Where is your supergroup base?
My villan SG's base is located on the moon, next to Nazi Moonbase #2351.
In the Arena of Logic, I fight unarmed.
The Phantastic Poor have a small shack in one of the industrial wherehouse areas of KR.
It's super cheap.
The landlord cut us a break on the lease, because the thing was just sitting empty anyway, and the neighbors appreciate the deterrent to local thugs.
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
The Ethereals are on an "Organic Spaceship"... we go anywhere, we are usually on stealth mode hovering above Russia.
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[center][size=1][color=#FF99CC][font=Tahoma] GLOBAL: @Antoinette |[/font][/color][color=#FF99CC][font=Tahoma] MAIN: [/font][/color][url=http://www.virtueverse.net/wiki/Pinkrise][color=#FF99CC][font=tahoma]Pinkrise[/font][/color][/url][color=#FF99CC][font=Tahoma] | SG: [/font][/color][url=http://www.wix.com/netherealist/spitfire][color=#FF99CC][font=Tahoma]The Ethereals [/font][/color][/url][font=Tahoma][color=#FF99CC] | PROJECTS: [/font][/color][url=http://cohrm.wordpress.com][color=#FF99CC][font=tahoma]Rogue Magazine [/font][/color][/url][/size][/center]
I have absolutely no idea where my hero group's base is. Not only did I inherit it from someone else, but he's someone who I'm convinced isn't even aware the game has a setting, let alone notices it. I'd guess it's deep beneath Talos Island, because I like Talos Island, and because "deep beneath" just sounds cool.
My villain group's base is in an ancient, possibly Mu-era, ruined temple buried under the Nerva Archipelago, though the furnishings were constructed by group members or stolen from other groups' bases. (The walls, floors, and ceiling are all done in one of the ancient stone styles, but the base items are all tech.)
"Bombarding the CoH/V fora with verbosity since January, 2006"
Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers
A CoH Comic: Kid Eros in "One Light"
See my link below for a pic of the building (the big building just after the KR exit), but the JA SG base is situated below the main ACADI campus. Formerly it was a secret guv'a'ment atomic testing bunker. After the war it was abandoned, then when ACADI was formed and purchased the property, it was renovated into a high energy testing facility, now its on loan to the Justice Avengers as thier head quarters.
Here are few shots;
The main corridor bisected by a big heavy duty blast door, just to the left is a high energy/multi-environment containment area
Outside the control room (blast door closed to the right, and experimental ACADI reverse engineered pillar of ice and flame.
Base Power Supply
Med Bay with Isolation room off to the right
Entrace to the SG conference room
------->"Sic Semper Tyrannis"<-------
The Circle of Dawn maintains an island temple within a few hours' speedboat from Paragon. This island is of sufficient size and structure to allow an extensive underground base, and quarters about six hundred full-time Dawn Knights and Initiates. They maintain advanced defense protocols, with surface to air missiles and turreted autocannons included among their defensive weaponry. Their facilities are completely self-powered, hardened, and insulated, capable of withstanding a nuclear weapon if necessary with no flicker in their function. Advanced hydroponics facilities and farming on the island allow the Dawn to, should someone attempt to blockade their supply transports, indefinitely endure a siege. Their air hangar currently accommodates three armed atmospheric fast-drop VTOL assault transports for rapid response, ten aerospace superiority fighters, and three interstellar-capable transports to maintain their link to their salvaged orbital battleship.
The Circle of Twilight maintains their own island temple, under 15 minutes' flight from the Temple of Dawn. Their facilities are more lavish, but less fortified - while they have considerably more and better entertainment facilities (heard from new Knights: "The Twilight has a hot tub! Why don't -WE- get a hot tub?!"), their hangar only accommodates two fast-drop transports and three aerospace fighters, and they are reliant upon regular supply shipments from the Dawn to maintain their food supply. The Twilighters maintain separate housing for the fifty Dawn Knights stationed on the island as a defensive force, while their own can accommodate forty Initiates comfortably.
The Circle of Midnight's front, the nightclub Virtue and Vice, takes up one of the islets near Nerva - no neighbors to ask questions or complain about the noise. Their base is kept under the club, where they conduct their rituals, business, and worship in secret.
Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.
Great Thread
Need to think about my where my base are belong now.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
The Elements base is floating in another dimension.
The Shadow Elements base is in a volcano. Because we are villains.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
The King's of Awesome are lead by my Scrapper whose /SR is explained by the fact that he can see in 4 dimensions. Time is a viewable object to him. Thanks to his time bending abilities our base exists 4/5ths of a second earlier than the current events in Blyde Square, Steele Canyon. The base itself is a series of interlocked shipping containers hovering above street level.
Superheroes Anonymous' base is in a reclaimed section of Oranbega.
The area was recaptured, sealed off, and cleansed with the help of the Midnight Squad. While a modest Arcane framework is in kept place (to run a rare sub-dimensional vault that the Circle hadn't managed to destroy), overwhelmingly the base is a bastion of technology run amok.
Part of this was practical, as the group didn't have the capabilities early on to support a massive mystical emplacement. Moreover, we didn't have the funds available to pay the Midnighters to keep it up for us.
Part of this is purely defensive. Part of what keeps the Circle from climbing all over us is the fact that most of the magic embedded into the surrounding area was drained and dispersed. As such, there's nothing there (mystically speaking) the CoT really wants. They have caverns aplenty. If we happen to have taken one of them, oh well. If they ever need the space, they'll simply inundate the area.
Granted, if that ever happens, they're going to be in for a NASTY shock. If the defenses don't discourage them, the self-destruct mechanism will just mess their day ALL up. Our resident grav' 'troller has set up a nasty little mechanism that'll create an short-lived artificial singularity that'll siphon out anything not literally molecularly bonded to the floor. Additionally the structural damage it would cause (both by itself and from the equipment slamming into and through structual walls) should be enough to implode the cavern more thoroughly than a nuclear bunker buster.
Needless to say anyone caught in such an event will be...displeased.
The Ethereals are on an "Organic Spaceship"... we go anywhere, we are usually on stealth mode hovering above Russia.
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My base happens to be located on the top floor of the VG registrar's office in Port Oakes. It's a convenient location when rent time rolls around.
Ocularis didn't know: Really? |
I thought it was on Main Street, between Borders Book Store and the Dollar Tree! |
**sends Ocularis' Legion communicator in for repairs**
Dec out.
My group, Degeneration X was at one time located within the PortalCorp building, but we were evicted due to all the raids and super group battles wreaking havoc with the portal technology.
DX then moved to a cave in a small island near Monster island. Sometime later, an accident with the zone teleporters and the raid teleporter caused a feedback loop the phased the base and sent it skipping across 3rd dimensional space like a stone. By the time the feedback was fixed, the base sat 1 mile beneath King's Row.
That base shot is insane. The way you've got the "spires" from the floor and the ceiling intersecting like that is rather stunning. Might have to make some upgrades to my base
My base happens to be located on the top floor of the VG registrar's office in Port Oakes. It's a convenient location when rent time rolls around. |
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[center][size=1][color=#FF99CC][font=Tahoma] GLOBAL: @Antoinette |[/font][/color][color=#FF99CC][font=Tahoma] MAIN: [/font][/color][url=http://www.virtueverse.net/wiki/Pinkrise][color=#FF99CC][font=tahoma]Pinkrise[/font][/color][/url][color=#FF99CC][font=Tahoma] | SG: [/font][/color][url=http://www.wix.com/netherealist/spitfire][color=#FF99CC][font=Tahoma]The Ethereals [/font][/color][/url][font=Tahoma][color=#FF99CC] | PROJECTS: [/font][/color][url=http://cohrm.wordpress.com][color=#FF99CC][font=tahoma]Rogue Magazine [/font][/color][/url][/size][/center]
Oh great, now the next time I play I'll be scouting all over the place for locations for my super group bases. Thanks, people! Another time-sink, I didn't need!
I always thought the bases were supposed to be located in some kind of pocket dimension, but real map locations are much cooler. In fact I once thought it would be an awesome idea if instead of everyone using the same portal to access their base, each supergroup was randomly assigned a mission door somewhere for access (ideally you could at least choose the door type, say warehouse, office, cave, sewer, etc, depending on the type of base design you wanted to go with.) But I know that's too much to ask. I guess using your own imagination is the next best thing!
I'm not sure we have ever discussed it. I'd think we'd be in either FF, Talos or PI though.
/shameless plug
Pics in my sig
/end shameless plug
//Jack
The Kickers base.
Those are my principles, and if you don't like them... well, I have others.
-Groucho Marx
Regulator Hall, the home of the Paragon Regulators, is actually the abandoned cathedral in Dark Astoria, retaken and renovated over time by its members. The mystical gargoyles that adorn the interior also keep out the Banished Pantheon and the other evils that have taken over Dark Astoria. It's the only place in Dark Astoria that's completely safe (besides the Hospital), which is why it's only accessible through the base portal system.
Originally The Deathdealers, were station in the towers over Grandville, watching and waiting for our chance to topple the elusive Ghost Widow.
Although by a sad turn of fate our former vicious leader Valshay Sword Dancer left us for terms unknown. The one to pick up the helm of leadership; Mylia Stenetch brought a vision on where the path of destiny The Deathdealers should follow. Over the past year they have rebuilt a new base following her into the ancient depths of Greece.
Here they found an area they have called the Underworld. Stationed there and blessed by the goddess Persephone, they plant the seeds throughout the Isles and Greece attempting to bring the rise of the Great Goddess to modern times.
Mine is in that little blue glowing cylinder behind City hall. It is a big base though because we have doors in pretty much every part of the city. For some odd reason though the exit and entrances are not in the same location.
Badging in a PvP zone?
If you are treasure hunting on a battlefield wearing an enemy uniform, there is a high probability that you will be attacked.
This is an enjoy-the-ride game. "50" is only a number, not the goal of the game. - Noxilicious
My Villain Group, The Arachnos Elite Core, originally was stationed under Grandville as Recluse's "Secret Weapon" but eventually they were evicted for Recluse's real project. Next the base was under an island somewhere near Nerva. Eventually our base was found by some heroes "passing by" and was completely destroyed. Finally, thanks to the help of some Mystics, we made a base out of a drifting Asteroid and named it the Astro Spider. Been there ever since.
The Avenger Agency base is located in the tall building across from the Atlas Park tram station in the top 6 floors, while they do own the building, they rent out the rest of it seeing as there is no need for the whole thing.
"Loyalists: Our way is the only way."
My base is probably too large to realistically fit inside a building, so it's underground somewhere. Probably in one of the areas between zones (the regular zones seem have all the space taken already :-P), with teleporter access to and from it.
The Base of the Redside VG I'm in is in one of the Ouroboros Islands.
The Base of the SG I'm in is in an abandoned Supergroup base hovering in the clouds above Salamancia.
And the base for the SG I'm actually leader of is a PPD Precinct House. I think in Steel Canyon.
Drreamteam's SG base is in Founder's Falls, specifically in The Gaspee neighborhood. It affords me an eye on the various Crey activities while also letting me a short hop to the tram if I need to travel for various missions.
Cirque du Ombre's base exits on St. Martial near the Carnival of Shadows encampment. Related to the Carnival, our group has made independent inroads as a splinter while maintaining Carnival 'flavour'.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes