SD - Grant Cover


blueruckus

 

Posted

Is there a reason why I don't see many people with Grant Cover?

I do team with my SD scrapper and Brute. However, I don't see this power taken often. Any other insights other than it "doesn't help me"?

It does give some resistance to def debuff and recharge debuff to the user and team.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
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Posted

Quote:
Originally Posted by newchemicals View Post
Is there a reason why I don't see many people with Grant Cover?

I do team with my SD scrapper and Brute. However, I don't see this power taken often. Any other insights other than it "doesn't help me"?

It does give some resistance to def debuff and recharge debuff to the user and team.
People probably aren't very aware of the debuff resistances it offers the player given that they weren't with the set since antiquity. As such they probably don't take it for the reason you thought; They don't know that it helps them.

I could possibly see not taking it because you don't have room, but even then I'd be iffy about doing that.


 

Posted

Ponder, the the road to 50 as a shielder... Consider the sheer frequency and popularity of shield scrappers running around... Now imagine you're self on a team with another shield scrapper and you're both running Grant Cover and have a Phalanx Fightning... and you're both already at roughly 33% to all positions with only SO's slotted. Now you wonder "why didn't I include this power in my io build?! WHY!!!!!!!!

Simple answer, is people can't seem to fit it which is a shame really.


 

Posted

Quote:
Originally Posted by newchemicals View Post
Is there a reason why I don't see many people with Grant Cover?

I do team with my SD scrapper and Brute. However, I don't see this power taken often. Any other insights other than it "doesn't help me"?

It does give some resistance to def debuff and recharge debuff to the user and team.
It's a good power but shield builds tend to be tight with both slots and power picks. Grant cover and One with the Shield tend to be the ones I drop in a lot of builds because while both are nice to have, neither are absolutely required. All of the other shield powers either provide vital protection or considerably increase your offense (AAO, shield charge).


 

Posted

Why I can give you a ton

First it does not help that much it is only 13%. On my current build I take it at 49 and defualt slot it as a set mule for lotg recharge and I turn it on for cinmeora not that I notice any real gains by running it. The 20% slow recharge is nice but not earth shattering

The radius on it is too small and only benefits people really close 15' yea why bother and why do I need grant cover when having people next to me i get a buff from phalanx fighting plus +3.75% defense; If they are a shield player they get a buff also from phalanx fighting if they took it.

Lets add in the radius so small the only time it is even effective is during AV or GM fights because most teams move at fast speeds so how often do they really benefit from my buff.

It does not get you close to the soft cap weave, CJ or Maneuvers or aidself I will take all these before I take grant cover

The power is just not worth taking any where in the build until late levels and i seen a lot of builds that flat out skip it in favor of hasten

Overall the power sucks they added the debuff resistance and the slow resistance in beta trying to give people a reason to take it and guess what everyone still skipped it or takes it late build for lotg global recharge mule. Until it gives more meaningful debuff resistance people will continue to not waste a power slot on the power or if it gives them a defense buff and for it to be usefull on a team it really needs a radius buff


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Posted

I just don't have room for it.


 

Posted

Quote:
Originally Posted by newchemicals View Post
Is there a reason why I don't see many people with Grant Cover?

I do team with my SD scrapper and Brute. However, I don't see this power taken often. Any other insights other than it "doesn't help me"?

It does give some resistance to def debuff and recharge debuff to the user and team.
It gives your team mates an incentive to snuggle. Which adds to your phalanx fighting.

It lets you buff a struggling tank, or even a squishy.

It's a handy power. Shame it's hard to fit in.


 

Posted

Quote:
Originally Posted by mauk2 View Post
It's a handy power. Shame it's hard to fit in.
And that pretty much sums up my feeling on Grant Cover. I agree its a nice power to have and to be able to buff up other melee toons in range, but like others, its hard to fit into a build especially when you want to dip into the Power Pools like Fighting, Fitness and travel power.


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Posted

Quote:
It does give some resistance to def debuff and recharge debuff to the user and team.
It's the reason I take it.

It also appears that the Def debuff resistance is enhanceable, but I not certain about that.


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Posted

The defense debuff resistance is enhanceable, when using hami's I think, but I've only used for the base defense debuff resistance and to put in a lotg.


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Posted

It's a good power. I always make room for it. Now with Ninja Run as a viable travel power, I don't think this excuse has much more footing.


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Posted

Quote:
Originally Posted by jonnycash View Post
The defense debuff resistance is enhanceable, when using hami's I think, but I've only used for the base defense debuff resistance and to put in a lotg.
I'm pretty sure that just enhancing its defense enhances the DDR.


 

Posted

It's a good power and I always try and take it. However most of my /SD are tight build and there are other powers that I like to take before it or power pools like Fighting, Fitness. I take Fighting before it because I want more def from weave so that takes 3 powers, and I usually don't get weave till lvl 38 or 30. With all my /SD at 50 only one doesn't have GC because I wanted Fireball with it and that takes up more powers too. It is a good power and I try to take it but other powers just seem better to take before it. I end up taking it most of the time at 47 or 49.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

If it was an auto power I would grab it but as it is, SD is rather end heavy with no tools to mitigate that.


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Posted

GC costs almost nothing to run, so skipping it on the basis that you need endurance is an error.

GC is one of those powers that would be amazing - if more people took the power and happened to team together.


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Posted

As someone who would like to learn more about SD because I'm starting a new /SD, could folks please let us know what would turn it from a "sure it's nice but not nice enough to fit it in" power to a "I'm going to fit this in even at the expense of something else" power?


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Posted

Quote:
SD is rather end heavy
*bangs head against desk*


 

Posted

Shield Defense is End Heavy? ... REALLY?

You have 3 toggles at .21 end/sec base and one with .16 end/sec base... Contrast that to Invuln's 3 toggles. 2 at .26 end/sec and one that is .21 end/sec. Or Dark Armor's 3 that are .21, two that are .52, one that is .26, one that is .08. SR has 3 toggles at .26 end/sec base too. SD is looking pretty low on the end usage. >.>



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

I did take GC on my scrapper, but I will work on a build with mid's and copy my character to test and try it without it.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

I take it to cap DDR, which is harder now due to Castle's revision of the set - it is no longer possible to *enhance* the DDR or slow res it provided (to best of my knowledge). It's a flat 13.5% (?) DDR now.


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AKA Iron Smoke @Champion Server

 

Posted

Like I said upthread, I'm pretty sure that you don't need to slot HOs in GC to enhance the DDR. Just enhancing the defense value of the power does that. The reason I'm pretty sure is that a while back, a friend and I were comparing the DDR values we were getting from GC. Both of us were scrappers, so we were using the same AT modifier. His was more, though. We both had it base slotted with just a LotG7.5. But his was a level 50 while mine was a level 41 (it was cheap yo). And yeah, he was getting about that percentage more DDR from the power, which escapes me presently. But it was different and his was more.

The trick to capping DDR on a /SD has always been slotting Membranes in AD, not slotting Enzymes in GC. And AFAIK, you can still slot Membranes in AD.


 

Posted

My /SD is currently capped (using HOs in BA and AD and run GC), but I've done so in a way that doesnt rely on putting any +def in GC because I thought it was not possible *anymore* to modify it (since i17). There is a good chance I'm wrong.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

Quote:
Originally Posted by Kractis_Sky View Post
My /SD is currently capped (using HOs in BA and AD and run GC), but I've done so in a way that doesnt rely on putting any +def in GC because I thought it was not possible *anymore* to modify it (since i17). There is a good chance I'm wrong.
I haven't looked in-game, but Mids shows that the DDR in GC is not enhanceable with IOs or HOs.

I use GC to get my DDR high enough to prevent cascading defense failure vs. Cims, Arachnos, and def debuffing AVs. Other than that, it's a great LotG +Recharge mule.


 

Posted

Well, it pays to look at the in-game numbers. It turns out that my Grant Cover power is giving me 13.84% DDR according to Combat Attributes, which is the base value reported by RedTomax. So evidently enhancing GC for defense does NOT enhance the DDR.

I'm pretty certain that it used to, but now it clearly does not.

I'm sitting at 83.92% total DDR now. I used to have 87%. So to Kractis, you must be right that the DDR in GC is no longer enhancable, at least with straight defense enhancements. If that's new with i17, I didn't hear about it until just now.