, how many spawns do you want to shoot at the same time ?


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

Quote:
Originally Posted by Decorum View Post
I target in the back just because it helps my aim (especially with melee cones). Everyone between me and the target's getting hit. It's easier for me to visualize than extending beyond a close enemy.
I tend to do that as well, seems to be quite reliable.

I visualize it as "everything between me and him, within Cone X, should get hit"


 

Posted

As long as we're on Cones - I have a question...

Say I target a guy, fire the power as he's moving, and by the time it actually animates and fires, he has run past me.

Will the power hit the enemies that WERE near him when I actually FIRED the power? Or will it only hit enemies near him when we actually SEE the power go off?


 

Posted

Quote:
Originally Posted by RobertoLyon View Post
As long as we're on Cones - I have a question...

Say I target a guy, fire the power as he's moving, and by the time it actually animates and fires, he has run past me.

Will the power hit the enemies that WERE near him when I actually FIRED the power? Or will it only hit enemies near him when we actually SEE the power go off?
More the former than the latter. But technically, it will be the enemies that were near him relative to where the server thought he was at the moment of power activation, not where he appeared to be in your client.


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Posted

Quote:
Originally Posted by Arcanaville View Post
More the former than the latter. But technically, it will be the enemies that were near him relative to where the server thought he was at the moment of power activation, not where he appeared to be in your client.

*brain explodes*

Ummm Thanks Arcanaville?

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Posted

Quote:
Originally Posted by RobertoLyon View Post
*brain explodes*

Ummm Thanks Arcanaville?

*bows to someone who can keep track of this stuff without their brain exploding*
Maybe you don't know, but Arcanaville isn't a person. It's actually a super computer.